/* */ #ifndef __EFXLIBH #define __EFXLIBH #include "eax4.h" /////////////////////////////////////////////////////////// // Class definitions. class idSoundEffect { public: idSoundEffect() { }; ~idSoundEffect() { if ( data && datasize ) { Mem_Free( data ); data = NULL; } } idStr name; int datasize; void *data; }; class idEFXFile { private: protected: // Protected data members. public: // Public data members. private: public: idEFXFile(); ~idEFXFile(); bool FindEffect( idStr &name, idSoundEffect **effect, int *index ); bool ReadEffect( idLexer &lexer, idSoundEffect *effect ); bool LoadFile( const char *filename, bool OSPath = false ); void UnloadFile( void ); void Clear( void ); idListeffects; }; /////////////////////////////////////////////////////////// #endif // __EFXLIBH