/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "tools/edit_gui_common.h" #include "qe3.h" #include "Radiant.h" #include "ZWnd.h" #include "CamWnd.h" #include "MapInfo.h" #include "MainFrm.h" #include "RotateDlg.h" #include "EntityListDlg.h" #include "NewProjDlg.h" #include "CommandsDlg.h" #include "ScaleDialog.h" #include "FindTextureDlg.h" #include "SurfaceDlg.h" #include "shlobj.h" #include "DialogTextures.h" #include "PatchDensityDlg.h" #include "DialogThick.h" #include "PatchDialog.h" #include "Undo.h" #include "NewTexWnd.h" #include "splines.h" #include "dlgcamera.h" #include "mmsystem.h" #include "LightDlg.h" #include "GetString.h" #include "EntKeyFindReplace.h" #include "InspectorDialog.h" #include "autocaulk.h" #include "../../sys/win32/rc/common_resource.h" #include "../comafx/DialogName.h" #include "../comafx/DialogColorPicker.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // globals CString g_strAppPath; // holds the full path of the executable CMainFrame *g_pParentWnd = NULL; // used to precast to CMainFrame CPrefsDlg g_Preferences; // global prefs instance CPrefsDlg &g_PrefsDlg = g_Preferences; // reference used throughout int g_nUpdateBits = 0; // window update flags bool g_bScreenUpdates = true; // whether window painting is active, used in a few places // // to disable updates for speed reasons both of the above should be made members // of CMainFrame // bool g_bSnapToGrid = true; // early use, no longer in use, clamping pref will // be used // CString g_strProject; // holds the active project filename #define D3XP_ID_FILE_SAVE_COPY ( WM_USER + 28476 ) #define D3XP_ID_SHOW_MODELS ( WM_USER + 28477 ) // // CMainFrame // command mapping stuff m_strCommand is the command string m_nKey is the windows // VK_??? equivelant m_nModifiers are key states as follows bit 0 - shift 1 - alt // 2 - control 4 - press only // #define SPEED_MOVE 32.0f #define SPEED_TURN 22.5f #define MAX_GRID 64.0f #define MIN_GRID 0.125f SCommandInfo g_Commands[] = { { "Texture_AxialByHeight", 'U', 0, ID_SELECT_AXIALTEXTURE_BYHEIGHT }, { "Texture_AxialArbitrary", 'U', RAD_SHIFT, ID_SELECT_AXIALTEXTURE_ARBITRARY }, { "Texture_AxialByWidth", 'U', RAD_CONTROL, ID_SELECT_AXIALTEXTURE_BYWIDTH }, { "Texture_Decrement", VK_SUBTRACT, RAD_SHIFT, ID_SELECTION_TEXTURE_DEC }, { "Texture_Increment", VK_ADD, RAD_SHIFT, ID_SELECTION_TEXTURE_INC }, { "Texture_Fit", '5', RAD_SHIFT, ID_SELECTION_TEXTURE_FIT }, { "Texture_RotateClock", VK_NEXT, RAD_SHIFT, ID_SELECTION_TEXTURE_ROTATECLOCK }, { "Texture_RotateCounter", VK_PRIOR, RAD_SHIFT, ID_SELECTION_TEXTURE_ROTATECOUNTER }, { "Texture_ScaleUp", VK_UP, RAD_CONTROL, ID_SELECTION_TEXTURE_SCALEUP }, { "Texture_ScaleDown", VK_DOWN, RAD_CONTROL, ID_SELECTION_TEXTURE_SCALEDOWN }, { "Texture_ShiftLeft", VK_LEFT, RAD_SHIFT, ID_SELECTION_TEXTURE_SHIFTLEFT }, { "Texture_ShiftRight", VK_RIGHT, RAD_SHIFT, ID_SELECTION_TEXTURE_SHIFTRIGHT }, { "Texture_ShiftUp", VK_UP, RAD_SHIFT, ID_SELECTION_TEXTURE_SHIFTUP }, { "Texture_ShiftDown", VK_DOWN, RAD_SHIFT, ID_SELECTION_TEXTURE_SHIFTDOWN }, { "Texture_ScaleLeft", VK_LEFT, RAD_CONTROL, ID_SELECTION_TEXTURE_SCALELEFT }, { "Texture_ScaleRight", VK_RIGHT, RAD_CONTROL, ID_SELECTION_TEXTURE_SCALERIGHT }, { "Texture_InvertX", 'I', RAD_CONTROL|RAD_SHIFT, ID_CURVE_NEGATIVETEXTUREY }, { "Texture_InvertY", 'I', RAD_SHIFT, ID_CURVE_NEGATIVETEXTUREX }, { "Texture_ToggleLock", 'T', RAD_SHIFT, ID_TOGGLE_LOCK }, { "Texture_ShowAllTextures", 'A', RAD_CONTROL, ID_TEXTURES_SHOWALL }, { "Edit_Copy", 'C', RAD_CONTROL, ID_EDIT_COPYBRUSH }, { "Edit_Paste", 'V', RAD_CONTROL, ID_EDIT_PASTEBRUSH }, { "Edit_Undo", 'Z', RAD_CONTROL, ID_EDIT_UNDO }, { "Edit_Redo", 'Y', RAD_CONTROL, ID_EDIT_REDO }, { "Camera_Forward", VK_UP, 0, ID_CAMERA_FORWARD }, { "Camera_Back", VK_DOWN, 0, ID_CAMERA_BACK }, { "Camera_Left", VK_LEFT, 0, ID_CAMERA_LEFT }, { "Camera_Right", VK_RIGHT, 0, ID_CAMERA_RIGHT }, { "Camera_Up", 'D', 0, ID_CAMERA_UP }, { "Camera_Down", 'C', 0, ID_CAMERA_DOWN }, { "Camera_AngleUp", 'A', 0, ID_CAMERA_ANGLEUP }, { "Camera_AngleDown", 'Z', 0, ID_CAMERA_ANGLEDOWN }, // FIXME: DG: SteelStorm2 has bindings for Camera_Left and Camera_StrafeLeft switched (same for Right) { "Camera_StrafeRight", VK_PERIOD, 0, ID_CAMERA_STRAFERIGHT }, { "Camera_StrafeLeft", VK_COMMA, 0, ID_CAMERA_STRAFELEFT }, { "Camera_UpFloor", VK_PRIOR, 0, ID_VIEW_UPFLOOR }, { "Camera_DownFloor", VK_NEXT, 0, ID_VIEW_DOWNFLOOR }, { "Camera_CenterView", VK_END, 0, ID_VIEW_CENTER }, { "Grid_ZoomOut", VK_INSERT, 0, ID_VIEW_ZOOMOUT }, { "FileSaveCopy", 'C', RAD_CONTROL|RAD_ALT|RAD_SHIFT, D3XP_ID_FILE_SAVE_COPY }, { "ShowHideModels", 'M', RAD_CONTROL, D3XP_ID_SHOW_MODELS }, { "NextView", VK_HOME, 0, ID_VIEW_NEXTVIEW }, { "Grid_ZoomIn", VK_DELETE, 0, ID_VIEW_ZOOMIN }, { "Grid_SetPoint5", '4', RAD_SHIFT, ID_GRID_POINT5 }, { "Grid_SetPoint25", '3', RAD_SHIFT, ID_GRID_POINT25 }, { "Grid_SetPoint125", '2', RAD_SHIFT, ID_GRID_POINT125 }, //{ "Grid_SetPoint0625", '1', RAD_SHIFT, ID_GRID_POINT0625 }, { "Grid_Set1", '1', 0, ID_GRID_1 }, { "Grid_Set2", '2', 0, ID_GRID_2 }, { "Grid_Set4", '3', 0, ID_GRID_4 }, { "Grid_Set8", '4', 0, ID_GRID_8 }, { "Grid_Set16", '5', 0, ID_GRID_16 }, { "Grid_Set32", '6', 0, ID_GRID_32 }, { "Grid_Set64", '7', 0, ID_GRID_64 }, { "Grid_Down", VK_OEM_4, 0, ID_GRID_PREV }, /* [{ in us layout */ { "Grid_Up", VK_OEM_6, 0, ID_GRID_NEXT }, /* ]} in US layouts */ { "Grid_Toggle", '0', 0, ID_GRID_TOGGLE }, { "Grid_ToggleSizePaint", 'Q', RAD_PRESS, ID_SELECTION_TOGGLESIZEPAINT }, { "Grid_PrecisionCursorMode",VK_F11, 0 , ID_PRECISION_CURSOR_CYCLE}, /* Begin SS2 Changes */ { "Grid_SetViewTop", VK_NUMPAD7, 0, ID_SET_VIEW_TOP }, { "Grid_SetViewSide", VK_NUMPAD3, 0, ID_SET_VIEW_SIDE }, { "Grid_SetViewFront", VK_NUMPAD1, 0, ID_SET_VIEW_FRONT }, /* End SS2 Changes */ { "Grid_NextView", VK_TAB, RAD_CONTROL, ID_VIEW_NEXTVIEW }, { "Grid_ToggleCrosshairs", 'X', RAD_SHIFT, ID_VIEW_CROSSHAIR }, { "Grid_ZZoomOut", VK_INSERT, RAD_CONTROL, ID_VIEW_ZZOOMOUT }, { "Grid_ZZoomIn", VK_DELETE, RAD_CONTROL, ID_VIEW_ZZOOMIN }, { "Brush_Make3Sided", '3', RAD_CONTROL, ID_BRUSH_3SIDED }, { "Brush_Make4Sided", '4', RAD_CONTROL, ID_BRUSH_4SIDED }, { "Brush_Make5Sided", '5', RAD_CONTROL, ID_BRUSH_5SIDED }, { "Brush_Make6Sided", '6', RAD_CONTROL, ID_BRUSH_6SIDED }, { "Brush_Make7Sided", '7', RAD_CONTROL, ID_BRUSH_7SIDED }, { "Brush_Make8Sided", '8', RAD_CONTROL, ID_BRUSH_8SIDED }, { "Brush_Make9Sided", '9', RAD_CONTROL, ID_BRUSH_9SIDED }, { "Leak_NextSpot", 'K', RAD_CONTROL|RAD_SHIFT, ID_MISC_NEXTLEAKSPOT }, { "Leak_PrevSpot", 'L', RAD_CONTROL|RAD_SHIFT, ID_MISC_PREVIOUSLEAKSPOT }, { "File_Open", 'O', RAD_CONTROL, ID_FILE_OPEN }, { "File_Save", 'S', RAD_CONTROL, ID_FILE_SAVE }, { "TAB", VK_TAB, 0, ID_PATCH_TAB }, { "TAB", VK_TAB, RAD_SHIFT, ID_PATCH_TAB }, { "Patch_BendMode", 'B', 0, ID_PATCH_BEND }, { "Patch_FreezeVertices", 'F', 0, ID_CURVE_FREEZE }, { "Patch_UnFreezeVertices", 'F', RAD_CONTROL, ID_CURVE_UNFREEZE }, { "Patch_UnFreezeAllVertices",'F', RAD_CONTROL|RAD_SHIFT, ID_CURVE_UNFREEZEALL }, { "Patch_Thicken", 'T', RAD_CONTROL, ID_CURVE_THICKEN }, { "Patch_ClearOverlays", 'Y', RAD_SHIFT, ID_CURVE_OVERLAY_CLEAR }, { "Patch_MakeOverlay", 'Y', 0, ID_CURVE_OVERLAY_SET }, { "Patch_CycleCapTexturing", 'P', RAD_CONTROL|RAD_SHIFT, ID_CURVE_CYCLECAP }, { "Patch_CycleCapTexturingAlt",'P', RAD_SHIFT, ID_CURVE_CYCLECAPALT }, { "Patch_InvertCurve", 'I', RAD_CONTROL, ID_CURVE_NEGATIVE }, { "Patch_IncPatchColumn", VK_ADD, RAD_CONTROL|RAD_SHIFT, ID_CURVE_INSERTCOLUMN }, { "Patch_IncPatchRow", VK_ADD, RAD_CONTROL, ID_CURVE_INSERTROW }, { "Patch_DecPatchColumn", VK_SUBTRACT, RAD_CONTROL|RAD_SHIFT, ID_CURVE_DELETECOLUMN }, { "Patch_DecPatchRow", VK_SUBTRACT, RAD_CONTROL, ID_CURVE_DELETEROW }, { "Patch_RedisperseRows", 'E', RAD_CONTROL, ID_CURVE_REDISPERSE_ROWS }, { "Patch_RedisperseCols", 'E', RAD_CONTROL|RAD_SHIFT, ID_CURVE_REDISPERSE_COLS }, { "Patch_Naturalize", 'N', RAD_CONTROL, ID_PATCH_NATURALIZE }, { "Patch_SnapToGrid", 'G', RAD_CONTROL, ID_SELECT_SNAPTOGRID }, { "Patch_CapCurrentCurve", 'C', RAD_SHIFT, ID_CURVE_CAP }, { "Clipper_Toggle", 'X', 0, ID_VIEW_CLIPPER }, { "Clipper_ClipSelected", VK_RETURN, 0, ID_CLIP_SELECTED }, { "Clipper_SplitSelected", VK_RETURN, RAD_SHIFT, ID_SPLIT_SELECTED }, { "Clipper_FlipClip", VK_RETURN, RAD_CONTROL, ID_FLIP_CLIP }, { "CameraClip_ZoomOut", VK_OEM_4, RAD_CONTROL, ID_VIEW_CUBEOUT }, { "CameraClip_ZoomIn", VK_OEM_5, RAD_CONTROL, ID_VIEW_CUBEIN }, { "CameraClip_Toggle", VK_OEM_6, RAD_CONTROL, ID_VIEW_CUBICCLIPPING }, { "ViewTab_EntityInfo", 'N', 0, ID_VIEW_ENTITY }, { "ViewTab_Console", 'O', 0, ID_VIEW_CONSOLE }, { "ViewTab_Textures", 'T', 0, ID_VIEW_TEXTURE }, { "ViewTab_MediaBrowser", 'M', 0, ID_VIEW_MEDIABROWSER }, { "Window_SurfaceInspector",'S', 0, ID_TEXTURES_INSPECTOR }, { "Window_PatchInspector", 'S', RAD_SHIFT, ID_PATCH_INSPECTOR }, { "Window_EntityList", 'I', 0, ID_EDIT_ENTITYINFO }, { "Window_Preferences", 'P', 0, ID_PREFS }, { "Window_ToggleCamera", 'C', RAD_CONTROL|RAD_SHIFT, ID_TOGGLECAMERA }, { "Window_ToggleView", 'V', RAD_CONTROL|RAD_SHIFT, ID_TOGGLEVIEW }, { "Window_ToggleZ", 'Z', RAD_CONTROL|RAD_SHIFT, ID_TOGGLEZ }, { "Window_LightEditor", 'J', 0, ID_PROJECTED_LIGHT }, { "Window_EntityColor", 'K', 0, ID_MISC_SELECTENTITYCOLOR }, { "Selection_DragEdges", 'E', 0, ID_SELECTION_DRAGEDGES }, { "Selection_DragVertices", 'V', 0, ID_SELECTION_DRAGVERTECIES }, { "Selection_Clone", VK_SPACE, 0, ID_SELECTION_CLONE }, { "Selection_Delete", VK_BACK, 0, ID_SELECTION_DELETE }, { "Selection_UnSelect", VK_ESCAPE, 0, ID_SELECTION_DESELECT }, { "Selection_Invert", 'I' , 0 , ID_SELECTION_INVERT }, { "Selection_ToggleMoveOnly",'W', 0, ID_SELECTION_MOVEONLY }, { "Selection_MoveDown", VK_SUBTRACT, 0, ID_SELECTION_MOVEDOWN }, { "Selection_MoveUp", VK_ADD, 0, ID_SELECTION_MOVEUP }, { "Selection_DumpBrush", 'D', RAD_SHIFT, ID_SELECTION_PRINT }, { "Selection_NudgeLeft", VK_LEFT, RAD_ALT, ID_SELECTION_SELECT_NUDGELEFT }, { "Selection_NudgeRight", VK_RIGHT, RAD_ALT, ID_SELECTION_SELECT_NUDGERIGHT }, { "Selection_NudgeUp", VK_UP, RAD_ALT, ID_SELECTION_SELECT_NUDGEUP }, { "Selection_NudgeDown", VK_DOWN, RAD_ALT, ID_SELECTION_SELECT_NUDGEDOWN }, { "Selection_Combine", 'K', RAD_SHIFT, ID_SELECTION_COMBINE }, { "Selection_Connect", 'K', RAD_CONTROL, ID_SELECTION_CONNECT }, { "Selection_Ungroup", 'G', RAD_SHIFT, ID_SELECTION_UNGROUPENTITY }, { "Selection_CSGMerge", 'M', RAD_SHIFT, ID_SELECTION_CSGMERGE }, { "Selection_CenterOrigin", 'O', RAD_SHIFT, ID_SELECTION_CENTER_ORIGIN }, { "Selection_SelectCompleteEntity", 'E' , RAD_CONTROL|RAD_ALT|RAD_SHIFT , ID_SELECT_COMPLETE_ENTITY }, { "Selection_SelectAllOfType", 'A', RAD_SHIFT, ID_SELECT_ALL }, { "Show_ToggleLights", '0' , RAD_ALT , ID_VIEW_SHOWLIGHTS }, { "Show_TogglePatches", 'P', RAD_CONTROL, ID_VIEW_SHOWCURVES }, { "Show_ToggleClip", 'L', RAD_CONTROL, ID_VIEW_SHOWCLIP }, { "Show_HideSelected", 'H', 0, ID_VIEW_HIDESHOW_HIDESELECTED }, { "Show_ShowHidden", 'H', RAD_SHIFT, ID_VIEW_HIDESHOW_SHOWHIDDEN }, { "Show_HideNotSelected", 'H', RAD_CONTROL|RAD_SHIFT, ID_VIEW_HIDESHOW_HIDENOTSELECTED }, { "Render_ToggleSound", VK_F9, 0, ID_VIEW_RENDERSOUND }, { "Render_ToggleSelections", VK_F8, 0, ID_VIEW_RENDERSELECTION }, { "Render_RebuildData", VK_F7, 0, ID_VIEW_REBUILDRENDERDATA }, { "Render_ToggleAnimation", VK_F6, 0, ID_VIEW_MATERIALANIMATION}, { "Render_ToggleEntityOutlines", VK_F5, 0, ID_VIEW_RENDERENTITYOUTLINES }, { "Render_ToggleRealtimeBuild", VK_F4, 0, ID_VIEW_REALTIMEREBUILD }, { "Render_Toggle", VK_F3, 0, ID_VIEW_RENDERMODE }, { "Find_Textures", 'F', RAD_SHIFT, ID_TEXTURE_REPLACEALL }, { "Find_Entity", VK_F3, RAD_CONTROL, ID_MISC_FINDORREPLACEENTITY}, { "Find_NextEntity", VK_F3,RAD_SHIFT, ID_MISC_FINDNEXTENT}, { "_ShowDOOM", VK_F2, 0, ID_SHOW_DOOM }, { "Rotate_MouseRotate", 'R', 0, ID_SELECT_MOUSEROTATE }, { "Rotate_ToggleFlatRotation", 'R', RAD_CONTROL, ID_VIEW_CAMERAUPDATE }, { "Rotate_CycleRotationAxis", 'R', RAD_SHIFT, ID_TOGGLE_ROTATELOCK }, { "_AutoCaulk", 'A', RAD_CONTROL|RAD_SHIFT, ID_AUTOCAULK }, // ctrl-shift-a, since SHIFT-A is already taken }; int g_nCommandCount = sizeof(g_Commands) / sizeof(SCommandInfo); SKeyInfo g_Keys[] = { /* To understand the VK_* information, please read the MSDN: http://msdn.microsoft.com/en-us/library/ms927178.aspx */ { "Space", VK_SPACE }, { "Backspace", VK_BACK }, { "Escape", VK_ESCAPE }, { "End", VK_END }, { "Insert", VK_INSERT }, { "Delete", VK_DELETE }, { "PageUp", VK_PRIOR }, { "PageDown", VK_NEXT }, { "Up", VK_UP }, { "Down", VK_DOWN }, { "Left", VK_LEFT }, { "Right", VK_RIGHT }, { "F1", VK_F1 }, { "F2", VK_F2 }, { "F3", VK_F3 }, { "F4", VK_F4 }, { "F5", VK_F5 }, { "F6", VK_F6 }, { "F7", VK_F7 }, { "F8", VK_F8 }, { "F9", VK_F9 }, { "F10", VK_F10 }, { "F11", VK_F11 }, { "F12", VK_F12 }, { "Tab", VK_TAB }, { "Return", VK_RETURN }, { "Comma", VK_COMMA }, { "Period", VK_PERIOD }, { "Plus", VK_ADD }, { "Multiply", VK_MULTIPLY }, { "Subtract", VK_SUBTRACT }, { "NumPad0", VK_NUMPAD0 }, { "NumPad1", VK_NUMPAD1 }, { "NumPad2", VK_NUMPAD2 }, { "NumPad3", VK_NUMPAD3 }, { "NumPad4", VK_NUMPAD4 }, { "NumPad5", VK_NUMPAD5 }, { "NumPad6", VK_NUMPAD6 }, { "NumPad7", VK_NUMPAD7 }, { "NumPad8", VK_NUMPAD8 }, { "NumPad9", VK_NUMPAD9 }, { "[", VK_OEM_4 }, /* Was 219, 0xDB */ { "\\", VK_OEM_5 }, /* Was 220, 0xDC */ { "]", VK_OEM_6 }, /* Was 221, 0xDD */ }; int g_nKeyCount = sizeof(g_Keys) / sizeof(SKeyInfo); const int CMD_TEXTUREWAD_END = CMD_TEXTUREWAD + 127; const int CMD_BSPCOMMAND_END = CMD_BSPCOMMAND + 127; const int IDMRU_END = IDMRU + 9; const int g_msgBSPDone = RegisterWindowMessage(DMAP_DONE); const int g_msgBSPStatus = RegisterWindowMessage(DMAP_MSGID); IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) //{{AFX_MSG_MAP(CMainFrame) ON_WM_PARENTNOTIFY() ON_WM_CREATE() ON_WM_TIMER() ON_WM_DESTROY() ON_WM_CLOSE() ON_WM_KEYDOWN() ON_WM_SIZE() ON_COMMAND(ID_VIEW_CAMERATOGGLE, ToggleCamera) ON_COMMAND(ID_FILE_CLOSE, OnFileClose) ON_COMMAND(ID_FILE_EXIT, OnFileExit) ON_COMMAND(ID_FILE_LOADPROJECT, OnFileLoadproject) ON_COMMAND(ID_FILE_NEW, OnFileNew) ON_COMMAND(ID_FILE_OPEN, OnFileOpen) ON_COMMAND(ID_FILE_POINTFILE, OnFilePointfile) ON_COMMAND(ID_FILE_PRINT, OnFilePrint) ON_COMMAND(ID_FILE_PRINT_PREVIEW, OnFilePrintPreview) ON_COMMAND(ID_FILE_SAVE, OnFileSave) ON_COMMAND(ID_FILE_SAVEAS, OnFileSaveas) ON_COMMAND(D3XP_ID_FILE_SAVE_COPY, OnFileSaveCopy) ON_COMMAND(D3XP_ID_SHOW_MODELS, OnViewShowModels ) ON_COMMAND(ID_VIEW_100, OnView100) ON_COMMAND(ID_VIEW_CENTER, OnViewCenter) ON_COMMAND(ID_VIEW_CONSOLE, OnViewConsole) ON_COMMAND(ID_VIEW_DOWNFLOOR, OnViewDownfloor) ON_COMMAND(ID_VIEW_ENTITY, OnViewEntity) ON_COMMAND(ID_VIEW_MEDIABROWSER, OnViewMediaBrowser) ON_COMMAND(ID_VIEW_FRONT, OnViewFront) ON_COMMAND(ID_VIEW_SHOWBLOCKS, OnViewShowblocks) ON_COMMAND(ID_VIEW_SHOWCLIP, OnViewShowclip) ON_COMMAND(ID_VIEW_SHOWTRIGGERS, OnViewShowTriggers) ON_COMMAND(ID_VIEW_SHOWCOORDINATES, OnViewShowcoordinates) ON_COMMAND(ID_VIEW_SHOWENT, OnViewShowent) ON_COMMAND(ID_VIEW_SHOWLIGHTS, OnViewShowlights) ON_COMMAND(ID_VIEW_SHOWNAMES, OnViewShownames) ON_COMMAND(ID_VIEW_SHOWPATH, OnViewShowpath) ON_COMMAND(ID_VIEW_SHOWCOMBATNODES, OnViewShowCombatNodes) ON_COMMAND(ID_VIEW_SHOWWATER, OnViewShowwater) ON_COMMAND(ID_VIEW_SHOWWORLD, OnViewShowworld) ON_COMMAND(ID_VIEW_TEXTURE, OnViewTexture) ON_COMMAND(ID_VIEW_UPFLOOR, OnViewUpfloor) ON_COMMAND(ID_VIEW_XY, OnViewXy) ON_COMMAND(ID_VIEW_Z100, OnViewZ100) ON_COMMAND(ID_VIEW_ZOOMIN, OnViewZoomin) ON_COMMAND(ID_VIEW_ZOOMOUT, OnViewZoomout) ON_COMMAND(ID_VIEW_ZZOOMIN, OnViewZzoomin) ON_COMMAND(ID_VIEW_ZZOOMOUT, OnViewZzoomout) ON_COMMAND(ID_VIEW_SIDE, OnViewSide) ON_COMMAND(ID_TEXTURES_SHOWINUSE, OnTexturesShowinuse) ON_COMMAND(ID_TEXTURES_INSPECTOR, OnTexturesInspector) ON_COMMAND(ID_MISC_FINDBRUSH, OnMiscFindbrush) ON_COMMAND(ID_MISC_GAMMA, OnMiscGamma) ON_COMMAND(ID_MISC_NEXTLEAKSPOT, OnMiscNextleakspot) ON_COMMAND(ID_MISC_PREVIOUSLEAKSPOT, OnMiscPreviousleakspot) ON_COMMAND(ID_MISC_PRINTXY, OnMiscPrintxy) ON_COMMAND(ID_MISC_SELECTENTITYCOLOR, OnMiscSelectentitycolor) ON_COMMAND(ID_MISC_FINDORREPLACEENTITY, OnMiscFindOrReplaceEntity) ON_COMMAND(ID_MISC_FINDNEXTENT, OnMiscFindNextEntity) ON_COMMAND(ID_MISC_SETVIEWPOS, OnMiscSetViewPos) ON_COMMAND(ID_TEXTUREBK, OnTexturebk) ON_COMMAND(ID_COLORS_MAJOR, OnColorsMajor) ON_COMMAND(ID_COLORS_MINOR, OnColorsMinor) ON_COMMAND(ID_COLORS_XYBK, OnColorsXybk) ON_COMMAND(ID_BRUSH_3SIDED, OnBrush3sided) ON_COMMAND(ID_BRUSH_4SIDED, OnBrush4sided) ON_COMMAND(ID_BRUSH_5SIDED, OnBrush5sided) ON_COMMAND(ID_BRUSH_6SIDED, OnBrush6sided) ON_COMMAND(ID_BRUSH_7SIDED, OnBrush7sided) ON_COMMAND(ID_BRUSH_8SIDED, OnBrush8sided) ON_COMMAND(ID_BRUSH_9SIDED, OnBrush9sided) ON_COMMAND(ID_BRUSH_ARBITRARYSIDED, OnBrushArbitrarysided) ON_COMMAND(ID_BRUSH_FLIPX, OnBrushFlipx) ON_COMMAND(ID_BRUSH_FLIPY, OnBrushFlipy) ON_COMMAND(ID_BRUSH_FLIPZ, OnBrushFlipz) ON_COMMAND(ID_BRUSH_ROTATEX, OnBrushRotatex) ON_COMMAND(ID_BRUSH_ROTATEY, OnBrushRotatey) ON_COMMAND(ID_BRUSH_ROTATEZ, OnBrushRotatez) ON_COMMAND(ID_REGION_OFF, OnRegionOff) ON_COMMAND(ID_REGION_SETBRUSH, OnRegionSetbrush) ON_COMMAND(ID_REGION_SETSELECTION, OnRegionSetselection) ON_COMMAND(ID_REGION_SETTALLBRUSH, OnRegionSettallbrush) ON_COMMAND(ID_REGION_SETXY, OnRegionSetxy) ON_COMMAND(ID_SELECTION_ARBITRARYROTATION, OnSelectionArbitraryrotation) ON_COMMAND(ID_SELECTION_CLONE, OnSelectionClone) ON_COMMAND(ID_SELECTION_CONNECT, OnSelectionConnect) ON_COMMAND(ID_SELECTION_CSGSUBTRACT, OnSelectionCsgsubtract) ON_COMMAND(ID_SELECTION_CSGMERGE, OnSelectionCsgmerge) ON_COMMAND(ID_SELECTION_DELETE, OnSelectionDelete) ON_COMMAND(ID_SELECTION_DESELECT, OnSelectionDeselect) ON_COMMAND(ID_SELECTION_DRAGEDGES, OnSelectionDragedges) ON_COMMAND(ID_SELECTION_DRAGVERTECIES, OnSelectionDragvertecies) ON_COMMAND(ID_SELECTION_CENTER_ORIGIN, OnSelectionCenterOrigin) ON_COMMAND(ID_SELECTION_MAKEHOLLOW, OnSelectionMakehollow) ON_COMMAND(ID_SELECTION_SELECTCOMPLETETALL, OnSelectionSelectcompletetall) ON_COMMAND(ID_SELECTION_SELECTINSIDE, OnSelectionSelectinside) ON_COMMAND(ID_SELECTION_SELECTPARTIALTALL, OnSelectionSelectpartialtall) ON_COMMAND(ID_SELECTION_SELECTTOUCHING, OnSelectionSelecttouching) ON_COMMAND(ID_SELECTION_UNGROUPENTITY, OnSelectionUngroupentity) ON_COMMAND(ID_TEXTURES_POPUP, OnTexturesPopup) ON_COMMAND(ID_SPLINES_POPUP, OnSplinesPopup) ON_COMMAND(ID_SPLINES_EDITPOINTS, OnSplinesEditPoints) ON_COMMAND(ID_SPLINES_ADDPOINTS, OnSplinesAddPoints) ON_COMMAND(ID_SPLINES_INSERTPOINTS, OnSplinesInsertPoint) ON_COMMAND(ID_SPLINES_DELETEPOINTS, OnSplinesDeletePoint) ON_COMMAND(ID_POPUP_SELECTION, OnPopupSelection) ON_COMMAND(ID_VIEW_CHANGE, OnViewChange) ON_COMMAND(ID_VIEW_CAMERAUPDATE, OnViewCameraupdate) ON_WM_SIZING() ON_COMMAND(ID_HELP_ABOUT, OnHelpAbout) ON_COMMAND(ID_VIEW_CLIPPER, OnViewClipper) ON_COMMAND(ID_CAMERA_ANGLEDOWN, OnCameraAngledown) ON_COMMAND(ID_CAMERA_ANGLEUP, OnCameraAngleup) ON_COMMAND(ID_CAMERA_BACK, OnCameraBack) ON_COMMAND(ID_CAMERA_DOWN, OnCameraDown) ON_COMMAND(ID_CAMERA_FORWARD, OnCameraForward) ON_COMMAND(ID_CAMERA_LEFT, OnCameraLeft) ON_COMMAND(ID_CAMERA_RIGHT, OnCameraRight) ON_COMMAND(ID_CAMERA_STRAFELEFT, OnCameraStrafeleft) ON_COMMAND(ID_CAMERA_STRAFERIGHT, OnCameraStraferight) ON_COMMAND(ID_CAMERA_UP, OnCameraUp) ON_COMMAND(ID_GRID_TOGGLE, OnGridToggle) ON_COMMAND(ID_PREFS, OnPrefs) ON_COMMAND(ID_TOGGLECAMERA, OnTogglecamera) ON_COMMAND(ID_TOGGLEVIEW, OnToggleview) ON_COMMAND(ID_TOGGLEZ, OnTogglez) ON_COMMAND(ID_TOGGLE_LOCK, OnToggleLock) ON_COMMAND(ID_EDIT_MAPINFO, OnEditMapinfo) ON_COMMAND(ID_EDIT_ENTITYINFO, OnEditEntityinfo) ON_COMMAND(ID_VIEW_NEXTVIEW, OnViewNextview) ON_COMMAND(ID_SET_VIEW_TOP, OnSetViewTop) ON_COMMAND(ID_SET_VIEW_SIDE, OnSetViewSide) ON_COMMAND(ID_SET_VIEW_FRONT, OnSetViewFront) ON_COMMAND(ID_HELP_COMMANDLIST, OnHelpCommandlist) ON_COMMAND(ID_FILE_NEWPROJECT, OnFileNewproject) ON_COMMAND(ID_FLIP_CLIP, OnFlipClip) ON_COMMAND(ID_CLIP_SELECTED, OnClipSelected) ON_COMMAND(ID_SPLIT_SELECTED, OnSplitSelected) ON_COMMAND(ID_TOGGLEVIEW_XZ, OnToggleviewXz) ON_COMMAND(ID_TOGGLEVIEW_YZ, OnToggleviewYz) ON_COMMAND(ID_COLORS_BRUSH, OnColorsBrush) ON_COMMAND(ID_COLORS_CLIPPER, OnColorsClipper) ON_COMMAND(ID_COLORS_GRIDTEXT, OnColorsGridtext) ON_COMMAND(ID_COLORS_SELECTEDBRUSH, OnColorsSelectedbrush) ON_COMMAND(ID_COLORS_GRIDBLOCK, OnColorsGridblock) ON_COMMAND(ID_COLORS_VIEWNAME, OnColorsViewname) ON_COMMAND(ID_COLOR_SETORIGINAL, OnColorSetoriginal) ON_COMMAND(ID_COLOR_SETQER, OnColorSetqer) ON_COMMAND(ID_COLOR_SUPERMAL, OnColorSetSuperMal) ON_COMMAND(ID_THEMES_MAX , OnColorSetMax ) ON_COMMAND(ID_COLOR_SETBLACK, OnColorSetblack) ON_COMMAND(ID_SNAPTOGRID, OnSnaptogrid) ON_COMMAND(ID_SELECT_SCALE, OnSelectScale) ON_COMMAND(ID_SELECT_MOUSEROTATE, OnSelectMouserotate) ON_COMMAND(ID_EDIT_COPYBRUSH, OnEditCopybrush) ON_COMMAND(ID_EDIT_PASTEBRUSH, OnEditPastebrush) ON_COMMAND(ID_EDIT_UNDO, OnEditUndo) ON_COMMAND(ID_EDIT_REDO, OnEditRedo) ON_UPDATE_COMMAND_UI(ID_EDIT_UNDO, OnUpdateEditUndo) ON_UPDATE_COMMAND_UI(ID_EDIT_REDO, OnUpdateEditRedo) ON_COMMAND(ID_SELECTION_INVERT, OnSelectionInvert) ON_COMMAND(ID_SELECTION_TEXTURE_DEC, OnSelectionTextureDec) ON_COMMAND(ID_SELECTION_TEXTURE_FIT, OnSelectionTextureFit) ON_COMMAND(ID_SELECTION_TEXTURE_INC, OnSelectionTextureInc) ON_COMMAND(ID_SELECTION_TEXTURE_ROTATECLOCK, OnSelectionTextureRotateclock) ON_COMMAND(ID_SELECTION_TEXTURE_ROTATECOUNTER, OnSelectionTextureRotatecounter) ON_COMMAND(ID_SELECTION_TEXTURE_SCALEDOWN, OnSelectionTextureScaledown) ON_COMMAND(ID_SELECTION_TEXTURE_SCALEUP, OnSelectionTextureScaleup) ON_COMMAND(ID_SELECTION_TEXTURE_SHIFTDOWN, OnSelectionTextureShiftdown) ON_COMMAND(ID_SELECTION_TEXTURE_SHIFTLEFT, OnSelectionTextureShiftleft) ON_COMMAND(ID_SELECTION_TEXTURE_SHIFTRIGHT, OnSelectionTextureShiftright) ON_COMMAND(ID_SELECTION_TEXTURE_SHIFTUP, OnSelectionTextureShiftup) ON_COMMAND(ID_GRID_NEXT, OnGridNext) ON_COMMAND(ID_GRID_PREV, OnGridPrev) ON_COMMAND(ID_SELECTION_TEXTURE_SCALELEFT, OnSelectionTextureScaleLeft) ON_COMMAND(ID_SELECTION_TEXTURE_SCALERIGHT, OnSelectionTextureScaleRight) ON_COMMAND(ID_TEXTURE_REPLACEALL, OnTextureReplaceall) ON_COMMAND(ID_SCALELOCKX, OnScalelockx) ON_COMMAND(ID_SCALELOCKY, OnScalelocky) ON_COMMAND(ID_SCALELOCKZ, OnScalelockz) ON_COMMAND(ID_SELECT_MOUSESCALE, OnSelectMousescale) ON_COMMAND(ID_VIEW_CUBICCLIPPING, OnViewCubicclipping) ON_COMMAND(ID_FILE_IMPORT, OnFileImport) ON_COMMAND(ID_FILE_PROJECTSETTINGS, OnFileProjectsettings) ON_UPDATE_COMMAND_UI(ID_FILE_IMPORT, OnUpdateFileImport) ON_COMMAND(ID_VIEW_CUBEIN, OnViewCubein) ON_COMMAND(ID_VIEW_CUBEOUT, OnViewCubeout) ON_COMMAND(ID_FILE_SAVEREGION, OnFileSaveregion) ON_UPDATE_COMMAND_UI(ID_FILE_SAVEREGION, OnUpdateFileSaveregion) ON_COMMAND(ID_SELECTION_MOVEDOWN, OnSelectionMovedown) ON_COMMAND(ID_SELECTION_MOVEUP, OnSelectionMoveup) ON_COMMAND(ID_TOOLBAR_MAIN, OnToolbarMain) ON_COMMAND(ID_TOOLBAR_TEXTURE, OnToolbarTexture) ON_COMMAND(ID_SELECTION_PRINT, OnSelectionPrint) ON_COMMAND(ID_SELECTION_TOGGLESIZEPAINT, OnSelectionTogglesizepaint) ON_COMMAND(ID_BRUSH_MAKECONE, OnBrushMakecone) ON_COMMAND(ID_TEXTURES_LOAD, OnTexturesLoad) ON_COMMAND(ID_TOGGLE_ROTATELOCK, OnToggleRotatelock) ON_COMMAND(ID_CURVE_BEVEL, OnCurveBevel) ON_COMMAND(ID_CURVE_INCREASE_VERT, OnCurveIncreaseVert) ON_COMMAND(ID_CURVE_DECREASE_VERT, OnCurveDecreaseVert) ON_COMMAND(ID_CURVE_INCREASE_HORZ, OnCurveIncreaseHorz) ON_COMMAND(ID_CURVE_DECREASE_HORZ, OnCurveDecreaseHorz) ON_COMMAND(ID_CURVE_CYLINDER, OnCurveCylinder) ON_COMMAND(ID_CURVE_EIGHTHSPHERE, OnCurveEighthsphere) ON_COMMAND(ID_CURVE_ENDCAP, OnCurveEndcap) ON_COMMAND(ID_CURVE_HEMISPHERE, OnCurveHemisphere) ON_COMMAND(ID_CURVE_INVERTCURVE, OnCurveInvertcurve) ON_COMMAND(ID_CURVE_QUARTER, OnCurveQuarter) ON_COMMAND(ID_CURVE_SPHERE, OnCurveSphere) ON_COMMAND(ID_FILE_IMPORTMAP, OnFileImportmap) ON_COMMAND(ID_FILE_EXPORTMAP, OnFileExportmap) ON_COMMAND(ID_EDIT_LOADPREFAB, OnEditLoadprefab) ON_COMMAND(ID_VIEW_SHOWCURVES, OnViewShowcurves) ON_COMMAND(ID_SELECTION_SELECT_NUDGEDOWN, OnSelectionSelectNudgedown) ON_COMMAND(ID_SELECTION_SELECT_NUDGELEFT, OnSelectionSelectNudgeleft) ON_COMMAND(ID_SELECTION_SELECT_NUDGERIGHT, OnSelectionSelectNudgeright) ON_COMMAND(ID_SELECTION_SELECT_NUDGEUP, OnSelectionSelectNudgeup) ON_WM_SYSKEYDOWN() ON_COMMAND(ID_TEXTURES_LOADLIST, OnTexturesLoadlist) ON_COMMAND(ID_DYNAMIC_LIGHTING, OnDynamicLighting) ON_COMMAND(ID_CURVE_SIMPLEPATCHMESH, OnCurveSimplepatchmesh) ON_COMMAND(ID_PATCH_SHOWBOUNDINGBOX, OnPatchToggleBox) ON_COMMAND(ID_PATCH_WIREFRAME, OnPatchWireframe) ON_COMMAND(ID_CURVE_PATCHCONE, OnCurvePatchcone) ON_COMMAND(ID_CURVE_PATCHTUBE, OnCurvePatchtube) ON_COMMAND(ID_PATCH_WELD, OnPatchWeld) ON_COMMAND(ID_CURVE_PATCHBEVEL, OnCurvePatchbevel) ON_COMMAND(ID_CURVE_PATCHENDCAP, OnCurvePatchendcap) ON_COMMAND(ID_CURVE_PATCHINVERTEDBEVEL, OnCurvePatchinvertedbevel) ON_COMMAND(ID_CURVE_PATCHINVERTEDENDCAP, OnCurvePatchinvertedendcap) ON_COMMAND(ID_PATCH_DRILLDOWN, OnPatchDrilldown) ON_COMMAND(ID_CURVE_INSERTCOLUMN, OnCurveInsertcolumn) ON_COMMAND(ID_CURVE_INSERTROW, OnCurveInsertrow) ON_COMMAND(ID_CURVE_DELETECOLUMN, OnCurveDeletecolumn) ON_COMMAND(ID_CURVE_DELETEROW, OnCurveDeleterow) ON_COMMAND(ID_CURVE_INSERT_ADDCOLUMN, OnCurveInsertAddcolumn) ON_COMMAND(ID_CURVE_INSERT_ADDROW, OnCurveInsertAddrow) ON_COMMAND(ID_CURVE_INSERT_INSERTCOLUMN, OnCurveInsertInsertcolumn) ON_COMMAND(ID_CURVE_INSERT_INSERTROW, OnCurveInsertInsertrow) ON_COMMAND(ID_CURVE_NEGATIVE, OnCurveNegative) ON_COMMAND(ID_CURVE_NEGATIVETEXTUREX, OnCurveNegativeTextureX) ON_COMMAND(ID_CURVE_NEGATIVETEXTUREY, OnCurveNegativeTextureY) ON_COMMAND(ID_CURVE_DELETE_FIRSTCOLUMN, OnCurveDeleteFirstcolumn) ON_COMMAND(ID_CURVE_DELETE_FIRSTROW, OnCurveDeleteFirstrow) ON_COMMAND(ID_CURVE_DELETE_LASTCOLUMN, OnCurveDeleteLastcolumn) ON_COMMAND(ID_CURVE_DELETE_LASTROW, OnCurveDeleteLastrow) ON_COMMAND(ID_PATCH_BEND, OnPatchBend) ON_COMMAND(ID_PATCH_INSDEL, OnPatchInsdel) ON_COMMAND(ID_PATCH_ENTER, OnPatchEnter) ON_COMMAND(ID_PATCH_TAB, OnPatchTab) ON_COMMAND(ID_CURVE_PATCHDENSETUBE, OnCurvePatchdensetube) ON_COMMAND(ID_CURVE_PATCHVERYDENSETUBE, OnCurvePatchverydensetube) ON_COMMAND(ID_CURVE_CAP, OnCurveCap) ON_COMMAND(ID_CURVE_CAP_INVERTEDBEVEL, OnCurveCapInvertedbevel) ON_COMMAND(ID_CURVE_CAP_INVERTEDENDCAP, OnCurveCapInvertedendcap) ON_COMMAND(ID_CURVE_REDISPERSE_COLS, OnCurveRedisperseCols) ON_COMMAND(ID_CURVE_REDISPERSE_ROWS, OnCurveRedisperseRows) ON_COMMAND(ID_PATCH_NATURALIZE, OnPatchNaturalize) ON_COMMAND(ID_PATCH_NATURALIZEALT, OnPatchNaturalizeAlt) ON_COMMAND(ID_SELECT_SNAPTOGRID, OnSnapToGrid) ON_COMMAND(ID_CURVE_PATCHSQUARE, OnCurvePatchsquare) ON_COMMAND(ID_TEXTURES_TEXTUREWINDOWSCALE_10, OnTexturesTexturewindowscale10) ON_COMMAND(ID_TEXTURES_TEXTUREWINDOWSCALE_100, OnTexturesTexturewindowscale100) ON_COMMAND(ID_TEXTURES_TEXTUREWINDOWSCALE_200, OnTexturesTexturewindowscale200) ON_COMMAND(ID_TEXTURES_TEXTUREWINDOWSCALE_25, OnTexturesTexturewindowscale25) ON_COMMAND(ID_TEXTURES_TEXTUREWINDOWSCALE_50, OnTexturesTexturewindowscale50) ON_COMMAND(ID_TEXTURES_FLUSH, OnTexturesFlush) ON_COMMAND(ID_CURVE_OVERLAY_CLEAR, OnCurveOverlayClear) ON_COMMAND(ID_CURVE_OVERLAY_SET, OnCurveOverlaySet) ON_COMMAND(ID_CURVE_THICKEN, OnCurveThicken) ON_COMMAND(ID_CURVE_CYCLECAP, OnCurveCyclecap) ON_COMMAND(ID_CURVE_CYCLECAPALT, OnCurveCyclecapAlt) ON_COMMAND(ID_CURVE_MATRIX_TRANSPOSE, OnCurveMatrixTranspose) ON_COMMAND(ID_TEXTURES_RELOADSHADERS, OnTexturesReloadshaders) ON_COMMAND(ID_SHOW_ENTITIES, OnShowEntities) ON_COMMAND(ID_VIEW_ENTITIESAS_SKINNED, OnViewEntitiesasSkinned) ON_COMMAND(ID_VIEW_ENTITIESAS_WIREFRAME, OnViewEntitiesasWireframe) ON_COMMAND(ID_VIEW_SHOWHINT, OnViewShowhint) ON_UPDATE_COMMAND_UI(ID_TEXTURES_SHOWINUSE, OnUpdateTexturesShowinuse) ON_COMMAND(ID_TEXTURES_SHOWALL, OnTexturesShowall) ON_COMMAND(ID_TEXTURES_HIDEALL, OnTexturesHideall) ON_COMMAND(ID_PATCH_INSPECTOR, OnPatchInspector) ON_COMMAND(ID_VIEW_OPENGLLIGHTING, OnViewOpengllighting) ON_COMMAND(ID_SELECT_ALL, OnSelectAll) ON_COMMAND(ID_VIEW_SHOWCAULK, OnViewShowcaulk) ON_COMMAND(ID_CURVE_FREEZE, OnCurveFreeze) ON_COMMAND(ID_CURVE_UNFREEZE, OnCurveUnFreeze) ON_COMMAND(ID_CURVE_UNFREEZEALL, OnCurveUnFreezeAll) ON_COMMAND(ID_SELECT_RESELECT, OnSelectReselect) ON_COMMAND(ID_VIEW_SHOWANGLES, OnViewShowangles) ON_COMMAND(ID_EDIT_SAVEPREFAB, OnEditSaveprefab) ON_COMMAND(ID_CURVE_MOREENDCAPSBEVELS_SQUAREBEVEL, OnCurveMoreendcapsbevelsSquarebevel) ON_COMMAND(ID_CURVE_MOREENDCAPSBEVELS_SQUAREENDCAP, OnCurveMoreendcapsbevelsSquareendcap) ON_COMMAND(ID_BRUSH_PRIMITIVES_SPHERE, OnBrushPrimitivesSphere) ON_COMMAND(ID_VIEW_CROSSHAIR, OnViewCrosshair) ON_COMMAND(ID_VIEW_HIDESHOW_HIDESELECTED, OnViewHideshowHideselected) ON_COMMAND(ID_VIEW_HIDESHOW_HIDENOTSELECTED, OnViewHideshowHideNotselected) ON_COMMAND(ID_VIEW_HIDESHOW_SHOWHIDDEN, OnViewHideshowShowhidden) ON_COMMAND(ID_TEXTURES_SHADERS_SHOW, OnTexturesShadersShow) ON_COMMAND(ID_TEXTURES_FLUSH_UNUSED, OnTexturesFlushUnused) ON_COMMAND(ID_PROJECTED_LIGHT, OnProjectedLight) ON_COMMAND(ID_SHOW_LIGHTTEXTURES, OnShowLighttextures) ON_COMMAND(ID_SHOW_LIGHTVOLUMES, OnShowLightvolumes) ON_WM_ACTIVATE() ON_COMMAND(ID_SPLINES_MODE, OnSplinesMode) ON_COMMAND(ID_SPLINES_LOAD, OnSplinesLoad) ON_COMMAND(ID_SPLINES_SAVE, OnSplinesSave) //ON_COMMAND(ID_SPLINES_EDIT, OnSplinesEdit) ON_COMMAND(ID_SPLINE_TEST, OnSplineTest) ON_COMMAND(ID_POPUP_NEWCAMERA_INTERPOLATED, OnPopupNewcameraInterpolated) ON_COMMAND(ID_POPUP_NEWCAMERA_SPLINE, OnPopupNewcameraSpline) ON_COMMAND(ID_POPUP_NEWCAMERA_FIXED, OnPopupNewcameraFixed) ON_COMMAND(ID_SELECTION_MOVEONLY, OnSelectionMoveonly) ON_COMMAND(ID_SELECT_BRUSHESONLY, OnSelectBrushesOnly) ON_COMMAND(ID_SELECT_BYBOUNDINGBRUSH, OnSelectByBoundingBrush) ON_COMMAND(ID_SELECTION_COMBINE, OnSelectionCombine) ON_COMMAND(ID_PATCH_COMBINE, OnPatchCombine) ON_COMMAND(ID_SHOW_DOOM, OnShowDoom) ON_COMMAND(ID_VIEW_RENDERMODE, OnViewRendermode) ON_COMMAND(ID_VIEW_REBUILDRENDERDATA, OnViewRebuildrenderdata) ON_COMMAND(ID_VIEW_REALTIMEREBUILD, OnViewRealtimerebuild) ON_COMMAND(ID_VIEW_RENDERENTITYOUTLINES, OnViewRenderentityoutlines) ON_COMMAND(ID_VIEW_MATERIALANIMATION, OnViewMaterialanimation) ON_COMMAND(ID_SELECT_AXIALTEXTURE_BYWIDTH, OnAxialTextureByWidth) ON_COMMAND(ID_SELECT_AXIALTEXTURE_BYHEIGHT, OnAxialTextureByHeight) ON_COMMAND(ID_SELECT_AXIALTEXTURE_ARBITRARY, OnAxialTextureArbitrary) ON_COMMAND(ID_SELECTION_EXPORT_TOOBJ, OnSelectionExportToobj) ON_COMMAND(ID_SELECTION_EXPORT_TOCM, OnSelectionExportToCM) ON_COMMAND(ID_VIEW_RENDERSELECTION, OnViewRenderselection) ON_COMMAND(ID_SELECT_NOMODELS, OnSelectNomodels) ON_COMMAND(ID_VIEW_SHOW_SHOWVISPORTALS, OnViewShowShowvisportals) ON_COMMAND(ID_VIEW_SHOW_NODRAW, OnViewShowNoDraw) ON_COMMAND(ID_VIEW_RENDERSOUND, OnViewRendersound) ON_COMMAND(ID_SOUND_SHOWSOUNDVOLUMES, OnSoundShowsoundvolumes) ON_COMMAND(ID_SOUND_SHOWSELECTEDSOUNDVOLUMES, OnSoundShowselectedsoundvolumes) ON_COMMAND(ID_PATCH_NURBEDITOR, OnNurbEditor) ON_COMMAND(ID_SELECT_COMPLETE_ENTITY, OnSelectCompleteEntity) ON_COMMAND(ID_PRECISION_CURSOR_CYCLE , OnPrecisionCursorCycle) ON_COMMAND(ID_MATERIALS_GENERATEMATERIALSLIST,OnGenerateMaterialsList) ON_COMMAND(ID_SELECTION_VIEW_WIREFRAMEON, OnSelectionWireFrameOn) ON_COMMAND(ID_SELECTION_VIEW_WIREFRAMEOFF, OnSelectionWireFrameOff) ON_COMMAND(ID_SELECTION_VIEW_VISIBLEON, OnSelectionVisibleOn) ON_COMMAND(ID_SELECTION_VIEW_VISIBLEOFF, OnSelectionVisibleOff) //}}AFX_MSG_MAP ON_COMMAND_RANGE(CMD_TEXTUREWAD, CMD_TEXTUREWAD_END, OnTextureWad) ON_COMMAND_RANGE(CMD_BSPCOMMAND, CMD_BSPCOMMAND_END, OnBspCommand) ON_COMMAND_RANGE(IDMRU, IDMRU_END, OnMru) ON_COMMAND_RANGE(ID_VIEW_NEAREST, ID_TEXTURES_FLATSHADE, OnViewNearest) ON_COMMAND_RANGE(ID_GRID_POINT0625, ID_GRID_64, OnGrid1) #if _MSC_VER < 1300 ON_REGISTERED_MESSAGE(g_msgBSPDone, OnBSPDone) ON_REGISTERED_MESSAGE(g_msgBSPStatus, OnBSPStatus) ON_MESSAGE(WM_DISPLAYCHANGE, OnDisplayChange) #endif ON_COMMAND(ID_AUTOCAULK, OnAutocaulk) ON_UPDATE_COMMAND_UI(ID_AUTOCAULK, OnUpdateAutocaulk) ON_COMMAND(ID_SELECT_ALLTARGETS, OnSelectAlltargets) END_MESSAGE_MAP() static UINT indicators[] = { ID_SEPARATOR, // status line indicator ID_SEPARATOR, // status line indicator ID_SEPARATOR, // status line indicator ID_SEPARATOR, // status line indicator ID_SEPARATOR, // status line indicator ID_SEPARATOR, // status line indicator }; /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnDisplayChange( WPARAM wp, LPARAM lp ) { // int n = wp; } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBSPStatus(UINT wParam, long lParam) { // lparam is an atom contain the text char buff[1024]; if (::GlobalGetAtomName(static_cast(lParam), buff, sizeof(buff))) { common->Printf("%s", buff); ::GlobalDeleteAtom(static_cast(lParam)); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBSPDone(UINT wParam, long lParam) { idStr str = cvarSystem->GetCVarString( "radiant_bspdone" ); if (str.Length()) { sndPlaySound(str.c_str(), SND_FILENAME | SND_ASYNC); } } // // ======================================================================================================================= // CMainFrame construction/destruction // ======================================================================================================================= // CMainFrame::CMainFrame() { m_bDoLoop = false; g_pParentWnd = this; m_pXYWnd = NULL; m_pCamWnd = NULL; m_pZWnd = NULL; m_pYZWnd = NULL; m_pXZWnd = NULL; m_pActiveXY = NULL; m_bCamPreview = true; nurbMode = 0; } /* ======================================================================================================================= ======================================================================================================================= */ CMainFrame::~CMainFrame() { } /* ======================================================================================================================= ======================================================================================================================= */ void HandlePopup(CWnd *pWindow, unsigned int uId) { // Get the current position of the mouse CPoint ptMouse; GetCursorPos(&ptMouse); // Load up a menu that has the options we are looking for in it CMenu mnuPopup; VERIFY(mnuPopup.LoadMenu(uId)); mnuPopup.GetSubMenu(0)->TrackPopupMenu ( TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_RIGHTBUTTON, ptMouse.x, ptMouse.y, pWindow ); mnuPopup.DestroyMenu(); // Set focus back to window pWindow->SetFocus(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnParentNotify(UINT message, LPARAM lParam) { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::SetButtonMenuStates() { CMenu *pMenu = GetMenu(); if (pMenu) { // pMenu->CheckMenuItem(ID_VIEW_SHOWNAMES, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWCOORDINATES, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWLIGHTS, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWCOMBATNODES, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_ENTITY, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWPATH, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWWATER, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWWORLD, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWCLIP, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWTRIGGERS, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWHINT, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWCAULK, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOW_SHOWVISPORTALS, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOW_NODRAW, MF_BYCOMMAND | MF_CHECKED); pMenu->CheckMenuItem(ID_VIEW_SHOWANGLES, MF_BYCOMMAND | MF_CHECKED); if (!g_qeglobals.d_savedinfo.show_names) { pMenu->CheckMenuItem(ID_VIEW_SHOWNAMES, MF_BYCOMMAND | MF_UNCHECKED); } if (!g_qeglobals.d_savedinfo.show_coordinates) { pMenu->CheckMenuItem(ID_VIEW_SHOWCOORDINATES, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_LIGHTS) { pMenu->CheckMenuItem(ID_VIEW_SHOWLIGHTS, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_COMBATNODES) { pMenu->CheckMenuItem(ID_VIEW_SHOWCOMBATNODES, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_ENT) { pMenu->CheckMenuItem(ID_VIEW_ENTITY, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_PATHS) { pMenu->CheckMenuItem(ID_VIEW_SHOWPATH, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_DYNAMICS) { pMenu->CheckMenuItem(ID_VIEW_SHOWWATER, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_WORLD) { pMenu->CheckMenuItem(ID_VIEW_SHOWWORLD, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_CLIP) { pMenu->CheckMenuItem(ID_VIEW_SHOWCLIP, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_TRIGGERS) { pMenu->CheckMenuItem(ID_VIEW_SHOWTRIGGERS, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_HINT) { pMenu->CheckMenuItem(ID_VIEW_SHOWHINT, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_CAULK) { pMenu->CheckMenuItem(ID_VIEW_SHOWCAULK, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_VISPORTALS) { pMenu->CheckMenuItem(ID_VIEW_SHOW_SHOWVISPORTALS, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_NODRAW) { pMenu->CheckMenuItem(ID_VIEW_SHOW_NODRAW, MF_BYCOMMAND | MF_UNCHECKED); } if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_ANGLES) { pMenu->CheckMenuItem(ID_VIEW_SHOWANGLES, MF_BYCOMMAND | MF_UNCHECKED); } pMenu->CheckMenuItem(ID_TOGGLE_LOCK, MF_BYCOMMAND | (g_PrefsDlg.m_bTextureLock) ? MF_CHECKED : MF_UNCHECKED); pMenu->CheckMenuItem ( ID_TOGGLE_ROTATELOCK, MF_BYCOMMAND | (g_PrefsDlg.m_bRotateLock) ? MF_CHECKED : MF_UNCHECKED ); pMenu->CheckMenuItem ( ID_VIEW_CUBICCLIPPING, MF_BYCOMMAND | (g_PrefsDlg.m_bCubicClipping) ? MF_CHECKED : MF_UNCHECKED ); pMenu->CheckMenuItem ( ID_VIEW_OPENGLLIGHTING, MF_BYCOMMAND | (g_PrefsDlg.m_bGLLighting) ? MF_CHECKED : MF_UNCHECKED ); pMenu->CheckMenuItem(ID_SNAPTOGRID, MF_BYCOMMAND | (!g_PrefsDlg.m_bNoClamp) ? MF_CHECKED : MF_UNCHECKED); if (m_wndToolBar.GetSafeHwnd()) { m_wndToolBar.GetToolBarCtrl().CheckButton ( ID_VIEW_CUBICCLIPPING, (g_PrefsDlg.m_bCubicClipping) ? TRUE : FALSE ); } int n = g_PrefsDlg.m_nTextureScale; int id; switch (n) { case 10: id = ID_TEXTURES_TEXTUREWINDOWSCALE_10; break; case 25: id = ID_TEXTURES_TEXTUREWINDOWSCALE_25; break; case 50: id = ID_TEXTURES_TEXTUREWINDOWSCALE_50; break; case 200: id = ID_TEXTURES_TEXTUREWINDOWSCALE_200; break; default: id = ID_TEXTURES_TEXTUREWINDOWSCALE_100; break; } CheckTextureScale(id); } if (g_qeglobals.d_project_entity) { // FillTextureMenu(); // redundant but i'll clean it up later.. yeah right.. FillBSPMenu(); LoadMruInReg(g_qeglobals.d_lpMruMenu, "Software\\" EDITOR_REGISTRY_KEY "\\MRU" ); PlaceMenuMRUItem(g_qeglobals.d_lpMruMenu, ::GetSubMenu(::GetMenu(GetSafeHwnd()), 0), ID_FILE_EXIT); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::ShowMenuItemKeyBindings(CMenu *pMenu) { int i, j; char key[1024], *ptr; MENUITEMINFO MenuItemInfo; // return; for (i = 0; i < g_nCommandCount; i++) { memset(&MenuItemInfo, 0, sizeof(MENUITEMINFO)); MenuItemInfo.cbSize = sizeof(MENUITEMINFO); MenuItemInfo.fMask = MIIM_TYPE; MenuItemInfo.dwTypeData = key; MenuItemInfo.cch = sizeof(key); if (!pMenu->GetMenuItemInfo(g_Commands[i].m_nCommand, &MenuItemInfo)) { continue; } if (MenuItemInfo.fType != MFT_STRING) { continue; } ptr = strchr(key, '\t'); if (ptr) { *ptr = '\0'; } strcat(key, "\t"); if (g_Commands[i].m_nModifiers) { // are there modifiers present? if (g_Commands[i].m_nModifiers & RAD_SHIFT) { strcat(key, "Shift-"); } if (g_Commands[i].m_nModifiers & RAD_ALT) { strcat(key, "Alt-"); } if (g_Commands[i].m_nModifiers & RAD_CONTROL) { strcat(key, "Ctrl-"); } } for (j = 0; j < g_nKeyCount; j++) { if (g_Commands[i].m_nKey == g_Keys[j].m_nVKKey) { strcat(key, g_Keys[j].m_strName); break; } } if (j >= g_nKeyCount) { sprintf(&key[strlen(key)], "%c", g_Commands[i].m_nKey); } memset(&MenuItemInfo, 0, sizeof(MENUITEMINFO)); MenuItemInfo.cbSize = sizeof(MENUITEMINFO); MenuItemInfo.fMask = MIIM_TYPE; MenuItemInfo.fType = MFT_STRING; MenuItemInfo.dwTypeData = key; MenuItemInfo.cch = strlen(key); SetMenuItemInfo(pMenu->m_hMenu, g_Commands[i].m_nCommand, FALSE, &MenuItemInfo); } } /* ============== MFCCreate ============== */ void MFCCreate( HINSTANCE hInstance ) { int i = sizeof(g_qeglobals.d_savedinfo); long l = i; g_qeglobals.d_savedinfo.exclude |= (EXCLUDE_HINT | EXCLUDE_CLIP); LoadRegistryInfo("radiant_SavedInfo", &g_qeglobals.d_savedinfo, &l); int nOldSize = g_qeglobals.d_savedinfo.iSize; if (g_qeglobals.d_savedinfo.iSize != sizeof(g_qeglobals.d_savedinfo)) { // fill in new defaults g_qeglobals.d_savedinfo.iSize = sizeof(g_qeglobals.d_savedinfo); g_qeglobals.d_savedinfo.fGamma = 1.0; g_qeglobals.d_savedinfo.iTexMenu = ID_VIEW_BILINEARMIPMAP; g_qeglobals.d_savedinfo.m_nTextureTweak = 1.0; //g_qeglobals.d_savedinfo.exclude = INCLUDE_EASY | INCLUDE_NORMAL | INCLUDE_HARD | INCLUDE_DEATHMATCH; g_qeglobals.d_savedinfo.show_coordinates = true; g_qeglobals.d_savedinfo.show_names = false; for (i=0 ; i<3 ; i++) { g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][i] = 0; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][i] = 1.0; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][i] = 0.75; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][i] = 0.5; g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][i] = 0.25; } g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][0] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][2] = 1.0; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][0] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][2] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][0] = 1.0; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][2] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][0] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][2] = 1.0; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][0] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][2] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][0] = 0.5; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][2] = 0.75; // old size was smaller, reload original prefs if (nOldSize > 0 && nOldSize < sizeof(g_qeglobals.d_savedinfo)) { long lOldSize = nOldSize; LoadRegistryInfo("radiant_SavedInfo", &g_qeglobals.d_savedinfo, &lOldSize); } } } /* ======================================================================================================================= ======================================================================================================================= */ int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { char *pBuffer = g_strAppPath.GetBufferSetLength(_MAX_PATH + 1); int nResult = ::GetModuleFileName(NULL, pBuffer, _MAX_PATH); ASSERT(nResult != 0); pBuffer[g_strAppPath.ReverseFind('\\') + 1] = '\0'; g_strAppPath.ReleaseBuffer(); com_editors |= EDITOR_RADIANT; InitCommonControls(); g_qeglobals.d_hInstance = AfxGetInstanceHandle(); MFCCreate(AfxGetInstanceHandle()); // g_PrefsDlg.LoadPrefs(); if (CFrameWnd::OnCreate(lpCreateStruct) == -1) { return -1; } UINT nID = (g_PrefsDlg.m_bWideToolbar) ? IDR_TOOLBAR_ADVANCED : IDR_TOOLBAR1; if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) || !m_wndToolBar.LoadToolBar(nID)) { TRACE0("Failed to create toolbar\n"); return -1; // fail to create } if (!m_wndStatusBar.Create(this) || !m_wndStatusBar.SetIndicators(indicators, sizeof(indicators) / sizeof(UINT))) { TRACE0("Failed to create status bar\n"); return -1; // fail to create } m_bCamPreview = true; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKX, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKY, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKZ, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_BYBOUNDINGBRUSH, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_BRUSHESONLY, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_SHOWBOUNDINGBOX, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_WELD, TRUE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_DRILLDOWN, TRUE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SHOW_LIGHTVOLUMES, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SHOW_LIGHTTEXTURES, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECTION_MOVEONLY, FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SOUND_SHOWSOUNDVOLUMES,g_qeglobals.d_savedinfo.showSoundAlways); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SOUND_SHOWSELECTEDSOUNDVOLUMES,g_qeglobals.d_savedinfo.showSoundWhenSelected); m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndToolBar); g_nScaleHow = 0; m_wndTextureBar.Create(this, IDD_TEXTUREBAR, CBRS_BOTTOM, 7433); m_wndTextureBar.EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndTextureBar); g_qeglobals.d_lpMruMenu = CreateMruMenuDefault(); m_bAutoMenuEnable = FALSE; LoadCommandMap(); CMenu *pMenu = GetMenu(); ShowMenuItemKeyBindings(pMenu); CFont *pFont = new CFont(); pFont->CreatePointFont(g_PrefsDlg.m_nStatusSize * 10, "Arial"); m_wndStatusBar.SetFont(pFont); if (g_PrefsDlg.m_bRunBefore == FALSE) { g_PrefsDlg.m_bRunBefore = TRUE; g_PrefsDlg.SavePrefs(); /* * if (MessageBox("Would you like QERadiant to build and load a default project? * If this is the first time you have run QERadiant or you are not familiar with * editing QE4 project files directly, this is HIGHLY recommended", "Create a * default project?", MB_YESNO) == IDYES) { OnFileNewproject(); } */ } else { // load plugins before the first Map_LoadFile required for model plugins if (g_PrefsDlg.m_bLoadLastMap && g_PrefsDlg.m_strLastMap.GetLength() > 0) { Map_LoadFile(g_PrefsDlg.m_strLastMap.GetBuffer(0)); } } SetGridStatus(); SetTexValStatus(); SetButtonMenuStates(); LoadBarState("RadiantToolBars2"); SetActiveXY(m_pXYWnd); m_pXYWnd->SetFocus(); PostMessage(WM_KEYDOWN, 'O', NULL); if ( radiant_entityMode.GetBool() ) { g_qeglobals.d_savedinfo.exclude |= (EXCLUDE_PATHS | EXCLUDE_CLIP | EXCLUDE_CAULK | EXCLUDE_VISPORTALS | EXCLUDE_NODRAW | EXCLUDE_TRIGGERS); } Sys_UpdateWindows ( W_ALL ); return 0; } /* ======================================================================================================================= ======================================================================================================================= */ void FindReplace(CString& strContents, const char* pTag, const char* pValue) { if (strcmp(pTag, pValue) == 0) return; for (int nPos = strContents.Find(pTag); nPos >= 0; nPos = strContents.Find(pTag)) { int nRightLen = strContents.GetLength() - strlen(pTag) - nPos; CString strLeft = strContents.Left(nPos); CString strRight = strContents.Right(nRightLen); strLeft += pValue; strLeft += strRight; strContents = strLeft; } } void CMainFrame::LoadCommandMap() { CString strINI; char pBuff[1024]; strINI = g_strAppPath; strINI += "\\radiant.ini"; for (int i = 0; i < g_nCommandCount; i++) { int nLen = GetPrivateProfileString("Commands", g_Commands[i].m_strCommand, "", pBuff, 1024, strINI); if (nLen > 0) { CString strBuff = pBuff; strBuff.TrimLeft(); strBuff.TrimRight(); int nSpecial = strBuff.Find("+alt"); g_Commands[i].m_nModifiers = 0; if (nSpecial >= 0) { g_Commands[i].m_nModifiers |= RAD_ALT; FindReplace(strBuff, "+alt", ""); } nSpecial = strBuff.Find("+ctrl"); if (nSpecial >= 0) { g_Commands[i].m_nModifiers |= RAD_CONTROL; FindReplace(strBuff, "+ctrl", ""); } nSpecial = strBuff.Find("+shift"); if (nSpecial >= 0) { g_Commands[i].m_nModifiers |= RAD_SHIFT; FindReplace(strBuff, "+shift", ""); } strBuff.TrimLeft(); strBuff.TrimRight(); strBuff.MakeUpper(); if (nLen == 1) { // most often case.. deal with first g_Commands[i].m_nKey = __toascii(strBuff.GetAt(0)); } else { // special key for (int j = 0; j < g_nKeyCount; j++) { if (strBuff.CompareNoCase(g_Keys[j].m_strName) == 0) { g_Commands[i].m_nKey = g_Keys[j].m_nVKKey; break; } } } } } } /* ======================================================================================================================= ======================================================================================================================= */ BOOL CMainFrame::PreCreateWindow(CREATESTRUCT &cs) { // TODO: Modify the Window class or styles here by modifying the CREATESTRUCT cs return CFrameWnd::PreCreateWindow(cs); } // CMainFrame diagnostics #ifdef _DEBUG /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::AssertValid() const { CFrameWnd::AssertValid(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::Dump(CDumpContext &dc) const { CFrameWnd::Dump(dc); } #endif // _DEBUG // // ======================================================================================================================= // CMainFrame message handlers // ======================================================================================================================= // void CMainFrame::CreateQEChildren() { // // the project file can be specified on the command line, or implicitly found in // the basedir directory // bool bProjectLoaded = false; if (g_PrefsDlg.m_bLoadLast && g_PrefsDlg.m_strLastProject.GetLength() > 0) { bProjectLoaded = QE_LoadProject(g_PrefsDlg.m_strLastProject.GetBuffer(0)); } if (!bProjectLoaded) { bProjectLoaded = QE_LoadProject( EDITOR_DEFAULT_PROJECT ); } if (!bProjectLoaded) { CFileDialog dlgFile( true, NULL, NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, EDITOR_WINDOWTEXT " Project files (*.qe4, *.prj)|*.qe4|*.prj||", this ); if (dlgFile.DoModal() == IDOK) { bProjectLoaded = QE_LoadProject(dlgFile.GetPathName().GetBuffer(0)); } } if (!bProjectLoaded) { Error("Unable to load project file. It was unavailable in the scripts path and the default could not be found"); } QE_Init(); common->Printf("Entering message loop\n"); m_bDoLoop = true; SetTimer(QE_TIMER0, 100, NULL); SetTimer(QE_TIMER1, g_PrefsDlg.m_nAutoSave * 60 * 1000, NULL); } /* ======================================================================================================================= ======================================================================================================================= */ BOOL CMainFrame::OnCommand(WPARAM wParam, LPARAM lParam) { return CFrameWnd::OnCommand(wParam, lParam); } /* ======================================================================================================================= ======================================================================================================================= */ LRESULT CMainFrame::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam) { //RoutineProcessing(); return CFrameWnd::DefWindowProc(message, wParam, lParam); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::RoutineProcessing() { if (m_bDoLoop) { double time = 0.0; static double oldtime = 0.0; double delta = 0.0; time = Sys_DoubleTime(); delta = time - oldtime; oldtime = time; if (delta > 0.2) { delta = 0.2; } // run time dependant behavior if (m_pCamWnd) { m_pCamWnd->Cam_MouseControl(delta); } if (g_PrefsDlg.m_bQE4Painting && g_nUpdateBits) { int nBits = g_nUpdateBits; // this is done to keep this routine from being g_nUpdateBits = 0; // re-entered due to the paint process.. only UpdateWindows(nBits); // happens in rare cases but causes a stack overflow } } } /* ======================================================================================================================= ======================================================================================================================= */ LRESULT CMainFrame::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) { return CFrameWnd::WindowProc(message, wParam, lParam); } /* ======================================================================================================================= ======================================================================================================================= */ bool MouseDown() { if (::GetAsyncKeyState(VK_LBUTTON)) { return true; } if (::GetAsyncKeyState(VK_RBUTTON)) { return true; } if (::GetAsyncKeyState(VK_MBUTTON)) { return true; } return false; } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTimer(UINT_PTR nIDEvent) { static bool autoSavePending = false; if ( nIDEvent == QE_TIMER0 && !MouseDown() ) { QE_CountBrushesAndUpdateStatusBar(); } if ( nIDEvent == QE_TIMER1 || autoSavePending ) { if ( MouseDown() ) { autoSavePending = true; return; } if ( Sys_Waiting() ) { autoSavePending = true; return; } QE_CheckAutoSave(); autoSavePending = false; } } struct SplitInfo { int m_nMin; int m_nCur; }; /* ======================================================================================================================= ======================================================================================================================= */ bool LoadWindowPlacement(HWND hwnd, const char *pName) { WINDOWPLACEMENT wp; wp.length = sizeof(WINDOWPLACEMENT); LONG lSize = sizeof(wp); if (LoadRegistryInfo(pName, &wp, &lSize)) { ::SetWindowPlacement(hwnd, &wp); return true; } return false; } /* ======================================================================================================================= ======================================================================================================================= */ void SaveWindowPlacement(HWND hwnd, const char *pName) { WINDOWPLACEMENT wp; wp.length = sizeof(WINDOWPLACEMENT); if (::GetWindowPlacement(hwnd, &wp)) { SaveRegistryInfo(pName, &wp, sizeof(wp)); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnDestroy() { KillTimer(QE_TIMER0); SaveBarState("RadiantToolBars2"); // FIXME original mru stuff needs replaced with mfc stuff SaveMruInReg(g_qeglobals.d_lpMruMenu, "Software\\" EDITOR_REGISTRY_KEY "\\MRU"); DeleteMruMenu(g_qeglobals.d_lpMruMenu); SaveRegistryInfo("radiant_SavedInfo", &g_qeglobals.d_savedinfo, sizeof(g_qeglobals.d_savedinfo)); SaveWindowPlacement(GetSafeHwnd(), "radiant_MainWindowPlace"); SaveWindowPlacement(m_pXYWnd->GetSafeHwnd(), "radiant_xywindow"); SaveWindowPlacement(m_pXZWnd->GetSafeHwnd(), "radiant_xzwindow"); SaveWindowPlacement(m_pYZWnd->GetSafeHwnd(), "radiant_yzwindow"); SaveWindowPlacement(m_pCamWnd->GetSafeHwnd(), "radiant_camerawindow"); SaveWindowPlacement(m_pZWnd->GetSafeHwnd(), "radiant_zwindow"); SaveWindowState(g_Inspectors->texWnd.GetSafeHwnd(), "radiant_texwindow"); if (m_pXYWnd->GetSafeHwnd()) { m_pXYWnd->SendMessage(WM_DESTROY, 0, 0); } delete m_pXYWnd; m_pXYWnd = NULL; if (m_pYZWnd->GetSafeHwnd()) { m_pYZWnd->SendMessage(WM_DESTROY, 0, 0); } delete m_pYZWnd; m_pYZWnd = NULL; if (m_pXZWnd->GetSafeHwnd()) { m_pXZWnd->SendMessage(WM_DESTROY, 0, 0); } delete m_pXZWnd; m_pXZWnd = NULL; if (m_pZWnd->GetSafeHwnd()) { m_pZWnd->SendMessage(WM_DESTROY, 0, 0); } delete m_pZWnd; m_pZWnd = NULL; if (m_pCamWnd->GetSafeHwnd()) { m_pCamWnd->SendMessage(WM_DESTROY, 0, 0); } delete m_pCamWnd; m_pCamWnd = NULL; if ( idStr::Icmp(currentmap, "unnamed.map") != 0 ) { g_PrefsDlg.m_strLastMap = currentmap; g_PrefsDlg.SavePrefs(); } CleanUpEntities(); while (active_brushes.next != &active_brushes) { Brush_Free(active_brushes.next, false); } while (selected_brushes.next != &selected_brushes) { Brush_Free(selected_brushes.next, false); } while (filtered_brushes.next != &filtered_brushes) { Brush_Free(filtered_brushes.next, false); } while (entities.next != &entities) { Entity_Free(entities.next); } g_qeglobals.d_project_entity->epairs.Clear(); entity_t *pEntity = g_qeglobals.d_project_entity->next; while (pEntity != NULL && pEntity != g_qeglobals.d_project_entity) { entity_t *pNextEntity = pEntity->next; Entity_Free(pEntity); pEntity = pNextEntity; } Texture_Cleanup(); if (world_entity) { Entity_Free(world_entity); } // // FIXME: idMaterial // if (notexture) { // Timo // Surface properties plugin #ifdef _DEBUG if ( // !notexture->pData ) common->Printf("WARNING: found a qtexture_t* with no // IPluginQTexture\n"); #endif if ( notexture->pData ) // GETPLUGINTEXDEF(notexture)->DecRef(); Mem_Free(notexture); } // if (current_texture) free(current_texture); // // FIXME: idMaterial FreeShaders(); CFrameWnd::OnDestroy(); AfxGetApp()->ExitInstance(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnClose() { if (ConfirmModified()) { g_Inspectors->SaveWindowPlacement (); CFrameWnd::OnClose(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags) { // run through our list to see if we have a handler for nChar for (int i = 0; i < g_nCommandCount; i++) { if (g_Commands[i].m_nKey == nChar) { // find a match? bool bGo = true; if (g_Commands[i].m_nModifiers & RAD_PRESS) { int nModifiers = g_Commands[i].m_nModifiers &~RAD_PRESS; if (nModifiers) { // are there modifiers present? if (nModifiers & RAD_ALT) { if (!(GetAsyncKeyState(VK_MENU) & 0x8000)) { bGo = false; } } if (nModifiers & RAD_CONTROL) { if (!(GetAsyncKeyState(VK_CONTROL) & 0x8000)) { bGo = false; } } if (nModifiers & RAD_SHIFT) { if (!(GetAsyncKeyState(VK_SHIFT) & 0x8000)) { bGo = false; } } } else { // no modifiers make sure none of those keys are pressed if (GetAsyncKeyState(VK_MENU) & 0x8000) { bGo = false; } if (GetAsyncKeyState(VK_CONTROL) & 0x8000) { bGo = false; } if (GetAsyncKeyState(VK_SHIFT) & 0x8000) { bGo = false; } } if (bGo) { SendMessage(WM_COMMAND, g_Commands[i].m_nCommand, 0); break; } } } } } /* ======================================================================================================================= ======================================================================================================================= */ bool CamOK(unsigned int nKey) { if (nKey == VK_UP || nKey == VK_LEFT || nKey == VK_RIGHT || nKey == VK_DOWN) { if (::GetAsyncKeyState(nKey)) { return true; } else { return false; } } return true; } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSysKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { // OnKeyDown(nChar, nRepCnt, nFlags); if (nChar == VK_DOWN) { OnKeyDown(nChar, nRepCnt, nFlags); } CFrameWnd::OnSysKeyDown(nChar, nRepCnt, nFlags); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { for (int i = 0; i < g_nCommandCount; i++) { if (g_Commands[i].m_nKey == nChar) { // find a match? // check modifiers unsigned int nState = 0; if (GetAsyncKeyState(VK_MENU) & 0x8000) { nState |= RAD_ALT; } if (GetAsyncKeyState(VK_CONTROL) & 0x8000) { nState |= RAD_CONTROL; } if (GetAsyncKeyState(VK_SHIFT) & 0x8000) { nState |= RAD_SHIFT; } if ((g_Commands[i].m_nModifiers & 0x7) == nState) { SendMessage(WM_COMMAND, g_Commands[i].m_nCommand, 0); break; } } } CFrameWnd::OnKeyDown(nChar, nRepCnt, nFlags); } /* ======================================================================================================================= ======================================================================================================================= */ BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext *pContext) { g_Inspectors = new CInspectorDialog( this ); g_Inspectors->Create(IDD_DIALOG_INSPECTORS, this); LoadWindowPlacement(g_Inspectors->GetSafeHwnd(), "radiant_InspectorsWindow"); g_Inspectors->ShowWindow(SW_SHOW); CRect r; g_Inspectors->GetWindowRect ( r ); //stupid hack to get the window resize itself properly r.DeflateRect(0,0,0,1); g_Inspectors->MoveWindow(r); r.InflateRect(0,0,0,1); g_Inspectors->MoveWindow(r); if (!LoadWindowPlacement(GetSafeHwnd(), "radiant_MainWindowPlace")) { } CRect rect(5, 25, 100, 100); CRect rctParent; GetClientRect(rctParent); m_pCamWnd = new CCamWnd(); m_pCamWnd->Create(CAMERA_WINDOW_CLASS, "", QE3_CHILDSTYLE, rect, this, 1234); m_pZWnd = new CZWnd(); m_pZWnd->Create(Z_WINDOW_CLASS, "", QE3_CHILDSTYLE, rect, this, 1238); m_pXYWnd = new CXYWnd(); m_pXYWnd->Create(XY_WINDOW_CLASS, "", QE3_CHILDSTYLE, rect, this, 1235); m_pXYWnd->SetViewType(XY); m_pXZWnd = new CXYWnd(); m_pXZWnd->Create(XY_WINDOW_CLASS, "", QE3_CHILDSTYLE, rect, this, 1236); m_pXZWnd->SetViewType(XZ); m_pYZWnd = new CXYWnd(); m_pYZWnd->Create(XY_WINDOW_CLASS, "", QE3_CHILDSTYLE, rect, this, 1237); m_pYZWnd->SetViewType(YZ); m_pCamWnd->SetXYFriend(m_pXYWnd); CRect rctWork; LoadWindowPlacement(m_pXYWnd->GetSafeHwnd(), "radiant_xywindow"); LoadWindowPlacement(m_pXZWnd->GetSafeHwnd(), "radiant_xzwindow"); LoadWindowPlacement(m_pYZWnd->GetSafeHwnd(), "radiant_yzwindow"); LoadWindowPlacement(m_pCamWnd->GetSafeHwnd(), "radiant_camerawindow"); LoadWindowPlacement(m_pZWnd->GetSafeHwnd(), "radiant_zwindow"); if (!g_PrefsDlg.m_bXZVis) { m_pXZWnd->ShowWindow(SW_HIDE); } if (!g_PrefsDlg.m_bYZVis) { m_pYZWnd->ShowWindow(SW_HIDE); } if (!g_PrefsDlg.m_bZVis) { m_pZWnd->ShowWindow(SW_HIDE); } CreateQEChildren(); if (m_pXYWnd) { m_pXYWnd->SetActive(true); } Texture_SetMode(g_qeglobals.d_savedinfo.iTexMenu); g_Inspectors->SetMode(W_CONSOLE); return TRUE; } CRect g_rctOld(0, 0, 0, 0); /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSize(UINT nType, int cx, int cy) { CFrameWnd::OnSize(nType, cx, cy); CRect rctParent; GetClientRect(rctParent); float scaling_factor = Win_GetWindowScalingFactor(GetSafeHwnd()); UINT nID; UINT nStyle; int nWidth; if (m_wndStatusBar.GetSafeHwnd()) { m_wndStatusBar.GetPaneInfo( 0, nID, nStyle, nWidth); m_wndStatusBar.SetPaneInfo( 0, nID, nStyle, rctParent.Width() * 0.15f * scaling_factor); m_wndStatusBar.GetPaneInfo( 1, nID, nStyle, nWidth); m_wndStatusBar.SetPaneInfo( 1, nID, nStyle, rctParent.Width() * 0.15f * scaling_factor); m_wndStatusBar.GetPaneInfo( 2, nID, nStyle, nWidth); m_wndStatusBar.SetPaneInfo( 2, nID, nStyle, rctParent.Width() * 0.15f * scaling_factor); m_wndStatusBar.GetPaneInfo( 3, nID, nStyle, nWidth); m_wndStatusBar.SetPaneInfo( 3, nID, nStyle, rctParent.Width() * 0.39f * scaling_factor); m_wndStatusBar.GetPaneInfo( 4, nID, nStyle, nWidth); m_wndStatusBar.SetPaneInfo( 4, nID, nStyle, rctParent.Width() * 0.15f * scaling_factor); m_wndStatusBar.GetPaneInfo( 5, nID, nStyle, nWidth); m_wndStatusBar.SetPaneInfo( 5, nID, nStyle, rctParent.Width() * 0.01f * scaling_factor); } } void OpenDialog(void); void SaveAsDialog(bool bRegion); void Select_Ungroup(); /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::ToggleCamera() { if (m_bCamPreview) { m_bCamPreview = false; } else { m_bCamPreview = true; } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileClose() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileExit() { PostMessage(WM_CLOSE, 0, 0L); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileLoadproject() { if (ConfirmModified()) { ProjectDialog(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileNew() { if (ConfirmModified()) { Map_New(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileOpen() { if (ConfirmModified()) { OpenDialog(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFilePointfile() { if (g_qeglobals.d_pointfile_display_list) { Pointfile_Clear(); } else { Pointfile_Check(); } Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFilePrint() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFilePrintPreview() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileSave() { if (!strcmp(currentmap, "unnamed.map")) { SaveAsDialog(false); } else { Map_SaveFile(currentmap, false); } // DHM - _D3XP SetTimer(QE_TIMER1, g_PrefsDlg.m_nAutoSave * 60 * 1000, NULL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileSaveas() { SaveAsDialog(false); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileSaveCopy() { char aFile[260] = "\0"; char aFilter[260] = "Map\0*.map\0\0"; char aTitle[260] = "Save a Copy\0"; OPENFILENAME afn; memset( &afn, 0, sizeof(OPENFILENAME) ); CString strPath = ValueForKey(g_qeglobals.d_project_entity, "basepath"); AddSlash(strPath); strPath += "maps"; if (g_PrefsDlg.m_strMaps.GetLength() > 0) { strPath += va("\\%s", g_PrefsDlg.m_strMaps.GetString()); } /* Place the terminating null character in the szFile. */ aFile[0] = '\0'; /* Set the members of the OPENFILENAME structure. */ afn.lStructSize = sizeof(OPENFILENAME); afn.hwndOwner = g_pParentWnd->GetSafeHwnd(); afn.lpstrFilter = aFilter; afn.nFilterIndex = 1; afn.lpstrFile = aFile; afn.nMaxFile = sizeof(aFile); afn.lpstrFileTitle = NULL; afn.nMaxFileTitle = 0; afn.lpstrInitialDir = strPath; afn.lpstrTitle = aTitle; afn.Flags = OFN_SHOWHELP | OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_OVERWRITEPROMPT; /* Display the Open dialog box. */ if (!GetSaveFileName(&afn)) { return; // canceled } DefaultExtension(afn.lpstrFile, ".map"); Map_SaveFile(afn.lpstrFile, false); // ignore region // Set the title back to the current working map Sys_SetTitle(currentmap); } /* ================================================================================================== */ void CMainFrame::OnViewShowModels() { g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_MODELS; Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnView100() { if (m_pXYWnd) { m_pXYWnd->SetScale(1); } if (m_pXZWnd) { m_pXZWnd->SetScale(1); } if (m_pYZWnd) { m_pYZWnd->SetScale(1); } Sys_UpdateWindows(W_XY | W_XY_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewCenter() { m_pCamWnd->Camera().angles[ROLL] = m_pCamWnd->Camera().angles[PITCH] = 0; m_pCamWnd->Camera().angles[YAW] = 22.5 * floor((m_pCamWnd->Camera().angles[YAW] + 11) / 22.5); Sys_UpdateWindows(W_CAMERA | W_XY_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewConsole() { g_Inspectors->SetMode(W_CONSOLE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewDownfloor() { m_pCamWnd->Cam_ChangeFloor(false); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewEntity() { g_Inspectors->SetMode(W_ENTITY); } void CMainFrame::OnViewMediaBrowser() { g_Inspectors->SetMode(W_MEDIA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewFront() { m_pXYWnd->SetViewType(YZ); m_pXYWnd->PositionView(); Sys_UpdateWindows(W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ BOOL DoMru(HWND hWnd,WORD wId) { char szFileName[128]; OFSTRUCT of; BOOL fExist; GetMenuItem(g_qeglobals.d_lpMruMenu, wId, TRUE, szFileName, sizeof(szFileName)); // Test if the file exists. fExist = OpenFile(szFileName ,&of,OF_EXIST) != HFILE_ERROR; if (fExist) { // Place the file on the top of MRU. AddNewItem(g_qeglobals.d_lpMruMenu,(LPSTR)szFileName); // Now perform opening this file !!! Map_LoadFile (szFileName); } else // Remove the file on MRU. DelMenuItem(g_qeglobals.d_lpMruMenu,wId,TRUE); // Refresh the File menu. PlaceMenuMRUItem(g_qeglobals.d_lpMruMenu,GetSubMenu(GetMenu(hWnd),0), ID_FILE_EXIT); return fExist; } void CMainFrame::OnMru(unsigned int nID) { // DHM - _D3XP if (ConfirmModified()) { DoMru(GetSafeHwnd(), nID); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewNearest(unsigned int nID) { Texture_SetMode(nID); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTextureWad(unsigned int nID) { Sys_BeginWait(); // FIXME: idMaterial Texture_ShowDirectory (nID); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ /* ============ RunBsp This is the new all-internal bsp ============ */ void RunBsp (const char *command) { char system[2048]; char name[2048]; char *in; // bring the console window forward for feedback g_Inspectors->SetMode(W_CONSOLE); // decide if we are doing a .map or a .reg strcpy (name, currentmap); if ( region_active ) { Map_SaveFile (name, false); StripExtension (name); strcat (name, ".reg"); } if ( !Map_SaveFile ( name, region_active ) ) { return; } // name should be a full pathname, but we only // want to pass the maps/ part to dmap in = strstr(name, "maps/"); if ( !in ) { in = strstr(name, "maps\\"); } if ( !in ) { in = name; } if (idStr::Icmpn(command, "bspext", strlen("runbsp")) == 0) { PROCESS_INFORMATION ProcessInformation; STARTUPINFO startupinfo; char buff[2048]; idStr base = cvarSystem->GetCVarString( "fs_basepath" ); idStr cd = cvarSystem->GetCVarString( "fs_cdpath" ); idStr paths; if (base.Length()) { paths += "+set fs_basepath "; paths += base; } if (cd.Length()) { paths += "+set fs_cdpath "; paths += cd; } ::GetModuleFileName(AfxGetApp()->m_hInstance, buff, sizeof(buff)); if (strlen(command) > strlen("bspext")) { idStr::snPrintf( system, sizeof(system), "%s %s +set r_fullscreen 0 +dmap editorOutput %s %s +quit", buff, paths.c_str(), command + strlen("bspext"), in ); } else { idStr::snPrintf( system, sizeof(system), "%s %s +set r_fullscreen 0 +dmap editorOutput %s +quit", buff, paths.c_str(), in ); } ::GetStartupInfo (&startupinfo); if (!CreateProcess(NULL, system, NULL, NULL, FALSE, 0, NULL, NULL, &startupinfo, &ProcessInformation)) { common->Printf("Could not start bsp process %s %s/n", buff, sys); } g_pParentWnd->SetFocus(); } else { // assumes bsp is the command if (strlen(command) > strlen("bsp")) { idStr::snPrintf( system, sizeof(system), "dmap %s %s", command + strlen("bsp"), in ); } else { idStr::snPrintf( system, sizeof(system), "dmap %s", in ); } cmdSystem->BufferCommandText( CMD_EXEC_NOW, "disconnect\n" ); // issue the bsp command Dmap_f( idCmdArgs( system, false ) ); } } void CMainFrame::OnBspCommand(unsigned int nID) { if (g_PrefsDlg.m_bSnapShots && stricmp(currentmap, "unnamed.map") != 0) { Map_Snapshot(); } RunBsp(bsp_commands[LOWORD(nID - CMD_BSPCOMMAND)]); // DHM - _D3XP SetTimer(QE_TIMER1, g_PrefsDlg.m_nAutoSave * 60 * 1000, NULL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowblocks() { g_qeglobals.show_blocks = !(g_qeglobals.show_blocks); CheckMenuItem ( ::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWBLOCKS, MF_BYCOMMAND | (g_qeglobals.show_blocks ? MF_CHECKED : MF_UNCHECKED) ); Sys_UpdateWindows(W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowclip() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_CLIP) & EXCLUDE_CLIP) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCLIP, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCLIP, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowTriggers() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_TRIGGERS) & EXCLUDE_TRIGGERS) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWTRIGGERS, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWTRIGGERS, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowcoordinates() { g_qeglobals.d_savedinfo.show_coordinates ^= 1; CheckMenuItem ( ::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCOORDINATES, MF_BYCOMMAND | (g_qeglobals.d_savedinfo.show_coordinates ? MF_CHECKED : MF_UNCHECKED) ); Sys_UpdateWindows(W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowent() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_ENT) & EXCLUDE_ENT) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWENT, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWENT, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowlights() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_LIGHTS) & EXCLUDE_LIGHTS) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWLIGHTS, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWLIGHTS, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShownames() { g_qeglobals.d_savedinfo.show_names = !(g_qeglobals.d_savedinfo.show_names); CheckMenuItem ( ::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWNAMES, MF_BYCOMMAND | (g_qeglobals.d_savedinfo.show_names ? MF_CHECKED : MF_UNCHECKED) ); Map_BuildBrushData(); Sys_UpdateWindows(W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowpath() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_PATHS) & EXCLUDE_PATHS) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWPATH, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWPATH, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowCombatNodes() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_COMBATNODES) & EXCLUDE_COMBATNODES) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCOMBATNODES, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCOMBATNODES, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowwater() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_DYNAMICS) & EXCLUDE_DYNAMICS) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWWATER, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWWATER, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowworld() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_WORLD) & EXCLUDE_WORLD) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWWORLD, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWWORLD, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewTexture() { g_Inspectors->SetMode(W_TEXTURE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewUpfloor() { m_pCamWnd->Cam_ChangeFloor(true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewXy() { m_pXYWnd->SetViewType(XY); m_pXYWnd->PositionView(); Sys_UpdateWindows(W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewZ100() { z.scale = 1; Sys_UpdateWindows(W_Z | W_Z_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewZoomin() { if ( m_pXYWnd && m_pXYWnd->Active() ) { m_pXYWnd->SetScale( m_pXYWnd->Scale() * 5.0f / 4.0f ); if ( m_pXYWnd->Scale() > 256.0f ) { m_pXYWnd->SetScale( 256.0f ); } } if ( m_pXZWnd && m_pXZWnd->Active() ) { m_pXZWnd->SetScale( m_pXZWnd->Scale() * 5.0f / 4.0f ); if ( m_pXZWnd->Scale() > 256.0f ) { m_pXZWnd->SetScale( 256.0f ); } } if ( m_pYZWnd && m_pYZWnd->Active() ) { m_pYZWnd->SetScale( m_pYZWnd->Scale() * 5.0f / 4.0f ); if ( m_pYZWnd->Scale() > 256.0f ) { m_pYZWnd->SetScale( 256.0f ); } } Sys_UpdateWindows( W_XY | W_XY_OVERLAY ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewZoomout() { if ( m_pXYWnd && m_pXYWnd->Active() ) { m_pXYWnd->SetScale( m_pXYWnd->Scale() * 4.0f / 5.0f ); if ( m_pXYWnd->Scale() < 0.1f / 32.0f ) { m_pXYWnd->SetScale( 0.1f / 32.0f ); } } if ( m_pXZWnd && m_pXZWnd->Active() ) { m_pXZWnd->SetScale( m_pXZWnd->Scale() * 4.0f / 5.0f ); if ( m_pXZWnd->Scale() < 0.1f / 32.0f ) { m_pXZWnd->SetScale( 0.1f / 32.0f ); } } if ( m_pYZWnd && m_pYZWnd->Active() ) { m_pYZWnd->SetScale( m_pYZWnd->Scale() * 4.0f / 5.0f ); if ( m_pYZWnd->Scale() < 0.1f / 32.0f ) { m_pYZWnd->SetScale( 0.1f / 32.0f ); } } Sys_UpdateWindows(W_XY | W_XY_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewZzoomin() { z.scale *= 5.0f / 4.0f; if ( z.scale > 4.0f ) { z.scale = 4.0f; } Sys_UpdateWindows(W_Z | W_Z_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewZzoomout() { z.scale *= 4.0f / 5.0f; if ( z.scale < 0.125f ) { z.scale = 0.125f; } Sys_UpdateWindows(W_Z | W_Z_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewSide() { m_pXYWnd->SetViewType(XZ); m_pXYWnd->PositionView(); Sys_UpdateWindows(W_XY); } static void UpdateGrid(void) { // g_qeglobals.d_gridsize = 1 << g_qeglobals.d_gridsize; if (g_PrefsDlg.m_bSnapTToGrid) { g_qeglobals.d_savedinfo.m_nTextureTweak = g_qeglobals.d_gridsize; } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnGrid1(unsigned int nID) { switch (nID) { case ID_GRID_1: g_qeglobals.d_gridsize = 1; break; case ID_GRID_2: g_qeglobals.d_gridsize = 2; break; case ID_GRID_4: g_qeglobals.d_gridsize = 4; break; case ID_GRID_8: g_qeglobals.d_gridsize = 8; break; case ID_GRID_16: g_qeglobals.d_gridsize = 16; break; case ID_GRID_32: g_qeglobals.d_gridsize = 32; break; case ID_GRID_64: g_qeglobals.d_gridsize = 64; break; case ID_GRID_POINT5: g_qeglobals.d_gridsize = 0.5f; break; case ID_GRID_POINT25: g_qeglobals.d_gridsize = 0.25f; break; case ID_GRID_POINT125: g_qeglobals.d_gridsize = 0.125f; break; //case ID_GRID_POINT0625: // g_qeglobals.d_gridsize = 0.0625f; // break; } UpdateGrid(); SetGridStatus(); SetGridChecks(nID); Sys_UpdateWindows(W_XY | W_Z); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesShowinuse() { Sys_BeginWait(); Texture_ShowInuse(); g_Inspectors->texWnd.RedrawWindow(); } // from TexWnd.cpp extern bool texture_showinuse; /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnUpdateTexturesShowinuse(CCmdUI *pCmdUI) { pCmdUI->SetCheck(texture_showinuse); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesInspector() { DoSurface(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnMiscFindbrush() { DoFind(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnMiscGamma() { float fSave = g_qeglobals.d_savedinfo.fGamma; DoGamma(); if (fSave != g_qeglobals.d_savedinfo.fGamma) { MessageBox("You must restart Q3Radiant for Gamma settings to take place"); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnMiscNextleakspot() { Pointfile_Next(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnMiscPreviousleakspot() { Pointfile_Prev(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnMiscPrintxy() { WXY_Print(); } /* ======================================================================================================================= ======================================================================================================================= */ void UpdateRadiantColor( float r, float g, float b, float a ) { if ( g_pParentWnd ) { g_pParentWnd->RoutineProcessing(); } } bool DoColor( int iIndex ) { COLORREF cr = (int)(g_qeglobals.d_savedinfo.colors[iIndex][0]*255) + (((int)(g_qeglobals.d_savedinfo.colors[iIndex][1]*255))<<8) + (((int)(g_qeglobals.d_savedinfo.colors[iIndex][2]*255))<<16); CDialogColorPicker dlg(cr); dlg.UpdateParent = UpdateRadiantColor; if ( dlg.DoModal() == IDOK ) { g_qeglobals.d_savedinfo.colors[iIndex][0] = (dlg.GetColor() & 255)/255.0; g_qeglobals.d_savedinfo.colors[iIndex][1] = ((dlg.GetColor() >> 8)&255)/255.0; g_qeglobals.d_savedinfo.colors[iIndex][2] = ((dlg.GetColor() >> 16)&255)/255.0; Sys_UpdateWindows (W_ALL); return true; } else { return false; } } /* ======================================================================================================================= ======================================================================================================================= */ extern void Select_SetKeyVal(const char *key, const char *val); void CMainFrame::OnMiscSelectentitycolor() { entity_t *ent = NULL; if (QE_SingleBrush(true, true)) { ent = selected_brushes.next->owner; CString strColor = ValueForKey(ent, "_color"); if (strColor.GetLength() > 0) { float fR, fG, fB; int n = sscanf(strColor, "%f %f %f", &fR, &fG, &fB); if (n == 3) { g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][0] = fR; g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][1] = fG; g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][2] = fB; } } } if (DoColor(COLOR_ENTITY)) { char buffer[100]; sprintf(buffer, "%f %f %f", g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][0], g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][1],g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][2]); Select_SetKeyVal("_color", buffer); if (ent) { g_Inspectors->UpdateEntitySel(ent->eclass); } Sys_UpdateWindows(W_ALL); } } CString strFindKey; CString strFindValue; CString strReplaceKey; CString strReplaceValue; bool gbWholeStringMatchOnly = true; bool gbSelectAllMatchingEnts= false; brush_t* gpPrevEntBrushFound = NULL; // all this because there's no ansi stristr(), sigh... // LPCSTR String_ToLower(LPCSTR psString) { const int iBufferSize = 4096; static char sString[8][iBufferSize]; static int iIndex=0; if (strlen(psString)>=iBufferSize) { assert(0); common->Printf("String_ToLower(): Warning, input string was %d bytes too large, performing strlwr() inline!\n",strlen(psString)-(iBufferSize-1)); return strlwr(const_cast(psString)); } iIndex = ++ iIndex & 7; strcpy(sString[iIndex],psString); strlwr(sString[iIndex]); return sString[iIndex]; } bool FindNextBrush(brush_t* pPrevFoundBrush) // can be NULL for fresh search { bool bFoundSomething = false; entity_t *pLastFoundEnt = NULL; brush_t *pLastFoundBrush = NULL; CWaitCursor waitcursor; Select_Deselect(true); // bool bDeSelectToListBack // see whether to start search from prev_brush->next by checking if prev_brush is still in the active list... // brush_t *pStartBrush = active_brushes.next; if (pPrevFoundBrush && !gbSelectAllMatchingEnts) { brush_t *pPrev = NULL; for (brush_t* b = active_brushes.next ; b != &active_brushes ; b = b->next) { if (pPrev == pPrevFoundBrush && pPrevFoundBrush) { pStartBrush = b; break; } pPrev = b; } } // now do the search proper... // int iBrushesScanned = 0; int iBrushesSelected=0; int iEntsScanned = 0; brush_t* pNextBrush; for (brush_t* b = pStartBrush; b != &active_brushes ; b = pNextBrush) { // setup the ptr before going any further (because selecting a brush down below moves it to a // different link list), but we need to ensure that the next brush has a different ent-owner than the current // one, or multi-brush ents will confuse the list process if they get selected (infinite loop badness)... // // pNextBrush = &active_brushes; // default to loop-stop condition pNextBrush = b->next; while (pNextBrush->owner == b->owner && pNextBrush!=&active_brushes) { pNextBrush = pNextBrush->next; } iBrushesScanned++; // a simple progress bar so they don't think it's locked up on long searches... // static int iDotBodge=0; if (!(++iDotBodge&15)) common->Printf("."); // cut down on printing bool bMatch = false; entity_t* ent = b->owner; if (ent && ent!= world_entity) // needed! { iEntsScanned++; if (FilterBrush (b)) continue; // only check the find-key if there was one specified... // if (!strFindKey.IsEmpty()) { const char *psEntFoundValue = ValueForKey(ent, strFindKey); if (strlen(psEntFoundValue) && ( // (stricmp(strFindValue, psEntFoundValue)==0) // found this exact key/value ( (gbWholeStringMatchOnly && stricmp(psEntFoundValue, strFindValue)==0) || (!gbWholeStringMatchOnly && strstr(String_ToLower(psEntFoundValue), String_ToLower(strFindValue))) ) || // or (strFindValue.IsEmpty()) // any value for this key if blank value search specified ) ) { bMatch = true; } } else { // no FIND key specified, so just scan all of them... // int iNumEntKeys = GetNumKeys(ent); for (int i=0; i search specified then any found-value is ok || (gbWholeStringMatchOnly && stricmp(psEntFoundValue, strFindValue)==0) || (!gbWholeStringMatchOnly && strstr(String_ToLower(psEntFoundValue), String_ToLower(strFindValue))) ) { if (!gbWholeStringMatchOnly && strstr(String_ToLower(psEntFoundValue), String_ToLower(strFindValue))) { // OutputDebugString(va("Matching because: psEntFoundValue '%s' & strFindValue '%s'\n",psEntFoundValue, strFindValue)); // Sys_Printf("Matching because: psEntFoundValue '%s' & strFindValue '%s'\n",psEntFoundValue, strFindValue); // if (strstr(psEntFoundValue,"killsplat")) // { // DebugBreak(); // } } bMatch = true; break; } } } } if (bMatch) { bFoundSomething = true; pLastFoundEnt = ent; pLastFoundBrush = b; iBrushesSelected++; g_bScreenUpdates = false; // !!!!!!!!!!!!!!!!!!!!!!!!!!!! Select_Brush(b); g_bScreenUpdates = true; // !!!!!!!!!!!!!!!!!!!!!!!!!!!! if (!gbSelectAllMatchingEnts) break; } } } if (gbSelectAllMatchingEnts) { common->Printf("\nBrushes Selected: %d (Brushes Scanned %d, Ents Scanned %d)\n", iBrushesSelected, iBrushesScanned, iEntsScanned); } if (bFoundSomething) { idVec3 v3Origin; if (pLastFoundEnt->origin[0] != 0.0f || pLastFoundEnt->origin[1] != 0.0f || pLastFoundEnt->origin[2] != 0.0f) { VectorCopy(pLastFoundEnt->origin,v3Origin); } else { // pLastFoundEnt's origin is zero, so use average point of brush mins maxs instead... // v3Origin[0] = (pLastFoundBrush->mins[0] + pLastFoundBrush->maxs[0])/2; v3Origin[1] = (pLastFoundBrush->mins[1] + pLastFoundBrush->maxs[1])/2; v3Origin[2] = (pLastFoundBrush->mins[2] + pLastFoundBrush->maxs[2])/2; } // got one, jump the camera to it... // VectorCopy(v3Origin, g_pParentWnd->GetCamera()->Camera().origin); g_pParentWnd->GetCamera()->Camera().origin[1] -= 32; // back off a touch to look at it g_pParentWnd->GetCamera()->Camera().angles[0] = 0; g_pParentWnd->GetCamera()->Camera().angles[1] = 90; g_pParentWnd->GetCamera()->Camera().angles[2] = 0; // force main screen into XY camera mode (just in case)... // g_pParentWnd->SetActiveXY(g_pParentWnd->GetXYWnd()); g_pParentWnd->GetXYWnd()->PositionView(); Sys_UpdateWindows (W_ALL); // // and record for next find request (F3)... // gpPrevEntBrushFound = pLastFoundBrush; } return bFoundSomething; } void CMainFrame::OnMiscFindOrReplaceEntity() { CEntKeyFindReplace FindReplace(&strFindKey, &strFindValue, &strReplaceKey, &strReplaceValue, &gbWholeStringMatchOnly, &gbSelectAllMatchingEnts); switch (FindReplace.DoModal()) { case ID_RET_REPLACE: { brush_t* next = NULL; int iOccurences = 0; for (brush_t* b = active_brushes.next ; b != &active_brushes ; b = next) { next = b->next; // important to do this here, in case brush gets linked to a different list entity_t* ent = b->owner; if (ent) // needed! { if (FilterBrush (b)) continue; const char *psEntFoundValue = ValueForKey(ent, strFindKey); if (stricmp(strFindValue, psEntFoundValue)==0 || // found this exact key/value (strlen(psEntFoundValue) && strFindValue.IsEmpty()) // or any value for this key if blank value search specified ) { // found this search key/value, so delete it... // DeleteKey(ent,strFindKey); // // and replace with the new key/value (if specified)... // if (!strReplaceKey.IsEmpty() && !strReplaceValue.IsEmpty()) { SetKeyValue (ent, strReplaceKey, strReplaceValue); } iOccurences++; } } } if (iOccurences) { common->Printf("%d occurence(s) replaced\n",iOccurences); } else { common->Printf("Nothing found to replace\n"); } } break; case ID_RET_FIND: { gpPrevEntBrushFound = NULL; FindNextBrush(NULL); } break; } } void CMainFrame::OnMiscFindNextEntity() { // try it once, if it fails, try it again from top, and give up if still failed after that... // if (!FindNextBrush(gpPrevEntBrushFound)) { gpPrevEntBrushFound = NULL; FindNextBrush(NULL); } } void CMainFrame::OnMiscSetViewPos() { CString psNewCoords = GetString("Input coords (x y z [rot])\n\nUse spaces to seperate numbers"); if (!psNewCoords.IsEmpty()) { idVec3 v3Viewpos; float fYaw = 0; psNewCoords.Remove(','); int iArgsFound = sscanf(psNewCoords,"%f %f %f",&v3Viewpos[0], &v3Viewpos[1], &v3Viewpos[2]); if (iArgsFound == 3) { // try for an optional 4th (note how this wasn't part of the sscanf() above, so I can check 1st-3, not just any 3) iArgsFound = sscanf(psNewCoords,"%f %f %f %f", &v3Viewpos[0], &v3Viewpos[1], &v3Viewpos[2], &fYaw); if (iArgsFound != 4) { fYaw = 0; // jic } g_pParentWnd->GetCamera()->Camera().angles[YAW] = fYaw; VectorCopy (v3Viewpos, g_pParentWnd->GetCamera()->Camera().origin); VectorCopy (v3Viewpos, g_pParentWnd->GetXYWnd()->GetOrigin()); Sys_UpdateWindows (W_ALL); } else { ErrorBox(va("\"%s\" wasn't 3 valid floats with spaces",psNewCoords.GetString())); } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturebk() { DoColor(COLOR_TEXTUREBACK); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsMajor() { DoColor(COLOR_GRIDMAJOR); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsMinor() { DoColor(COLOR_GRIDMINOR); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsXybk() { DoColor(COLOR_GRIDBACK); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrush3sided() { Undo_Start("3 sided"); Undo_AddBrushList(&selected_brushes); Brush_MakeSided(3); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrush4sided() { Undo_Start("4 sided"); Undo_AddBrushList(&selected_brushes); Brush_MakeSided(4); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrush5sided() { Undo_Start("5 sided"); Undo_AddBrushList(&selected_brushes); Brush_MakeSided(5); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrush6sided() { Undo_Start("6 sided"); Undo_AddBrushList(&selected_brushes); Brush_MakeSided(6); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrush7sided() { Undo_Start("7 sided"); Undo_AddBrushList(&selected_brushes); Brush_MakeSided(7); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrush8sided() { Undo_Start("8 sided"); Undo_AddBrushList(&selected_brushes); Brush_MakeSided(8); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrush9sided() { Undo_Start("9 sided"); Undo_AddBrushList(&selected_brushes); Brush_MakeSided(9); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushArbitrarysided() { Undo_Start("arbitrary sided"); Undo_AddBrushList(&selected_brushes); DoSides(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushFlipx() { Undo_Start("flip X"); Undo_AddBrushList(&selected_brushes); Select_FlipAxis(0); for (brush_t * b = selected_brushes.next; b != &selected_brushes; b = b->next) { if (b->owner->eclass->fixedsize) { char buf[16]; float a = FloatForKey(b->owner, "angle"); a = div((180 - a), 180).rem; SetKeyValue(b->owner, "angle", itoa(a, buf, 10)); Brush_Build(b); } } Patch_ToggleInverted(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushFlipy() { Undo_Start("flip Y"); Undo_AddBrushList(&selected_brushes); Select_FlipAxis(1); for (brush_t * b = selected_brushes.next; b != &selected_brushes; b = b->next) { if (b->owner->eclass->fixedsize) { float a = FloatForKey(b->owner, "angle"); if (a == 0 || a == 180 || a == 360) { continue; } if (a == 90 || a == 270) { a += 180; } else if (a > 270) { a += 90; } else if (a > 180) { a -= 90; } else if (a > 90) { a += 90; } else { a -= 90; } a = (int)a % 360; char buf[16]; SetKeyValue(b->owner, "angle", itoa(a, buf, 10)); Brush_Build(b); } } Patch_ToggleInverted(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushFlipz() { Undo_Start("flip Z"); Undo_AddBrushList(&selected_brushes); Select_FlipAxis(2); Patch_ToggleInverted(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushRotatex() { Undo_Start("rotate X"); Undo_AddBrushList(&selected_brushes); Select_RotateAxis(0, 90); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushRotatey() { Undo_Start("rotate Y"); Undo_AddBrushList(&selected_brushes); Select_RotateAxis(1, 90); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushRotatez() { Undo_Start("rotate Z"); Undo_AddBrushList(&selected_brushes); Select_RotateAxis(2, 90); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnRegionOff() { Map_RegionOff(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnRegionSetbrush() { Map_RegionBrush(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnRegionSetselection() { Map_RegionSelectedBrushes(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnRegionSettallbrush() { Map_RegionTallBrush(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnRegionSetxy() { Map_RegionXY(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionArbitraryrotation() { // if (ActiveXY()) ActiveXY()->UndoCopy(); Undo_Start("arbitrary rotation"); Undo_AddBrushList(&selected_brushes); CRotateDlg dlg; dlg.DoModal(); // DoRotate (); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionClone() { // if (ActiveXY()) ActiveXY()->UndoCopy(); Select_Clone(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionConnect() { ConnectEntities(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionMakehollow() { // if (ActiveXY()) ActiveXY()->UndoCopy(); Undo_Start("hollow"); Undo_AddBrushList(&selected_brushes); CSG_MakeHollow(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionCsgsubtract() { // if (ActiveXY()) ActiveXY()->UndoCopy(); Undo_Start("CSG subtract"); CSG_Subtract(); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionCsgmerge() { // if (ActiveXY()) ActiveXY()->UndoCopy(); Undo_Start("CSG merge"); Undo_AddBrushList(&selected_brushes); CSG_Merge(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionDelete() { brush_t *brush; // if (ActiveXY()) ActiveXY()->UndoCopy(); Undo_Start("delete"); Undo_AddBrushList(&selected_brushes); // add all deleted entities to the undo for (brush = selected_brushes.next; brush != &selected_brushes; brush = brush->next) { Undo_AddEntity(brush->owner); } // NOTE: Select_Delete does NOT delete entities Select_Delete(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionDeselect() { if (!ByeByeSurfaceDialog()) { if (g_bClipMode) { OnViewClipper(); } else if (g_bRotateMode) { OnSelectMouserotate(); } else if (g_bScaleMode) { OnSelectMousescale(); } else if (g_bPathMode) { if (ActiveXY()) { ActiveXY()->KillPathMode(); } } else if (g_bAxialMode) { g_bAxialMode = false; Sys_UpdateWindows(W_CAMERA); } else { if (g_qeglobals.d_select_mode == sel_curvepoint && g_qeglobals.d_num_move_points > 0) { g_qeglobals.d_num_move_points = 0; Sys_UpdateWindows(W_ALL); } else { Select_Deselect(); SetStatusText(2, " "); } } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionDragedges() { if (g_qeglobals.d_select_mode == sel_edge) { g_qeglobals.d_select_mode = sel_brush; Sys_UpdateWindows(W_ALL); } else { SetupVertexSelection(); if (g_qeglobals.d_numpoints) { g_qeglobals.d_select_mode = sel_edge; } Sys_UpdateWindows(W_ALL); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionDragvertecies() { if (g_qeglobals.d_select_mode == sel_vertex || g_qeglobals.d_select_mode == sel_curvepoint) { g_qeglobals.d_select_mode = sel_brush; Sys_UpdateWindows(W_ALL); } else { // --if (QE_SingleBrush() && selected_brushes.next->patchBrush) if (OnlyPatchesSelected()) { Patch_EditPatch(); } else if (!AnyPatchesSelected()) { SetupVertexSelection(); if (g_qeglobals.d_numpoints) { g_qeglobals.d_select_mode = sel_vertex; } } Sys_UpdateWindows(W_ALL); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionCenterOrigin() { Undo_Start("center origin"); Undo_AddBrushList(&selected_brushes); Select_CenterOrigin(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelectcompletetall() { //if (ActiveXY()) { // ActiveXY()->UndoCopy(); //} Select_CompleteTall(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelectinside() { Select_Inside(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelectpartialtall() { Select_PartialTall(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelecttouching() { Select_Touching(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionUngroupentity() { Select_Ungroup(); } void CMainFrame::OnAutocaulk() { Select_AutoCaulk(); } void CMainFrame::OnUpdateAutocaulk(CCmdUI* pCmdUI) { pCmdUI->Enable( selected_brushes.next != &selected_brushes); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesPopup() { HandlePopup(this, IDR_POPUP_TEXTURE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesPopup() { HandlePopup(this, IDR_POPUP_SPLINE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPopupSelection() { HandlePopup(this, IDR_POPUP_SELECTION); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewChange() { OnViewNextview(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewCameraupdate() { g_qeglobals.flatRotation++; if (g_qeglobals.flatRotation > 2) { g_qeglobals.flatRotation = 0; } if (g_qeglobals.flatRotation) { g_qeglobals.rotateAxis = 0; if (ActiveXY()->GetViewType() == XY) { g_qeglobals.rotateAxis = 2; } else if (ActiveXY()->GetViewType() == XZ) { g_qeglobals.rotateAxis = 1; } } Select_InitializeRotation(); Sys_UpdateWindows(W_CAMERA | W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSizing(UINT fwSide, LPRECT pRect) { CFrameWnd::OnSizing(fwSide, pRect); GetClientRect(g_rctOld); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnHelpAbout() { DoAbout(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewClipper() { if (ActiveXY()) { if (ActiveXY()->ClipMode()) { ActiveXY()->SetClipMode(false); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_VIEW_CLIPPER, FALSE); } else { if (ActiveXY()->RotateMode()) { OnSelectMouserotate(); } ActiveXY()->SetClipMode(true); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_VIEW_CLIPPER); } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraAngledown() { m_pCamWnd->Camera().angles[0] -= SPEED_TURN; if (m_pCamWnd->Camera().angles[0] < -85) { m_pCamWnd->Camera().angles[0] = -85; } Sys_UpdateWindows(W_CAMERA | W_XY_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraAngleup() { m_pCamWnd->Camera().angles[0] += SPEED_TURN; if (m_pCamWnd->Camera().angles[0] > 85) { m_pCamWnd->Camera().angles[0] = 85; } Sys_UpdateWindows(W_CAMERA | W_XY_OVERLAY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraBack() { VectorMA(m_pCamWnd->Camera().origin, -SPEED_MOVE, m_pCamWnd->Camera().forward, m_pCamWnd->Camera().origin); int nUpdate = (g_PrefsDlg.m_bCamXYUpdate) ? (W_CAMERA | W_XY) : (W_CAMERA); Sys_UpdateWindows(nUpdate); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraDown() { m_pCamWnd->Camera().origin[2] -= SPEED_MOVE; Sys_UpdateWindows(W_CAMERA | W_XY | W_Z); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraForward() { VectorMA(m_pCamWnd->Camera().origin, SPEED_MOVE, m_pCamWnd->Camera().forward, m_pCamWnd->Camera().origin); int nUpdate = (g_PrefsDlg.m_bCamXYUpdate) ? (W_CAMERA | W_XY) : (W_CAMERA); Sys_UpdateWindows(nUpdate); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraLeft() { m_pCamWnd->Camera().angles[1] += SPEED_TURN; int nUpdate = (g_PrefsDlg.m_bCamXYUpdate) ? (W_CAMERA | W_XY) : (W_CAMERA); Sys_UpdateWindows(nUpdate); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraRight() { m_pCamWnd->Camera().angles[1] -= SPEED_TURN; int nUpdate = (g_PrefsDlg.m_bCamXYUpdate) ? (W_CAMERA | W_XY) : (W_CAMERA); Sys_UpdateWindows(nUpdate); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraStrafeleft() { VectorMA(m_pCamWnd->Camera().origin, -SPEED_MOVE, m_pCamWnd->Camera().right, m_pCamWnd->Camera().origin); int nUpdate = (g_PrefsDlg.m_bCamXYUpdate) ? (W_CAMERA | W_XY) : (W_CAMERA); Sys_UpdateWindows(nUpdate); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraStraferight() { VectorMA(m_pCamWnd->Camera().origin, SPEED_MOVE, m_pCamWnd->Camera().right, m_pCamWnd->Camera().origin); int nUpdate = (g_PrefsDlg.m_bCamXYUpdate) ? (W_CAMERA | W_XY) : (W_CAMERA); Sys_UpdateWindows(nUpdate); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCameraUp() { m_pCamWnd->Camera().origin[2] += SPEED_MOVE; Sys_UpdateWindows(W_CAMERA | W_XY | W_Z); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnGridToggle() { g_qeglobals.d_showgrid ^= 1; Sys_UpdateWindows(W_XY | W_Z); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPrefs() { BOOL bToolbar = g_PrefsDlg.m_bWideToolbar; g_PrefsDlg.LoadPrefs(); if (g_PrefsDlg.DoModal() == IDOK) { if (g_PrefsDlg.m_bWideToolbar != bToolbar) { MessageBox("You need to restart Q3Radiant for the view changes to take place."); } g_Inspectors->texWnd.UpdatePrefs(); CMenu *pMenu = GetMenu(); if (pMenu) { pMenu->CheckMenuItem(ID_SNAPTOGRID, MF_BYCOMMAND | (!g_PrefsDlg.m_bNoClamp) ? MF_CHECKED : MF_UNCHECKED); } } } // // ======================================================================================================================= // 0 = radiant styel 1 = qe4 style // ======================================================================================================================= // void CMainFrame::SetWindowStyle(int nStyle) { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTogglecamera() { if (m_pCamWnd->IsWindowVisible()) { m_pCamWnd->ShowWindow(SW_HIDE); } else { m_pCamWnd->ShowWindow(SW_SHOW); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToggleview() { if (m_pXYWnd && m_pXYWnd->GetSafeHwnd()) { if (m_pXYWnd->IsWindowVisible()) { m_pXYWnd->ShowWindow(SW_HIDE); } else { m_pXYWnd->ShowWindow(SW_SHOW); } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTogglez() { if (m_pZWnd && m_pZWnd->GetSafeHwnd()) { if (m_pZWnd->IsWindowVisible()) { m_pZWnd->ShowWindow(SW_HIDE); } else { m_pZWnd->ShowWindow(SW_SHOW); } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToggleLock() { g_PrefsDlg.m_bTextureLock = !g_PrefsDlg.m_bTextureLock; CMenu *pMenu = GetMenu(); if (pMenu) { pMenu->CheckMenuItem(ID_TOGGLE_LOCK, MF_BYCOMMAND | (g_PrefsDlg.m_bTextureLock) ? MF_CHECKED : MF_UNCHECKED); } g_PrefsDlg.SavePrefs(); SetGridStatus(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditMapinfo() { CMapInfo dlg; dlg.DoModal(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditEntityinfo() { CEntityListDlg::ShowDialog(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewNextview() { if (m_pXYWnd->GetViewType() == XY) { m_pXYWnd->SetViewType(XZ); } else if (m_pXYWnd->GetViewType() == XZ) { m_pXYWnd->SetViewType(YZ); } else { m_pXYWnd->SetViewType(XY); } m_pXYWnd->PositionView(); if (g_qeglobals.flatRotation) { g_qeglobals.rotateAxis = 0; if (ActiveXY()->GetViewType() == XY) { g_qeglobals.rotateAxis = 2; } else if (ActiveXY()->GetViewType() == XZ) { g_qeglobals.rotateAxis = 1; } } Sys_UpdateWindows(W_XY | W_CAMERA); } /* Begin SS2 Changes */ void CMainFrame::OnSetViewTop() { if (m_pXYWnd->GetViewType() != XY) { m_pXYWnd->SetViewType(XY); m_pXYWnd->PositionView(); if (g_qeglobals.flatRotation) { g_qeglobals.rotateAxis = 2; } Sys_UpdateWindows(W_XY | W_CAMERA); } } void CMainFrame::OnSetViewSide() { if (m_pXYWnd->GetViewType() != YZ) { m_pXYWnd->SetViewType(YZ); m_pXYWnd->PositionView(); if (g_qeglobals.flatRotation) { g_qeglobals.rotateAxis = 0; } Sys_UpdateWindows(W_XY | W_CAMERA); } } void CMainFrame::OnSetViewFront() { if (m_pXYWnd->GetViewType() != XZ) { m_pXYWnd->SetViewType(XZ); m_pXYWnd->PositionView(); if (g_qeglobals.flatRotation) { g_qeglobals.rotateAxis = 1; } Sys_UpdateWindows(W_XY | W_CAMERA); } } /* End SS2 Changes */ /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnHelpCommandlist() { CCommandsDlg dlg; dlg.DoModal(); #if 0 if (g_b3Dfx) { C3DFXCamWnd *pWnd = new C3DFXCamWnd(); CRect rect(50, 50, 400, 400); pWnd->Create(_3DFXCAMERA_WINDOW_CLASS, "", QE3_CHILDSTYLE, rect, this, 1234); pWnd->ShowWindow(SW_SHOW); } #endif } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileNewproject() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::UpdateStatusText() { for (int n = 0; n < 6; n++) { if (m_strStatus[n].GetLength() >= 0 && m_wndStatusBar.GetSafeHwnd()) { m_wndStatusBar.SetPaneText(n, m_strStatus[n]); } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::SetStatusText(int nPane, const char *pText) { if (pText && nPane <= 5 && nPane >= 0) { m_strStatus[nPane] = pText; UpdateStatusText(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::UpdateWindows(int nBits) { if (!g_bScreenUpdates) { return; } if (nBits & (W_XY | W_XY_OVERLAY)) { if (m_pXYWnd) { m_pXYWnd->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } if (m_pXZWnd) { m_pXZWnd->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } if (m_pYZWnd) { m_pYZWnd->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } } if (nBits & W_CAMERA || ((nBits & W_CAMERA_IFON) && m_bCamPreview)) { if (m_pCamWnd) { m_pCamWnd->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } } if (nBits & (W_Z | W_Z_OVERLAY)) { if (m_pZWnd) { m_pZWnd->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } } if (nBits & W_TEXTURE) { g_Inspectors->texWnd.RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } } /* ======================================================================================================================= ======================================================================================================================= */ void WINAPI Sys_UpdateWindows(int nBits) { if (g_PrefsDlg.m_bQE4Painting) { g_nUpdateBits |= nBits; } else if ( g_pParentWnd ) { g_pParentWnd->UpdateWindows(nBits); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFlipClip() { if (m_pActiveXY) { m_pActiveXY->FlipClip(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnClipSelected() { if (m_pActiveXY && m_pActiveXY->ClipMode()) { Undo_Start("clip selected"); Undo_AddBrushList(&selected_brushes); m_pActiveXY->Clip(); Undo_EndBrushList(&selected_brushes); Undo_End(); } else { if (g_bPatchBendMode) { Patch_BendHandleENTER(); } else if (g_bAxialMode) { } //else if (g_bPatchBendMode) { // Patch_InsDelHandleENTER(); //} } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplitSelected() { if (m_pActiveXY) { Undo_Start("split selected"); Undo_AddBrushList(&selected_brushes); m_pActiveXY->SplitClip(); Undo_EndBrushList(&selected_brushes); Undo_End(); } } /* ======================================================================================================================= ======================================================================================================================= */ CXYWnd *CMainFrame::ActiveXY() { return m_pActiveXY; } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToggleviewXz() { if (m_pXZWnd && m_pXZWnd->GetSafeHwnd()) { // get windowplacement doesn't actually save this so we will here g_PrefsDlg.m_bXZVis = m_pXZWnd->IsWindowVisible(); if (g_PrefsDlg.m_bXZVis) { m_pXZWnd->ShowWindow(SW_HIDE); } else { m_pXZWnd->ShowWindow(SW_SHOW); } g_PrefsDlg.m_bXZVis ^= 1; g_PrefsDlg.SavePrefs(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToggleviewYz() { if (m_pYZWnd && m_pYZWnd->GetSafeHwnd()) { g_PrefsDlg.m_bYZVis = m_pYZWnd->IsWindowVisible(); if (g_PrefsDlg.m_bYZVis) { m_pYZWnd->ShowWindow(SW_HIDE); } else { m_pYZWnd->ShowWindow(SW_SHOW); } g_PrefsDlg.m_bYZVis ^= 1; g_PrefsDlg.SavePrefs(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToggleToolbar() { ShowControlBar(&m_wndToolBar, !m_wndToolBar.IsWindowVisible(), false); } void CMainFrame::OnToggleTextureBar() { ShowControlBar(&m_wndTextureBar, !m_wndTextureBar.IsWindowVisible(), false); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsBrush() { DoColor(COLOR_BRUSHES); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsClipper() { DoColor(COLOR_CLIPPER); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsGridtext() { DoColor(COLOR_GRIDTEXT); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsSelectedbrush() { DoColor(COLOR_SELBRUSHES); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsGridblock() { DoColor(COLOR_GRIDBLOCK); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorsViewname() { DoColor(COLOR_VIEWNAME); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorSetoriginal() { for (int i = 0; i < 3; i++) { g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][i] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][i] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][i] = 0.75f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][i] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][i] = 0.25f; } g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][0] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][2] = 0.75f; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][0] = 1.0; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][2] = 1.0; Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorSetqer() { for (int i = 0; i < 3; i++) { g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][i] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][i] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][i] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][i] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][i] = 0.25f; } g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][0] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][2] = 0.75f; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][0] = 1.0; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][2] = 1.0; Sys_UpdateWindows(W_ALL); } //FIXME: these just need to be read from a def file void CMainFrame::OnColorSetSuperMal() { OnColorSetqer(); g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][0] = 0.35f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][1] = 0.35f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][2] = 0.35f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][0] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][1] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][2] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][0] = 0.39f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][1] = 0.39f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][2] = 0.39f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][1] = 0.90f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][2] = 0.90f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][0] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][2] = 0.74f; Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnColorSetblack() { for (int i = 0; i < 3; i++) { g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][i] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][i] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][i] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][i] = 0.25f; } g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][0] = 0.3f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][1] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][2] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][1] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][1] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][0] = 0.7f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][1] = 0.7f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][0] = 1.0; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][1] = 0.0; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][2] = 1.0; Sys_UpdateWindows(W_ALL); } void CMainFrame::OnColorSetMax() { for (int i=0 ; i<3 ; i++) { g_qeglobals.d_savedinfo.colors[COLOR_TEXTUREBACK][i] = 0.25f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][i] = 0.77f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR][i] = 0.83f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR][i] = 0.89f; g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][i] = 0.25f; } g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][1] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][0] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES][2] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][0] = 0.5f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME][2] = 0.75f; //g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][0] = 0.0f; //g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][1] = 1.0f; //g_qeglobals.d_savedinfo.colors[COLOR_CAMERABACK][2] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][0] = 1.0f; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][1] = 0.0f; g_qeglobals.d_savedinfo.colors[COLOR_PRECISION_CROSSHAIR][2] = 1.0f; Sys_UpdateWindows (W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSnaptogrid() { g_PrefsDlg.m_bNoClamp ^= 1; g_PrefsDlg.SavePrefs(); CMenu *pMenu = GetMenu(); if (pMenu) { pMenu->CheckMenuItem(ID_SNAPTOGRID, MF_BYCOMMAND | (!g_PrefsDlg.m_bNoClamp) ? MF_CHECKED : MF_UNCHECKED); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectScale() { // if (ActiveXY()) ActiveXY()->UndoCopy(); Undo_Start("scale"); Undo_AddBrushList(&selected_brushes); CScaleDialog dlg; if (dlg.DoModal() == IDOK) { if (dlg.m_fX > 0 && dlg.m_fY > 0 && dlg.m_fZ > 0) { Select_Scale(dlg.m_fX, dlg.m_fY, dlg.m_fZ); Sys_UpdateWindows(W_ALL); } else { common->Printf("Warning.. Tried to scale by a zero value."); } } Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectMouserotate() { if (ActiveXY()) { if (ActiveXY()->ClipMode()) { OnViewClipper(); } if (ActiveXY()->RotateMode()) { ActiveXY()->SetRotateMode(false); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_MOUSEROTATE, FALSE); Map_BuildBrushData(); } else { // may not work if no brush selected, see return value if (ActiveXY()->SetRotateMode(true)) { g_qeglobals.rotateAxis = 0; if (ActiveXY()->GetViewType() == XY) { g_qeglobals.rotateAxis = 2; } else if (ActiveXY()->GetViewType() == XZ) { g_qeglobals.rotateAxis = 1; } m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_MOUSEROTATE, TRUE); } else { // if MFC called, we need to set back to FALSE ourselves m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_MOUSEROTATE, FALSE); } } } Sys_UpdateWindows(W_CAMERA | W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditCopybrush() { if (ActiveXY()) { ActiveXY()->Copy(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditPastebrush() { if (ActiveXY()) { ActiveXY()->Paste(); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditUndo() { // if (ActiveXY()) ActiveXY()->Undo(); Undo_Undo(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditRedo() { Undo_Redo(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnUpdateEditUndo(CCmdUI *pCmdUI) { /* * BOOL bEnable = false; if (ActiveXY()) bEnable = ActiveXY()->UndoAvailable(); * pCmdUI->Enable(bEnable); */ pCmdUI->Enable(Undo_UndoAvailable()); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnUpdateEditRedo(CCmdUI *pCmdUI) { pCmdUI->Enable(Undo_RedoAvailable()); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureDec() { g_qeglobals.d_savedinfo.m_nTextureTweak -= 1.0f; if ( g_qeglobals.d_savedinfo.m_nTextureTweak == 0.0f ) { g_qeglobals.d_savedinfo.m_nTextureTweak -= 1.0f; } SetTexValStatus(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureFit() { Select_FitTexture( 1.0f, 1.0f ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureInc() { g_qeglobals.d_savedinfo.m_nTextureTweak += 1.0f; if ( g_qeglobals.d_savedinfo.m_nTextureTweak == 0.0f ) { g_qeglobals.d_savedinfo.m_nTextureTweak += 1.0f; } SetTexValStatus(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureRotateclock() { Select_RotateTexture(abs(g_PrefsDlg.m_nRotation)); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureRotatecounter() { Select_RotateTexture(-abs(g_PrefsDlg.m_nRotation)); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureScaledown() { Select_ScaleTexture(0, -g_qeglobals.d_savedinfo.m_nTextureTweak); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureScaleup() { Select_ScaleTexture(0, g_qeglobals.d_savedinfo.m_nTextureTweak); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureScaleLeft() { Select_ScaleTexture(g_qeglobals.d_savedinfo.m_nTextureTweak, 0); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureScaleRight() { Select_ScaleTexture(g_qeglobals.d_savedinfo.m_nTextureTweak, 0); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureShiftdown() { Select_ShiftTexture(0, -g_qeglobals.d_savedinfo.m_nTextureTweak, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureShiftleft() { Select_ShiftTexture(-g_qeglobals.d_savedinfo.m_nTextureTweak, 0, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureShiftright() { Select_ShiftTexture(g_qeglobals.d_savedinfo.m_nTextureTweak, 0, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTextureShiftup() { Select_ShiftTexture(0, g_qeglobals.d_savedinfo.m_nTextureTweak, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::SetGridChecks(int id) { HMENU hMenu = ::GetMenu(GetSafeHwnd()); CheckMenuItem(hMenu, ID_GRID_1, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_2, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_4, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_8, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_16, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_32, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_64, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_POINT5, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_POINT25, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_POINT125, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_POINT0625, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, id, MF_BYCOMMAND | MF_CHECKED); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnGridNext() { if (g_qeglobals.d_gridsize >= MAX_GRID) { return; } g_qeglobals.d_gridsize *= 2.0f; float minGrid = MIN_GRID; int id = ID_GRID_START; while (minGrid < g_qeglobals.d_gridsize && id < ID_GRID_END) { minGrid *= 2.0f; id++; } UpdateGrid(); SetGridChecks(id); SetGridStatus(); Sys_UpdateWindows(W_XY | W_Z); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnGridPrev() { if (g_qeglobals.d_gridsize <= MIN_GRID) { return; } g_qeglobals.d_gridsize /= 2; float maxGrid = MAX_GRID; int id = ID_GRID_END; while (maxGrid > g_qeglobals.d_gridsize && id > ID_GRID_START) { maxGrid /= 2.0f; id--; } UpdateGrid(); SetGridChecks(id); SetGridStatus(); Sys_UpdateWindows(W_XY | W_Z); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::SetGridStatus() { CString strStatus; char c1; char c2; c1 = (g_PrefsDlg.m_bTextureLock) ? 'M' : ' '; c2 = (g_PrefsDlg.m_bRotateLock) ? 'R' : ' '; strStatus.Format ( "G:%1.2f T:%1.2f R:%i C:%i L:%c%c", g_qeglobals.d_gridsize, g_qeglobals.d_savedinfo.m_nTextureTweak, g_PrefsDlg.m_nRotation, g_PrefsDlg.m_nCubicScale, c1, c2 ); SetStatusText(4, strStatus); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::SetTexValStatus() { // // CString strStatus; strStatus.Format("T: %i C: %i", g_nTextureTweak, // g_nCubicScale); SetStatusText(5, strStatus.GetBuffer(0)); // SetGridStatus(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTextureReplaceall() { CFindTextureDlg::show(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnScalelockx() { if (g_nScaleHow & SCALE_X) { m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKX, FALSE); } else { m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKX); } g_nScaleHow ^= SCALE_X; } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnScalelocky() { if (g_nScaleHow & SCALE_Y) { m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKY, FALSE); } else { m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKY); } g_nScaleHow ^= SCALE_Y; } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnScalelockz() { if (g_nScaleHow & SCALE_Z) { m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKZ, FALSE); } else { m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SCALELOCKZ); } g_nScaleHow ^= SCALE_Z; } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectMousescale() { if (ActiveXY()) { if (ActiveXY()->ClipMode()) { OnViewClipper(); } if (ActiveXY()->RotateMode()) { // SetRotateMode(false) always works ActiveXY()->SetRotateMode(false); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_MOUSESCALE, FALSE); } if (ActiveXY()->ScaleMode()) { ActiveXY()->SetScaleMode(false); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_MOUSESCALE, FALSE); } else { ActiveXY()->SetScaleMode(true); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_MOUSESCALE); } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileImport() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileProjectsettings() { DoProjectSettings(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnUpdateFileImport(CCmdUI *pCmdUI) { pCmdUI->Enable(FALSE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewCubein() { g_PrefsDlg.m_nCubicScale--; if (g_PrefsDlg.m_nCubicScale < 1) { g_PrefsDlg.m_nCubicScale = 1; } g_PrefsDlg.SavePrefs(); Sys_UpdateWindows(W_CAMERA); SetTexValStatus(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewCubeout() { g_PrefsDlg.m_nCubicScale++; if (g_PrefsDlg.m_nCubicScale > 99) { g_PrefsDlg.m_nCubicScale = 99; } g_PrefsDlg.SavePrefs(); Sys_UpdateWindows(W_CAMERA); SetTexValStatus(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewCubicclipping() { g_PrefsDlg.m_bCubicClipping ^= 1; CMenu *pMenu = GetMenu(); if (pMenu) { pMenu->CheckMenuItem ( ID_VIEW_CUBICCLIPPING, MF_BYCOMMAND | (g_PrefsDlg.m_bCubicClipping) ? MF_CHECKED : MF_UNCHECKED ); } m_wndToolBar.GetToolBarCtrl().CheckButton(ID_VIEW_CUBICCLIPPING, (g_PrefsDlg.m_bCubicClipping) ? TRUE : FALSE); g_PrefsDlg.SavePrefs(); Map_BuildBrushData(); Sys_UpdateWindows(W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileSaveregion() { SaveAsDialog(true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnUpdateFileSaveregion(CCmdUI *pCmdUI) { pCmdUI->Enable (static_cast(region_active)); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionMovedown() { Undo_Start("move up"); Undo_AddBrushList(&selected_brushes); idVec3 vAmt; vAmt[0] = vAmt[1] = 0.0f; vAmt[2] = -g_qeglobals.d_gridsize; Select_Move(vAmt); Sys_UpdateWindows(W_CAMERA | W_XY | W_Z); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionMoveup() { idVec3 vAmt; vAmt[0] = vAmt[1] = 0.0f; vAmt[2] = g_qeglobals.d_gridsize; Select_Move(vAmt); Sys_UpdateWindows(W_CAMERA | W_XY | W_Z); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToolbarMain() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToolbarTexture() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionPrint() { for (brush_t * b = selected_brushes.next; b != &selected_brushes; b = b->next) { Brush_Print(b); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::UpdateTextureBar() { if (m_wndTextureBar.GetSafeHwnd()) { m_wndTextureBar.GetSurfaceAttributes(); } } bool g_bTABDown = false; bool g_bOriginalFlag; /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionTogglesizepaint() { if (::GetAsyncKeyState('Q')) { if (!g_bTABDown) { g_bTABDown = true; g_bOriginalFlag = ( g_PrefsDlg.m_bSizePaint != FALSE ); g_PrefsDlg.m_bSizePaint = !g_bOriginalFlag; Sys_UpdateWindows(W_XY); return; } } else { g_bTABDown = false; g_PrefsDlg.m_bSizePaint = g_bOriginalFlag; Sys_UpdateWindows(W_XY); return; } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushMakecone() { Undo_Start("make cone"); Undo_AddBrushList(&selected_brushes); DoSides(true); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesLoad() { BROWSEINFO bi; CString strPath; char *p = strPath.GetBuffer(MAX_PATH + 1); bi.hwndOwner = GetSafeHwnd(); bi.pidlRoot = NULL; bi.pszDisplayName = p; bi.lpszTitle = "Load textures from path"; bi.ulFlags = 0; bi.lpfn = NULL; bi.lParam = NULL; bi.iImage = 0; LPITEMIDLIST pidlBrowse; pidlBrowse = SHBrowseForFolder(&bi); if (pidlBrowse) { SHGetPathFromIDList(pidlBrowse, p); strPath.ReleaseBuffer(); AddSlash(strPath); //FIXME: idMaterial //Texture_ShowDirectory(strPath.GetBuffer(0)); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnToggleRotatelock() { g_qeglobals.flatRotation = false; g_qeglobals.rotateAxis++; if (g_qeglobals.rotateAxis > 2) { g_qeglobals.rotateAxis = 0; } Select_InitializeRotation(); Sys_UpdateWindows(W_CAMERA | W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveBevel() { // Curve_MakeCurvedBrush (false, false, false, false, false, true, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveCylinder() { // Curve_MakeCurvedBrush (false, false, false, true, true, true, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveEighthsphere() { // Curve_MakeCurvedBrush (false, true, false, true, true, false, false); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveEndcap() { // Curve_MakeCurvedBrush (false, false, false, false, true, true, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveHemisphere() { // Curve_MakeCurvedBrush (false, true, false, true, true, true, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveInvertcurve() { // Curve_Invert (); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveQuarter() { // Curve_MakeCurvedBrush (false, true, false, true, true, true, false); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveSphere() { // Curve_MakeCurvedBrush (false, true, true, true, true, true, true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileImportmap() { CFileDialog dlgFile(TRUE, NULL, NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Map files (*.map)|*.map||", this); if (dlgFile.DoModal() == IDOK) { Map_ImportFile(dlgFile.GetPathName().GetBuffer(0)); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnFileExportmap() { CFileDialog dlgFile(FALSE, "map", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Map files (*.map)|*.map||", this); if (dlgFile.DoModal() == IDOK) { Map_SaveSelected(dlgFile.GetPathName().GetBuffer(0)); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowcurves() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_CURVES) & EXCLUDE_CURVES) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCURVES, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCURVES, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelectNudgedown() { NudgeSelection(3, g_qeglobals.d_savedinfo.m_nTextureTweak); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelectNudgeleft() { NudgeSelection(0, g_qeglobals.d_savedinfo.m_nTextureTweak); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelectNudgeright() { NudgeSelection(2, g_qeglobals.d_savedinfo.m_nTextureTweak); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionSelectNudgeup() { NudgeSelection(1, g_qeglobals.d_savedinfo.m_nTextureTweak); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::NudgeSelection(int nDirection, float fAmount) { if (ActiveXY()->RotateMode()) { int nAxis = 0; if (ActiveXY()->GetViewType() == XY) { nAxis = 2; } else if (g_pParentWnd->ActiveXY()->GetViewType() == XZ) { nAxis = 1; fAmount = -fAmount; } if (nDirection == 2 || nDirection == 3) { fAmount = -fAmount; } float fDeg = -fAmount; g_pParentWnd->ActiveXY()->Rotation()[nAxis] += fAmount; CString strStatus; strStatus.Format ( "Rotation x:: %.1f y:: %.1f z:: %.1f", g_pParentWnd->ActiveXY()->Rotation()[0], g_pParentWnd->ActiveXY()->Rotation()[1], g_pParentWnd->ActiveXY()->Rotation()[2] ); g_pParentWnd->SetStatusText(2, strStatus); Select_RotateAxis(nAxis, fDeg, false, true); Sys_UpdateWindows(W_ALL); } else if (ActiveXY()->ScaleMode()) { if (nDirection == 0 || nDirection == 3) { fAmount = -fAmount; } idVec3 v; v[0] = v[1] = v[2] = 1.0f; if (fAmount > 0) { v[0] = 1.1f; v[1] = 1.1f; v[2] = 1.1f; } else { v[0] = 0.9f; v[1] = 0.9f; v[2] = 0.9f; } Select_Scale ( (g_nScaleHow & SCALE_X) ? v[0] : 1.0f, (g_nScaleHow & SCALE_Y) ? v[1] : 1.0f, (g_nScaleHow & SCALE_Z) ? v[2] : 1.0f ); Sys_UpdateWindows(W_ALL); } else { // 0 - left, 1 - up, 2 - right, 3 - down int nDim; if (nDirection == 0) { nDim = ActiveXY()->GetViewType() == YZ ? 1 : 0; fAmount = -fAmount; } else if (nDirection == 1) { nDim = ActiveXY()->GetViewType() == XY ? 1 : 2; } else if (nDirection == 2) { nDim = ActiveXY()->GetViewType() == YZ ? 1 : 0; } else { nDim = ActiveXY()->GetViewType() == XY ? 1 : 2; fAmount = -fAmount; } Nudge(nDim, fAmount); } } /* ======================================================================================================================= ======================================================================================================================= */ BOOL CMainFrame::PreTranslateMessage(MSG *pMsg) { return CFrameWnd::PreTranslateMessage(pMsg); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::Nudge(int nDim, float fNudge) { idVec3 vMove; vMove[0] = vMove[1] = vMove[2] = 0; vMove[nDim] = fNudge; Select_Move(vMove, true); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesLoadlist() { CDialogTextures dlg; dlg.DoModal(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectByBoundingBrush() { g_PrefsDlg.m_selectByBoundingBrush ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton ( ID_SELECT_BYBOUNDINGBRUSH, (g_PrefsDlg.m_selectByBoundingBrush) ? TRUE : FALSE ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectBrushesOnly() { g_PrefsDlg.m_selectOnlyBrushes ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_BRUSHESONLY, (g_PrefsDlg.m_selectOnlyBrushes) ? TRUE : FALSE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnDynamicLighting() { CCamWnd *pCam = new CCamWnd(); CRect rect(100, 100, 300, 300); pCam->Create(CAMERA_WINDOW_CLASS, "", WS_OVERLAPPEDWINDOW, rect, GetDesktopWindow(), 12345); pCam->ShowWindow(SW_SHOW); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveSimplepatchmesh() { Undo_Start("make simpe patch mesh"); Undo_AddBrushList(&selected_brushes); CPatchDensityDlg dlg; dlg.DoModal(); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchToggleBox() { g_bPatchShowBounds ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_SHOWBOUNDINGBOX, (g_bPatchShowBounds) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchWireframe() { g_bPatchWireFrame ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_WIREFRAME, (g_bPatchWireFrame) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchcone() { Undo_Start("make curve cone"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchtube() { Undo_Start("make curve cylinder"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchWeld() { g_bPatchWeld ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_WELD, (g_bPatchWeld) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchbevel() { Undo_Start("make bevel"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false, true, false); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchendcap() { Undo_Start("make end cap"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false, false, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchinvertedbevel() { // Patch_BrushToMesh(false, true, false, true); Sys_UpdateWindows (W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchinvertedendcap() { // Patch_BrushToMesh(false, false, true, true); Sys_UpdateWindows (W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchDrilldown() { g_bPatchDrillDown ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_DRILLDOWN, (g_bPatchDrillDown) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveInsertcolumn() { Undo_Start("insert colum"); Undo_AddBrushList(&selected_brushes); // Patch_AdjustSelectedRowCols(0, 2); Patch_AdjustSelected(true, true, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveInsertrow() { Undo_Start("insert row"); Undo_AddBrushList(&selected_brushes); // Patch_AdjustSelectedRowCols(2, 0); Patch_AdjustSelected(true, false, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDeletecolumn() { Undo_Start("delete column"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(false, true, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDeleterow() { Undo_Start("delete row"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(false, false, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveInsertAddcolumn() { Undo_Start("add (2) columns"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(true, true, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveInsertAddrow() { Undo_Start("add (2) rows"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(true, false, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveInsertInsertcolumn() { Undo_Start("insert (2) columns"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(true, true, false); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveInsertInsertrow() { Undo_Start("insert (2) rows"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(true, false, false); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveNegative() { Patch_ToggleInverted(); // Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveNegativeTextureX() { Select_FlipTexture(false); // Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveNegativeTextureY() { Select_FlipTexture(true); // Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDeleteFirstcolumn() { Undo_Start("delete first (2) columns"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(false, true, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDeleteFirstrow() { Undo_Start("delete first (2) rows"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(false, false, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDeleteLastcolumn() { Undo_Start("delete last (2) columns"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(false, true, false); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDeleteLastrow() { Undo_Start("delete last (2) rows"); Undo_AddBrushList(&selected_brushes); Patch_AdjustSelected(false, false, false); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchBend() { Patch_BendToggle(); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_BEND, (g_bPatchBendMode) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchInsdel() { Patch_InsDelToggle(); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_INSDEL, (g_bPatchInsertMode) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchEnter() { } /* ======================================================================================================================= ======================================================================================================================= */ extern bool Sys_KeyDown(int key); void CMainFrame::OnPatchTab() { if (g_bPatchBendMode) { Patch_BendHandleTAB(); } else if (g_bPatchInsertMode) { Patch_InsDelHandleTAB(); } else if (g_bAxialMode) { int faceCount = g_ptrSelectedFaces.GetSize(); if (faceCount > 0) { face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(0)); int *ip = (Sys_KeyDown(VK_SHIFT)) ? &g_axialAnchor : &g_axialDest; (*ip)++; if ( *ip >= selFace->face_winding->GetNumPoints() ) { *ip = 0; } } Sys_UpdateWindows(W_CAMERA); } else { // // check to see if the selected brush is part of a func group if it is, deselect // everything and reselect the next brush in the group // brush_t *b = selected_brushes.next; entity_t *e; if (b != &selected_brushes) { if ( idStr::Icmp(b->owner->eclass->name, "worldspawn") != 0 ) { e = b->owner; Select_Deselect(); brush_t *b2; for (b2 = e->brushes.onext; b2 != &e->brushes; b2 = b2->onext) { if (b == b2) { b2 = b2->onext; break; } } if (b2 == &e->brushes) { b2 = b2->onext; } Select_Brush(b2, false); Sys_UpdateWindows(W_ALL); } } } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::UpdatePatchToolbarButtons() { m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_BEND, (g_bPatchBendMode) ? TRUE : FALSE); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_PATCH_INSDEL, (g_bPatchInsertMode) ? TRUE : FALSE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchdensetube() { Undo_Start("dense cylinder"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false); OnCurveInsertAddrow(); OnCurveInsertInsertrow(); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchverydensetube() { Undo_Start("very dense cylinder"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false); OnCurveInsertAddrow(); OnCurveInsertInsertrow(); OnCurveInsertAddrow(); OnCurveInsertInsertrow(); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveCap() { Patch_CapCurrent(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveCapInvertedbevel() { Patch_CapCurrent(true); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveCapInvertedendcap() { Patch_CapCurrent(false, true); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveRedisperseCols() { Patch_DisperseColumns(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveRedisperseRows() { Patch_DisperseRows(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchNaturalize() { Patch_NaturalizeSelected(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchNaturalizeAlt() { Patch_NaturalizeSelected(false, false, true); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSnapToGrid() { Select_SnapToGrid(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurvePatchsquare() { Undo_Start("square cylinder"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false, false, false, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::CheckTextureScale(int id) { CMenu *pMenu = GetMenu(); if (pMenu) { pMenu->CheckMenuItem(ID_TEXTURES_TEXTUREWINDOWSCALE_10, MF_BYCOMMAND | MF_UNCHECKED); pMenu->CheckMenuItem(ID_TEXTURES_TEXTUREWINDOWSCALE_25, MF_BYCOMMAND | MF_UNCHECKED); pMenu->CheckMenuItem(ID_TEXTURES_TEXTUREWINDOWSCALE_50, MF_BYCOMMAND | MF_UNCHECKED); pMenu->CheckMenuItem(ID_TEXTURES_TEXTUREWINDOWSCALE_100, MF_BYCOMMAND | MF_UNCHECKED); pMenu->CheckMenuItem(ID_TEXTURES_TEXTUREWINDOWSCALE_200, MF_BYCOMMAND | MF_UNCHECKED); pMenu->CheckMenuItem(id, MF_BYCOMMAND | MF_CHECKED); } g_PrefsDlg.SavePrefs(); //FIXME: idMaterial //Texture_ResetPosition(); Sys_UpdateWindows(W_TEXTURE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesTexturewindowscale10() { g_PrefsDlg.m_nTextureScale = 10; CheckTextureScale(ID_TEXTURES_TEXTUREWINDOWSCALE_10); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesTexturewindowscale100() { g_PrefsDlg.m_nTextureScale = 100; CheckTextureScale(ID_TEXTURES_TEXTUREWINDOWSCALE_100); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesTexturewindowscale200() { g_PrefsDlg.m_nTextureScale = 200; CheckTextureScale(ID_TEXTURES_TEXTUREWINDOWSCALE_200); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesTexturewindowscale25() { g_PrefsDlg.m_nTextureScale = 25; CheckTextureScale(ID_TEXTURES_TEXTUREWINDOWSCALE_25); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesTexturewindowscale50() { g_PrefsDlg.m_nTextureScale = 50; CheckTextureScale(ID_TEXTURES_TEXTUREWINDOWSCALE_50); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesFlush() { //FIXME: idMaterial //Texture_Flush(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveOverlayClear() { Patch_ClearOverlays(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveOverlaySet() { Patch_SetOverlays(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveThicken() { Undo_Start("curve thicken"); Undo_AddBrushList(&selected_brushes); CDialogThick dlg; if ( dlg.DoModal() == IDOK ) { Patch_Thicken( dlg.m_nAmount, ( dlg.m_bSeams != FALSE ) ); Sys_UpdateWindows(W_ALL); } Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveCyclecap() { Patch_NaturalizeSelected(true, true); Sys_UpdateWindows(W_ALL); } void CMainFrame::OnCurveCyclecapAlt() { Patch_NaturalizeSelected(true, true, true); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveMatrixTranspose() { Patch_Transpose(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesReloadshaders() { CWaitCursor wait; declManager->Reload( false ); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::SetEntityCheck() { CMenu *pMenu = GetMenu(); if (pMenu) { pMenu->CheckMenuItem(ID_VIEW_ENTITIESAS_WIREFRAME, MF_BYCOMMAND | (g_PrefsDlg.m_nEntityShowState == ENTITY_WIRE) ? MF_CHECKED : MF_UNCHECKED); pMenu->CheckMenuItem(ID_VIEW_ENTITIESAS_SKINNED, MF_BYCOMMAND | (g_PrefsDlg.m_nEntityShowState == ENTITY_SKINNED) ? MF_CHECKED : MF_UNCHECKED); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnShowEntities() { HandlePopup(this, IDR_POPUP_ENTITY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewEntitiesasSkinned() { g_PrefsDlg.m_nEntityShowState = ENTITY_SKINNED; SetEntityCheck(); g_PrefsDlg.SavePrefs(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewEntitiesasWireframe() { g_PrefsDlg.m_nEntityShowState = ENTITY_WIRE; SetEntityCheck(); g_PrefsDlg.SavePrefs(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowhint() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_HINT) & EXCLUDE_HINT) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWHINT, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWHINT, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesShowall() { Texture_ShowAll(); } void CMainFrame::OnTexturesHideall() { Texture_HideAll(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPatchInspector() { DoPatchInspector(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewOpengllighting() { g_PrefsDlg.m_bGLLighting ^= 1; g_PrefsDlg.SavePrefs(); CheckMenuItem ( ::GetMenu(GetSafeHwnd()), ID_VIEW_OPENGLLIGHTING, MF_BYCOMMAND | (g_PrefsDlg.m_bGLLighting) ? MF_CHECKED : MF_UNCHECKED ); Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectAll() { Select_AllOfType(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowcaulk() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_CAULK) & EXCLUDE_CAULK) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCAULK, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWCAULK, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveFreeze() { Patch_Freeze(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveUnFreeze() { Patch_UnFreeze(false); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveUnFreezeAll() { Patch_UnFreeze(true); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectReselect() { Select_Reselect(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewShowangles() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_ANGLES) & EXCLUDE_ANGLES) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWANGLES, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOWANGLES, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditSaveprefab() { CFileDialog dlgFile ( FALSE, "pfb", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Prefab files (*.pfb)|*.pfb||", this ); char CurPath[1024]; ::GetCurrentDirectory(1024, CurPath); dlgFile.m_ofn.lpstrInitialDir = CurPath; if (dlgFile.DoModal() == IDOK) { Map_SaveSelected(dlgFile.GetPathName().GetBuffer(0)); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnEditLoadprefab() { CFileDialog dlgFile ( TRUE, "pfb", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Prefab files (*.pfb)|*.pfb||", this ); char CurPath[1024]; ::GetCurrentDirectory(1024, CurPath); dlgFile.m_ofn.lpstrInitialDir = CurPath; if (dlgFile.DoModal() == IDOK) { Map_ImportFile(dlgFile.GetPathName().GetBuffer(0)); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveMoreendcapsbevelsSquarebevel() { Undo_Start("square bevel"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false, true, false, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveMoreendcapsbevelsSquareendcap() { Undo_Start("square endcap"); Undo_AddBrushList(&selected_brushes); Patch_BrushToMesh(false, false, true, true); Sys_UpdateWindows(W_ALL); Undo_EndBrushList(&selected_brushes); Undo_End(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnBrushPrimitivesSphere() { Undo_Start("make sphere"); Undo_AddBrushList(&selected_brushes); DoSides(false, true); Undo_EndBrushList(&selected_brushes); Undo_End(); } extern bool g_bCrossHairs; /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewCrosshair() { g_bCrossHairs ^= 1; Sys_UpdateWindows(W_XY); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewHideshowHideselected() { Select_Hide(); Select_Deselect(); } void CMainFrame::OnViewHideshowHideNotselected() { Select_Hide(true); Select_Deselect(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnViewHideshowShowhidden() { Select_ShowAllHidden(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesShadersShow() { // // g_PrefsDlg.m_bShowShaders ^= 1; CheckMenuItem ( // ::GetMenu(GetSafeHwnd()), ID_TEXTURES_SHADERS_SHOW, MF_BYCOMMAND | // ((g_PrefsDlg.m_bShowShaders) ? MF_CHECKED : MF_UNCHECKED )); // Sys_UpdateWindows(W_TEXTURE); // } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnTexturesFlushUnused() { //FIXME: idMaterial //Texture_FlushUnused(); Sys_UpdateWindows(W_TEXTURE); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionInvert() { Select_Invert(); Sys_UpdateWindows(W_XY | W_Z | W_CAMERA); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnProjectedLight() { LightEditorInit( NULL ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnShowLighttextures() { g_bShowLightTextures ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SHOW_LIGHTTEXTURES, (g_bShowLightTextures) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnShowLightvolumes() { g_bShowLightVolumes ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SHOW_LIGHTVOLUMES, (g_bShowLightVolumes) ? TRUE : FALSE); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnActivate(UINT nState, CWnd *pWndOther, BOOL bMinimized) { CFrameWnd::OnActivate(nState, pWndOther, bMinimized); if ( nState != WA_INACTIVE ) { common->ActivateTool(true); if (::IsWindowVisible(win32.hWnd)) { ::ShowWindow(win32.hWnd, SW_HIDE); } // start playing the editor sound world soundSystem->SetPlayingSoundWorld( g_qeglobals.sw ); } else { // DG: if the Radiant loses focus, tell the engine about it // so the game window can get mouse focus (if it's running) common->ActivateTool( false ); } } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesMode() { g_qeglobals.d_select_mode = sel_addpoint; g_splineList->clear(); g_splineList->startEdit(true); showCameraInspector(); Sys_UpdateWindows(W_ALL); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesLoad() { g_splineList->load("maps/test.camera"); g_splineList->buildCamera(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesSave() { g_splineList->save("maps/test.camera"); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesEdit() { showCameraInspector(); Sys_UpdateWindows(W_ALL); } extern void testCamSpeed(); /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplineTest() { long start = GetTickCount(); g_splineList->startCamera(start); float cycle = g_splineList->getTotalTime(); long msecs = cycle * 1000; long current = start; idVec3 lookat(0, 0, 0); idVec3 dir; while (current < start + msecs) { float fov; g_splineList->getCameraInfo(current, g_pParentWnd->GetCamera()->Camera().origin, dir, &fov); g_pParentWnd->GetCamera()->Camera().angles[1] = atan2(dir[1], dir[0]) * 180 / 3.14159; g_pParentWnd->GetCamera()->Camera().angles[0] = asin(dir[2]) * 180 / 3.14159; g_pParentWnd->UpdateWindows(W_XY | W_CAMERA); current = GetTickCount(); } g_splineList->setRunning(false); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesTargetPoints() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesCameraPoints() { } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPopupNewcameraInterpolated() { g_qeglobals.d_select_mode = sel_addpoint; g_qeglobals.selectObject = g_splineList->startNewCamera(idCameraPosition::INTERPOLATED); OnSplinesEdit(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPopupNewcameraSpline() { g_qeglobals.d_select_mode = sel_addpoint; g_qeglobals.selectObject = g_splineList->startNewCamera(idCameraPosition::SPLINE); OnSplinesEdit(); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnPopupNewcameraFixed() { g_qeglobals.d_select_mode = sel_addpoint; g_qeglobals.selectObject = g_splineList->startNewCamera(idCameraPosition::FIXED); OnSplinesEdit(); } extern void Patch_AdjustSubdivisions(float hadj, float vadj); /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveIncreaseVert() { Patch_AdjustSubdivisions( 0.0f, -0.5f ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDecreaseVert() { Patch_AdjustSubdivisions( 0.0f, 0.5f ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveIncreaseHorz() { Patch_AdjustSubdivisions( -0.5f, 0.0f ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnCurveDecreaseHorz() { Patch_AdjustSubdivisions( 0.5f, 0.0f ); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSelectionMoveonly() { g_moveOnly ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECTION_MOVEONLY, (g_moveOnly) ? TRUE : FALSE); } void CMainFrame::OnSelectBrushlight() { // TODO: Add your command handler code here } void CMainFrame::OnSelectionCombine() { if (g_qeglobals.d_select_count < 2) { Sys_Status("Must have at least two things selected.", 0); Sys_Beep(); return; } entity_t *e1 = g_qeglobals.d_select_order[0]->owner; if (e1 == world_entity) { Sys_Status("First selection must not be world.", 0); Sys_Beep(); return; } idStr str; idMat3 mat; idVec3 v; if (e1->eclass->nShowFlags & ECLASS_LIGHT) { // copy the lights origin and rotation matrix to // light_origin and light_rotation e1->trackLightOrigin = true; e1->brushes.onext->trackLightOrigin = true; if (GetVectorForKey(e1, "origin", v)) { SetKeyVec3(e1, "light_origin", v); e1->lightOrigin = v; } if (!GetMatrixForKey(e1, "rotation", mat)) { mat.Identity(); } sprintf(str, "%g %g %g %g %g %g %g %g %g", mat[0][0], mat[0][1], mat[0][2], mat[1][0], mat[1][1], mat[1][2], mat[2][0], mat[2][1], mat[2][2]); SetKeyValue(e1, "light_rotation", str, false); e1->lightRotation = mat; } bool setModel = true; for (brush_t *b = selected_brushes.next; b != &selected_brushes; b = b->next) { if (b->owner != e1) { if (e1->eclass->nShowFlags & ECLASS_LIGHT) { if (GetVectorForKey(b->owner, "origin", v)) { e1->origin = b->owner->origin; SetKeyVec3(e1, "origin", b->owner->origin); } if (GetMatrixForKey(b->owner, "rotation", mat)) { e1->rotation = b->owner->rotation; mat = b->owner->rotation; sprintf(str, "%g %g %g %g %g %g %g %g %g", mat[0][0], mat[0][1], mat[0][2], mat[1][0], mat[1][1], mat[1][2], mat[2][0], mat[2][1], mat[2][2]); SetKeyValue(e1, "rotation", str, false); } if (b->modelHandle) { SetKeyValue(e1, "model", ValueForKey(b->owner, "model")); setModel = false; } else { b->entityModel = true; } } Entity_UnlinkBrush(b); Entity_LinkBrush(e1, b); } } if (setModel) { SetKeyValue(e1, "model", ValueForKey(e1, "name")); } Select_Deselect(); Select_Brush(g_qeglobals.d_select_order[0]); Sys_UpdateWindows(W_XY | W_CAMERA); } extern void Patch_Weld(patchMesh_t *p, patchMesh_t *p2); void CMainFrame::OnPatchCombine() { patchMesh_t *p, *p2; p = p2 = NULL; for (brush_t *b = selected_brushes.next; b != &selected_brushes; b = b->next) { if (b->pPatch) { if (p == NULL) { p = b->pPatch; } else if (p2 == NULL) { p2 = b->pPatch; Patch_Weld(p, p2); return; } } } } void CMainFrame::OnShowDoom() { int show = ::IsWindowVisible(win32.hWnd) ? SW_HIDE : SW_NORMAL; if (show == SW_NORMAL) { g_Inspectors->SetMode(W_TEXTURE); } ::ShowWindow(win32.hWnd, show); } void CMainFrame::OnViewRendermode() { m_pCamWnd->ToggleRenderMode(); CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_RENDERMODE, MF_BYCOMMAND | (m_pCamWnd->GetRenderMode()) ? MF_CHECKED : MF_UNCHECKED); Sys_UpdateWindows(W_ALL); } void CMainFrame::OnViewRebuildrenderdata() { m_pCamWnd->BuildRendererState(); if (!m_pCamWnd->GetRenderMode()) { OnViewRendermode(); } Sys_UpdateWindows(W_ALL); } void CMainFrame::OnViewRealtimerebuild() { m_pCamWnd->ToggleRebuildMode(); CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_REALTIMEREBUILD, MF_BYCOMMAND | (m_pCamWnd->GetRebuildMode()) ? MF_CHECKED : MF_UNCHECKED); Sys_UpdateWindows(W_ALL); } void CMainFrame::OnViewRenderentityoutlines() { m_pCamWnd->ToggleEntityMode(); CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_RENDERENTITYOUTLINES, MF_BYCOMMAND | (m_pCamWnd->GetEntityMode()) ? MF_CHECKED : MF_UNCHECKED); Sys_UpdateWindows(W_ALL); } void CMainFrame::OnViewMaterialanimation() { m_pCamWnd->ToggleAnimationMode(); CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_MATERIALANIMATION, MF_BYCOMMAND | (m_pCamWnd->GetAnimationMode()) ? MF_CHECKED : MF_UNCHECKED); Sys_UpdateWindows(W_ALL); } extern void Face_SetAxialScale_BrushPrimit(face_t *face, bool y); void CMainFrame::OnAxialTextureByWidth() { // temp test code int faceCount = g_ptrSelectedFaces.GetSize(); if (faceCount > 0) { for (int i = 0; i < faceCount; i++) { face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); Face_SetAxialScale_BrushPrimit(selFace, false); } Sys_UpdateWindows(W_CAMERA); } } void CMainFrame::OnAxialTextureByHeight() { // temp test code int faceCount = g_ptrSelectedFaces.GetSize(); if (faceCount > 0) { for (int i = 0; i < faceCount; i++) { face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); Face_SetAxialScale_BrushPrimit(selFace, true); } Sys_UpdateWindows(W_CAMERA); } } void CMainFrame::OnAxialTextureArbitrary() { if (g_bAxialMode) { g_bAxialMode = false; } int faceCount = g_ptrSelectedFaces.GetSize(); if (faceCount > 0) { g_axialAnchor = 0; g_axialDest = 1; g_bAxialMode = true; } Sys_UpdateWindows(W_CAMERA); } extern void Select_ToOBJ(); void CMainFrame::OnSelectionExportToobj() { Select_ToOBJ(); } extern void Select_ToCM(); void CMainFrame::OnSelectionExportToCM() { Select_ToCM(); } void CMainFrame::OnSelectionWireFrameOff() { Select_WireFrame( false ); } void CMainFrame::OnSelectionWireFrameOn() { Select_WireFrame( true ); } void CMainFrame::OnSelectionVisibleOn() { Select_ForceVisible( true ); } void CMainFrame::OnSelectionVisibleOff() { Select_ForceVisible( false ); } void CMainFrame::OnViewRenderselection() { m_pCamWnd->ToggleSelectMode(); CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_RENDERSELECTION, MF_BYCOMMAND | (m_pCamWnd->GetSelectMode()) ? MF_CHECKED : MF_UNCHECKED); Sys_UpdateWindows(W_CAMERA); } void CMainFrame::OnSelectNomodels() { g_PrefsDlg.m_selectNoModels ^= 1; m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SELECT_NOMODELS, (g_PrefsDlg.m_selectNoModels) ? TRUE : FALSE); } void CMainFrame::OnViewShowShowvisportals() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_VISPORTALS) & EXCLUDE_VISPORTALS) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOW_SHOWVISPORTALS, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOW_SHOWVISPORTALS, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } void CMainFrame::OnViewShowNoDraw() { if ((g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_NODRAW) & EXCLUDE_NODRAW) { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOW_NODRAW, MF_BYCOMMAND | MF_UNCHECKED); } else { CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_SHOW_NODRAW, MF_BYCOMMAND | MF_CHECKED); } Sys_UpdateWindows(W_XY | W_CAMERA); } void CMainFrame::OnViewRendersound() { m_pCamWnd->ToggleSoundMode(); CheckMenuItem(::GetMenu(GetSafeHwnd()), ID_VIEW_RENDERSOUND, MF_BYCOMMAND | (m_pCamWnd->GetSoundMode()) ? MF_CHECKED : MF_UNCHECKED); Sys_UpdateWindows(W_CAMERA); } void CMainFrame::OnSoundShowsoundvolumes() { g_qeglobals.d_savedinfo.showSoundAlways ^= 1; if (g_qeglobals.d_savedinfo.showSoundAlways) { g_qeglobals.d_savedinfo.showSoundWhenSelected = false; } m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SOUND_SHOWSOUNDVOLUMES,g_qeglobals.d_savedinfo.showSoundAlways); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SOUND_SHOWSELECTEDSOUNDVOLUMES,g_qeglobals.d_savedinfo.showSoundWhenSelected); Sys_UpdateWindows(W_XY | W_CAMERA); } void CMainFrame::OnNurbEditor() { nurbMode ^= 1; if (nurbMode) { int num = nurb.GetNumValues(); idStr temp = va("%i 3 ", num); for (int i = 0; i < num; i++) { temp += va("(%i %i) ", (int)nurb.GetValue(i).x, (int)nurb.GetValue(i).y); } temp += "\r\n"; if (OpenClipboard()) { ::EmptyClipboard(); HGLOBAL clip; char* buff; clip = ::GlobalAlloc(GMEM_DDESHARE, temp.Length()+1); buff = (char*)::GlobalLock(clip); strcpy(buff, temp); ::GlobalUnlock(clip); ::SetClipboardData(CF_TEXT, clip); ::CloseClipboard(); } nurb.Clear(); } } void CMainFrame::OnSoundShowselectedsoundvolumes() { g_qeglobals.d_savedinfo.showSoundWhenSelected ^= 1; if (g_qeglobals.d_savedinfo.showSoundWhenSelected) { g_qeglobals.d_savedinfo.showSoundAlways = false; } m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SOUND_SHOWSOUNDVOLUMES,g_qeglobals.d_savedinfo.showSoundAlways); m_wndToolBar.GetToolBarCtrl().CheckButton(ID_SOUND_SHOWSELECTEDSOUNDVOLUMES,g_qeglobals.d_savedinfo.showSoundWhenSelected); Sys_UpdateWindows(W_XY | W_CAMERA); } void CMainFrame::OnSelectAlltargets() { Select_AllTargets(); } void CMainFrame::OnSelectCompleteEntity() { brush_t* b = NULL; entity_t* e = NULL; b = selected_brushes.next; if ( b == &selected_brushes ) { return; //no brushes selected } e = b->owner; if ( b->owner == world_entity ) { return; //don't select the world entity } for (b = e->brushes.onext; b != &e->brushes; b = b->onext) { Select_Brush ( b , false ); } Sys_UpdateWindows ( W_ALL ); } //--------------------------------------------------------------------------- // OnPrecisionCursorCycle // // Called when the user presses the "cycle precision cursor mode" key. // Cycles the precision cursor among the following three modes: // PRECISION_CURSOR_NONE // PRECISION_CURSOR_SNAP // PRECISION_CURSOR_FREE //--------------------------------------------------------------------------- void CMainFrame::OnPrecisionCursorCycle() { m_pActiveXY->CyclePrecisionCrosshairMode(); } void CMainFrame::OnGenerateMaterialsList() { idStrList mtrList; idStr mtrName,mtrFileName; g_Inspectors->consoleWnd.ExecuteCommand ( "clear" ); Sys_BeginWait (); common->Printf ( "Generating list of active materials...\n" ); for ( brush_t* b = active_brushes.next ; b != &active_brushes ; b=b->next ) { if ( b->pPatch ){ mtrName = b->pPatch->d_texture->GetName(); if ( !mtrList.Find( mtrName) ) { mtrList.Insert ( mtrName ); } } else { for ( face_t* f = b->brush_faces ; f != NULL ; f=f->next) { mtrName = f->d_texture->GetName(); if ( !mtrList.Find( mtrName) ) { mtrList.Insert ( mtrName ); } } } } mtrList.Sort(); for ( int i = 0 ; i < mtrList.Num() ; i++ ) { common->Printf ( "%s\n" , mtrList[i].c_str()); } mtrFileName = currentmap; // mtrFileName.ExtractFileName( mtrFileName ); mtrFileName = mtrFileName.StripPath(); common->Printf ( "Done...found %i unique materials\n" , mtrList.Num()); mtrFileName = mtrFileName + idStr ( "_Materials.txt" ); g_Inspectors->SetMode ( W_CONSOLE , true ); g_Inspectors->consoleWnd.SetConsoleText ( va ( "condump %s" , mtrFileName.c_str()) ); Sys_EndWait (); } /* ======================================================================================================================= ======================================================================================================================= */ void CMainFrame::OnSplinesAddPoints() { g_Inspectors->entityDlg.AddCurvePoints(); } void CMainFrame::OnSplinesEditPoints() { g_Inspectors->entityDlg.EditCurvePoints(); } void CMainFrame::OnSplinesDeletePoint() { g_Inspectors->entityDlg.DeleteCurvePoint(); } void CMainFrame::OnSplinesInsertPoint() { g_Inspectors->entityDlg.InsertCurvePoint(); }