/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __SYS_AROS__ #define __SYS_AROS__ #include #include "sys/sys_public.h" const char* AROS_Cwd( void ); // called first thing. does InitSigs and various things void AROS_EarlyInit( ); // called after common has been initialized void AROS_LateInit( ); void AROS_InitLibs( ); void AROS_InitSigs( ); void AROS_ClearSigs( ); void AROS_Exit( int ret ); void AROS_SetExit(int ret); // override the exit code void AROS_SetExitSpawn( const char *exeName ); // set the process to be spawned when we quit void AROS_InitConsoleInput( void ); void AROS_Shutdown( void ); void AROS_OpenURL( const char *url ); void Sys_FPE_handler( int signum, siginfo_t *info, void *context ); void Sys_DoStartProcess( const char *exeName, bool dofork = true ); // if not forking, current process gets replaced #endif