dhewm3/neo/tools/radiant/FindTextureDlg.cpp
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00

182 lines
4.7 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "tools/edit_gui_common.h"
#include "qe3.h"
#include "Radiant.h"
#include "FindTextureDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CFindTextureDlg dialog
CFindTextureDlg g_TexFindDlg;
CFindTextureDlg& g_dlgFind = g_TexFindDlg;
static bool g_bFindActive = true;
void CFindTextureDlg::updateTextures(const char *p)
{
if (isOpen())
{
if (g_bFindActive)
{
setFindStr(p);
}
else
{
setReplaceStr(p);
}
}
}
CFindTextureDlg::CFindTextureDlg(CWnd* pParent /*=NULL*/)
: CDialog(CFindTextureDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CFindTextureDlg)
m_bSelectedOnly = FALSE;
m_strFind = _T("");
m_strReplace = _T("");
m_bForce = FALSE;
m_bLive = TRUE;
//}}AFX_DATA_INIT
}
void CFindTextureDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFindTextureDlg)
DDX_Check(pDX, IDC_CHECK_SELECTED, m_bSelectedOnly);
DDX_Text(pDX, IDC_EDIT_FIND, m_strFind);
DDX_Text(pDX, IDC_EDIT_REPLACE, m_strReplace);
DDX_Check(pDX, IDC_CHECK_FORCE, m_bForce);
DDX_Check(pDX, IDC_CHECK_LIVE, m_bLive);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFindTextureDlg, CDialog)
//{{AFX_MSG_MAP(CFindTextureDlg)
ON_BN_CLICKED(IDC_BTN_APPLY, OnBtnApply)
ON_EN_SETFOCUS(IDC_EDIT_FIND, OnSetfocusEditFind)
ON_EN_SETFOCUS(IDC_EDIT_REPLACE, OnSetfocusEditReplace)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
void CFindTextureDlg::OnBtnApply()
{
UpdateData(TRUE);
CRect rct;
GetWindowRect(rct);
SaveRegistryInfo("Radiant::TextureFindWindow", &rct, sizeof(rct));
FindReplaceTextures( m_strFind, m_strReplace, ( m_bSelectedOnly != FALSE ), ( m_bForce != FALSE ) );
}
void CFindTextureDlg::OnOK()
{
UpdateData(TRUE);
CRect rct;
GetWindowRect(rct);
SaveRegistryInfo("Radiant::TextureFindWindow", &rct, sizeof(rct));
FindReplaceTextures( m_strFind, m_strReplace, ( m_bSelectedOnly != FALSE ), ( m_bForce != FALSE ) );
CDialog::OnOK();
}
void CFindTextureDlg::show()
{
if (g_dlgFind.GetSafeHwnd() == NULL || IsWindow(g_dlgFind.GetSafeHwnd()) == FALSE)
{
g_dlgFind.Create(IDD_DIALOG_FINDREPLACE);
g_dlgFind.ShowWindow(SW_SHOW);
}
else
{
g_dlgFind.ShowWindow(SW_SHOW);
}
CRect rct;
LONG lSize = sizeof(rct);
if (LoadRegistryInfo("Radiant::TextureFindWindow", &rct, &lSize))
g_dlgFind.SetWindowPos(NULL, rct.left, rct.top, 0,0, SWP_NOSIZE | SWP_SHOWWINDOW);
}
bool CFindTextureDlg::isOpen()
{
return (g_dlgFind.GetSafeHwnd() == NULL || ::IsWindowVisible(g_dlgFind.GetSafeHwnd()) == FALSE) ? false : true;
}
void CFindTextureDlg::setFindStr(const char * p)
{
g_dlgFind.UpdateData(TRUE);
if (g_dlgFind.m_bLive)
{
g_dlgFind.m_strFind = p;
g_dlgFind.UpdateData(FALSE);
}
}
void CFindTextureDlg::setReplaceStr(const char * p)
{
g_dlgFind.UpdateData(TRUE);
if (g_dlgFind.m_bLive)
{
g_dlgFind.m_strReplace = p;
g_dlgFind.UpdateData(FALSE);
}
}
void CFindTextureDlg::OnCancel()
{
CRect rct;
GetWindowRect(rct);
SaveRegistryInfo("Radiant::TextureFindWindow", &rct, sizeof(rct));
CDialog::OnCancel();
}
BOOL CFindTextureDlg::DestroyWindow()
{
return CDialog::DestroyWindow();
}
void CFindTextureDlg::OnSetfocusEditFind()
{
g_bFindActive = true;
}
void CFindTextureDlg::OnSetfocusEditReplace()
{
g_bFindActive = false;
}