/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma once #include "../common/PropTree/PropTreeView.h" #include "MaterialPreviewView.h" // MaterialPreviewPropView view class MaterialPreviewPropView : public CPropTreeView { DECLARE_DYNCREATE(MaterialPreviewPropView) protected: MaterialPreviewPropView(); // protected constructor used by dynamic creation virtual ~MaterialPreviewPropView(); public: virtual void OnDraw(CDC* pDC); // overridden to draw this view afx_msg void OnPropertyChangeNotification( NMHDR *nmhdr, LRESULT *lresult ); afx_msg void OnPropertyButtonClick( NMHDR *nmhdr, LRESULT *lresult ); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif void AddLight( void ); void InitializePropTree( void ); void RegisterPreviewView( MaterialPreviewView *view ); protected: int numLights; MaterialPreviewView *materialPreview; DECLARE_MESSAGE_MAP() };