/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef ZCLIP_H #define ZCLIP_H // I don't like doing macros without braces and with whitespace, but the compiler moans if I do these differently, // and since they're only for use within glColor3f() calls anyway then this is ok... (that's my excuse anyway) // #define ZCLIP_COLOUR 1.0f, 0.0f, 1.0f #define ZCLIP_COLOUR_DIM 0.8f, 0.0f, 0.8f class CZClip { public: CZClip(); ~CZClip(); int GetTop(void); int GetBottom(void); void SetTop(int iNewZ); void SetBottom(int iNewZ); void Reset(void); bool IsEnabled(void); bool Enable(bool bOnOff); void Paint(void); protected: void Legalise(void); bool m_bEnabled; int m_iZClipTop; int m_iZClipBottom; }; #endif // #ifndef ZCLIP_H ///////////// eof ///////////////