/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "tools/edit_gui_common.h" #include "qe3.h" #include "radiant.h" #include "MainFrm.h" #include "lightdlg.h" #include // for _beginthreadex and _endthreadex #include // for MSGF_DDEMGR #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif idCVar radiant_entityMode( "radiant_entityMode", "0", CVAR_TOOL | CVAR_ARCHIVE, "" ); ///////////////////////////////////////////////////////////////////////////// // CRadiantApp BEGIN_MESSAGE_MAP(CRadiantApp, CWinApp) //{{AFX_MSG_MAP(CRadiantApp) ON_COMMAND(ID_HELP, OnHelp) //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) // Standard print setup command ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CRadiantApp construction CRadiantApp::CRadiantApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CRadiantApp object CRadiantApp theApp; HINSTANCE g_DoomInstance = NULL; bool g_editorAlive = false; void RadiantPrint( const char *text ) { if ( g_editorAlive && g_Inspectors ) { if (g_Inspectors->consoleWnd.GetSafeHwnd()) { g_Inspectors->consoleWnd.AddText( text ); } } } void RadiantShutdown( void ) { theApp.ExitInstance(); } /* ================= RadiantInit This is also called when you 'quit' in doom ================= */ void RadiantInit( void ) { // make sure the renderer is initialized if ( !renderSystem->IsOpenGLRunning() ) { common->Printf( "no OpenGL running\n" ); return; } g_editorAlive = true; // allocate a renderWorld and a soundWorld if ( g_qeglobals.rw == NULL ) { g_qeglobals.rw = renderSystem->AllocRenderWorld(); g_qeglobals.rw->InitFromMap( NULL ); } if ( g_qeglobals.sw == NULL ) { g_qeglobals.sw = soundSystem->AllocSoundWorld( g_qeglobals.rw ); } if ( g_DoomInstance ) { if ( ::IsWindowVisible( win32.hWnd ) ) { ::ShowWindow( win32.hWnd, SW_HIDE ); g_pParentWnd->ShowWindow( SW_SHOW ); g_pParentWnd->SetFocus(); } } else { Sys_GrabMouseCursor( false ); g_DoomInstance = win32.hInstance; InitAfx(); CWinApp* pApp = AfxGetApp(); CWinThread *pThread = AfxGetThread(); // App global initializations (rare) pApp->InitApplication(); // Perform specific initializations pThread->InitInstance(); qglFinish(); //qwglMakeCurrent(0, 0); qwglMakeCurrent(win32.hDC, win32.hGLRC); // hide the doom window by default ::ShowWindow( win32.hWnd, SW_HIDE ); } } extern void Map_VerifyCurrentMap(const char *map); void RadiantSync( const char *mapName, const idVec3 &viewOrg, const idAngles &viewAngles ) { if ( g_DoomInstance == NULL ) { RadiantInit(); } if ( g_DoomInstance ) { idStr osPath; osPath = fileSystem->RelativePathToOSPath( mapName ); Map_VerifyCurrentMap( osPath ); idAngles flip = viewAngles; flip.pitch = -flip.pitch; g_pParentWnd->GetCamera()->SetView( viewOrg, flip ); g_pParentWnd->SetFocus(); Sys_UpdateWindows( W_ALL ); g_pParentWnd->RoutineProcessing(); } } void RadiantRun( void ) { static bool exceptionErr = false; int show = ::IsWindowVisible(win32.hWnd); try { if (!exceptionErr && !show) { //qglPushAttrib(GL_ALL_ATTRIB_BITS); qglDepthMask(true); theApp.Run(); //qglPopAttrib(); //qwglMakeCurrent(0, 0); if (win32.hDC != NULL && win32.hGLRC != NULL) qwglMakeCurrent(win32.hDC, win32.hGLRC); } } catch( idException &ex ) { ::MessageBox(NULL, ex.error, "Exception error", MB_OK); RadiantShutdown(); } } ///////////////////////////////////////////////////////////////////////////// // CRadiantApp initialization HINSTANCE g_hOpenGL32 = NULL; HINSTANCE g_hOpenGL = NULL; bool g_bBuildList = false; BOOL CRadiantApp::InitInstance() { //g_hOpenGL32 = ::LoadLibrary("opengl32.dll"); // AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. //AfxEnableMemoryTracking(FALSE); #ifdef _AFXDLL //Enable3dControls(); // Call this when using MFC in a shared DLL #else //Enable3dControlsStatic(); // Call this when linking to MFC statically #endif // If there's a .INI file in the directory use it instead of registry char RadiantPath[_MAX_PATH]; GetModuleFileName( NULL, RadiantPath, _MAX_PATH ); // search for exe CFileFind Finder; Finder.FindFile( RadiantPath ); Finder.FindNextFile(); // extract root CString Root = Finder.GetRoot(); // build root\*.ini CString IniPath = Root + "\\REGISTRY.INI"; // search for ini file Finder.FindNextFile(); if (Finder.FindFile( IniPath )) { Finder.FindNextFile(); // use the .ini file instead of the registry free((void*)m_pszProfileName); m_pszProfileName=_tcsdup(_T(Finder.GetFilePath())); // look for the registry key for void* buffers storage ( these can't go into .INI files ) int i=0; CString key; HKEY hkResult; DWORD dwDisp; DWORD type; char iBuf[3]; do { sprintf( iBuf, "%d", i ); key = "Software\\Q3Radiant\\IniPrefs" + CString(iBuf); // does this key exists ? if ( RegOpenKeyEx( HKEY_CURRENT_USER, key, 0, KEY_ALL_ACCESS, &hkResult ) != ERROR_SUCCESS ) { // this key doesn't exist, so it's the one we'll use strcpy( g_qeglobals.use_ini_registry, key.GetBuffer(0) ); RegCreateKeyEx( HKEY_CURRENT_USER, key, 0, NULL, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &hkResult, &dwDisp ); RegSetValueEx( hkResult, "RadiantName", 0, REG_SZ, reinterpret_cast(RadiantPath), strlen( RadiantPath )+1 ); RegCloseKey( hkResult ); break; } else { char RadiantAux[ _MAX_PATH ]; unsigned long size = _MAX_PATH; // the key exists, is it the one we are looking for ? RegQueryValueEx( hkResult, "RadiantName", 0, &type, reinterpret_cast(RadiantAux), &size ); RegCloseKey( hkResult ); if ( !strcmp( RadiantAux, RadiantPath ) ) { // got it ! strcpy( g_qeglobals.use_ini_registry, key.GetBuffer(0) ); break; } } i++; } while (1); g_qeglobals.use_ini = true; } else { // Change the registry key under which our settings are stored. SetRegistryKey( EDITOR_REGISTRY_KEY ); g_qeglobals.use_ini = false; } LoadStdProfileSettings(); // Load standard INI file options (including MRU) // Register the application's document templates. Document templates // serve as the connection between documents, frame windows and views. // CMultiDocTemplate* pDocTemplate; // pDocTemplate = new CMultiDocTemplate( // IDR_RADIANTYPE, // RUNTIME_CLASS(CRadiantDoc), // RUNTIME_CLASS(CMainFrame), // custom MDI child frame // RUNTIME_CLASS(CRadiantView)); // AddDocTemplate(pDocTemplate); // create main MDI Frame window g_PrefsDlg.LoadPrefs(); qglEnableClientState( GL_VERTEX_ARRAY ); CString strTemp = m_lpCmdLine; strTemp.MakeLower(); if (strTemp.Find("builddefs") >= 0) { g_bBuildList = true; } CMainFrame* pMainFrame = new CMainFrame; if (!pMainFrame->LoadFrame(IDR_MENU_QUAKE3)) { return FALSE; } if (pMainFrame->m_hAccelTable) { ::DestroyAcceleratorTable(pMainFrame->m_hAccelTable); } pMainFrame->LoadAccelTable(MAKEINTRESOURCE(IDR_MINIACCEL)); m_pMainWnd = pMainFrame; // The main window has been initialized, so show and update it. pMainFrame->ShowWindow(m_nCmdShow); pMainFrame->UpdateWindow(); return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CRadiantApp commands int CRadiantApp::ExitInstance() { common->Shutdown(); g_pParentWnd = NULL; int ret = CWinApp::ExitInstance(); ExitProcess(0); return ret; } BOOL CRadiantApp::OnIdle(LONG lCount) { if (g_pParentWnd) { g_pParentWnd->RoutineProcessing(); } return FALSE; //return CWinApp::OnIdle(lCount); } void CRadiantApp::OnHelp() { ShellExecute(m_pMainWnd->GetSafeHwnd(), "open", "http://www.idDevNet.com", NULL, NULL, SW_SHOW); } int CRadiantApp::Run( void ) { BOOL bIdle = TRUE; LONG lIdleCount = 0; #if _MSC_VER >= 1300 MSG *msg = AfxGetCurrentMessage(); // TODO Robert fix me!! #else MSG *msg = &m_msgCur; #endif // phase1: check to see if we can do idle work while (bIdle && !::PeekMessage(msg, NULL, NULL, NULL, PM_NOREMOVE)) { // call OnIdle while in bIdle state if (!OnIdle(lIdleCount++)) { bIdle = FALSE; // assume "no idle" state } } // phase2: pump messages while available do { // pump message, but quit on WM_QUIT if (!PumpMessage()) { return ExitInstance(); } // reset "no idle" state after pumping "normal" message if (IsIdleMessage(msg)) { bIdle = TRUE; lIdleCount = 0; } } while (::PeekMessage(msg, NULL, NULL, NULL, PM_NOREMOVE)); return 0; } /* ============================================================= REGISTRY INFO ============================================================= */ bool SaveRegistryInfo(const char *pszName, void *pvBuf, long lSize) { SetCvarBinary(pszName, pvBuf, lSize); common->WriteFlaggedCVarsToFile( "editor.cfg", CVAR_TOOL, "sett" ); return true; } bool LoadRegistryInfo(const char *pszName, void *pvBuf, long *plSize) { return GetCvarBinary(pszName, pvBuf, *plSize); } bool SaveWindowState(HWND hWnd, const char *pszName) { RECT rc; GetWindowRect(hWnd, &rc); if (hWnd != g_pParentWnd->GetSafeHwnd()) { if (::GetParent(hWnd) != g_pParentWnd->GetSafeHwnd()) { ::SetParent(hWnd, g_pParentWnd->GetSafeHwnd()); } MapWindowPoints(NULL, g_pParentWnd->GetSafeHwnd(), (POINT *)&rc, 2); } return SaveRegistryInfo(pszName, &rc, sizeof(rc)); } bool LoadWindowState(HWND hWnd, const char *pszName) { RECT rc; LONG lSize = sizeof(rc); if (LoadRegistryInfo(pszName, &rc, &lSize)) { if (rc.left < 0) rc.left = 0; if (rc.top < 0) rc.top = 0; if (rc.right < rc.left + 16) rc.right = rc.left + 16; if (rc.bottom < rc.top + 16) rc.bottom = rc.top + 16; MoveWindow(hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, FALSE); return true; } return false; } /* =============================================================== STATUS WINDOW =============================================================== */ void Sys_UpdateStatusBar( void ) { extern int g_numbrushes, g_numentities; char numbrushbuffer[100] = ""; sprintf( numbrushbuffer, "Brushes: %d Entities: %d", g_numbrushes, g_numentities ); Sys_Status( numbrushbuffer, 2 ); } void Sys_Status(const char *psz, int part ) { if ( part < 0 ) { common->Printf("%s", psz); part = 0; } g_pParentWnd->SetStatusText(part, psz); }