/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "tools/edit_gui_common.h" #include "GEApp.h" #include "GEInsertModifier.h" rvGEInsertModifier::rvGEInsertModifier ( const char* name, idWindow* window, idWindow* parent, idWindow* before ) : rvGEModifier ( name, window ) { mParent = parent; mBefore = before; assert ( mParent ); mUndoParent = window->GetParent ( ); mUndoBefore = NULL; mUndoRect = mWrapper->GetClientRect ( ); mRect = mWrapper->GetClientRect ( ); // Find the child window the window being inserted is before if ( mUndoParent ) { int index; rvGEWindowWrapper* pwrapper; pwrapper = rvGEWindowWrapper::GetWrapper ( mUndoParent ); index = mUndoParent->GetChildIndex ( mWindow ); if ( index + 1 < pwrapper->GetChildCount ( ) ) { mUndoBefore = pwrapper->GetChild ( index + 1 ); } } // Since rectangles are relative to the parent rectangle we need to figure // out the new x and y coordinate as if this window were a child rvGEWindowWrapper* parentWrapper; parentWrapper = rvGEWindowWrapper::GetWrapper ( mParent ); mRect.x = mWrapper->GetScreenRect( )[0] - parentWrapper->GetScreenRect()[0]; mRect.y = mWrapper->GetScreenRect( )[1] - parentWrapper->GetScreenRect()[1]; } /* ================ rvGEInsertModifier::Apply Apply the insert modifier by removing the child from its original parent and inserting it as a child of the new parent ================ */ bool rvGEInsertModifier::Apply ( void ) { if ( mUndoParent ) { mUndoParent->RemoveChild ( mWindow ); } mParent->InsertChild ( mWindow, mBefore ); mWrapper->SetRect ( mRect ); return true; } /* ================ rvGEInsertModifier::Undo Undo the insert modifier by removing the window from the parent it was added to and re-inserting it back into its original parent ================ */ bool rvGEInsertModifier::Undo ( void ) { mParent->RemoveChild ( mWindow ); if ( mUndoParent ) { mUndoParent->InsertChild ( mWindow, mUndoBefore ); mWrapper->SetRect ( mUndoRect ); } return true; }