/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma once #include #include "../common/PropTree/PropTreeView.h" #include "MaterialEditor.h" #include "MaterialView.h" /** * Structure used associate a material name with a tree item. */ typedef struct { idStr materialName; HTREEITEM treeItem; } MaterialTreeItem_t; /** * A tree view of all the materials that have been defined. */ class MaterialTreeView : public CTreeView, public MaterialView { public: virtual ~MaterialTreeView(); void InitializeMaterialList(bool includeFile = true, const char* filename = NULL); void BuildMaterialList(bool includeFile = true, const char* filename = NULL); //Material Interface virtual void MV_OnMaterialChange(MaterialDoc* pMaterial); virtual void MV_OnMaterialApply(MaterialDoc* pMaterial); virtual void MV_OnMaterialSaved(MaterialDoc* pMaterial); virtual void MV_OnMaterialAdd(MaterialDoc* pMaterial); virtual void MV_OnMaterialDelete(MaterialDoc* pMaterial); virtual void MV_OnMaterialNameChanged(MaterialDoc* pMaterial, const char* oldName); virtual void MV_OnFileReload(const char* filename); bool CanCopy(); bool CanPaste(); bool CanCut(); bool CanDelete(); bool CanRename(); bool CanSaveFile(); idStr GetSaveFilename(); bool FindNextMaterial(MaterialSearchData_t* searchData); HTREEITEM FindNextMaterial(HTREEITEM item, MaterialSearchData_t* searchData); HTREEITEM GetNextSeachItem(HTREEITEM item, bool stayInFile); void DeleteFolder(HTREEITEM item, bool addUndo = true); HTREEITEM AddFolder(const char* name, HTREEITEM parent); void RenameFolder(HTREEITEM item, const char* name); protected: MaterialTreeView(); DECLARE_DYNCREATE(MaterialTreeView) /** * List of tree item types */ enum { TYPE_ROOT = 0, TYPE_FOLDER, TYPE_FILE, TYPE_MATERIAL_FOLDER, TYPE_MATERIAL }; //Overrides virtual BOOL PreTranslateMessage(MSG* pMsg); //Window Messages afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnTvnSelchanged(NMHDR *pNMHDR, LRESULT *pResult); afx_msg void OnTvnBeginlabeledit(NMHDR *pNMHDR, LRESULT *pResult); afx_msg void OnTvnEndlabeledit(NMHDR *pNMHDR, LRESULT *pResult); afx_msg void OnContextMenu(CWnd* pWnd, CPoint point); afx_msg void OnNMRclick(NMHDR *pNMHDR, LRESULT *pResult); afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnTvnBegindrag(NMHDR *pNMHDR, LRESULT *pResult); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); //Menu Commands afx_msg void OnApplyMaterial(); afx_msg void OnApplyFile(); afx_msg void OnApplyAll(); afx_msg void OnSaveMaterial(); afx_msg void OnSaveFile(); afx_msg void OnSaveAll(); afx_msg void OnRenameMaterial(); afx_msg void OnAddMaterial(); afx_msg void OnAddFolder(); afx_msg void OnDeleteMaterial(); afx_msg void OnReloadFile(); afx_msg void OnCut(); afx_msg void OnCopy(); afx_msg void OnPaste(); //Internal Messages afx_msg LRESULT OnRenameFolderComplete(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnRenameMaterialComplete(WPARAM wParam, LPARAM lParam); DECLARE_MESSAGE_MAP() //Utility methods void RenameMaterial(HTREEITEM item, const char* originalName); bool GetFileName(HTREEITEM item, idStr& out); idStr GetMediaPath(HTREEITEM item, DWORD type); void GetMaterialPaths(HTREEITEM item, idList* list); void AddStrList(const char *root, idStrList *list, bool includeFile); void PopupMenu(CPoint* pt); void SetItemImage(HTREEITEM item, bool mod, bool apply, bool children); //Methods for working with the quicktree void CleanLookupTrees(HTREEITEM item); void BuildLookupTrees(HTREEITEM item); idStr GetQuicktreePath(HTREEITEM item); protected: CImageList m_image; bool treeWithFile; //Hashtables for quick lookups idHashTable quickTree; idHashTable materialToTree; idHashTable fileToTree; //Member variables for renaming folders HTREEITEM renamedFolder; idList affectedMaterials; CImageList* dragImage; bool bDragging; CPoint dropPoint; HTREEITEM dragItem; //Hover Expand HTREEITEM hoverItem; DWORD hoverStartTime; bool internalChange; };