/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __gdefs_h__ #define __gdefs_h__ /*==================* * TYPE DEFINITIONS * *==================*/ typedef unsigned char byte; typedef unsigned short word; #pragma once #define dabs(a) (((a)<0) ? -(a) : (a)) #define CLAMP(v,l,h) ((v)<(l) ? (l) : (v)>(h) ? (h) : v) #define xswap(a,b) { a^=b; b^=a; a^=b; } #define lum(a) ( 0.2990*(a>>16) + 0.5870*((a>>8)&0xff) + 0.1140*(a&0xff) ) #define gsign(a) ((a) < 0 ? -1 : 1) #define mnint(a) ((a) < 0 ? (int)(a - 0.5) : (int)(a + 0.5)) #define mmax(a, b) ((a) > (b) ? (a) : (b)) #define mmin(a, b) ((a) < (b) ? (a) : (b)) #define RGBDIST( src0, src1 ) ( ((src0[0]-src1[0])*(src0[0]-src1[0])) + \ ((src0[1]-src1[1])*(src0[1]-src1[1])) + \ ((src0[2]-src1[2])*(src0[2]-src1[2])) ) #define RGBADIST( src0, src1 ) ( ((src0[0]-src1[0])*(src0[0]-src1[0])) + \ ((src0[1]-src1[1])*(src0[1]-src1[1])) + \ ((src0[2]-src1[2])*(src0[2]-src1[2])) + \ ((src0[3]-src1[3])*(src0[3]-src1[3])) ) #define RMULT 0.2990f // use these for televisions #define GMULT 0.5870f #define BMULT 0.1140f #define RIEMULT -0.16874f #define RQEMULT 0.50000f #define GIEMULT -0.33126f #define GQEMULT -0.41869f #define BIEMULT 0.50000f #define BQEMULT -0.08131f #endif // gdefs