/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see .
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#include
#include "PickMonitor.h"
//====================================================================================
// CONSTANTS
//====================================================================================
#define kMaxMonitors 16
//====================================================================================
// TYPES
//====================================================================================
typedef struct
{
GDHandle device;
Rect origRect;
Rect scaledRect;
int isMain;
}
Monitor;
//====================================================================================
// GLOBALS
//====================================================================================
static GDHandle sSelectedDevice;
static int sNumMonitors;
static Monitor sMonitors[kMaxMonitors];
static RGBColor rgbBlack = { 0x0000, 0x0000, 0x0000 };
static RGBColor rgbWhite = { 0xffff, 0xffff, 0xffff };
static RGBColor rgbGray = { 0x5252, 0x8A8A, 0xCCCC }; // this is the blue used in the Displays control panel
//====================================================================================
// MACROS
//====================================================================================
#undef PtInRect
#undef OffsetRect
#undef InsetRect
#undef EraseRect
#undef MoveTo
#undef LineTo
//====================================================================================
// IMPLEMENTATION
//====================================================================================
//-----------------------------------------------------------------------------
// SetupUserPaneProcs
//-----------------------------------------------------------------------------
// Call this to initialize the specified user pane control before displaying
// the dialog window. Pass NULL for any user pane procs you don't need to install.
OSErr SetupUserPaneProcs( ControlRef inUserPane,
ControlUserPaneDrawProcPtr inDrawProc,
ControlUserPaneHitTestProcPtr inHitTestProc,
ControlUserPaneTrackingProcPtr inTrackingProc)
{
OSErr err = noErr;
ControlUserPaneDrawUPP drawUPP;
ControlUserPaneHitTestUPP hitTestUPP;
ControlUserPaneTrackingUPP trackingUPP;
if (0 == inUserPane) return paramErr;
if (inDrawProc && noErr == err)
{
drawUPP = NewControlUserPaneDrawUPP(inDrawProc);
if (0 == drawUPP)
err = memFullErr;
else
err = SetControlData( inUserPane,
kControlEntireControl,
kControlUserPaneDrawProcTag,
sizeof(ControlUserPaneDrawUPP),
(Ptr)&drawUPP);
}
if (inHitTestProc && noErr == err)
{
hitTestUPP = NewControlUserPaneHitTestUPP(inHitTestProc);
if (0 == hitTestUPP)
err = memFullErr;
else
err = SetControlData( inUserPane,
kControlEntireControl,
kControlUserPaneHitTestProcTag,
sizeof(ControlUserPaneHitTestUPP),
(Ptr)&hitTestUPP);
}
if (inTrackingProc && noErr == err)
{
trackingUPP = NewControlUserPaneTrackingUPP(inTrackingProc);
if (0 == trackingUPP)
err = memFullErr;
else
err = SetControlData( inUserPane,
kControlEntireControl,
kControlUserPaneTrackingProcTag,
sizeof(ControlUserPaneTrackingUPP),
(Ptr)&trackingUPP);
}
return err;
}
//-----------------------------------------------------------------------------
// DisposeUserPaneProcs
//-----------------------------------------------------------------------------
// Call this to clean up when you're done with the specified user pane control.
OSErr DisposeUserPaneProcs(ControlRef inUserPane)
{
ControlUserPaneDrawUPP drawUPP;
ControlUserPaneHitTestUPP hitTestUPP;
ControlUserPaneTrackingUPP trackingUPP;
Size actualSize;
OSErr err;
err = GetControlData(inUserPane, kControlEntireControl, kControlUserPaneDrawProcTag, sizeof(ControlUserPaneDrawUPP), (Ptr)&drawUPP, &actualSize);
if (err == noErr) DisposeControlUserPaneDrawUPP(drawUPP);
err = GetControlData(inUserPane, kControlEntireControl, kControlUserPaneHitTestProcTag, sizeof(ControlUserPaneHitTestUPP), (Ptr)&hitTestUPP, &actualSize);
if (err == noErr) DisposeControlUserPaneHitTestUPP(hitTestUPP);
err = GetControlData(inUserPane, kControlEntireControl, kControlUserPaneTrackingProcTag, sizeof(ControlUserPaneTrackingUPP), (Ptr)&trackingUPP, &actualSize);
if (err == noErr) DisposeControlUserPaneTrackingUPP(trackingUPP);
return noErr;
}
//-----------------------------------------------------------------------------
// drawProc
//-----------------------------------------------------------------------------
// Custom drawProc for our UserPane control.
static pascal void drawProc(ControlRef, SInt16)
{
int i;
RGBColor saveForeColor;
RGBColor saveBackColor;
PenState savePenState;
GetForeColor(&saveForeColor);
GetBackColor(&saveBackColor);
GetPenState(&savePenState);
RGBForeColor(&rgbBlack);
RGBBackColor(&rgbWhite);
PenNormal();
for (i = 0; i < sNumMonitors; i++)
{
RGBForeColor(&rgbGray);
PaintRect(&sMonitors[i].scaledRect);
if (sMonitors[i].isMain)
{
Rect r = sMonitors[i].scaledRect;
InsetRect(&r, 1, 1);
r.bottom = r.top + 6;
RGBForeColor(&rgbWhite);
PaintRect(&r);
RGBForeColor(&rgbBlack);
PenSize(1,1);
MoveTo(r.left, r.bottom);
LineTo(r.right, r.bottom);
}
if (sMonitors[i].device == sSelectedDevice)
{
PenSize(3,3);
RGBForeColor(&rgbBlack);
FrameRect(&sMonitors[i].scaledRect);
}
else
{
PenSize(1,1);
RGBForeColor(&rgbBlack);
FrameRect(&sMonitors[i].scaledRect);
}
}
// restore the original pen state and colors
RGBForeColor(&saveForeColor);
RGBBackColor(&saveBackColor);
SetPenState(&savePenState);
}
//-----------------------------------------------------------------------------
// hitTestProc
//-----------------------------------------------------------------------------
// Custom hitTestProc for our UserPane control.
// This allows FindControlUnderMouse() to locate our control, which allows
// ModalDialog() to call TrackControl() or HandleControlClick() for our control.
static pascal ControlPartCode hitTestProc(ControlRef inControl, Point inWhere)
{
// return a valid part code so HandleControlClick() will be called
return kControlButtonPart;
}
//-----------------------------------------------------------------------------
// trackingProc
//-----------------------------------------------------------------------------
// Custom trackingProc for our UserPane control.
// This won't be called for our control unless the kControlHandlesTracking feature
// bit is specified when the userPane is created.
static pascal ControlPartCode trackingProc (
ControlRef inControl,
Point inStartPt,
ControlActionUPP)
{
int i;
for (i = 0; i < sNumMonitors; i++)
{
if (PtInRect(inStartPt, &sMonitors[i].scaledRect))
{
if (sMonitors[i].device != sSelectedDevice)
{
sSelectedDevice = sMonitors[i].device;
DrawOneControl(inControl);
}
break;
}
}
return kControlNoPart;
}
//-----------------------------------------------------------------------------
// SetupPickMonitorPane
//-----------------------------------------------------------------------------
// Call this to initialize the user pane control that is the Pick Monitor
// control. Pass the ControlRef of the user pane control and a display ID
// for the monitor you want selected by default (pass 0 for the main monitor).
// Call this function before displaying the dialog window.
OSErr SetupPickMonitorPane(ControlRef inPane, DisplayIDType inDefaultMonitor)
{
GDHandle dev = GetDeviceList();
OSErr err = noErr;
// make the default monitor the selected device
if (inDefaultMonitor)
DMGetGDeviceByDisplayID(inDefaultMonitor, &sSelectedDevice, true);
else
sSelectedDevice = GetMainDevice();
// build the list of monitors
sNumMonitors = 0;
while (dev && sNumMonitors < kMaxMonitors)
{
if (TestDeviceAttribute(dev, screenDevice) && TestDeviceAttribute(dev, screenActive))
{
sMonitors[sNumMonitors].device = dev;
sMonitors[sNumMonitors].origRect = (**dev).gdRect;
sMonitors[sNumMonitors].isMain = (dev == GetMainDevice());
sNumMonitors++;
}
dev = GetNextDevice(dev);
}
// calculate scaled rects
if (sNumMonitors)
{
Rect origPaneRect, paneRect;
Rect origGrayRect, grayRect, scaledGrayRect;
float srcAspect, dstAspect, scale;
int i;
GetControlBounds(inPane, &origPaneRect);
paneRect = origPaneRect;
OffsetRect(&paneRect, -paneRect.left, -paneRect.top);
GetRegionBounds(GetGrayRgn(), &origGrayRect);
grayRect = origGrayRect;
OffsetRect(&grayRect, -grayRect.left, -grayRect.top);
srcAspect = (float)grayRect.right / (float)grayRect.bottom;
dstAspect = (float)paneRect.right / (float)paneRect.bottom;
scaledGrayRect = paneRect;
if (srcAspect < dstAspect)
{
scaledGrayRect.right = (float)paneRect.bottom * srcAspect;
scale = (float)scaledGrayRect.right / grayRect.right;
}
else
{
scaledGrayRect.bottom = (float)paneRect.right / srcAspect;
scale = (float)scaledGrayRect.bottom / grayRect.bottom;
}
for (i = 0; i < sNumMonitors; i++)
{
Rect r = sMonitors[i].origRect;
Rect r2 = r;
// normalize rect and scale
OffsetRect(&r, -r.left, -r.top);
r.bottom = (float)r.bottom * scale;
r.right = (float)r.right * scale;
// offset rect wrt gray region
OffsetRect(&r, (float)(r2.left - origGrayRect.left) * scale,
(float)(r2.top - origGrayRect.top) * scale);
sMonitors[i].scaledRect = r;
}
// center scaledGrayRect in the pane
OffsetRect(&scaledGrayRect, (paneRect.right - scaledGrayRect.right) / 2,
(paneRect.bottom - scaledGrayRect.bottom) / 2);
// offset monitors to match
for (i = 0; i < sNumMonitors; i++)
OffsetRect(&sMonitors[i].scaledRect, scaledGrayRect.left, scaledGrayRect.top);
}
else
return paramErr;
// setup the procs for the pick monitor user pane
err = SetupUserPaneProcs(inPane, drawProc, hitTestProc, trackingProc);
return err;
}
//-----------------------------------------------------------------------------
// TearDownPickMonitorPane
//-----------------------------------------------------------------------------
// Disposes of everything associated with the Pick Monitor pane. You should
// call this when disposing the dialog.
OSErr TearDownPickMonitorPane(ControlRef inPane)
{
OSErr err;
err = DisposeUserPaneProcs(inPane);
sNumMonitors = 0;
return err;
}
//------------------------------------------------------------------------------------
// ¥ PickMonitorHandler
//------------------------------------------------------------------------------------
// Our command handler for the PickMonitor dialog.
static pascal OSStatus PickMonitorHandler( EventHandlerCallRef, EventRef inEvent, void* inUserData )
{
HICommand cmd;
OSStatus result = eventNotHandledErr;
WindowRef theWindow = (WindowRef)inUserData;
// The direct object for a 'process commmand' event is the HICommand.
// Extract it here and switch off the command ID.
GetEventParameter( inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof( cmd ), NULL, &cmd );
switch ( cmd.commandID )
{
case kHICommandOK:
QuitAppModalLoopForWindow( theWindow );
result = noErr;
break;
case kHICommandCancel:
// Setting sSelectedDevice to zero will signal that the user cancelled.
sSelectedDevice = 0;
QuitAppModalLoopForWindow( theWindow );
result = noErr;
break;
}
return result;
}
#pragma mark -
//-----------------------------------------------------------------------------
// CanUserPickMonitor
//-----------------------------------------------------------------------------
// Returns true if more than one monitor is available to choose from.
Boolean CanUserPickMonitor (void)
{
GDHandle dev = GetDeviceList();
OSErr err = noErr;
int numMonitors;
// build the list of monitors
numMonitors = 0;
while (dev && numMonitors < kMaxMonitors)
{
if (TestDeviceAttribute(dev, screenDevice) && TestDeviceAttribute(dev, screenActive))
{
numMonitors++;
}
dev = GetNextDevice(dev);
}
if (numMonitors > 1) return true;
else return false;
}
//-----------------------------------------------------------------------------
// PickMonitor
//-----------------------------------------------------------------------------
// Prompts for a monitor. Returns userCanceledErr if the user cancelled.
OSStatus PickMonitor (DisplayIDType *inOutDisplayID, WindowRef parentWindow)
{
WindowRef theWindow;
OSStatus status = noErr;
static const ControlID kUserPane = { 'MONI', 1 };
// Fetch the dialog
IBNibRef aslNib;
CFBundleRef theBundle = CFBundleGetMainBundle();
status = CreateNibReferenceWithCFBundle(theBundle, CFSTR("ASLCore"), &aslNib);
status = ::CreateWindowFromNib(aslNib, CFSTR( "Pick Monitor" ), &theWindow );
if (status != noErr)
{
assert(false);
return userCanceledErr;
}
#if 0
// Put game name in window title. By default the title includes the token <<>>.
Str255 windowTitle;
GetWTitle(theWindow, windowTitle);
FormatPStringWithGameName(windowTitle);
SetWTitle(theWindow, windowTitle);
#endif
// Set up the controls
ControlRef monitorPane;
GetControlByID( theWindow, &kUserPane, &monitorPane );
assert(monitorPane);
SetupPickMonitorPane(monitorPane, *inOutDisplayID);
// Create our UPP and install the handler.
EventTypeSpec cmdEvent = { kEventClassCommand, kEventCommandProcess };
EventHandlerUPP handler = NewEventHandlerUPP( PickMonitorHandler );
InstallWindowEventHandler( theWindow, handler, 1, &cmdEvent, theWindow, NULL );
// Show the window
if (parentWindow)
ShowSheetWindow( theWindow, parentWindow );
else
ShowWindow( theWindow );
// Now we run modally. We will remain here until the PrefHandler
// calls QuitAppModalLoopForWindow if the user clicks OK or
// Cancel.
RunAppModalLoopForWindow( theWindow );
// OK, we're done. Dispose of our window and our UPP.
// We do the UPP last because DisposeWindow can send out
// CarbonEvents, and we haven't explicitly removed our
// handler. If we disposed the UPP, the Toolbox might try
// to call it. That would be bad.
TearDownPickMonitorPane(monitorPane);
if (parentWindow)
HideSheetWindow( theWindow );
DisposeWindow( theWindow );
DisposeEventHandlerUPP( handler );
// Return settings to caller
if (sSelectedDevice != 0)
{
// Read back the controls
DMGetDisplayIDByGDevice (sSelectedDevice, &*inOutDisplayID, true);
return noErr;
}
else
return userCanceledErr;
}