/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "tools/edit_gui_common.h" #include "MaterialTreeView.h" #define IMAGE_FOLDER 0 #define IMAGE_FILE 1 #define IMAGE_MATERIAL 2 #define IMAGE_MATERIAL_FOLDER 3 #define IMAGE_FILE_MOD 4 #define IMAGE_MATERIAL_MOD 5 #define IMAGE_MATERIAL_MOD_APPLY 6 #define HOVER_EXPAND_DELAY 500 #define MSG_RENAME_FOLDER_COMPLETE (WM_USER + 1000) #define MSG_RENAME_MATERIAL_COMPLETE (WM_USER + 1001) IMPLEMENT_DYNCREATE(MaterialTreeView, CTreeView) BEGIN_MESSAGE_MAP(MaterialTreeView, CTreeView) ON_WM_CREATE() ON_NOTIFY_REFLECT(TVN_SELCHANGED, OnTvnSelchanged) ON_NOTIFY_REFLECT(TVN_BEGINLABELEDIT, OnTvnBeginlabeledit) ON_NOTIFY_REFLECT(TVN_ENDLABELEDIT, OnTvnEndlabeledit) ON_WM_CONTEXTMENU() ON_NOTIFY_REFLECT(NM_RCLICK, OnNMRclick) ON_WM_CHAR() ON_NOTIFY_REFLECT(TVN_BEGINDRAG, OnTvnBegindrag) ON_WM_MOUSEMOVE() ON_WM_LBUTTONUP() ON_COMMAND(ID_POPUP_APPLYMATERIAL, OnApplyMaterial) ON_COMMAND(ID_POPUP_APPLYFILE, OnApplyFile) ON_COMMAND(ID_POPUP_APPLYALL, OnApplyAll) ON_COMMAND(ID_POPUP_SAVEMATERIAL, OnSaveMaterial) ON_COMMAND(ID_POPUP_SAVEFILE, OnSaveFile) ON_COMMAND(ID_POPUP_SAVEALL, OnSaveAll) ON_COMMAND(ID_POPUP_RENAMEMATERIAL, OnRenameMaterial) ON_COMMAND(ID_POPUP_ADDMATERIAL, OnAddMaterial) ON_COMMAND(ID_POPUP_ADDFOLDER, OnAddFolder) ON_COMMAND(ID_POPUP_DELETEMATERIAL, OnDeleteMaterial) ON_COMMAND(ID_POPUP_RELOADFILE, OnReloadFile) ON_COMMAND(ID_POPUP_CUT, OnCut) ON_COMMAND(ID_POPUP_COPY, OnCopy) ON_COMMAND(ID_POPUP_PASTE, OnPaste) ON_MESSAGE(MSG_RENAME_FOLDER_COMPLETE, OnRenameFolderComplete) ON_MESSAGE(MSG_RENAME_MATERIAL_COMPLETE, OnRenameMaterialComplete) END_MESSAGE_MAP() /** * Constructor for MaterialTreeView */ MaterialTreeView::MaterialTreeView() { treeWithFile = false; bDragging = false; hoverItem = NULL; internalChange = false; } /** * Destructor for MaterialTreeView */ MaterialTreeView::~MaterialTreeView() { } /** * Clears the tree and rebuilds it. * @param includeFile Should the list include the filename * @param filename The file to load or NULL to load all files. */ void MaterialTreeView::InitializeMaterialList(bool includeFile, const char* filename) { treeWithFile = includeFile; CTreeCtrl& tree = GetTreeCtrl(); tree.DeleteAllItems(); quickTree.Clear(); materialToTree.Clear(); fileToTree.Clear(); BuildMaterialList(includeFile, filename); } /** * Builds the tree of materials. * @param includeFile Should the list include the filename * @param filename The file to load or NULL to load all files. */ void MaterialTreeView::BuildMaterialList(bool includeFile, const char* filename) { idStrList list(1024); int count = declManager->GetNumDecls( DECL_MATERIAL ); if (count > 0) { for (int i = 0; i < count; i++) { const idMaterial *mat = declManager->MaterialByIndex(i, false); if(filename && strcmp(filename, mat->GetFileName())) { continue; } idStr temp; //Do Not Include Implicit File Definitions idStr filename = mat->GetFileName(); if(!filename.Icmp("")) { continue; } if(includeFile) { filename.StripPath(); temp = idStr(mat->GetFileName()) + "/" + idStr(mat->GetName()) + "|" + filename; } else { temp = mat->GetName(); } list.Append(temp); } AddStrList(NULL, &list, includeFile); } } /** * Called when the material has changed but not applied. * @param pMaterial The selected material. */ void MaterialTreeView::MV_OnMaterialChange(MaterialDoc* pMaterial) { CTreeCtrl& tree = GetTreeCtrl(); //When a material changes place an asterik next to the material and the file HTREEITEM* materialItem = NULL; materialToTree.Get(pMaterial->name, &materialItem); if(!materialItem) return; tree.SetItemImage(*materialItem, IMAGE_MATERIAL_MOD_APPLY, IMAGE_MATERIAL_MOD_APPLY); if(treeWithFile) { HTREEITEM* fileItem = NULL; idStr file = pMaterial->renderMaterial->GetFileName(); //common->Printf("Filename = %s\n", file.c_str()); if(fileToTree.Get(file, &fileItem)){ //common->Printf("Found: %d\n", *fileItem); tree.SetItemImage(*fileItem, IMAGE_FILE_MOD, IMAGE_FILE_MOD); } } } /** * Called when the material changes have been applied. * @param pMaterial The selected material. */ void MaterialTreeView::MV_OnMaterialApply(MaterialDoc* pMaterial) { CTreeCtrl& tree = GetTreeCtrl(); //When a material is applied then just change the image to material modified HTREEITEM* materialItem = NULL; materialToTree.Get(pMaterial->name, &materialItem); if(!materialItem) return; tree.SetItemImage(*materialItem, IMAGE_MATERIAL_MOD, IMAGE_MATERIAL_MOD); } /** * Called when the material changes have been saved. * @param pMaterial The saved material. */ void MaterialTreeView::MV_OnMaterialSaved(MaterialDoc* pMaterial) { CTreeCtrl& tree = GetTreeCtrl(); //Remove the asterik HTREEITEM* materialItem = NULL; materialToTree.Get(pMaterial->name, &materialItem); //We will get this message for a delete file so the material will not be in the tree if(materialItem) { tree.SetItemImage(*materialItem, IMAGE_MATERIAL, IMAGE_MATERIAL); } //Check if the file is completely saved if(treeWithFile) { if(!materialDocManager->IsFileModified(pMaterial->renderMaterial->GetFileName())) { HTREEITEM* fileItem = NULL; idStr file = pMaterial->renderMaterial->GetFileName(); if(fileToTree.Get(file, &fileItem)) { tree.SetItemImage(*fileItem, IMAGE_FILE, IMAGE_FILE); } } } } /** * Called when a material is added * @param pMaterial The material that was added. */ void MaterialTreeView::MV_OnMaterialAdd(MaterialDoc* pMaterial) { idStrList list(1024); idMaterial *mat = pMaterial->renderMaterial; idStr temp; if(treeWithFile) { idStr filename = mat->GetFileName(); filename.StripPath(); temp = idStr(mat->GetFileName()) + "/" + idStr(mat->GetName()) + "|" + filename; } else { temp = mat->GetName(); } list.Append(temp); AddStrList(NULL, &list, treeWithFile); //Keep the items sorted HTREEITEM* item = NULL; materialToTree.Get(pMaterial->name, &item); if(*item) { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM parent = tree.GetParentItem(*item); tree.SortChildren(parent); } MV_OnMaterialChange(pMaterial); } /** * Called when a material is deleted * @param pMaterial The material that was deleted. */ void MaterialTreeView::MV_OnMaterialDelete(MaterialDoc* pMaterial) { //Our doc told us a material has been deleted. Lets find and remove the item from our tree HTREEITEM* materialItem = NULL; materialToTree.Get(pMaterial->name, &materialItem); CTreeCtrl& tree = GetTreeCtrl(); tree.DeleteItem(*materialItem); //Remove our old quick lookup value materialToTree.Remove(pMaterial->name.c_str()); } /** * Called when the material name has changed * @param pMaterial The material that was deleted. * @param oldName The old name of the material. */ void MaterialTreeView::MV_OnMaterialNameChanged(MaterialDoc* pMaterial, const char* oldName) { CTreeCtrl& tree = GetTreeCtrl(); if(!internalChange) { //Delete the old tree item HTREEITEM* item = NULL; materialToTree.Get(oldName, &item); CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM tempItem = *item; CleanLookupTrees(tempItem); tree.DeleteItem(tempItem); //Now add it back idStrList list(1024); idMaterial *mat = pMaterial->renderMaterial; idStr temp; if(treeWithFile) { idStr filename = mat->GetFileName(); filename.StripPath(); temp = idStr(mat->GetFileName()) + "/" + idStr(mat->GetName()) + "|" + filename; } else { temp = mat->GetName(); } list.Append(temp); AddStrList(NULL, &list, treeWithFile); //Keep the items sorted //item = NULL; materialToTree.Get(pMaterial->name.c_str(), &item); if(*item) { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM parent = tree.GetParentItem(*item); tree.SortChildren(parent); } MV_OnMaterialChange(pMaterial); } } /** * Called when a file has been reloaded * @param filename The file that was reloaded. */ void MaterialTreeView::MV_OnFileReload(const char* filename) { HTREEITEM* fileItem = NULL; fileToTree.Get(filename, &fileItem); HTREEITEM item = *fileItem; CTreeCtrl& tree = GetTreeCtrl(); CleanLookupTrees(item); tree.DeleteItem(item); BuildMaterialList(treeWithFile, filename); //Resort the parent to make sure the file is back where it was HTREEITEM* newItem = NULL; fileToTree.Get(filename, &newItem); if(*newItem) { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM parent = tree.GetParentItem(*newItem); tree.SortChildren(parent); } } /** * Returns true if the user can copy the selected item. */ bool MaterialTreeView::CanCopy() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(item && itemType == TYPE_MATERIAL) { return true; } else { return false; } } /** * Returns true if the user can paste an item in the copy buffer. */ bool MaterialTreeView::CanPaste() { return materialDocManager->IsCopyMaterial(); } /** * Returns true if the user can cut the selected item. */ bool MaterialTreeView::CanCut() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(item && itemType == TYPE_MATERIAL) { return true; } else { return false; } } /** * Returns true if the user can delete the selected item. */ bool MaterialTreeView::CanDelete() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(itemType == TYPE_MATERIAL_FOLDER || itemType == TYPE_MATERIAL) { return true; } return false; } /** * Returns true if the user can rename the selected item. */ bool MaterialTreeView::CanRename() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(itemType == TYPE_MATERIAL_FOLDER || itemType == TYPE_MATERIAL) { return true; } return false; } /** * Returns true if the currently selected file needs to be saved. */ bool MaterialTreeView::CanSaveFile() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); idStr filename; if(item && GetFileName(item, filename)) { if(materialDocManager->IsFileModified(filename.c_str())) return true; else return false; } else { return false; } } /** * Returns the filename of currently selected file. */ idStr MaterialTreeView::GetSaveFilename() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); idStr filename = ""; if(item) { if(!GetFileName(item, filename)) { filename = ""; } } return filename; } /** * Searches for a material given the supplied search parameters. * @param searchData The parameters to use for the search. */ bool MaterialTreeView::FindNextMaterial(MaterialSearchData_t* searchData) { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM selected = tree.GetSelectedItem(); if(!selected) { selected = tree.GetRootItem(); if(!selected) { return false; } } //Make sure we are in a file if(searchData->searchScope == 0) { DWORD type = tree.GetItemData(selected); if(type == TYPE_FOLDER || type == TYPE_ROOT) return false; } HTREEITEM search =selected; while((search = GetNextSeachItem(search, (searchData->searchScope == 0))) != NULL) { HTREEITEM found = FindNextMaterial(search, searchData); if(found) { tree.SelectItem(found); return true; } } return false; } /** * Searches for a material given the supplied search parameters. Returns the tree item where * the item was found or NULL if no material was found. * @param item The tree item from where to start the search. * @param searchData The parameters to use for the search. */ HTREEITEM MaterialTreeView::FindNextMaterial(HTREEITEM item, MaterialSearchData_t* searchData) { CTreeCtrl& tree = GetTreeCtrl(); DWORD type = tree.GetItemData(item); if(type == TYPE_MATERIAL) { //check the tree name first idStr itemName = tree.GetItemText(item); int findPos = itemName.Find(searchData->searchText, false); if(findPos != -1) { //Todo: Include match whole word return item; } if(!searchData->nameOnly) { //Check the material idStr materialName = GetMediaPath(item, TYPE_MATERIAL); if(materialDocManager->FindMaterial(materialName, searchData, false)) { return item; } } } else { //Just check the tree name idStr itemName = tree.GetItemText(item); int findPos = itemName.Find(searchData->searchText, false); if(findPos != -1) { //Todo: Include match whole word return item; } } return NULL; } /** * Returns the next item to search or NULL if there is nothing else to search. * @param item The last item searched. * @param stayInFile True if the search should stay in the current file. */ HTREEITEM MaterialTreeView::GetNextSeachItem(HTREEITEM item, bool stayInFile) { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM nextItem = NULL; //Check our children if(tree.ItemHasChildren(item)) { nextItem = tree.GetChildItem(item); return nextItem; } //Check our siblings nextItem = tree.GetNextSiblingItem(item); if(nextItem) { return nextItem; } //Check our parents next sibiling HTREEITEM parent = item; while((parent = tree.GetParentItem(parent)) != NULL) { DWORD parType = tree.GetItemData(parent); if(stayInFile && parType == TYPE_FILE) break; HTREEITEM sib = tree.GetNextSiblingItem(parent); if(sib) { nextItem = sib; break; } } return nextItem; } /** * Deletes a given folder. * @param item The folder to delete. * @param addUndo True if this operation can be undone. */ void MaterialTreeView::DeleteFolder(HTREEITEM item, bool addUndo) { CTreeCtrl& tree = GetTreeCtrl(); idList materialsToDelete; //Get the complete list of materials to delete GetMaterialPaths(item, &materialsToDelete); idStrList affectedMaterials; //Now delete the materials for(int i = 0; i < materialsToDelete.Num(); i++) { affectedMaterials.Append(materialsToDelete[i].materialName); const idMaterial* material = declManager->FindMaterial(materialsToDelete[i].materialName); MaterialDoc* pMaterial = NULL; pMaterial = materialDocManager->CreateMaterialDoc(const_cast(material)); materialDocManager->DeleteMaterial(pMaterial, false); } //Make our undo modifier if(addUndo) { DeleteMaterialFolderModifier* mod = new DeleteMaterialFolderModifier(materialDocManager, tree.GetItemText(item), this, tree.GetParentItem(item), &affectedMaterials); materialDocManager->AddMaterialUndoModifier(mod); } //Now clean up the folders and quicktree CleanLookupTrees(item); //Remove any folders that were there tree.DeleteItem(item); } /** * Adds a new material folder. * @param name The name of the folder. * @param parent The parent item of the folder. */ HTREEITEM MaterialTreeView::AddFolder(const char* name, HTREEITEM parent) { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM newItem = tree.InsertItem(name, parent); tree.SetItemImage(newItem, IMAGE_MATERIAL_FOLDER, IMAGE_MATERIAL_FOLDER); tree.SetItemData(newItem, TYPE_MATERIAL_FOLDER); tree.Expand(newItem, TVE_EXPAND); //Make sure the tree is still sorted tree.SortChildren(parent); //Build the entire path to this item for the quicktree idStr qt = GetQuicktreePath(newItem); quickTree.Set(qt, newItem); return newItem; } /** * Renames a material folder. * @param item The folder tree item. * @param name The new name of the material folder. */ void MaterialTreeView::RenameFolder(HTREEITEM item, const char* name) { CTreeCtrl& tree = GetTreeCtrl(); //Clean up the quicktree with the current tree before we allow the edit to commit CleanLookupTrees(item); //Store some data so the we can make the appropriate changes after the commit renamedFolder = item; affectedMaterials.Clear(); GetMaterialPaths(renamedFolder, &affectedMaterials); tree.SetItemText(item, name); PostMessage(MSG_RENAME_FOLDER_COMPLETE); } /** * Handles the keyboard shortcut for delete. */ BOOL MaterialTreeView::PreTranslateMessage(MSG* pMsg) { CTreeCtrl& tree = GetTreeCtrl(); if (pMsg->hwnd == tree.GetSafeHwnd()) { if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_DELETE) { OnDeleteMaterial(); return TRUE; } } return FALSE; } /** * Called by the MFC framework as the view is being created. */ int MaterialTreeView::OnCreate(LPCREATESTRUCT lpCreateStruct) { lpCreateStruct->style |= TVS_HASLINES | TVS_HASBUTTONS | TVS_LINESATROOT | TVS_EDITLABELS | TVS_SHOWSELALWAYS | TVS_INFOTIP; if (CTreeView::OnCreate(lpCreateStruct) == -1) return -1; CTreeCtrl& tree = GetTreeCtrl(); m_image.Create(IDB_ME_TREEBITMAP, 16, 1, RGB(255, 255, 255)); tree.SetImageList(&m_image, TVSIL_NORMAL); return 0; } /** * Changes the selected material when the select tree item changes. */ void MaterialTreeView::OnTvnSelchanged(NMHDR *pNMHDR, LRESULT *pResult) { LPNMTREEVIEW pNMTreeView = reinterpret_cast(pNMHDR); if(pNMTreeView->itemNew.hItem) { CTreeCtrl& tree = GetTreeCtrl(); DWORD type = tree.GetItemData(pNMTreeView->itemNew.hItem); if(type == TYPE_MATERIAL) { idStr mediaName = GetMediaPath(pNMTreeView->itemNew.hItem, type); const idMaterial* material = declManager->FindMaterial(mediaName); materialDocManager->SetSelectedMaterial(const_cast(material)); } else { materialDocManager->SetSelectedMaterial(NULL); } } else { materialDocManager->SetSelectedMaterial(NULL); } *pResult = 0; } /** * Determines if a tree item's label can be edited. */ void MaterialTreeView::OnTvnBeginlabeledit(NMHDR *pNMHDR, LRESULT *pResult) { LPNMTVDISPINFO pTVDispInfo = reinterpret_cast(pNMHDR); CTreeCtrl& tree = GetTreeCtrl(); DWORD type = tree.GetItemData(pTVDispInfo->item.hItem); //Only allow renaming of materials and material folders if(type == TYPE_MATERIAL || type == TYPE_MATERIAL_FOLDER) { *pResult = 0; } else { *pResult = 1; } } /** * Makes sure that a rename operation can be performed after a label edit is complete and * performs the folder or material rename. */ void MaterialTreeView::OnTvnEndlabeledit(NMHDR *pNMHDR, LRESULT *pResult) { LPNMTVDISPINFO pTVDispInfo = reinterpret_cast(pNMHDR); *pResult = 0; if(pTVDispInfo->item.pszText) { //Convert any edited text to lower case to keep the name canonical idStr newLabel = pTVDispInfo->item.pszText; newLabel.ToLower(); strncpy( pTVDispInfo->item.pszText, newLabel.c_str(), pTVDispInfo->item.cchTextMax); CTreeCtrl& tree = GetTreeCtrl(); DWORD type = tree.GetItemData(pTVDispInfo->item.hItem); if(type == TYPE_MATERIAL) { MaterialDoc* pMaterial = materialDocManager->GetCurrentMaterialDoc(); //Remove our old quick lookup value materialToTree.Remove(pMaterial->name.c_str()); //Generate the new name idStr material; HTREEITEM parent = tree.GetParentItem(pTVDispInfo->item.hItem); DWORD parentType = tree.GetItemData(parent); if(parentType == TYPE_MATERIAL_FOLDER) { //Need to include the material folder material = GetMediaPath(parent, TYPE_MATERIAL_FOLDER); material += "/"; } material += pTVDispInfo->item.pszText; if(declManager->FindMaterial(material, false)) { //Can't rename because it conflicts with an existing file MessageBox("Unable to rename material because it conflicts with another material", "Error"); } else { //Add it to our quick lookup materialToTree.Set(material, pTVDispInfo->item.hItem); //Finally make the change internalChange = true; pMaterial->SetMaterialName(material); internalChange = false; renamedFolder = pTVDispInfo->item.hItem; PostMessage(MSG_RENAME_MATERIAL_COMPLETE); *pResult = 1; } } else if (type == TYPE_MATERIAL_FOLDER) { //Clean up the quicktree with the current tree before we allow the edit to commit CleanLookupTrees(pTVDispInfo->item.hItem); //Store some data so the we can make the appropriate changes after the commit renamedFolder = pTVDispInfo->item.hItem; affectedMaterials.Clear(); GetMaterialPaths(renamedFolder, &affectedMaterials); PostMessage(MSG_RENAME_FOLDER_COMPLETE); RenameMaterialFolderModifier* mod = new RenameMaterialFolderModifier(materialDocManager, pTVDispInfo->item.pszText, this, pTVDispInfo->item.hItem, tree.GetItemText(pTVDispInfo->item.hItem)); materialDocManager->AddMaterialUndoModifier(mod); *pResult = 1; } } } /** * Displays the popup menu. */ void MaterialTreeView::OnContextMenu(CWnd* pWnd, CPoint point) { ScreenToClient (&point); PopupMenu (&point); } /** * Displays the popup menu. */ void MaterialTreeView::OnNMRclick(NMHDR *pNMHDR, LRESULT *pResult) { CTreeCtrl& tree = GetTreeCtrl(); DWORD dwPos = GetMessagePos(); CPoint pt( LOWORD( dwPos ), HIWORD ( dwPos ) ); CPoint spt = pt; tree.ScreenToClient( &spt ); UINT test; HTREEITEM item = tree.HitTest( spt, &test ); if ( item != NULL ) { if ( test & TVHT_ONITEM ) { //Select the item tree.SelectItem(item); OnContextMenu( this, pt ); } } *pResult = 0; } /** * Handles keyboard shortcut for cut, copy and paste */ void MaterialTreeView::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags) { if(nChar == 3 && GetKeyState(VK_CONTROL)) { OnCopy(); } if(nChar == 22 && GetKeyState(VK_CONTROL)) { OnPaste(); } if(nChar == 24 && GetKeyState(VK_CONTROL)) { OnCut(); } CTreeView::OnChar(nChar, nRepCnt, nFlags); } /** * Begins the process of a drag cut/copy. */ void MaterialTreeView::OnTvnBegindrag(NMHDR *pNMHDR, LRESULT *pResult) { LPNMTREEVIEW pNMTreeView = reinterpret_cast(pNMHDR); CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM selecteditem = tree.GetSelectedItem(); //Check to see if the are clicking on an item UINT flags; HTREEITEM item = tree.HitTest(pNMTreeView->ptDrag, &flags); if(item && (TVHT_ONITEM & flags)) { if(item != selecteditem) { tree.SelectItem(item); } } DWORD itemType = tree.GetItemData(item); if(itemType == TYPE_MATERIAL) { //Create the drag image dragImage = tree.CreateDragImage(item); dragImage->BeginDrag(0, CPoint (8, 8)); dragImage->DragEnter(GetDesktopWindow(), pNMTreeView->ptDrag); //Drag is in progress bDragging = true; dragItem = item; //Capture the messages SetCapture(); } *pResult = 0; } /** * Handles mouse movement as an item is being dragged. */ void MaterialTreeView::OnMouseMove(UINT nFlags, CPoint point) { if( bDragging ) { CTreeCtrl& tree = GetTreeCtrl(); dropPoint = point; ClientToScreen(&dropPoint); //Move the drag image dragImage->DragMove(dropPoint); dragImage->DragShowNolock(FALSE); dragImage->DragShowNolock(TRUE); } if(bDragging) { //Test the hover item CTreeCtrl& tree = GetTreeCtrl(); CPoint point; GetCursorPos(&point); ScreenToClient(&point); UINT flags; HTREEITEM item = tree.HitTest(point, &flags); if(item && (TVHT_ONITEM & flags)) { if(item != hoverItem) { hoverItem = item; hoverStartTime = Sys_Milliseconds(); } else { DWORD currentTime = Sys_Milliseconds(); if(currentTime - hoverStartTime > HOVER_EXPAND_DELAY) { UINT state = tree.GetItemState(hoverItem, TVIS_EXPANDED); if(state != TVIS_EXPANDED && tree.ItemHasChildren(hoverItem)) { tree.Expand(hoverItem, TVE_EXPAND); } } } } } CTreeView::OnMouseMove(nFlags, point); } /** * Handles the end of a drag copy/move when the user releases the left mouse button. */ void MaterialTreeView::OnLButtonUp(UINT nFlags, CPoint point) { CTreeCtrl& tree = GetTreeCtrl(); if( bDragging ) { //Release mouse capture ReleaseCapture(); //Delete the drag image dragImage->DragLeave(GetDesktopWindow()); dragImage->EndDrag(); bDragging = false; delete dragImage; UINT flags; HTREEITEM item = tree.HitTest(point, &flags); if(item && (TVHT_ONITEM & flags)) { DWORD itemType = tree.GetItemData(item); if(itemType == TYPE_MATERIAL) //Backup one if a file is selected item = tree.GetParentItem(item); //Make sure we aren't dragging to the same place HTREEITEM dragItemParent = tree.GetParentItem(dragItem); if(dragItemParent != item) { idStr dragFile; GetFileName(dragItem, dragFile); idStr filename; GetFileName(item, filename); //Move within a file copy across files if(!dragFile.Icmp(filename)) { materialDocManager->CopyMaterial(materialDocManager->GetCurrentMaterialDoc(), true); } else { materialDocManager->CopyMaterial(materialDocManager->GetCurrentMaterialDoc(), false); } //Generate the name idStr materialName = GetMediaPath(item, itemType); idStr copyName = materialDocManager->GetCopyMaterialName(); idStr copyMaterialName; copyName.ExtractFileName(copyMaterialName); materialName += "/" + copyMaterialName; //If the material name already exists add numbers until we don't find it materialName = materialDocManager->GetUniqueMaterialName(materialName); //Paste materialDocManager->PasteMaterial(materialName, filename); } } } CTreeView::OnLButtonUp(nFlags, point); } /** * Applies the current material. */ void MaterialTreeView::OnApplyMaterial() { materialDocManager->ApplyMaterial(materialDocManager->GetCurrentMaterialDoc()); } /** * Applies all materials in the currently selected file. */ void MaterialTreeView::OnApplyFile() { idStr filename; HTREEITEM item = GetTreeCtrl().GetSelectedItem(); if(GetFileName(item, filename)) { materialDocManager->ApplyFile(filename.c_str()); } } /** * Applies all materials that need to be applied. */ void MaterialTreeView::OnApplyAll() { materialDocManager->ApplyAll(); } /** * Saves the selected material. */ void MaterialTreeView::OnSaveMaterial() { materialDocManager->SaveMaterial(materialDocManager->GetCurrentMaterialDoc()); } /** * Saves all materials in the selected file. */ void MaterialTreeView::OnSaveFile() { idStr filename; HTREEITEM item = GetTreeCtrl().GetSelectedItem(); if(GetFileName(item, filename)) { materialDocManager->SaveFile(filename.c_str()); } } /** * Save all materials that have been changed. */ void MaterialTreeView::OnSaveAll() { materialDocManager->SaveAllMaterials(); } /** * Begins a label edit to rename a material or material folder. */ void MaterialTreeView::OnRenameMaterial() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); tree.EditLabel(item); } /** * Adds a new material. */ void MaterialTreeView::OnAddMaterial() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); //Determine the file HTREEITEM parent = NULL; if(itemType != TYPE_FILE) { parent = tree.GetParentItem(item); while(1) { if(tree.GetItemData(parent) == TYPE_FILE) break; parent = tree.GetParentItem(parent); } } else { parent = item; } idStr filename = GetMediaPath(parent, TYPE_FILE); //Determine the material folder idStr materialFolder = ""; switch(itemType) { case TYPE_MATERIAL: { HTREEITEM parentFolderItem = tree.GetParentItem(item); if(tree.GetItemData(parentFolderItem) == TYPE_MATERIAL_FOLDER) materialFolder = GetMediaPath(parentFolderItem, TYPE_MATERIAL_FOLDER); } break; case TYPE_MATERIAL_FOLDER: materialFolder = GetMediaPath(item, TYPE_MATERIAL_FOLDER); break; case TYPE_FILE: //There is no material folder break; } idStr name; int num = 1; while(1) { if(materialFolder.Length() > 0) { name = va("%s/newmaterial%d", materialFolder.c_str(), num); } else { name = va("newmaterial%d", num); } if(!declManager->FindMaterial(name, false)) break; num++; } materialDocManager->AddMaterial(name.c_str(), filename.c_str()); } /** * Adds a new folder */ void MaterialTreeView::OnAddFolder() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); //Backup if the selected item is a material if(itemType == TYPE_MATERIAL) { item = tree.GetParentItem(item); } //Pick a unique material name idStr newFolder; int num = 1; while(1) { newFolder = va("newfolder%d", num); if(tree.ItemHasChildren(item)) { HTREEITEM hChildItem = tree.GetChildItem(item); bool found = false; while (hChildItem != NULL) { if(!newFolder.Icmp(tree.GetItemText(hChildItem))) { found = true; break; } hChildItem = tree.GetNextSiblingItem(hChildItem); } if(!found) break; } else { break; } num++; } HTREEITEM newItem = AddFolder(newFolder, item); AddMaterialFolderModifier* mod = new AddMaterialFolderModifier(materialDocManager, newFolder, this, newItem, item); materialDocManager->AddMaterialUndoModifier(mod); } /** * Deletes a material or material folder. */ void MaterialTreeView::OnDeleteMaterial() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(itemType == TYPE_MATERIAL_FOLDER) { int result = MessageBox("Are you sure you want to delete this folder?", "Delete?", MB_ICONQUESTION | MB_YESNO); if(result == IDYES) { DeleteFolder(item); } } else if (itemType == TYPE_MATERIAL) { int result = MessageBox("Are you sure you want to delete this material?", "Delete?", MB_ICONQUESTION | MB_YESNO); if(result == IDYES) { materialDocManager->DeleteMaterial(materialDocManager->GetCurrentMaterialDoc()); } } } /** * Reloads the selected file. */ void MaterialTreeView::OnReloadFile() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(itemType == TYPE_MATERIAL || itemType == TYPE_FILE || itemType == TYPE_MATERIAL_FOLDER) { idStr filename; GetFileName(item, filename); if(materialDocManager->IsFileModified(filename)) { int result = MessageBox("This file has been modified. Are you sure you want to reload this file?", "Reload?", MB_ICONQUESTION | MB_YESNO); if(result != IDYES) { return; } } materialDocManager->ReloadFile(filename); } } /** * Performs a cut operation. */ void MaterialTreeView::OnCut() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(item && itemType == TYPE_MATERIAL) { materialDocManager->CopyMaterial(materialDocManager->GetCurrentMaterialDoc(), true); } else if (itemType == TYPE_MATERIAL_FOLDER) { } } /** * Performs a copy operation. */ void MaterialTreeView::OnCopy() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); if(itemType == TYPE_MATERIAL) { materialDocManager->CopyMaterial(materialDocManager->GetCurrentMaterialDoc(), false); } else if (itemType == TYPE_MATERIAL_FOLDER) { } } /** * Performs a paste operation. */ void MaterialTreeView::OnPaste() { CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM item = tree.GetSelectedItem(); DWORD itemType = tree.GetItemData(item); //Paste a material if(item && materialDocManager->IsCopyMaterial() && itemType >= TYPE_FILE) { //Generate the name if(itemType == TYPE_MATERIAL) {//Backup one if a file is selected item = tree.GetParentItem(item); itemType = tree.GetItemData(item); } idStr materialName = ""; if(itemType != TYPE_FILE) { materialName = GetMediaPath(item, itemType) + "/"; } idStr copyName = materialDocManager->GetCopyMaterialName(); idStr copyMaterialName; copyName.ExtractFileName(copyMaterialName); materialName += copyMaterialName; idStr filename; GetFileName(item, filename); //If the material name already exists add numbers until we don't find it materialName = materialDocManager->GetUniqueMaterialName(materialName); //Paste materialDocManager->PasteMaterial(materialName, filename); } } /** * This message is sent after the label edit is complete to actually perform the rename * operation. */ LRESULT MaterialTreeView::OnRenameFolderComplete(WPARAM wParam, LPARAM lParam) { //Generate new quick tree info for all material folders BuildLookupTrees(renamedFolder); //Go through the list of affected materials and rename them for(int i = 0; i < affectedMaterials.Num(); i++) { RenameMaterial(affectedMaterials[i].treeItem, affectedMaterials[i].materialName); } //Make sure the tree stays sorted CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM parent = tree.GetParentItem(renamedFolder); tree.SortChildren(parent); return 0; } /** * This message is sent after the label edit is complete to ensure that the sorting stays consistent. */ LRESULT MaterialTreeView::OnRenameMaterialComplete(WPARAM wParam, LPARAM lParam) { //Make sure the tree stays sorted CTreeCtrl& tree = GetTreeCtrl(); HTREEITEM parent = tree.GetParentItem(renamedFolder); tree.SortChildren(parent); return 0; } /** * Handles all of the little problems associated with renaming a folder. */ void MaterialTreeView::RenameMaterial(HTREEITEM item, const char* originalName) { CTreeCtrl& tree = GetTreeCtrl(); const idMaterial* material = declManager->FindMaterial(originalName); MaterialDoc* pMaterial; //pMaterial = materialDocManager->GetInProgressDoc(material); //if(!pMaterial) { pMaterial = materialDocManager->CreateMaterialDoc(const_cast(material)); //} //Remove our old quick lookup value materialToTree.Remove(originalName); //Generate the new name idStr materialName; HTREEITEM parent = tree.GetParentItem(item); DWORD parentType = tree.GetItemData(parent); if(parentType == TYPE_MATERIAL_FOLDER) { //Need to include the material folder materialName = GetMediaPath(parent, TYPE_MATERIAL_FOLDER); materialName += "/"; } materialName += tree.GetItemText(item); //Add it to our quick lookup materialToTree.Set(materialName, item); //Finally make the change internalChange = true; pMaterial->SetMaterialName(materialName, false); internalChange = false; } /** * Returns the filename of the provided item. * @param item The item for which to generate the filename * @param out The location the filename will be placed. */ bool MaterialTreeView::GetFileName(HTREEITEM item, idStr& out) { out = ""; CTreeCtrl& tree = GetTreeCtrl(); DWORD type = tree.GetItemData(item); if(type != TYPE_MATERIAL && type != TYPE_MATERIAL_FOLDER && type != TYPE_FILE) return false; if(type == TYPE_FILE) { out = GetMediaPath(item, TYPE_FILE); return true; } HTREEITEM parent = tree.GetParentItem( item ); while ( parent != NULL ) { DWORD parentType = tree.GetItemData(parent); if(parentType == TYPE_FILE) { out = GetMediaPath(parent, TYPE_FILE); return true; } parent = tree.GetParentItem( parent ); } return false; } /** * Returns the Doom III name for the provided item * @param item The item for which to generate the name * @param type The type of the selected item */ idStr MaterialTreeView::GetMediaPath(HTREEITEM item, DWORD type) { //Determine when to stop building the path DWORD stopType = TYPE_ROOT; switch(type) { case TYPE_MATERIAL: stopType = TYPE_FILE; break; case TYPE_MATERIAL_FOLDER: stopType = TYPE_FILE; break; case TYPE_FILE: stopType = TYPE_ROOT; break; }; CTreeCtrl& tree = GetTreeCtrl(); idStr mediaName = tree.GetItemText( item ); // have to build the name back up HTREEITEM parent = tree.GetParentItem( item ); while ( parent != NULL ) { //stop the iteration once we have found a specific type DWORD parentType = tree.GetItemData(parent); if(parentType == stopType) { break; } idStr strParent = tree.GetItemText( parent ); strParent += "/"; strParent += mediaName; mediaName = strParent; parent = tree.GetParentItem( parent ); } return mediaName; } /** * Creates a list of material paths for all materials under the provided item. * @param item The base item for which to generate the list * @param list The list in which the paths will be stored. */ void MaterialTreeView::GetMaterialPaths(HTREEITEM item, idList* list) { CTreeCtrl& tree = GetTreeCtrl(); if(tree.ItemHasChildren(item)) { HTREEITEM childItem = tree.GetChildItem(item); while(childItem != NULL) { DWORD childType = tree.GetItemData(childItem); if (childType == TYPE_MATERIAL) { MaterialTreeItem_t mat; mat.materialName = GetMediaPath(childItem, TYPE_MATERIAL); mat.treeItem = childItem; list->Append(mat); } else if (childType == TYPE_MATERIAL_FOLDER) { GetMaterialPaths(childItem, list); } childItem = tree.GetNextSiblingItem(childItem); } } } /** * Adds a string list of materials to the tree creating the proper hierarchy. * @param root The name of the root item or NULL for no root item. * @param list The list of materials. * @param includeFile If true the materials will be sorted by file. */ void MaterialTreeView::AddStrList(const char *root, idStrList *list, bool includeFile) { CTreeCtrl& treeMedia = GetTreeCtrl(); idStr out, path; HTREEITEM base = NULL; if(root) { base = treeMedia.GetRootItem(); if (base) { out = treeMedia.GetItemText(base); if (stricmp(root, out)) { base = NULL; } } if (base == NULL) { base = treeMedia.InsertItem(root); treeMedia.SetItemData(base, TYPE_ROOT); } } HTREEITEM item = base; HTREEITEM add; list->Sort(); int count = list->Num(); idStr last, qt; for (int i = 0; i < count; i++) { idStr *strItem = &(*list)[i]; idStr name = strItem->c_str(); idStr filename; bool afterFile = true; if(includeFile) { int index = name.Find("|"); if(index >= 0) { afterFile = false; filename = name.Right(name.Length() - index - 1); name = name.Left(index); } } // now break the name down convert to slashes name.BackSlashesToSlashes(); name.Strip(' '); int index; int len = last.Length(); if (len == 0) { index = name.Last('/'); if (index >= 0) { name.Left(index, last); } } else if (idStr::Icmpn(last, name, len) == 0 && name.Last('/') <= len) { name.Right(name.Length() - len - 1, out); add = treeMedia.InsertItem(out, item); qt = root; qt += "/"; qt += name; quickTree.Set(qt, add); treeMedia.SetItemImage(add, IMAGE_MATERIAL, IMAGE_MATERIAL); treeMedia.SetItemData(add, TYPE_MATERIAL); //Add the item to a quick lookup table idStr material = GetMediaPath(add, TYPE_MATERIAL); materialToTree.Set(material, add); continue; } else { last.Empty(); } index = 0; item = base; path = ""; while (index >= 0) { index = name.Find('/'); if (index >= 0) { HTREEITEM newItem = NULL; HTREEITEM *check = NULL; name.Left(index, out); path += out; qt = root; qt += "/"; qt += path; if (quickTree.Get(qt, &check)) { newItem = *check; } bool thisisfile = false; if(out == filename) { thisisfile = true; afterFile = true; } if (newItem == NULL) { newItem = treeMedia.InsertItem(out, item); qt = root; qt += "/"; qt += path; quickTree.Set(qt, newItem); if(!afterFile || thisisfile) { if(thisisfile) { afterFile = true; treeMedia.SetItemImage(newItem, IMAGE_FILE, IMAGE_FILE); treeMedia.SetItemData(newItem, TYPE_FILE); //Add the item to a quick lookup table idStr file = GetMediaPath(newItem, TYPE_FILE); //common->Printf("Adding fileToTree: %s - %d\n", file.c_str(), newItem); fileToTree.Set(file, newItem); } else { treeMedia.SetItemImage(newItem, IMAGE_FOLDER, IMAGE_FOLDER); treeMedia.SetItemData(newItem, TYPE_FOLDER); } } else { treeMedia.SetItemImage(newItem, IMAGE_MATERIAL_FOLDER, IMAGE_MATERIAL_FOLDER); treeMedia.SetItemData(newItem, TYPE_MATERIAL_FOLDER); } } item = newItem; name.Right(name.Length() - index - 1, out); name = out; path += "/"; } else { add = treeMedia.InsertItem(name, item); qt = root; qt += "/"; qt += path; qt += name; quickTree.Set(qt, add); treeMedia.SetItemImage(add, IMAGE_MATERIAL, IMAGE_MATERIAL); treeMedia.SetItemData(add, TYPE_MATERIAL); path = ""; //Add the item to a quick lookup table idStr material = GetMediaPath(add, TYPE_MATERIAL); materialToTree.Set(material, add); } } } } /** * Displays the popup menu with all of the appropriate menu items enabled. * @param pt The location where the menu should be displayed. */ void MaterialTreeView::PopupMenu(CPoint* pt) { //Determine the type of object clicked on CTreeCtrl& tree = GetTreeCtrl(); UINT test; HTREEITEM item = tree.HitTest( *pt, &test ); if ( item == NULL || !(test & TVHT_ONITEM) ) return; ClientToScreen (pt); CMenu FloatingMenu; VERIFY(FloatingMenu.LoadMenu(IDR_ME_MATERIALTREE_POPUP)); CMenu* pPopupMenu = FloatingMenu.GetSubMenu (0); DWORD itemType = tree.GetItemData(item); //Enable/Disable based on the state MaterialDoc* pDoc = materialDocManager->GetCurrentMaterialDoc(); //Apply Changes if(pDoc && pDoc->applyWaiting) { pPopupMenu->EnableMenuItem(ID_POPUP_APPLYMATERIAL, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_APPLYMATERIAL, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } //Apply File idStr filename; if(GetFileName(item, filename)) { if(materialDocManager->DoesFileNeedApply(filename.c_str())) pPopupMenu->EnableMenuItem(ID_POPUP_APPLYFILE, MF_BYCOMMAND | MF_ENABLED); else pPopupMenu->EnableMenuItem(ID_POPUP_APPLYFILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_APPLYFILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } //Apply All if(materialDocManager->DoesAnyNeedApply()) { pPopupMenu->EnableMenuItem(ID_POPUP_APPLYALL, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_APPLYALL, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } //Save Material if(pDoc && pDoc->modified) { pPopupMenu->EnableMenuItem(ID_POPUP_SAVEMATERIAL, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_SAVEMATERIAL, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } //Save File if(GetFileName(item, filename)) { if(materialDocManager->IsFileModified(filename.c_str())) pPopupMenu->EnableMenuItem(ID_POPUP_SAVEFILE, MF_BYCOMMAND | MF_ENABLED); else pPopupMenu->EnableMenuItem(ID_POPUP_SAVEFILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_SAVEFILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } //Save All if(materialDocManager->IsAnyModified()) { pPopupMenu->EnableMenuItem(ID_POPUP_SAVEALL, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_SAVEALL, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } if(itemType == TYPE_MATERIAL || itemType == TYPE_MATERIAL_FOLDER) { pPopupMenu->EnableMenuItem(ID_POPUP_RENAMEMATERIAL, MF_BYCOMMAND | MF_ENABLED); pPopupMenu->EnableMenuItem(ID_POPUP_DELETEMATERIAL, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_RENAMEMATERIAL, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); pPopupMenu->EnableMenuItem(ID_POPUP_DELETEMATERIAL, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } if(itemType == TYPE_FILE || itemType == TYPE_MATERIAL_FOLDER || itemType == TYPE_MATERIAL) { pPopupMenu->EnableMenuItem(ID_POPUP_ADDMATERIAL, MF_BYCOMMAND | MF_ENABLED); pPopupMenu->EnableMenuItem(ID_POPUP_ADDFOLDER, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_ADDMATERIAL, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); pPopupMenu->EnableMenuItem(ID_POPUP_ADDFOLDER, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } if(itemType == TYPE_MATERIAL) { pPopupMenu->EnableMenuItem(ID_POPUP_CUT, MF_BYCOMMAND | MF_ENABLED); pPopupMenu->EnableMenuItem(ID_POPUP_COPY, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_CUT, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); pPopupMenu->EnableMenuItem(ID_POPUP_COPY, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } if((itemType == TYPE_MATERIAL || itemType == TYPE_FILE || itemType == TYPE_MATERIAL_FOLDER) && materialDocManager->IsCopyMaterial()) { pPopupMenu->EnableMenuItem(ID_POPUP_PASTE, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_PASTE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } if(itemType == TYPE_MATERIAL || itemType == TYPE_FILE || itemType == TYPE_MATERIAL_FOLDER) { pPopupMenu->EnableMenuItem(ID_POPUP_RELOADFILE, MF_BYCOMMAND | MF_ENABLED); } else { pPopupMenu->EnableMenuItem(ID_POPUP_RELOADFILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED); } pPopupMenu->TrackPopupMenu (TPM_LEFTALIGN | TPM_RIGHTBUTTON, pt->x, pt->y, &GetTreeCtrl()); } /** * Sets the appropriate item image based on the state of the item. * @param item The item to set. * @param mod Is the item modified * @param apply Does the item need an apply * @param children Should this method recurse through the items children and set their icons. */ void MaterialTreeView::SetItemImage(HTREEITEM item, bool mod, bool apply, bool children) { CTreeCtrl& tree = GetTreeCtrl(); int image = 0; DWORD itemType = tree.GetItemData(item); switch(itemType) { case TYPE_FILE: if(mod) image = IMAGE_FILE_MOD; else image = IMAGE_FILE; break; case TYPE_MATERIAL_FOLDER: image = IMAGE_MATERIAL_FOLDER; break; case TYPE_MATERIAL: if(mod && apply) image = IMAGE_MATERIAL_MOD_APPLY; else if(mod) image = IMAGE_MATERIAL_MOD; else image = IMAGE_MATERIAL; break; } tree.SetItemImage(item, image, image); if(children) { if(tree.ItemHasChildren(item)) { HTREEITEM hChildItem = tree.GetChildItem(item); while (hChildItem != NULL) { SetItemImage(hChildItem, mod, apply, children); hChildItem = tree.GetNextSiblingItem(hChildItem); } } } } /** * Cleans the lookup tables for the provided item and all children. * @param item The item to start from */ void MaterialTreeView::CleanLookupTrees(HTREEITEM item) { idStr qt = GetQuicktreePath(item); quickTree.Remove(qt); CTreeCtrl& tree = GetTreeCtrl(); //Clean special lookup tables DWORD type = tree.GetItemData(item); if(type == TYPE_FILE) { idStr file = GetMediaPath(item, TYPE_FILE); fileToTree.Remove(file); } else if(type == TYPE_MATERIAL) { idStr name = GetMediaPath(item, TYPE_MATERIAL); materialToTree.Remove(name); } //Clean all my children if(tree.ItemHasChildren(item)) { HTREEITEM childItem = tree.GetChildItem(item); while(childItem != NULL) { CleanLookupTrees(childItem); childItem = tree.GetNextSiblingItem(childItem); } } } /** * Build the lookup tree for a given item and all of its children. * @param item The item to start from */ void MaterialTreeView::BuildLookupTrees(HTREEITEM item) { //Add my quicktree item idStr qt = GetQuicktreePath(item); quickTree.Set(qt, item); CTreeCtrl& tree = GetTreeCtrl(); if(tree.ItemHasChildren(item)) { HTREEITEM childItem = tree.GetChildItem(item); while(childItem != NULL) { DWORD childType = tree.GetItemData(childItem); if(childType == TYPE_MATERIAL_FOLDER) { //Recursively call this method for all my child folders BuildLookupTrees(childItem); } childItem = tree.GetNextSiblingItem(childItem); } } } /** * Returns the quicktree path for a given item. * @param item The item for which to generate the quicktree path */ idStr MaterialTreeView::GetQuicktreePath(HTREEITEM item) { CTreeCtrl& tree = GetTreeCtrl(); idStr qt = ""; HTREEITEM pathItem = item; while(pathItem != NULL) { qt = "/" + idStr(tree.GetItemText(pathItem)) + qt; pathItem = tree.GetParentItem(pathItem); } return qt; }