/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see .
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __SYS_AROS__
#define __SYS_AROS__
#include
#include "sys/sys_public.h"
const char* AROS_Cwd( void );
// called first thing. does InitSigs and various things
void AROS_EarlyInit( );
// called after common has been initialized
void AROS_LateInit( );
void AROS_InitLibs( );
void AROS_InitSigs( );
void AROS_ClearSigs( );
void AROS_Exit( int ret );
void AROS_SetExit(int ret); // override the exit code
void AROS_SetExitSpawn( const char *exeName ); // set the process to be spawned when we quit
void AROS_InitConsoleInput( void );
void AROS_Shutdown( void );
void AROS_OpenURL( const char *url );
void Sys_FPE_handler( int signum, siginfo_t *info, void *context );
void Sys_DoStartProcess( const char *exeName, bool dofork = true ); // if not forking, current process gets replaced
#endif