/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "sys/platform.h" #include "framework/KeyInput.h" #include "sys/sys_local.h" const char * sysLanguageNames[] = { "english", "spanish", "italian", "german", "french", "russian", "polish", "korean", "japanese", "chinese", NULL }; idCVar sys_lang( "sys_lang", "english", CVAR_SYSTEM | CVAR_ARCHIVE, "", sysLanguageNames, idCmdSystem::ArgCompletion_String ); idSysLocal sysLocal; idSys * sys = &sysLocal; void idSysLocal::DebugPrintf( const char *fmt, ... ) { va_list argptr; va_start( argptr, fmt ); Sys_DebugVPrintf( fmt, argptr ); va_end( argptr ); } void idSysLocal::DebugVPrintf( const char *fmt, va_list arg ) { Sys_DebugVPrintf( fmt, arg ); } unsigned int idSysLocal::GetMilliseconds( void ) { return Sys_Milliseconds(); } int idSysLocal::GetProcessorId( void ) { return Sys_GetProcessorId(); } const char *idSysLocal::GetProcessorString( void ) { return Sys_GetProcessorString(); } const char *idSysLocal::FPU_GetState( void ) { return Sys_FPU_GetState(); } bool idSysLocal::FPU_StackIsEmpty( void ) { return Sys_FPU_StackIsEmpty(); } void idSysLocal::FPU_SetFTZ( bool enable ) { Sys_FPU_SetFTZ( enable ); } void idSysLocal::FPU_SetDAZ( bool enable ) { Sys_FPU_SetDAZ( enable ); } bool idSysLocal::LockMemory( void *ptr, int bytes ) { return Sys_LockMemory( ptr, bytes ); } bool idSysLocal::UnlockMemory( void *ptr, int bytes ) { return Sys_UnlockMemory( ptr, bytes ); } uintptr_t idSysLocal::DLL_Load( const char *dllName ) { return Sys_DLL_Load( dllName ); } void *idSysLocal::DLL_GetProcAddress( uintptr_t dllHandle, const char *procName ) { return Sys_DLL_GetProcAddress( dllHandle, procName ); } void idSysLocal::DLL_Unload( uintptr_t dllHandle ) { Sys_DLL_Unload( dllHandle ); } void idSysLocal::DLL_GetFileName( const char *baseName, char *dllName, int maxLength ) { #ifdef _WIN32 idStr::snPrintf( dllName, maxLength, "%s" CPUSTRING ".dll", baseName ); #elif defined( __unix__ ) idStr::snPrintf( dllName, maxLength, "%s" CPUSTRING ".so", baseName ); #elif defined( MACOS_X ) idStr::snPrintf( dllName, maxLength, "%s" ".dylib", baseName ); #else #error OS define is required #endif } sysEvent_t idSysLocal::GenerateMouseButtonEvent( int button, bool down ) { sysEvent_t ev; ev.evType = SE_KEY; ev.evValue = K_MOUSE1 + button - 1; ev.evValue2 = down; ev.evPtrLength = 0; ev.evPtr = NULL; return ev; } sysEvent_t idSysLocal::GenerateMouseMoveEvent( int deltax, int deltay ) { sysEvent_t ev; ev.evType = SE_MOUSE; ev.evValue = deltax; ev.evValue2 = deltay; ev.evPtrLength = 0; ev.evPtr = NULL; return ev; } void idSysLocal::FPU_EnableExceptions( int exceptions ) { Sys_FPU_EnableExceptions( exceptions ); } /* ================= Sys_TimeStampToStr ================= */ const char *Sys_TimeStampToStr( ID_TIME_T timeStamp ) { static char timeString[MAX_STRING_CHARS]; timeString[0] = '\0'; tm* time = localtime( &timeStamp ); idStr out; idStr lang = cvarSystem->GetCVarString( "sys_lang" ); if ( lang.Icmp( "english" ) == 0 ) { // english gets "month/day/year hour:min" + "am" or "pm" out = va( "%02d", time->tm_mon + 1 ); out += "/"; out += va( "%02d", time->tm_mday ); out += "/"; out += va( "%d", time->tm_year + 1900 ); out += "\t"; if ( time->tm_hour > 12 ) { out += va( "%02d", time->tm_hour - 12 ); } else if ( time->tm_hour == 0 ) { out += "12"; } else { out += va( "%02d", time->tm_hour ); } out += ":"; out +=va( "%02d", time->tm_min ); if ( time->tm_hour >= 12 ) { out += "pm"; } else { out += "am"; } } else { // europeans get "day/month/year 24hour:min" out = va( "%02d", time->tm_mday ); out += "/"; out += va( "%02d", time->tm_mon + 1 ); out += "/"; out += va( "%d", time->tm_year + 1900 ); out += "\t"; out += va( "%02d", time->tm_hour ); out += ":"; out += va( "%02d", time->tm_min ); } idStr::Copynz( timeString, out, sizeof( timeString ) ); return timeString; }