/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __AFX_STDAFX_H__ #define __AFX_STDAFX_H__ // include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently //#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT void InitAfx( void ); // tool tips typedef struct toolTip_s { int id; char *tip; } toolTip_t; int DefaultOnToolHitTest( const toolTip_t *toolTips, const CDialog *dialog, CPoint point, TOOLINFO* pTI ); BOOL DefaultOnToolTipNotify( const toolTip_t *toolTips, UINT id, NMHDR *pNMHDR, LRESULT *pResult ); // edit control bool EditControlEnterHit( CEdit *edit ); float EditVerifyFloat( CEdit *edit, bool allowNegative = true ); float EditSpinFloat( CEdit *edit, bool up ); // combo box int SetSafeComboBoxSelection( CComboBox *combo, const char *string, int skip ); int GetSafeComboBoxSelection( CComboBox *combo, CString &string, int skip ); int UnsetSafeComboBoxSelection( CComboBox *combo, CString &string ); #endif /* !__AFX_STDAFX_H__ */