mirror of
https://github.com/dhewm/dhewm3.git
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79ad905e05
Excluding 3rd party files.
454 lines
10 KiB
C++
454 lines
10 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "qe3.h"
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#include "io.h"
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#include "../../renderer/tr_local.h"
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struct evarPrefix_t {
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int type;
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const char *prefix;
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};
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const evarPrefix_t EvarPrefixes[] = {
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{ EVAR_STRING, "editor_var " },
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{ EVAR_INT, "editor_int " },
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{ EVAR_FLOAT, "editor_float " },
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{ EVAR_BOOL, "editor_bool " },
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{ EVAR_COLOR, "editor_color " },
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{ EVAR_MATERIAL,"editor_mat " },
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{ EVAR_MODEL, "editor_model " },
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{ EVAR_GUI, "editor_gui " },
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{ EVAR_SOUND, "editor_snd "}
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};
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const int NumEvarPrefixes = sizeof(EvarPrefixes) / sizeof(evarPrefix_t);
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eclass_t *eclass = NULL;
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eclass_t *eclass_bad = NULL;
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char eclass_directory[1024];
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// md3 cache for misc_models
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eclass_t *g_md3Cache = NULL;
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/*
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the classname, color triple, and bounding box are parsed out of comments
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A ? size means take the exact brush size.
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/*QUAKED <classname> (0 0 0) ?
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/*QUAKED <classname> (0 0 0) (-8 -8 -8) (8 8 8)
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Flag names can follow the size description:
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/*QUAKED func_door (0 .5 .8) ? START_OPEN STONE_SOUND DOOR_DONT_LINK GOLD_KEY SILVER_KEY
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*/
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void CleanEntityList( eclass_t *&pList ) {
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while (pList) {
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eclass_t* pTemp = pList->next;
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delete pList;
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pList = pTemp;
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}
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pList = NULL;
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}
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void CleanUpEntities()
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{
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CleanEntityList(eclass);
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CleanEntityList(g_md3Cache);
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if ( eclass_bad ) {
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delete eclass_bad;
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eclass_bad = NULL;
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}
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}
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void ExtendBounds(idVec3 v, idVec3 &vMin, idVec3 &vMax)
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{
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for (int i = 0 ;i < 3 ;i++)
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{
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float f = v[i];
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if (f < vMin[i])
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{
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vMin[i] = f;
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}
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if (f > vMax[i])
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{
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vMax[i] = f;
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}
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}
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}
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bool LoadModel(const char *pLocation, eclass_t *e, idVec3 &vMin, idVec3 &vMax, const char *pSkin)
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{
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vMin[0] = vMin[1] = vMin[2] = 999999;
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vMax[0] = vMax[1] = vMax[2] = -999999;
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if (strstr(pLocation, ".ase") != NULL) // FIXME: not correct!
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{
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idBounds b;
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e->modelHandle = renderModelManager->FindModel( pLocation );
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b = e->modelHandle->Bounds( NULL );
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VectorCopy(b[0], vMin);
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VectorCopy(b[1], vMax);
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return true;
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}
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return false;
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}
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eclass_t *EClass_Alloc( void ) {
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eclass_t *e;
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e = new eclass_t;
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if ( e == NULL ) {
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return NULL;
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}
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e->fixedsize = false;
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e->unknown = false;
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e->mins.Zero();
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e->maxs.Zero();
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e->color.Zero();
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memset( &e->texdef, 0, sizeof( e->texdef ) );
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e->modelHandle = NULL;
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e->entityModel = NULL;
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e->nFrame = 0;
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e->nShowFlags = 0;
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e->hPlug = 0;
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e->next = NULL;
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return e;
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}
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eclass_t *EClass_InitFromDict( const idDict *d, const char *name ) {
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eclass_t *e;
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const idKeyValue *kv;
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// only include entityDefs with "editor_" values in them
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if ( !d->MatchPrefix( "editor_" ) ) {
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return NULL;
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}
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e = EClass_Alloc();
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if ( !e ) {
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return NULL;
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}
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e->defArgs = *d;
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idStr str;
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idStr text;
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idStr varname;
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idStr defaultStr;
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e->name = name;
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d->GetVector("editor_color", "0 0 1", e->color);
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d->GetString("editor_mins", "", str);
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if (str != "?") {
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d->GetVector("editor_mins", "0 0 0", e->mins);
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d->GetVector("editor_maxs", "0 0 0", e->maxs);
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e->fixedsize = true;
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} else {
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e->fixedsize = false;
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}
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d->GetString("editor_material", "", e->defMaterial);
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//str = d->GetString("model");
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//if (str.Length()) {
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// e->entityModel = renderModelManager->FindModel(str);
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//}
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str = "";
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// concatenate all editor usage comments
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text = "";
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kv = d->MatchPrefix( "editor_usage" );
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while( kv != NULL ) {
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text += kv->GetValue();
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if ( !kv->GetValue().Length() || ( text[ text.Length() - 1 ] != '\n' ) ) {
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text += "\n";
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}
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kv = d->MatchPrefix( "editor_usage", kv );
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}
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e->desc = text;
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str += "Spawn args:\n";
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for (int i = 0; i < NumEvarPrefixes; i++) {
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kv = d->MatchPrefix(EvarPrefixes[i].prefix);
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while (kv) {
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evar_t ev;
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kv->GetKey().Right( kv->GetKey().Length() - strlen(EvarPrefixes[i].prefix), ev.name );
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ev.desc = kv->GetValue();
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ev.type = EvarPrefixes[i].type;
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e->vars.Append(ev);
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kv = d->MatchPrefix(EvarPrefixes[i].prefix, kv);
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}
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}
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/*
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while( kv != NULL ) {
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kv->key.Right( kv->key.Length() - 11, varname );
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str += va( "'%s':\t %s", varname.c_str(), kv->value.c_str() );
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if ( d->GetString( varname, "", defaultStr ) && defaultStr.Length() ) {
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str += va( " Default '%s'.", defaultStr.c_str() );
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}
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str += "\n";
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kv = d->MatchPrefix( "editor_var ", kv );
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}
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e->comments = Mem_CopyString( str.c_str() );
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*/
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// concatenate all variable comments
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kv = d->MatchPrefix( "editor_copy" );
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while (kv) {
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const char *temp = d->GetString(kv->GetValue());
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if (temp && *temp) {
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e->args.Set(kv->GetValue(), d->GetString(kv->GetValue()));
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}
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kv = d->MatchPrefix("editor_copy", kv);
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}
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// setup show flags
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e->nShowFlags = 0;
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if (d->GetBool("editor_rotatable")) {
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e->nShowFlags |= ECLASS_ROTATABLE;
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}
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if (d->GetBool("editor_showangle")) {
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e->nShowFlags |= ECLASS_ANGLE;
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}
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if (d->GetBool("editor_mover")) {
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e->nShowFlags |= ECLASS_MOVER;
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}
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if (d->GetBool("editor_env") || idStr::Icmpn(e->name, "env_", 4) == 0) {
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e->nShowFlags |= (ECLASS_ENV | ECLASS_ROTATABLE);
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if (d->GetBool("editor_ragdoll")) {
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e->defArgs.Set("model", "");
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}
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}
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if (d->GetBool("editor_combatnode")) {
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e->nShowFlags |= ECLASS_COMBATNODE;
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}
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if (d->GetBool("editor_light")) {
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e->nShowFlags |= ECLASS_LIGHT;
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}
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if ( idStr::Icmp(e->name, "light") == 0 ) {
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e->nShowFlags |= ECLASS_LIGHT;
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} else if ( idStr::Icmp(e->name, "path") == 0 ) {
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e->nShowFlags |= ECLASS_PATH;
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} else if ( idStr::Icmp(e->name, "target_null") == 0 ) {
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e->nShowFlags |= ECLASS_CAMERAVIEW;
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} else if ( idStr::Icmp(e->name, "worldspawn") == 0 ) {
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e->nShowFlags |= ECLASS_WORLDSPAWN;
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} else if ( idStr::Icmp(e->name, "speaker") == 0 ) {
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e->nShowFlags |= ECLASS_SPEAKER;
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} else if ( idStr::Icmp( e->name, "func_emitter" ) == 0 || idStr::Icmp( e->name, "func_splat" ) == 0 ) {
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e->nShowFlags |= ECLASS_PARTICLE;
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} else if ( idStr::Icmp(e->name, "func_liquid") == 0 ) {
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e->nShowFlags |= ECLASS_LIQUID;
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}
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return e;
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}
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void EClass_InsertSortedList(eclass_t *&pList, eclass_t *e)
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{
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eclass_t *s;
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if (!pList)
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{
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pList = e;
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return;
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}
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s = pList;
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if (stricmp (e->name, s->name) < 0)
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{
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e->next = s;
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pList = e;
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return;
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}
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do
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{
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if (!s->next || stricmp (e->name, s->next->name) < 0)
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{
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e->next = s->next;
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s->next = e;
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return;
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}
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s=s->next;
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} while (1);
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}
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/*
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=================
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Eclass_InsertAlphabetized
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=================
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*/
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void Eclass_InsertAlphabetized (eclass_t *e)
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{
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#if 1
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EClass_InsertSortedList(eclass, e);
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#else
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eclass_t *s;
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if (!eclass)
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{
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eclass = e;
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return;
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}
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s = eclass;
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if (stricmp (e->name, s->name) < 0)
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{
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e->next = s;
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eclass = e;
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return;
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}
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do
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{
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if (!s->next || stricmp (e->name, s->next->name) < 0)
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{
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e->next = s->next;
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s->next = e;
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return;
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}
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s=s->next;
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} while (1);
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#endif
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}
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void Eclass_InitForSourceDirectory (const char *path)
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{
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int c = declManager->GetNumDecls(DECL_ENTITYDEF);
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for (int i = 0; i < c; i++) {
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const idDeclEntityDef *def = static_cast<const idDeclEntityDef *>( declManager->DeclByIndex( DECL_ENTITYDEF, i ) );
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if ( def ) {
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eclass_t *e = EClass_InitFromDict( &def->dict, def->GetName() );
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if ( e ) {
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Eclass_InsertAlphabetized (e);
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}
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}
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}
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eclass_bad = EClass_Alloc();
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if ( !eclass_bad ) {
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return;
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}
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eclass_bad->color.x = 0.0f;
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eclass_bad->color.y = 0.5f;
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eclass_bad->color.z = 0.0f;
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eclass_bad->fixedsize = false;
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eclass_bad->name = Mem_CopyString( "UKNOWN ENTITY CLASS" );
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}
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eclass_t *Eclass_ForName (const char *name, bool has_brushes)
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{
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eclass_t *e;
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char buff[1024];
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if (!name) {
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return eclass_bad;
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}
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for ( e = eclass; e; e = e->next ) {
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if ( !strcmp( name, e->name ) ) {
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return e;
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}
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}
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e = EClass_Alloc();
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if ( !e ) {
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return NULL;
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}
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e->name = Mem_CopyString( name );
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sprintf(buff, "%s not found in def/*.def\n", name);
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e->comments = Mem_CopyString( buff );
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e->color.x = 0.0f;
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e->color.y = 0.5f;
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e->color.z = 0.0f;
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e->fixedsize = !has_brushes;
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e->mins.x = e->mins.y = e->mins.z = -8.0f;
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e->maxs.x = e->maxs.y = e->maxs.z = 8.0f;
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Eclass_InsertAlphabetized( e );
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return e;
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}
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eclass_t* GetCachedModel(entity_t *pEntity, const char *pName, idVec3 &vMin, idVec3 &vMax)
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{
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eclass_t *e = NULL;
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if (pName == NULL || strlen(pName) == 0) {
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return NULL;
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}
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for (e = g_md3Cache; e ; e = e->next) {
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if (!strcmp (pName, e->name)) {
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pEntity->md3Class = e;
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VectorCopy(e->mins, vMin);
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VectorCopy(e->maxs, vMax);
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return e;
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}
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}
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e = (eclass_t*)Mem_ClearedAlloc(sizeof(*e));
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memset (e, 0, sizeof(*e));
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e->name = Mem_CopyString( pName );
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e->color[0] = e->color[2] = 0.85f;
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if (LoadModel(pName, e, vMin, vMax, NULL)) {
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EClass_InsertSortedList(g_md3Cache, e);
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VectorCopy(vMin, e->mins);
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VectorCopy(vMax, e->maxs);
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pEntity->md3Class = e;
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return e;
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}
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return NULL;
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}
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