/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "tools/edit_gui_common.h" #include "qe3.h" #include "Radiant.h" #include "SurfaceDlg.h" #include "mainfrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSurfaceDlg dialog CSurfaceDlg g_dlgSurface; CSurfaceDlg::CSurfaceDlg(CWnd* pParent /*=NULL*/) : CDialog(CSurfaceDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSurfaceDlg) m_nHorz = 3; m_nVert = 3; m_horzScale = 1.0f; m_horzShift = 0.5f; m_rotate = 15.0f; m_vertScale = 1.0f; m_vertShift = 0.5f; m_strMaterial = _T(""); m_subdivide = FALSE; m_fHeight = 1.0f; m_fWidth = 1.0f; m_absolute = FALSE; //}}AFX_DATA_INIT } void CSurfaceDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSurfaceDlg) DDX_Control(pDX, IDC_ROTATE, m_wndRotateEdit); DDX_Control(pDX, IDC_EDIT_VERT, m_wndVert); DDX_Control(pDX, IDC_EDIT_HORZ, m_wndHorz); DDX_Control(pDX, IDC_SLIDER_VERT, m_wndVerticalSubdivisions); DDX_Control(pDX, IDC_SLIDER_HORZ, m_wndHorzSubdivisions); DDX_Control(pDX, IDC_SPIN_WIDTH, m_wndWidth); DDX_Control(pDX, IDC_SPIN_HEIGHT, m_wndHeight); DDX_Control(pDX, IDC_SPIN_VSHIFT, m_wndVShift); DDX_Control(pDX, IDC_SPIN_ROTATE, m_wndRotate); DDX_Control(pDX, IDC_SPIN_HSHIFT, m_wndHShift); DDX_Text(pDX, IDC_EDIT_HORZ, m_nHorz); DDV_MinMaxInt(pDX, m_nHorz, 1, 64); DDX_Text(pDX, IDC_EDIT_VERT, m_nVert); DDV_MinMaxInt(pDX, m_nVert, 1, 64); DDX_Text(pDX, IDC_HSCALE, m_horzScale); DDX_Text(pDX, IDC_HSHIFT, m_horzShift); DDX_Text(pDX, IDC_ROTATE, m_rotate); DDX_Text(pDX, IDC_VSCALE, m_vertScale); DDX_Text(pDX, IDC_VSHIFT, m_vertShift); DDX_Text(pDX, IDC_TEXTURE, m_strMaterial); DDX_Check(pDX, IDC_CHECK_SUBDIVIDE, m_subdivide); DDX_Text(pDX, IDC_EDIT_HEIGHT, m_fHeight); DDX_Text(pDX, IDC_EDIT_WIDTH, m_fWidth); DDX_Check(pDX, IDC_CHECK_ABSOLUTE, m_absolute); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSurfaceDlg, CDialog) //{{AFX_MSG_MAP(CSurfaceDlg) ON_WM_HSCROLL() ON_WM_KEYDOWN() ON_WM_VSCROLL() ON_WM_CLOSE() ON_WM_DESTROY() ON_BN_CLICKED(IDCANCEL, OnBtnCancel) ON_BN_CLICKED(IDC_BTN_COLOR, OnBtnColor) ON_WM_CTLCOLOR() ON_WM_CREATE() ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSHIFT, OnDeltaPosSpin) ON_BN_CLICKED(IDC_BTN_PATCHDETAILS, OnBtnPatchdetails) ON_BN_CLICKED(IDC_BTN_PATCHNATURAL, OnBtnPatchnatural) ON_BN_CLICKED(IDC_BTN_PATCHRESET, OnBtnPatchreset) ON_BN_CLICKED(IDC_BTN_AXIAL, OnBtnAxial) ON_BN_CLICKED(IDC_BTN_BRUSHFIT, OnBtnBrushfit) ON_BN_CLICKED(IDC_BTN_FACEFIT, OnBtnFacefit) ON_BN_CLICKED(IDC_CHECK_SUBDIVIDE, OnCheckSubdivide) ON_EN_CHANGE(IDC_EDIT_HORZ, OnChangeEditHorz) ON_EN_CHANGE(IDC_EDIT_VERT, OnChangeEditVert) ON_EN_SETFOCUS(IDC_HSCALE, OnSetfocusHscale) ON_EN_KILLFOCUS(IDC_HSCALE, OnKillfocusHscale) ON_EN_KILLFOCUS(IDC_VSCALE, OnKillfocusVscale) ON_EN_SETFOCUS(IDC_VSCALE, OnSetfocusVscale) ON_EN_KILLFOCUS(IDC_EDIT_WIDTH, OnKillfocusEditWidth) ON_EN_SETFOCUS(IDC_EDIT_WIDTH, OnSetfocusEditWidth) ON_EN_KILLFOCUS(IDC_EDIT_HEIGHT, OnKillfocusEditHeight) ON_EN_SETFOCUS(IDC_EDIT_HEIGHT, OnSetfocusEditHeight) ON_BN_CLICKED(IDC_BTN_FLIPX, OnBtnFlipx) ON_BN_CLICKED(IDC_BTN_FLIPY, OnBtnFlipy) ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_ROTATE, OnDeltaPosSpin) ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSHIFT, OnDeltaPosSpin) ON_EN_KILLFOCUS(IDC_ROTATE, OnKillfocusRotate) ON_EN_SETFOCUS(IDC_ROTATE, OnSetfocusRotate) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSurfaceDlg message handlers /* =================================================== SURFACE INSPECTOR =================================================== */ texdef_t g_old_texdef; texdef_t g_patch_texdef; HWND g_surfwin = NULL; bool g_changed_surface; /* ============== SetTexMods Set the fields to the current texdef if one face selected -> will read this face texdef, else current texdef if only patches selected, will read the patch texdef =============== */ extern void Face_GetScale_BrushPrimit(face_t *face, float *s, float *t, float *rot); void CSurfaceDlg::SetTexMods() { UpdateData(TRUE); m_strMaterial = g_qeglobals.d_texturewin.texdef.name; patchMesh_t *p = SinglePatchSelected(); if (p) { m_subdivide = p->explicitSubdivisions; m_strMaterial = p->d_texture->GetName(); } else { m_subdivide = false; } int faceCount = g_ptrSelectedFaces.GetSize(); face_t *selFace = NULL; if (faceCount) { selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(0)); } else { if (selected_brushes.next != &selected_brushes) { brush_t *b = selected_brushes.next; if (!b->pPatch) { selFace = b->brush_faces; } } } if (selFace) { float rot; Face_GetScale_BrushPrimit(selFace, &m_horzScale, &m_vertScale, &rot); } else { m_horzScale = 1.0f; m_vertScale = 1.0f; } UpdateData(FALSE); } bool g_bNewFace = false; bool g_bNewApplyHandling = false; bool g_bGatewayhack = false; /* ================= UpdateSpinners ================= */ void CSurfaceDlg::UpdateSpinners(bool up, int nID) { UpdateData(TRUE); float hdiv = 0.0f; float vdiv = 0.0f; switch (nID) { case IDC_SPIN_ROTATE : Select_RotateTexture((up) ? m_rotate : -m_rotate); break; case IDC_SPIN_HSCALE : m_horzScale += (up) ? 0.1f : -0.1f; hdiv = (m_horzScale == 0.0f) ? 1.0f : m_horzScale; Select_ScaleTexture( 1.0f / hdiv, 0.0f, true, ( m_absolute != FALSE ) ); UpdateData(FALSE); break; case IDC_SPIN_VSCALE : m_vertScale += (up) ? 0.1f : -0.1f; vdiv = (m_vertScale == 0.0f) ? 1.0f : m_vertScale; Select_ScaleTexture( 0.0f, 1.0f / vdiv, true, ( m_absolute != FALSE ) ); UpdateData(FALSE); break; case IDC_SPIN_HSHIFT : Select_ShiftTexture((up) ? m_horzShift : -m_horzShift, 0); break; case IDC_SPIN_VSHIFT : Select_ShiftTexture(0, (up) ? m_vertShift : -m_vertShift); break; } g_changed_surface = true; } void CSurfaceDlg::UpdateSpinners(int nScrollCode, int nPos, CScrollBar* pBar) { return; UpdateData(TRUE); if ((nScrollCode != SB_LINEUP) && (nScrollCode != SB_LINEDOWN)) { return; } bool up = (nScrollCode == SB_LINEUP); // FIXME: bad resource define #define IDC_ROTATEA 0 #define IDC_HSCALEA 0 #define IDC_VSCALEA 0 #define IDC_HSHIFTA 0 #define IDC_VSHIFTA 0 if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_ROTATEA)) { Select_RotateTexture((up) ? m_rotate : -m_rotate); } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_HSCALEA)) { Select_ScaleTexture((up) ? -m_horzScale : m_horzScale, 0, true, ( m_absolute != FALSE ) ); } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_VSCALEA)) { Select_ScaleTexture(0, (up) ? -m_vertScale : m_vertScale, true, ( m_absolute != FALSE ) ); } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_HSHIFTA)) { Select_ShiftTexture((up) ? -m_horzShift : m_horzShift, 0); } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_VSHIFTA)) { Select_ShiftTexture((up) ? -m_vertShift : m_vertShift, 0); } g_changed_surface = true; } void UpdateSurfaceDialog() { if (g_surfwin) { g_dlgSurface.SetTexMods(); } g_pParentWnd->UpdateTextureBar(); } bool ByeByeSurfaceDialog(); void DoSurface (void) { g_bNewFace = ( g_PrefsDlg.m_bFace != FALSE ); g_bNewApplyHandling = ( g_PrefsDlg.m_bNewApplyHandling != FALSE ); g_bGatewayhack = ( g_PrefsDlg.m_bGatewayHack != FALSE ); // save current state for cancel g_old_texdef = g_qeglobals.d_texturewin.texdef; g_changed_surface = false; if (g_surfwin == NULL && g_dlgSurface.GetSafeHwnd() == NULL) { g_patch_texdef.scale[0] = 0.05f; g_patch_texdef.scale[1] = 0.05f; g_patch_texdef.shift[0] = 0.05f; g_patch_texdef.shift[1] = 0.05f; // use rotation increment from preferences g_patch_texdef.rotate = g_PrefsDlg.m_nRotation; g_dlgSurface.Create(IDD_SURFACE); CRect rct; LONG lSize = sizeof(rct); if (LoadRegistryInfo("radiant_SurfaceWindow", &rct, &lSize)) { g_dlgSurface.SetWindowPos( NULL, rct.left, rct.top, 0, 0, SWP_NOSIZE | SWP_SHOWWINDOW ); } g_dlgSurface.ShowWindow(SW_SHOW); Sys_UpdateWindows(W_ALL); } else { g_surfwin = g_dlgSurface.GetSafeHwnd(); g_dlgSurface.SetTexMods (); g_dlgSurface.ShowWindow(SW_SHOW); } } bool ByeByeSurfaceDialog() { if (g_surfwin) { if (g_bGatewayhack) { PostMessage(g_surfwin, WM_COMMAND, IDC_APPLY, 0); } else { PostMessage(g_surfwin, WM_COMMAND, IDCANCEL, 0); } return true; } else { return false; } } BOOL CSurfaceDlg::OnInitDialog() { CDialog::OnInitDialog(); g_surfwin = GetSafeHwnd(); SetTexMods (); //m_wndHScale.SetRange(0, 100); //m_wndVScale.SetRange(0, 100); m_wndHShift.SetRange(0, 100); m_wndVShift.SetRange(0, 100); m_wndRotate.SetRange(0, 100); m_wndWidth.SetRange(1, 32); m_wndHeight.SetRange(1, 32); m_wndVerticalSubdivisions.SetRange(1, 32); m_wndVerticalSubdivisions.SetBuddy(&m_wndVert, FALSE); m_wndHorzSubdivisions.SetRange(1, 32); m_wndHorzSubdivisions.SetBuddy(&m_wndHorz, FALSE); m_wndVerticalSubdivisions.SetPos(m_nVert); m_wndHorzSubdivisions.SetPos(m_nHorz); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CSurfaceDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { UpdateData(TRUE); if (pScrollBar->IsKindOf(RUNTIME_CLASS(CSliderCtrl))) { CSliderCtrl *ctrl = reinterpret_cast(pScrollBar); assert(ctrl); if (ctrl == &m_wndVerticalSubdivisions) { m_nVert = ctrl->GetPos(); } else { m_nHorz = ctrl->GetPos(); } UpdateData(FALSE); if (m_subdivide) { Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert ); } } Sys_UpdateWindows(W_CAMERA | W_XY); } void CSurfaceDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { CDialog::OnKeyDown(nChar, nRepCnt, nFlags); } void CSurfaceDlg::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { //UpdateSpinners(nSBCode, nPos, pScrollBar); //Sys_UpdateWindows(W_CAMERA); } void CSurfaceDlg::OnOK() { //GetTexMods(); UpdateData(TRUE); if (m_strMaterial.Find(":") >= 0) { const idMaterial *mat = declManager->FindMaterial(m_strMaterial); Select_UpdateTextureName(m_strMaterial); } g_surfwin = NULL; CDialog::OnOK(); Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnClose() { g_surfwin = NULL; CDialog::OnClose(); } void CSurfaceDlg::OnCancel() { if (g_bGatewayhack) { OnOK(); } else { OnBtnCancel(); } } void CSurfaceDlg::OnDestroy() { if (GetSafeHwnd()) { CRect rct; GetWindowRect(rct); SaveRegistryInfo("radiant_SurfaceWindow", &rct, sizeof(rct)); } CDialog::OnDestroy(); g_surfwin = NULL; Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnCancel() { g_qeglobals.d_texturewin.texdef = g_old_texdef; if (g_changed_surface) { //++timo if !g_qeglobals.m_bBrushPrimitMode send a NULL brushprimit_texdef if (!g_qeglobals.m_bBrushPrimitMode) { common->Printf("Warning : non brush primitive mode call to CSurfaceDlg::GetTexMods broken\n"); common->Printf(" ( Select_SetTexture not called )\n"); } // Select_SetTexture(&g_qeglobals.d_texturewin.texdef); } g_surfwin = NULL; DestroyWindow(); } void CSurfaceDlg::OnBtnColor() { } HBRUSH CSurfaceDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) { HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor); return hbr; } int CSurfaceDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CDialog::OnCreate(lpCreateStruct) == -1) return -1; return 0; } BOOL CSurfaceDlg::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Add your specialized code here and/or call the base class return CDialog::PreCreateWindow(cs); } void CSurfaceDlg::OnDeltaPosSpin(NMHDR* pNMHDR, LRESULT* pResult) { NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR; UpdateSpinners((pNMUpDown->iDelta > 0), pNMUpDown->hdr.idFrom); *pResult = 0; } void CSurfaceDlg::OnBtnPatchdetails() { Patch_NaturalizeSelected(true); g_pParentWnd->GetCamera()->MarkWorldDirty (); Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnPatchnatural() { Select_SetTexture (&g_qeglobals.d_texturewin.texdef, &g_qeglobals.d_texturewin.brushprimit_texdef, false); Patch_NaturalizeSelected(); g_pParentWnd->GetCamera()->MarkWorldDirty (); g_changed_surface = true; Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnPatchreset() { //CTextureLayout dlg; //if (dlg.DoModal() == IDOK) { // Patch_ResetTexturing(dlg.m_fX, dlg.m_fY); //} //Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnAxial() { } void CSurfaceDlg::OnBtnBrushfit() { // TODO: Add your control notification handler code here } void CSurfaceDlg::OnBtnFacefit() { UpdateData(TRUE); /* brush_t *b; for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next) { if (!b->patchBrush) { for (face_t* pFace = b->brush_faces; pFace; pFace = pFace->next) { g_ptrSelectedFaces.Add(pFace); g_ptrSelectedFaceBrushes.Add(b); } } } */ Select_FitTexture(m_fHeight, m_fWidth); g_pParentWnd->GetCamera()->MarkWorldDirty (); //SetTexMods(); g_changed_surface = true; Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnCheckSubdivide() { UpdateData( TRUE ); // turn any patches in explicit subdivides Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert ); g_pParentWnd->GetCamera()->MarkWorldDirty (); Sys_UpdateWindows( W_CAMERA | W_XY ); } void CSurfaceDlg::OnChangeEditHorz() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function and call CRichEditCtrl().SetEventMask() // with the ENM_CHANGE flag ORed into the mask. // TODO: Add your control notification handler code here UpdateData(TRUE); // turn any patches in explicit subdivides Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert ); Sys_UpdateWindows(W_CAMERA | W_XY); } void CSurfaceDlg::OnChangeEditVert() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function and call CRichEditCtrl().SetEventMask() // with the ENM_CHANGE flag ORed into the mask. // TODO: Add your control notification handler code here UpdateData(TRUE); // turn any patches in explicit subdivides Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert ); Sys_UpdateWindows(W_CAMERA | W_XY); } BOOL CSurfaceDlg::PreTranslateMessage(MSG* pMsg) { if (pMsg->message == WM_KEYDOWN) { if (pMsg->wParam == VK_RETURN) { if (focusControl) { UpdateData(TRUE); if (focusControl == &m_wndHScale) { Select_ScaleTexture( m_horzScale, 1.0f, true, ( m_absolute != FALSE ) ); } else if (focusControl == &m_wndVScale) { Select_ScaleTexture( 1.0f, m_vertScale, true, ( m_absolute != FALSE ) ); } else if (focusControl == &m_wndRotateEdit) { Select_RotateTexture( m_rotate, true ); } else if (focusControl == &m_wndHeight || focusControl == &m_wndWidth) { Select_FitTexture( m_fHeight, m_fWidth ); } } return TRUE; } } return CDialog::PreTranslateMessage(pMsg); } void CSurfaceDlg::OnSetfocusHscale() { focusControl = &m_wndHScale; } void CSurfaceDlg::OnKillfocusHscale() { focusControl = NULL; } void CSurfaceDlg::OnKillfocusVscale() { focusControl = NULL; } void CSurfaceDlg::OnSetfocusVscale() { focusControl = &m_wndVScale; } void CSurfaceDlg::OnKillfocusEditWidth() { focusControl = NULL; } void CSurfaceDlg::OnSetfocusEditWidth() { focusControl = &m_wndWidth; } void CSurfaceDlg::OnKillfocusEditHeight() { focusControl = NULL; } void CSurfaceDlg::OnSetfocusEditHeight() { focusControl = &m_wndHeight; } void CSurfaceDlg::OnBtnFlipx() { Select_FlipTexture(false); } void CSurfaceDlg::OnBtnFlipy() { Select_FlipTexture(true); } void CSurfaceDlg::OnKillfocusRotate() { focusControl = NULL; } void CSurfaceDlg::OnSetfocusRotate() { focusControl = &m_wndRotateEdit; }