/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" #pragma hdrstop #include "ToggleListView.h" #define TOGGLELIST_ITEMHEIGHT 22 #define TEXT_OFFSET 6 IMPLEMENT_DYNCREATE(ToggleListView, CListView) BEGIN_MESSAGE_MAP(ToggleListView, CListView) ON_WM_CREATE() ON_WM_SIZE() ON_WM_MEASUREITEM_REFLECT() ON_NOTIFY_REFLECT(NM_CLICK, OnNMClick) END_MESSAGE_MAP() /** * Protected constructor used by dynamic creation. */ ToggleListView::ToggleListView() { onIcon = NULL; offIcon = NULL; disabledIcon = NULL; } /** * Destructor. */ ToggleListView::~ToggleListView() { } /** * Sets the tree icons to dispay for each of the three states. Sets the * icons to display for each of the three states. The values passed in * are the resource name that can be generated using MAKEINTRESOUCE. If * the value passed in is NULL then an icon will not be drawn for that * state. * @param disabled The icon to draw when the state is TOGGLE_STATE_DISABLED. * @param on The icon to draw when the state is TOGGLE_STATE_ON. * @param off The icon to draw when the state is TOGGLE_STATE_OFF. */ void ToggleListView::SetToggleIcons(LPCSTR disabled, LPCSTR on, LPCSTR off) { if(on) { onIcon = (HICON)LoadImage ( AfxGetInstanceHandle(), on, IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR|LR_LOADMAP3DCOLORS ); } else { onIcon = NULL; } if(off) { offIcon = (HICON)LoadImage ( AfxGetInstanceHandle(), off, IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR|LR_LOADMAP3DCOLORS ); } else { offIcon = NULL; } if(disabled) { disabledIcon = (HICON)LoadImage ( AfxGetInstanceHandle(), disabled, IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR|LR_LOADMAP3DCOLORS ); } else { disabledIcon = NULL; } } /** * Sets the state of an item in the list. * @param index Index of the item whose state should be changed. * @param toggleState The state to set * @param notify Determines if the notification method OnStateChanged should * be called. OnStateChanged will also not be called if the state has not changed. */ void ToggleListView::SetToggleState(int index, int toggleState, bool notify) { CListCtrl& list = GetListCtrl(); assert(index >= 0 && index < list.GetItemCount()); int oldState = GetToggleState(index); list.SetItemData(index, toggleState); if(notify && oldState != toggleState) OnStateChanged(index, toggleState); } /** * Gets the state of an item in the list * @param index Index of the item of which to retreive the state. */ int ToggleListView::GetToggleState(int index) { CListCtrl& list = GetListCtrl(); assert(index >= 0 && index < list.GetItemCount()); DWORD data = list.GetItemData(index); return data; } /** * Called as the window is being created and initializes icons and window styles */ int ToggleListView::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CListView::OnCreate(lpCreateStruct) == -1) return -1; CListCtrl& list = GetListCtrl(); list.SetExtendedStyle(LVS_EX_FULLROWSELECT); //Turn off the horizontal scroll bar //Todo: Figure out why the damn scroll bar pops up list.ModifyStyle(WS_HSCROLL, 0L); //Insert the one column LVCOLUMN col; col.mask = 0; list.InsertColumn(0, &col); SetToggleIcons(); return 0; } /** * Called when the window is being resized. */ void ToggleListView::OnSize(UINT nType, int cx, int cy) { CListView::OnSize(nType, cx, cy); CListCtrl& list = GetListCtrl(); list.SetColumnWidth(0, cx-1); } /** * Returns the size of each item in the toggle list. */ void ToggleListView::MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct) { lpMeasureItemStruct->itemHeight = TOGGLELIST_ITEMHEIGHT; } /** * Toggles the state of an item when the user clicks in the window. */ void ToggleListView::OnNMClick(NMHDR *pNMHDR, LRESULT *pResult) { CListCtrl& list = GetListCtrl(); DWORD dwpos = GetMessagePos(); LVHITTESTINFO info; info.pt.x = LOWORD(dwpos); info.pt.y = HIWORD(dwpos); ::MapWindowPoints(HWND_DESKTOP, pNMHDR->hwndFrom, &info.pt, 1); int index = list.HitTest(&info); if ( index != -1 ) { int toggleState = GetToggleState(index); if(toggleState != TOGGLE_STATE_DISABLED) { RECT rItem; list.GetItemRect(index, &rItem, LVIR_BOUNDS); if ( info.pt.x < TOGGLELIST_ITEMHEIGHT ) { if(toggleState == TOGGLE_STATE_ON) { SetToggleState(index, TOGGLE_STATE_OFF, true); } else { SetToggleState(index, TOGGLE_STATE_ON, true); } } } } *pResult = 0; } /** * Sets some window styles before the window is created. */ BOOL ToggleListView::PreCreateWindow(CREATESTRUCT& cs) { //Set the required style for the toggle view cs.style &= ~LVS_TYPEMASK; cs.style |= LVS_REPORT | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | LVS_SHOWSELALWAYS; return CListView::PreCreateWindow(cs); } /** * Responsible for drawing each list item. */ void ToggleListView::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) { CListCtrl& ListCtrl=GetListCtrl(); int nItem = lpDrawItemStruct->itemID; // get item data LV_ITEM lvi; _TCHAR szBuff[MAX_PATH]; memset(&lvi, 0, sizeof(LV_ITEM)); lvi.mask = LVIF_TEXT; lvi.iItem = nItem; lvi.pszText = szBuff; lvi.cchTextMax = sizeof(szBuff); ListCtrl.GetItem(&lvi); RECT rDraw; CopyRect ( &rDraw, &lpDrawItemStruct->rcItem ); rDraw.right = rDraw.left + TOGGLELIST_ITEMHEIGHT; rDraw.top ++; rDraw.right ++; FrameRect ( lpDrawItemStruct->hDC, &rDraw, (HBRUSH)GetStockObject ( BLACK_BRUSH ) ); rDraw.right --; FillRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_3DFACE ) ); Draw3dRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_3DHILIGHT ), GetSysColorBrush ( COLOR_3DSHADOW ) ); InflateRect ( &rDraw, -3, -3 ); Draw3dRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_3DSHADOW ), GetSysColorBrush ( COLOR_3DHILIGHT ) ); switch(GetToggleState(lvi.iItem)) { case TOGGLE_STATE_DISABLED: if(disabledIcon) { DrawIconEx ( lpDrawItemStruct->hDC, rDraw.left, rDraw.top, disabledIcon, 16, 16,0, NULL, DI_NORMAL ); } break; case TOGGLE_STATE_ON: if(onIcon) { DrawIconEx ( lpDrawItemStruct->hDC, rDraw.left, rDraw.top, onIcon, 16, 16,0, NULL, DI_NORMAL ); } break; case TOGGLE_STATE_OFF: if(offIcon) { DrawIconEx ( lpDrawItemStruct->hDC, rDraw.left, rDraw.top, offIcon, 16, 16,0, NULL, DI_NORMAL ); } break; }; CopyRect ( &rDraw, &lpDrawItemStruct->rcItem ); rDraw.left += TOGGLELIST_ITEMHEIGHT; rDraw.left += 1; if ( lpDrawItemStruct->itemState & ODS_SELECTED ) { FillRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_HIGHLIGHT ) ); } else { FillRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_WINDOW ) ); } rDraw.left += TEXT_OFFSET; int colorIndex = ( (lpDrawItemStruct->itemState & ODS_SELECTED ) ? COLOR_HIGHLIGHTTEXT : COLOR_WINDOWTEXT ); SetTextColor ( lpDrawItemStruct->hDC, GetSysColor ( colorIndex ) ); DrawText ( lpDrawItemStruct->hDC, szBuff, strlen(szBuff), &rDraw, DT_LEFT|DT_VCENTER|DT_SINGLELINE ); } /** * Draws a 3d rectangle using the given brushes this code was taken from the gui editor */ void ToggleListView::Draw3dRect (HDC hDC, RECT* rect, HBRUSH topLeft, HBRUSH bottomRight) { RECT rOut; SetRect ( &rOut, rect->left, rect->top, rect->right - 1, rect->top + 1 ); FillRect ( hDC,&rOut, topLeft ); SetRect ( &rOut, rect->left, rect->top, rect->left + 1, rect->bottom ); FillRect( hDC,&rOut, topLeft ); SetRect ( &rOut, rect->right, rect->top, rect->right -1, rect->bottom ); FillRect( hDC,&rOut, bottomRight ); SetRect ( &rOut, rect->left, rect->bottom, rect->right, rect->bottom - 1 ); FillRect( hDC,&rOut, bottomRight ); }