dhewm3/neo/tools/radiant/CommandsDlg.cpp
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00

115 lines
3.6 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "tools/edit_gui_common.h"
#include "qe3.h"
#include "Radiant.h"
#include "CommandsDlg.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCommandsDlg dialog
CCommandsDlg::CCommandsDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCommandsDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCommandsDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CCommandsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCommandsDlg)
DDX_Control(pDX, IDC_LIST_COMMANDS, m_lstCommands);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCommandsDlg, CDialog)
//{{AFX_MSG_MAP(CCommandsDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCommandsDlg message handlers
BOOL CCommandsDlg::OnInitDialog()
{
CDialog::OnInitDialog();
m_lstCommands.SetTabStops(120);
int nCount = g_nCommandCount;
CFile fileout;
fileout.Open("c:/commandlist.txt", CFile::modeCreate | CFile::modeWrite);
for (int n = 0; n < nCount; n++)
{
CString strLine;
char c = g_Commands[n].m_nKey;
CString strKeys = CString( c );
for (int k = 0; k < g_nKeyCount; k++)
{
if (g_Keys[k].m_nVKKey == g_Commands[n].m_nKey)
{
strKeys = g_Keys[k].m_strName;
break;
}
}
CString strMod("");
if (g_Commands[n].m_nModifiers & RAD_SHIFT)
strMod = "Shift";
if (g_Commands[n].m_nModifiers & RAD_ALT)
strMod += (strMod.GetLength() > 0) ? " + Alt" : "Alt";
if (g_Commands[n].m_nModifiers & RAD_CONTROL)
strMod += (strMod.GetLength() > 0) ? " + Control" : "Control";
if (strMod.GetLength() > 0)
{
strMod += " + ";
}
strLine.Format("%s \t%s%s", g_Commands[n].m_strCommand, strMod.GetString(), strKeys.GetString());
m_lstCommands.AddString(strLine);
strLine.Format("%s \t\t\t%s%s", g_Commands[n].m_strCommand, strMod.GetString(), strKeys.GetString());
fileout.Write(strLine, strLine.GetLength());
fileout.Write("\r\n", 2);
}
fileout.Close();
return TRUE;
}