#include "idlib/precompiled.h" #include "renderer/tr_local.h" #include "sys/linux/local.h" #include "glimp_local.h" #pragma hdrstop #include #define ID_LOG_TO_STDOUT 0 dnl ===================================================== dnl utils dnl ===================================================== define(`forloop', `pushdef(`$1', `$2')_forloop(`$1', `$2', `$3', `$4')popdef(`$1')') define(`_forloop', `$4`'ifelse($1, `$3', , `define(`$1', incr($1))_forloop(`$1', `$2', `$3', `$4')')') dnl ===================================================== dnl the gl wgl glX definitions dnl ===================================================== include(../gllog/gl_def.m4) dnl ===================================================== dnl logging functions dnl ===================================================== typedef struct { GLenum e; const char *name; } glEnumName_t; #define DEF(x) { x, #x }, glEnumName_t glEnumNames[] = { #include "sys/linux/glimp_glenum.h" { 0, NULL } }; /* ====================== EnumString ====================== */ static const char *EnumString( GLenum t ) { static char buffer[8][1024]; static int index = 0; for ( glEnumName_t *n = glEnumNames ; n->name ; n++ ) { if ( t == n->e ) { return n->name; } } int oldIndex = index; index = ( index + 1 ) & 7; sprintf( buffer[oldIndex], "0x%x", t ); return buffer[oldIndex]; } /* ====================== FloatData ====================== */ #if 0 static const char *FloatData( const GLfloat *v, int count ) { static char buffer[8][1024]; static int index = 0; char *name; name = buffer[index&7]; sprintf( name, "f%i", index ); index++; fprintf( tr.logFile, "static float %s[%i] = {", name, count ); for( int i = 0 ; i < count ; i++ ) { if ( i < count - 1 ) { fprintf( tr.logFile, "%f,", v[i] ); } else { fprintf( tr.logFile, "%f};\n", v[i] ); } } return name; } #endif # #include "glimp_logfuncs.cpp" dnl define(`log_func', `static `$1' APIENTRY log`$2'(`$3') { dnl }') dnl forloop(`i', gl_start, gl_end, `log_func(indir(`f'i`_ret'), indir(`f'i`_name'), indir(`f'i`_params')) dnl ') dnl forloop(`i', glX_start, glX_end, `log_func(indir(`f'i`_ret'), indir(`f'i`_name'), indir(`f'i`_params')) dnl ') /* ====================== GLimp_BindLogging ====================== */ void GLimp_BindLogging() { define(`assign_funcptr', `qgl`$1' = log`$1';') forloop(`i', gl_start, gl_end, `assign_funcptr(indir(`f'i`_name')) ') define(`assign_funcptr', `qglX`$1' = log`$1';') forloop(`i', glX_start, glX_end, `assign_funcptr(indir(`f'i`_name')) ') } /* ====================== GLimp_EnableLogging ====================== */ void GLimp_EnableLogging(bool enable) { static bool isEnabled = false; static idStr ospath; static int initialFrames; // return if we're already active if ( isEnabled && enable ) { // decrement log counter and stop if it has reached 0 r_logFile.SetInteger( r_logFile.GetInteger() - 1 ); if ( r_logFile.GetInteger() ) { return; } #if ID_LOG_TO_STDOUT common->Printf( "end stdout GL loggging after %i frames.\n", initialFrames ); #else common->Printf( "closing GL logfile '%s' after %i frames.\n", ospath.c_str(), initialFrames ); fclose( tr.logFile ); #endif enable = false; tr.logFile = NULL; } // return if we're already disabled if ( !enable && !isEnabled ) { return; } isEnabled = enable; if ( enable ) { if ( !tr.logFile ) { struct tm *newtime; time_t aclock; idStr qpath; int i; initialFrames = r_logFile.GetInteger(); #if ID_LOG_TO_STDOUT tr.logFile = fdopen( STDOUT_FILENO, "w" ); #else // scan for an unused filename for ( i = 0 ; i < 9999 ; i++ ) { sprintf( qpath, "renderlog_%i.txt", i ); if ( fileSystem->ReadFile( qpath, NULL, NULL ) == -1 ) { break; // use this name } } ospath = fileSystem->RelativePathToOSPath( qpath ); tr.logFile = fopen( ospath, "wt" ); #endif // write the time out to the top of the file time( &aclock ); newtime = localtime( &aclock ); fprintf( tr.logFile, "// %s", asctime( newtime ) ); fprintf( tr.logFile, "// %s\n\n", com_version.GetString() ); } GLimp_BindLogging(); } else { GLimp_BindNative(); } }