/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" #include #include "PickMonitor.h" //==================================================================================== // CONSTANTS //==================================================================================== #define kMaxMonitors 16 //==================================================================================== // TYPES //==================================================================================== typedef struct { GDHandle device; Rect origRect; Rect scaledRect; int isMain; } Monitor; //==================================================================================== // GLOBALS //==================================================================================== static GDHandle sSelectedDevice; static int sNumMonitors; static Monitor sMonitors[kMaxMonitors]; static RGBColor rgbBlack = { 0x0000, 0x0000, 0x0000 }; static RGBColor rgbWhite = { 0xffff, 0xffff, 0xffff }; static RGBColor rgbGray = { 0x5252, 0x8A8A, 0xCCCC }; // this is the blue used in the Displays control panel //==================================================================================== // MACROS //==================================================================================== #undef PtInRect #undef OffsetRect #undef InsetRect #undef EraseRect #undef MoveTo #undef LineTo //==================================================================================== // IMPLEMENTATION //==================================================================================== //----------------------------------------------------------------------------- // SetupUserPaneProcs //----------------------------------------------------------------------------- // Call this to initialize the specified user pane control before displaying // the dialog window. Pass NULL for any user pane procs you don't need to install. OSErr SetupUserPaneProcs( ControlRef inUserPane, ControlUserPaneDrawProcPtr inDrawProc, ControlUserPaneHitTestProcPtr inHitTestProc, ControlUserPaneTrackingProcPtr inTrackingProc) { OSErr err = noErr; ControlUserPaneDrawUPP drawUPP; ControlUserPaneHitTestUPP hitTestUPP; ControlUserPaneTrackingUPP trackingUPP; if (0 == inUserPane) return paramErr; if (inDrawProc && noErr == err) { drawUPP = NewControlUserPaneDrawUPP(inDrawProc); if (0 == drawUPP) err = memFullErr; else err = SetControlData( inUserPane, kControlEntireControl, kControlUserPaneDrawProcTag, sizeof(ControlUserPaneDrawUPP), (Ptr)&drawUPP); } if (inHitTestProc && noErr == err) { hitTestUPP = NewControlUserPaneHitTestUPP(inHitTestProc); if (0 == hitTestUPP) err = memFullErr; else err = SetControlData( inUserPane, kControlEntireControl, kControlUserPaneHitTestProcTag, sizeof(ControlUserPaneHitTestUPP), (Ptr)&hitTestUPP); } if (inTrackingProc && noErr == err) { trackingUPP = NewControlUserPaneTrackingUPP(inTrackingProc); if (0 == trackingUPP) err = memFullErr; else err = SetControlData( inUserPane, kControlEntireControl, kControlUserPaneTrackingProcTag, sizeof(ControlUserPaneTrackingUPP), (Ptr)&trackingUPP); } return err; } //----------------------------------------------------------------------------- // DisposeUserPaneProcs //----------------------------------------------------------------------------- // Call this to clean up when you're done with the specified user pane control. OSErr DisposeUserPaneProcs(ControlRef inUserPane) { ControlUserPaneDrawUPP drawUPP; ControlUserPaneHitTestUPP hitTestUPP; ControlUserPaneTrackingUPP trackingUPP; Size actualSize; OSErr err; err = GetControlData(inUserPane, kControlEntireControl, kControlUserPaneDrawProcTag, sizeof(ControlUserPaneDrawUPP), (Ptr)&drawUPP, &actualSize); if (err == noErr) DisposeControlUserPaneDrawUPP(drawUPP); err = GetControlData(inUserPane, kControlEntireControl, kControlUserPaneHitTestProcTag, sizeof(ControlUserPaneHitTestUPP), (Ptr)&hitTestUPP, &actualSize); if (err == noErr) DisposeControlUserPaneHitTestUPP(hitTestUPP); err = GetControlData(inUserPane, kControlEntireControl, kControlUserPaneTrackingProcTag, sizeof(ControlUserPaneTrackingUPP), (Ptr)&trackingUPP, &actualSize); if (err == noErr) DisposeControlUserPaneTrackingUPP(trackingUPP); return noErr; } //----------------------------------------------------------------------------- // drawProc //----------------------------------------------------------------------------- // Custom drawProc for our UserPane control. static pascal void drawProc(ControlRef, SInt16) { int i; RGBColor saveForeColor; RGBColor saveBackColor; PenState savePenState; GetForeColor(&saveForeColor); GetBackColor(&saveBackColor); GetPenState(&savePenState); RGBForeColor(&rgbBlack); RGBBackColor(&rgbWhite); PenNormal(); for (i = 0; i < sNumMonitors; i++) { RGBForeColor(&rgbGray); PaintRect(&sMonitors[i].scaledRect); if (sMonitors[i].isMain) { Rect r = sMonitors[i].scaledRect; InsetRect(&r, 1, 1); r.bottom = r.top + 6; RGBForeColor(&rgbWhite); PaintRect(&r); RGBForeColor(&rgbBlack); PenSize(1,1); MoveTo(r.left, r.bottom); LineTo(r.right, r.bottom); } if (sMonitors[i].device == sSelectedDevice) { PenSize(3,3); RGBForeColor(&rgbBlack); FrameRect(&sMonitors[i].scaledRect); } else { PenSize(1,1); RGBForeColor(&rgbBlack); FrameRect(&sMonitors[i].scaledRect); } } // restore the original pen state and colors RGBForeColor(&saveForeColor); RGBBackColor(&saveBackColor); SetPenState(&savePenState); } //----------------------------------------------------------------------------- // hitTestProc //----------------------------------------------------------------------------- // Custom hitTestProc for our UserPane control. // This allows FindControlUnderMouse() to locate our control, which allows // ModalDialog() to call TrackControl() or HandleControlClick() for our control. static pascal ControlPartCode hitTestProc(ControlRef inControl, Point inWhere) { // return a valid part code so HandleControlClick() will be called return kControlButtonPart; } //----------------------------------------------------------------------------- // trackingProc //----------------------------------------------------------------------------- // Custom trackingProc for our UserPane control. // This won't be called for our control unless the kControlHandlesTracking feature // bit is specified when the userPane is created. static pascal ControlPartCode trackingProc ( ControlRef inControl, Point inStartPt, ControlActionUPP) { int i; for (i = 0; i < sNumMonitors; i++) { if (PtInRect(inStartPt, &sMonitors[i].scaledRect)) { if (sMonitors[i].device != sSelectedDevice) { sSelectedDevice = sMonitors[i].device; DrawOneControl(inControl); } break; } } return kControlNoPart; } //----------------------------------------------------------------------------- // SetupPickMonitorPane //----------------------------------------------------------------------------- // Call this to initialize the user pane control that is the Pick Monitor // control. Pass the ControlRef of the user pane control and a display ID // for the monitor you want selected by default (pass 0 for the main monitor). // Call this function before displaying the dialog window. OSErr SetupPickMonitorPane(ControlRef inPane, DisplayIDType inDefaultMonitor) { GDHandle dev = GetDeviceList(); OSErr err = noErr; // make the default monitor the selected device if (inDefaultMonitor) DMGetGDeviceByDisplayID(inDefaultMonitor, &sSelectedDevice, true); else sSelectedDevice = GetMainDevice(); // build the list of monitors sNumMonitors = 0; while (dev && sNumMonitors < kMaxMonitors) { if (TestDeviceAttribute(dev, screenDevice) && TestDeviceAttribute(dev, screenActive)) { sMonitors[sNumMonitors].device = dev; sMonitors[sNumMonitors].origRect = (**dev).gdRect; sMonitors[sNumMonitors].isMain = (dev == GetMainDevice()); sNumMonitors++; } dev = GetNextDevice(dev); } // calculate scaled rects if (sNumMonitors) { Rect origPaneRect, paneRect; Rect origGrayRect, grayRect, scaledGrayRect; float srcAspect, dstAspect, scale; int i; GetControlBounds(inPane, &origPaneRect); paneRect = origPaneRect; OffsetRect(&paneRect, -paneRect.left, -paneRect.top); GetRegionBounds(GetGrayRgn(), &origGrayRect); grayRect = origGrayRect; OffsetRect(&grayRect, -grayRect.left, -grayRect.top); srcAspect = (float)grayRect.right / (float)grayRect.bottom; dstAspect = (float)paneRect.right / (float)paneRect.bottom; scaledGrayRect = paneRect; if (srcAspect < dstAspect) { scaledGrayRect.right = (float)paneRect.bottom * srcAspect; scale = (float)scaledGrayRect.right / grayRect.right; } else { scaledGrayRect.bottom = (float)paneRect.right / srcAspect; scale = (float)scaledGrayRect.bottom / grayRect.bottom; } for (i = 0; i < sNumMonitors; i++) { Rect r = sMonitors[i].origRect; Rect r2 = r; // normalize rect and scale OffsetRect(&r, -r.left, -r.top); r.bottom = (float)r.bottom * scale; r.right = (float)r.right * scale; // offset rect wrt gray region OffsetRect(&r, (float)(r2.left - origGrayRect.left) * scale, (float)(r2.top - origGrayRect.top) * scale); sMonitors[i].scaledRect = r; } // center scaledGrayRect in the pane OffsetRect(&scaledGrayRect, (paneRect.right - scaledGrayRect.right) / 2, (paneRect.bottom - scaledGrayRect.bottom) / 2); // offset monitors to match for (i = 0; i < sNumMonitors; i++) OffsetRect(&sMonitors[i].scaledRect, scaledGrayRect.left, scaledGrayRect.top); } else return paramErr; // setup the procs for the pick monitor user pane err = SetupUserPaneProcs(inPane, drawProc, hitTestProc, trackingProc); return err; } //----------------------------------------------------------------------------- // TearDownPickMonitorPane //----------------------------------------------------------------------------- // Disposes of everything associated with the Pick Monitor pane. You should // call this when disposing the dialog. OSErr TearDownPickMonitorPane(ControlRef inPane) { OSErr err; err = DisposeUserPaneProcs(inPane); sNumMonitors = 0; return err; } //------------------------------------------------------------------------------------ // ¥ PickMonitorHandler //------------------------------------------------------------------------------------ // Our command handler for the PickMonitor dialog. static pascal OSStatus PickMonitorHandler( EventHandlerCallRef, EventRef inEvent, void* inUserData ) { HICommand cmd; OSStatus result = eventNotHandledErr; WindowRef theWindow = (WindowRef)inUserData; // The direct object for a 'process commmand' event is the HICommand. // Extract it here and switch off the command ID. GetEventParameter( inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof( cmd ), NULL, &cmd ); switch ( cmd.commandID ) { case kHICommandOK: QuitAppModalLoopForWindow( theWindow ); result = noErr; break; case kHICommandCancel: // Setting sSelectedDevice to zero will signal that the user cancelled. sSelectedDevice = 0; QuitAppModalLoopForWindow( theWindow ); result = noErr; break; } return result; } #pragma mark - //----------------------------------------------------------------------------- // CanUserPickMonitor //----------------------------------------------------------------------------- // Returns true if more than one monitor is available to choose from. Boolean CanUserPickMonitor (void) { GDHandle dev = GetDeviceList(); OSErr err = noErr; int numMonitors; // build the list of monitors numMonitors = 0; while (dev && numMonitors < kMaxMonitors) { if (TestDeviceAttribute(dev, screenDevice) && TestDeviceAttribute(dev, screenActive)) { numMonitors++; } dev = GetNextDevice(dev); } if (numMonitors > 1) return true; else return false; } //----------------------------------------------------------------------------- // PickMonitor //----------------------------------------------------------------------------- // Prompts for a monitor. Returns userCanceledErr if the user cancelled. OSStatus PickMonitor (DisplayIDType *inOutDisplayID, WindowRef parentWindow) { WindowRef theWindow; OSStatus status = noErr; static const ControlID kUserPane = { 'MONI', 1 }; // Fetch the dialog IBNibRef aslNib; CFBundleRef theBundle = CFBundleGetMainBundle(); status = CreateNibReferenceWithCFBundle(theBundle, CFSTR("ASLCore"), &aslNib); status = ::CreateWindowFromNib(aslNib, CFSTR( "Pick Monitor" ), &theWindow ); if (status != noErr) { assert(false); return userCanceledErr; } #if 0 // Put game name in window title. By default the title includes the token <<>>. Str255 windowTitle; GetWTitle(theWindow, windowTitle); FormatPStringWithGameName(windowTitle); SetWTitle(theWindow, windowTitle); #endif // Set up the controls ControlRef monitorPane; GetControlByID( theWindow, &kUserPane, &monitorPane ); assert(monitorPane); SetupPickMonitorPane(monitorPane, *inOutDisplayID); // Create our UPP and install the handler. EventTypeSpec cmdEvent = { kEventClassCommand, kEventCommandProcess }; EventHandlerUPP handler = NewEventHandlerUPP( PickMonitorHandler ); InstallWindowEventHandler( theWindow, handler, 1, &cmdEvent, theWindow, NULL ); // Show the window if (parentWindow) ShowSheetWindow( theWindow, parentWindow ); else ShowWindow( theWindow ); // Now we run modally. We will remain here until the PrefHandler // calls QuitAppModalLoopForWindow if the user clicks OK or // Cancel. RunAppModalLoopForWindow( theWindow ); // OK, we're done. Dispose of our window and our UPP. // We do the UPP last because DisposeWindow can send out // CarbonEvents, and we haven't explicitly removed our // handler. If we disposed the UPP, the Toolbox might try // to call it. That would be bad. TearDownPickMonitorPane(monitorPane); if (parentWindow) HideSheetWindow( theWindow ); DisposeWindow( theWindow ); DisposeEventHandlerUPP( handler ); // Return settings to caller if (sSelectedDevice != 0) { // Read back the controls DMGetDisplayIDByGDevice (sSelectedDevice, &*inOutDisplayID, true); return noErr; } else return userCanceledErr; }