/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma once #include "../common/PropTree/PropTreeView.h" #include "MaterialView.h" #include "../common/registryoptions.h" #include "MaterialDef.h" /** * View that displays material and stage properties and allows the user to edit the properties. */ class MaterialPropTreeView : public CPropTreeView, public MaterialView { public: virtual ~MaterialPropTreeView(); void SetPropertyListType(int listType, int stageNum = -1); void LoadSettings(); void SaveSettings(); //Material Interface virtual void MV_OnMaterialChange(MaterialDoc* pMaterial); protected: MaterialPropTreeView(); DECLARE_DYNCREATE(MaterialPropTreeView) afx_msg void OnPropertyChangeNotification( NMHDR *nmhdr, LRESULT *lresult ); afx_msg void OnPropertyItemExpanding( NMHDR *nmhdr, LRESULT *lresult ); DECLARE_MESSAGE_MAP() MaterialDef* FindDefForTreeID(UINT treeID); void RefreshProperties(); protected: MaterialDoc* currentMaterial; int currentListType; int currentStage; MaterialDefList* currentPropDefs; rvRegistryOptions registry; bool internalChange; };