/* ** This file contains glue linked into the "shared" object */ #define DEBUG 1 #include #include #include "sys/aros/dll/dll.h" extern void *GetGameAPI(void *); void* dllFindResource(int id, char *pType) { return NULL; } void* dllLoadResource(void *pHandle) { return NULL; } void dllFreeResource(void *pHandle) { return; } dll_tExportSymbol DLL_ExportSymbols[] = { {dllFindResource, "dllFindResource"}, {dllLoadResource, "dllLoadResource"}, {dllFreeResource, "dllFreeResource"}, {(void *)GetGameAPI, "GetGameAPI"}, {0,0} }; dll_tImportSymbol DLL_ImportSymbols[] = { {0,0,0,0} }; int DLL_Init(void) { return 1; } void DLL_DeInit(void) { }