/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" #pragma hdrstop #include "MaterialEditor.h" #include "MEMainFrame.h" #include "MaterialDef.h" #ifdef _DEBUG #define new DEBUG_NEW #endif #define TAB_CONTROL 0x1006 IMPLEMENT_DYNAMIC(MEMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(MEMainFrame, CFrameWnd) ON_WM_CREATE() ON_WM_SETFOCUS() ON_WM_DESTROY() ON_WM_SIZE() ON_NOTIFY(TCN_SELCHANGE, TAB_CONTROL, OnTcnSelChange) ON_COMMAND(ID_ME_FILE_EXIT, OnFileExit) ON_COMMAND(ID_ME_FILE_SAVEMATERIAL, OnFileSaveMaterial) ON_COMMAND(ID_ME_FILE_SAVEFILE, OnFileSaveFile) ON_COMMAND(ID_ME_FILE_SAVE, OnFileSaveAll) ON_UPDATE_COMMAND_UI(ID_ME_FILE_SAVEMATERIAL, OnFileSaveMaterialUpdate ) ON_UPDATE_COMMAND_UI(ID_ME_FILE_SAVEFILE, OnFileSaveFileUpdate ) ON_UPDATE_COMMAND_UI(ID_ME_FILE_SAVE, OnFileSaveAllUpdate ) ON_COMMAND(ID_ME_PREVIEW_APPLYCHANGES, OnApplyMaterial) ON_COMMAND(ID_ME_PREVIEW_APPLYFILE, OnApplyFile) ON_COMMAND(ID_ME_PREVIEW_APPLYALL, OnApplyAll) ON_UPDATE_COMMAND_UI(ID_ME_PREVIEW_APPLYCHANGES, OnApplyMaterialUpdate ) ON_UPDATE_COMMAND_UI(ID_ME_PREVIEW_APPLYFILE, OnApplyFileUpdate ) ON_UPDATE_COMMAND_UI(ID_ME_PREVIEW_APPLYALL, OnApplyAllUpdate ) ON_COMMAND(ID_ME_EDIT_CUT, OnEditCut) ON_COMMAND(ID_ME_EDIT_COPY, OnEditCopy) ON_COMMAND(ID_ME_EDIT_PASTE, OnEditPaste) ON_COMMAND(ID_ME_EDIT_DELETE, OnEditDelete) ON_COMMAND(ID_ME_EDIT_RENAME, OnEditRename) ON_UPDATE_COMMAND_UI(ID_ME_EDIT_CUT, OnEditCutUpdate) ON_UPDATE_COMMAND_UI(ID_ME_EDIT_COPY, OnEditCopyUpdate) ON_UPDATE_COMMAND_UI(ID_ME_EDIT_PASTE, OnEditPasteUpdate) ON_UPDATE_COMMAND_UI(ID_ME_EDIT_DELETE, OnEditDeleteUpdate) ON_UPDATE_COMMAND_UI(ID_ME_EDIT_RENAME, OnEditRenameUpdate) ON_COMMAND(ID_ME_EDIT_FIND, OnEditFind) ON_COMMAND(ID_ME_EDIT_FIND_NEXT, OnEditFindNext) ON_COMMAND(ID_ME_EDIT_UNDO, OnEditUndo) ON_COMMAND(ID_ME_EDIT_REDO, OnEditRedo) ON_UPDATE_COMMAND_UI(ID_ME_EDIT_UNDO, OnEditUndoUpdate ) ON_UPDATE_COMMAND_UI(ID_ME_EDIT_REDO, OnEditRedoUpdate ) ON_COMMAND(ID_VIEW_INCLUDEFILENAME, OnViewIncludeFile) ON_COMMAND(ID_PREVIEW_RELOADARBPROGRAMS, OnReloadArbPrograms) ON_COMMAND(ID_PREVIEW_RELOADIMAGES, OnReloadImages ) END_MESSAGE_MAP() static UINT indicators[] = { ID_SEPARATOR, // status line indicator ID_INDICATOR_CAPS, ID_INDICATOR_NUM, ID_INDICATOR_SCRL, }; /** * Constructor for MEMainFrame. Initialize some member data and load the options. */ MEMainFrame::MEMainFrame() { currentDoc = NULL; m_find = NULL; searchData.searched = false; options.Load(); } /** * Destructor for MEMainFrame. */ MEMainFrame::~MEMainFrame() { } /** * Called to add console text to the console view. * @param msg The text that is to be added to the console. */ void MEMainFrame::PrintConsoleMessage(const char *msg) { m_consoleView->AddText(msg); } /** * Sets a few window styles for the main window during the creation process. */ BOOL MEMainFrame::PreCreateWindow(CREATESTRUCT& cs) { if( !CFrameWnd::PreCreateWindow(cs) ) return FALSE; cs.dwExStyle &= ~WS_EX_CLIENTEDGE; cs.lpszClass = AfxRegisterWndClass(0); return TRUE; } /** * Called by the MFC framework to allow the window to create any client windows. This method * creates all of the spliter windows and registers all of the views with the document manager. */ BOOL MEMainFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) { CCreateContext consoleContext; consoleContext.m_pNewViewClass = RUNTIME_CLASS(ConsoleView); m_consoleView = (ConsoleView*)CreateView(&consoleContext); m_consoleView->ShowWindow(SW_HIDE); m_tabs.Create(TCS_BOTTOM | TCS_FLATBUTTONS | WS_CHILD | WS_VISIBLE, CRect(0, 0, 0, 0), this, TAB_CONTROL); m_tabs.InsertItem(0, "Editor"); m_tabs.InsertItem(1, "Console"); m_tabs.SetFont(materialEditorFont); m_splitterWnd.CreateStatic(this, 2, 1); m_editSplitter.CreateStatic(&m_splitterWnd, 1, 2, WS_CHILD | WS_VISIBLE | WS_BORDER, m_splitterWnd.IdFromRowCol(0, 0)); if(!m_editSplitter.CreateView(0, 0, RUNTIME_CLASS(MaterialTreeView), CSize(300, 200), pContext)) { TRACE0("Failed to create material list pane\n"); return FALSE; } if(!m_editSplitter.CreateView(0, 1, RUNTIME_CLASS(MaterialEditView), CSize(200, 200), pContext)) { TRACE0("Failed to create stage property pane\n"); return FALSE; } m_previewSplitter.CreateStatic(&m_splitterWnd, 1, 2, WS_CHILD | WS_VISIBLE | WS_BORDER, m_splitterWnd.IdFromRowCol(1, 0)); if(!m_previewSplitter.CreateView(0, 0, RUNTIME_CLASS(MaterialPreviewPropView), CSize(300, 200), pContext)) { TRACE0("Failed to create preview property pane\n"); return FALSE; } if(!m_previewSplitter.CreateView(0, 1, RUNTIME_CLASS(MaterialPreviewView), CSize(100, 200), pContext)) { TRACE0("Failed to create preview pane\n"); return FALSE; } //Get references to all of the views m_materialTreeView = (MaterialTreeView*)m_editSplitter.GetPane(0, 0); m_previewPropertyView = (MaterialPreviewPropView*)m_previewSplitter.GetPane(0, 0); m_materialPreviewView = (MaterialPreviewView*)m_previewSplitter.GetPane(0, 1); m_materialEditView = (MaterialEditView*)m_editSplitter.GetPane(0, 1); m_stageView = m_materialEditView->m_stageView; m_materialPropertyView = m_materialEditView->m_materialPropertyView; m_materialEditSplitter = &m_materialEditView->m_editSplitter; //Load the splitter positions from the registry int val = options.GetMaterialEditHeight(); if(val <= 0) val = 300; m_splitterWnd.SetRowInfo(0, val, 0); val = options.GetMaterialTreeWidth(); if(val <= 0) val = 300; m_editSplitter.SetColumnInfo(0, val, 0); val = options.GetStageWidth(); if(val <= 0) val = 200; m_materialEditSplitter->SetColumnInfo(0, val, 0); val = options.GetPreviewPropertiesWidth(); if(val <= 0) val = 300; m_previewSplitter.SetColumnInfo(0, val, 0); //Register the views with the document manager materialDocManager.RegisterMaterialView(this); materialDocManager.RegisterMaterialView(m_materialTreeView); materialDocManager.RegisterMaterialView(m_stageView); materialDocManager.RegisterMaterialView(m_materialPropertyView); materialDocManager.RegisterMaterialView(m_materialPreviewView); materialDocManager.RegisterMaterialView(m_materialEditView); //Let the stage window know about the prop window m_stageView->SetMaterialPropertyView(m_materialPropertyView); //Let the preview props now about the preview window m_previewPropertyView->RegisterPreviewView(m_materialPreviewView); m_previewPropertyView->InitializePropTree(); m_previewPropertyView->GetPropertyTreeCtrl().SetColumn(120); MaterialDefManager::InitializeMaterialDefLists(); //Some prop tree initialization //m_materialPropertyView->InitializePropTreeDefs(); val = options.GetMaterialPropHeadingWidth(); if(val <= 0) val = 200; m_materialPropertyView->GetPropertyTreeCtrl().SetColumn(val); m_materialPropertyView->LoadSettings(); val = options.GetPreviewPropHeadingWidth(); if(val <= 0) val = 120; m_previewPropertyView->GetPropertyTreeCtrl().SetColumn(val); //Build the material list m_materialTreeView->InitializeMaterialList(true); SetActiveView(m_materialTreeView); return CFrameWnd::OnCreateClient(lpcs, pContext); } /** * Called by the framework while the window is being created. This methods * creates the tool bars and status bars * /todo Bmatt Nerve: Need to get the toolbars to work correctly. */ int MEMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) || !m_wndToolBar.LoadToolBar(IDR_ME_MAINFRAME)) { TRACE0("Failed to create toolbar\n"); return -1; // fail to create } if (!m_wndStatusBar.Create(this) || !m_wndStatusBar.SetIndicators(indicators, sizeof(indicators)/sizeof(UINT))) { TRACE0("Failed to create status bar\n"); return -1; // fail to create } //Load the window placement from the options options.GetWindowPlacement ( "mainframe", m_hWnd ); return 0; } /** * Called by the MFC framework while the window is being destroyed. This method * saves the splitter and window positions. */ void MEMainFrame::OnDestroy() { CFrameWnd::OnDestroy(); int cur; int min; m_splitterWnd.GetRowInfo(0, cur, min); options.SetMaterialEditHeight(cur); m_editSplitter.GetColumnInfo(0, cur, min); options.SetMaterialTreeWidth(cur); m_materialEditSplitter->GetColumnInfo(0, cur, min); options.SetStageWidth(cur); m_previewSplitter.GetColumnInfo(0, cur, min); options.SetPreviewPropertiesWidth(cur); cur = m_materialPropertyView->GetPropertyTreeCtrl().GetColumn(); options.SetMaterialPropHeadingWidth(cur); cur = m_previewPropertyView->GetPropertyTreeCtrl().GetColumn(); options.SetPreviewPropHeadingWidth(cur); options.SetWindowPlacement ( "mainframe", m_hWnd ); options.Save(); m_materialPropertyView->SaveSettings(); MaterialDefManager::DestroyMaterialDefLists(); AfxGetApp()->ExitInstance(); } /** * Called by the MFC framework when the window size is changed. This method adjusts the console view * so that it is always at the bottom of the window and resizes the splitter window to fit * the remaining space. */ void MEMainFrame::OnSize(UINT nType, int cx, int cy) { CFrameWnd::OnSize(nType, cx, cy); CRect statusRect; m_wndStatusBar.GetWindowRect(statusRect); CRect toolbarRect; m_wndToolBar.GetWindowRect(toolbarRect); CRect tabRect; m_tabs.GetItemRect(0, tabRect); int tabHeight = tabRect.Height()+5; m_splitterWnd.MoveWindow(0, toolbarRect.Height(), cx, cy-statusRect.Height()-toolbarRect.Height()-tabHeight); m_tabs.MoveWindow(0, cy-statusRect.Height()-tabHeight, cx, tabHeight); m_consoleView->MoveWindow(0, toolbarRect.Height(), cx, cy-statusRect.Height()-toolbarRect.Height()-tabHeight); } /** * Called when the user changes the editor/console tab selection. This methods shows and hides * the appropriate windows. */ void MEMainFrame::OnTcnSelChange(NMHDR *pNMHDR, LRESULT *pResult) { int sel = m_tabs.GetCurSel(); switch(sel) { case 0: m_splitterWnd.ShowWindow(SW_SHOW); m_consoleView->ShowWindow(SW_HIDE); break; case 1: m_splitterWnd.ShowWindow(SW_HIDE); m_consoleView->ShowWindow(SW_SHOW); CRect rect; GetWindowRect(rect); MoveWindow(rect); break; } } /** * Shuts down the material editor. * /todo BMatt Nerve: Need to warn the user if a file is modified. */ void MEMainFrame::OnFileExit() { PostMessage(WM_DESTROY, 0, 0); } /** * Saves the selected material. */ void MEMainFrame::OnFileSaveMaterial() { MaterialDoc* material = materialDocManager.GetCurrentMaterialDoc(); if(material) { materialDocManager.SaveMaterial(material); } } /** * Saves the selected file. */ void MEMainFrame::OnFileSaveFile() { idStr filename = m_materialTreeView->GetSaveFilename(); if(filename.Length() > 0) { materialDocManager.SaveFile(filename); } } /** * Saves all modified materials. */ void MEMainFrame::OnFileSaveAll() { materialDocManager.SaveAllMaterials(); } /** * Enables the save material menu item if a material is selected and has been modified. */ void MEMainFrame::OnFileSaveMaterialUpdate(CCmdUI *pCmdUI) { MaterialDoc* pDoc = materialDocManager.GetCurrentMaterialDoc(); if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } if(pDoc && pDoc->modified) { pCmdUI->Enable(TRUE); } else { pCmdUI->Enable(FALSE); } } /** * Enables the Save File menu item if the current file contains a modified material. */ void MEMainFrame::OnFileSaveFileUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } if(m_materialTreeView->CanSaveFile()) { pCmdUI->Enable(TRUE); } else { pCmdUI->Enable(FALSE); } } /** * Enables the Save All menu item if there are any materials that have been modified. */ void MEMainFrame::OnFileSaveAllUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } if(materialDocManager.IsAnyModified()) { pCmdUI->Enable(TRUE); } else { pCmdUI->Enable(FALSE); } } /** * Apply the selected material. */ void MEMainFrame::OnApplyMaterial() { MaterialDoc* material = materialDocManager.GetCurrentMaterialDoc(); if(material) { materialDocManager.ApplyMaterial(material); } } /** * Applies all modified materials in the selected file. */ void MEMainFrame::OnApplyFile() { idStr filename = m_materialTreeView->GetSaveFilename(); if(filename.Length() > 0) { materialDocManager.ApplyFile(filename); } } /** * Applies all modified materials. */ void MEMainFrame::OnApplyAll() { materialDocManager.ApplyAll(); } /** * Enables the Apply Material menu item if the current material has an apply waiting. */ void MEMainFrame::OnApplyMaterialUpdate(CCmdUI *pCmdUI) { MaterialDoc* pDoc = materialDocManager.GetCurrentMaterialDoc(); if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } if(pDoc && pDoc->applyWaiting) { pCmdUI->Enable(TRUE); } else { pCmdUI->Enable(FALSE); } } /** * Enables the apply file menu item if the current file contains any materials * that need to be applied. */ void MEMainFrame::OnApplyFileUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } MaterialDoc* pDoc = materialDocManager.GetCurrentMaterialDoc(); if(pDoc && materialDocManager.DoesFileNeedApply(pDoc->renderMaterial->GetFileName())) { pCmdUI->Enable(TRUE); } else { pCmdUI->Enable(FALSE); } } /** * Enables the apply all menu item if there are any materials that need * to be applied. */ void MEMainFrame::OnApplyAllUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } if(materialDocManager.DoesAnyNeedApply()) { pCmdUI->Enable(TRUE); } else { pCmdUI->Enable(FALSE); } } /** * Performs a cut operation on the selected material. */ void MEMainFrame::OnEditCut() { CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { m_materialTreeView->OnCut(); } } } /** * Performs a copy operation on the selected material or stage. */ void MEMainFrame::OnEditCopy() { CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { m_stageView->OnCopy(); } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { m_materialTreeView->OnCopy(); } } } /** * Performs a paste operation on the selected material or stage. */ void MEMainFrame::OnEditPaste() { CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { m_stageView->OnPaste(); } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { m_materialTreeView->OnPaste(); } } } /** * Performs a delete operation on the selected material or stage. */ void MEMainFrame::OnEditDelete() { CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { m_stageView->OnDeleteStage(); } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { m_materialTreeView->OnDeleteMaterial(); } } } /** * Performs a rename operation on the selected material or stage. */ void MEMainFrame::OnEditRename() { CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { m_stageView->OnRenameStage(); } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { m_materialTreeView->OnRenameMaterial(); } } } /** * Enable the cut menu item if a material is selected. */ void MEMainFrame::OnEditCutUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } BOOL enable = FALSE; CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { if(m_stageView->CanCut()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { if(m_materialTreeView->CanCut()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { enable = TRUE; } } pCmdUI->Enable(enable); } /** * Enables the copy menu item if a material or stage is selected. */ void MEMainFrame::OnEditCopyUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } BOOL enable = FALSE; CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { if(m_stageView->CanCopy()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { if(m_materialTreeView->CanCopy()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { enable = TRUE; } } pCmdUI->Enable(enable); } /** * Enables a paste operation when a material or stage has been copied. */ void MEMainFrame::OnEditPasteUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } BOOL enable = FALSE; CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { if(m_stageView->CanPaste()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { if(m_materialTreeView->CanPaste()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { enable = TRUE; } } pCmdUI->Enable(enable); } /** * Enables a delete operation when a material or stage is selected. */ void MEMainFrame::OnEditDeleteUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } BOOL enable = FALSE; CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { if(m_stageView->CanDelete()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { if(m_materialTreeView->CanDelete()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { enable = TRUE; } } pCmdUI->Enable(enable); } /** * Enables a rename operation when a material, folder or stage is selected. */ void MEMainFrame::OnEditRenameUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } BOOL enable = FALSE; CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(StageView))) { if(m_stageView->CanRename()) { enable = TRUE; } } else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) { if(m_materialTreeView->CanRename()) { enable = TRUE; } } } pCmdUI->Enable(enable); } /** * Opens the find dialog. */ void MEMainFrame::OnEditFind() { if (m_find== NULL) { m_find = new FindDialog(this); m_find->Create(); m_find->ShowWindow(SW_SHOW); } else m_find->SetActiveWindow(); } /** * Performs a search with the previously selected search parameters. */ void MEMainFrame::OnEditFindNext() { FindNext(NULL); } /** * Performs an undo operation. */ void MEMainFrame::OnEditUndo() { //Check for undo operation on special windows CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { m_materialEditView->m_textView.Undo(); return; } } materialDocManager.Undo(); } /** * Performs a redo operation. */ void MEMainFrame::OnEditRedo() { //Check for redo operation on special windows CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { m_materialEditView->m_textView.Redo(); return; } } materialDocManager.Redo(); } /** * Enables the undo menu item if an undo is available. */ void MEMainFrame::OnEditUndoUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { pCmdUI->Enable(m_materialEditView->m_textView.CanUndo()); return; } } pCmdUI->Enable(materialDocManager.IsUndoAvailable()); } /** * Enables the redo menu item if a redo is available. */ void MEMainFrame::OnEditRedoUpdate(CCmdUI *pCmdUI) { if(pCmdUI->m_pMenu == NULL) { pCmdUI->Enable(TRUE); return; } CWnd* focus = GetFocus(); if(focus) { if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) { pCmdUI->Enable(m_materialEditView->m_textView.CanRedo()); return; } } pCmdUI->Enable(materialDocManager.IsRedoAvailable()); } /** * Toggles between including the file into the material list and not. */ void MEMainFrame::OnViewIncludeFile() { CMenu* mmenu = GetMenu(); UINT state = mmenu->GetMenuState(ID_VIEW_INCLUDEFILENAME, MF_BYCOMMAND); ASSERT(state != 0xFFFFFFFF); if (state & MF_CHECKED) { mmenu->CheckMenuItem(ID_VIEW_INCLUDEFILENAME, MF_UNCHECKED | MF_BYCOMMAND); m_materialTreeView->InitializeMaterialList(false); } else { mmenu->CheckMenuItem(ID_VIEW_INCLUDEFILENAME, MF_CHECKED | MF_BYCOMMAND); m_materialTreeView->InitializeMaterialList(true); } } /** * Executes the reloadARBPrograms console command for convinience. */ void MEMainFrame::OnReloadArbPrograms() { cmdSystem->BufferCommandText(CMD_EXEC_NOW, "reloadARBprograms"); } /** * Executes the reloadImages command to reload images that have been changed outside * of the editor. */ void MEMainFrame::OnReloadImages() { cmdSystem->BufferCommandText(CMD_EXEC_NOW, "reloadImages"); } /** * Called by the find dialog when it is closing. */ void MEMainFrame::CloseFind() { m_find = NULL; } /** * Begins a search based on the provided parameters or the previously used * parameters. */ void MEMainFrame::FindNext(MaterialSearchData_t* search) { if(search) { searchData = *search; } else { if(!searchData.searched) { return; } } //The material tree controls the searching if(!m_materialTreeView->FindNextMaterial(&searchData)) { MessageBox(va("Unable to find '%s'.", searchData.searchText.c_str()), "Find"); } searchData.searched = true; } /** * Called when the selected material has changed. * @param pMaterial The newly selected material. */ void MEMainFrame::MV_OnMaterialSelectionChange(MaterialDoc* pMaterial) { }