/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __COMPILER_PUBLIC_H__ #define __COMPILER_PUBLIC_H__ #include "idlib/CmdArgs.h" /* =============================================================================== Compilers for map, model, video etc. processing. =============================================================================== */ // map processing (also see SuperOptimizeOccluders in tr_local.h) void Dmap_f( const idCmdArgs &args ); // bump map generation void RenderBump_f( const idCmdArgs &args ); void RenderBumpFlat_f( const idCmdArgs &args ); // AAS file compiler void RunAAS_f( const idCmdArgs &args ); void RunAASDir_f( const idCmdArgs &args ); void RunReach_f( const idCmdArgs &args ); // video file encoding void RoQFileEncode_f( const idCmdArgs &args ); #endif /* !__COMPILER_PUBLIC_H__ */