/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __MARKERWINDOW_H #define __MARKERWINDOW_H class idUserInterfaceLocal; typedef struct { int time; const idMaterial *mat; idRectangle rect; } markerData_t; class idMarkerWindow : public idWindow { public: idMarkerWindow(idUserInterfaceLocal *gui); idMarkerWindow(idDeviceContext *d, idUserInterfaceLocal *gui); virtual ~idMarkerWindow(); virtual size_t Allocated(){return idWindow::Allocated();}; virtual const char *HandleEvent(const sysEvent_t *event, bool *updateVisuals); virtual void PostParse(); virtual void Draw(int time, float x, float y); virtual const char *RouteMouseCoords(float xd, float yd); virtual void Activate(bool activate, idStr &act); virtual void MouseExit(); virtual void MouseEnter(); private: virtual bool ParseInternalVar(const char *name, idParser *src); void CommonInit(); void Line(int x1, int y1, int x2, int y2, dword* out, dword color); void Point(int x, int y, dword *out, dword color); logStats_t loggedStats[MAX_LOGGED_STATS]; idList markerTimes; idStr statData; int numStats; dword *imageBuff; const idMaterial *markerMat; const idMaterial *markerStop; idVec4 markerColor; int currentMarker; int currentTime; int stopTime; }; #endif // __MARKERWINDOW_H