dhewm3/neo
Daniel Gibson 0d27bfe7b9 Remove usage of long type from idlib/
Apart from some minor stuff, this changes the signature of some methods
of Parser and Token classes and of the (unused) Random2 class.
That no problem though, because the calling code uses normal ints
anyway.
2012-06-28 13:02:45 +02:00
..
cm Remove usage of long type from idlib/ 2012-06-28 13:02:45 +02:00
d3xp Remove longs from game/ and d3xp/ 2012-06-22 18:20:09 +02:00
framework Fix "unreachable code" warnings 2012-01-15 14:13:44 +01:00
game Remove longs from game/ and d3xp/ 2012-06-22 18:20:09 +02:00
idlib Remove usage of long type from idlib/ 2012-06-28 13:02:45 +02:00
MayaImport Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
renderer Fix several bugs from iodoom3 bugtracker 2012-06-02 10:12:22 +02:00
sound Remove usage of long type from idlib/ 2012-06-28 13:02:45 +02:00
sys Remove leftover X11 header 2012-06-15 18:25:48 +02:00
tools Remove usage of long type from idlib/ 2012-06-28 13:02:45 +02:00
TypeInfo Get rid of unused defines in Licensee.h 2012-01-14 17:59:37 +01:00
ui Fix out of bounds access for buggy UIs 2012-01-12 19:05:51 +01:00
CMakeLists.txt Add the build target "Profile" suitable for profiling 2012-01-19 00:53:16 +01:00
config.h.in CMake: Use config.h for BUILD_OS and BUILD_CPU 2012-01-14 15:19:12 +01:00