dhewm3/neo/sys/posix/posix_public.h
dhewg 0bc457063f Get rid of the signal handler
SDL covers this via e.g. SDL_QUIT event on ctrl+c.
2012-07-06 01:31:27 +02:00

52 lines
2.1 KiB
C

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __SYS_POSIX__
#define __SYS_POSIX__
#include <signal.h>
#include "sys/sys_public.h"
const char* Posix_Cwd( void );
// called first thing. does InitSigs and various things
void Posix_EarlyInit( );
// called after common has been initialized
void Posix_LateInit( );
void Posix_Exit( int ret );
void Posix_SetExit(int ret); // override the exit code
void Posix_SetExitSpawn( const char *exeName ); // set the process to be spawned when we quit
void Posix_InitConsoleInput( void );
void Posix_Shutdown( void );
void Sys_DoStartProcess( const char *exeName, bool dofork = true ); // if not forking, current process gets replaced
#endif