/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __CPATHTREECTR_H__ #define __CPATHTREECTR_H__ /* =============================================================================== Tree Control for path names. =============================================================================== */ class idPathTreeStack { public: idPathTreeStack( void ) { size = 0; } void PushRoot( HTREEITEM root ); void Push( HTREEITEM item, const char *name ); void Pop( void ) { size--; } HTREEITEM TopItem( void ) const { return stackItem[size-1]; } const char * TopName( void ) const { return stackName[size-1]; } int TopNameLength( void ) const { return stackName[size-1].Length(); } int Num( void ) const { return size; } private: int size; HTREEITEM stackItem[128]; idStr stackName[128]; }; ID_INLINE void idPathTreeStack::PushRoot( HTREEITEM root ) { assert( size == 0 ); stackItem[size] = root; stackName[size] = ""; size++; } ID_INLINE void idPathTreeStack::Push( HTREEITEM item, const char *name ) { assert( size < 127 ); stackItem[size] = item; stackName[size] = stackName[size-1] + name + "/"; size++; } typedef bool (*treeItemCompare_t)( void *data, HTREEITEM item, const char *name ); class CPathTreeCtrl : public CTreeCtrl { public: CPathTreeCtrl(); ~CPathTreeCtrl(); HTREEITEM FindItem( const idStr &pathName ); HTREEITEM InsertPathIntoTree( const idStr &pathName, const int id ); HTREEITEM AddPathToTree( const idStr &pathName, const int id, idPathTreeStack &stack ); int SearchTree( treeItemCompare_t compare, void *data, CPathTreeCtrl &result ); protected: virtual void PreSubclassWindow(); virtual INT_PTR OnToolHitTest( CPoint point, TOOLINFO * pTI ) const; afx_msg BOOL OnToolTipText( UINT id, NMHDR * pNMHDR, LRESULT * pResult ); DECLARE_MESSAGE_MAP() }; #endif /* !__CPATHTREECTR_H__ */