/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef GESELECTIONMGR_H_ #define GESELECTIONMGR_H_ class rvGEWorkspace; class rvGESelectionMgr { public: enum EHitTest { HT_NONE, HT_SELECT, HT_MOVE, HT_SIZE_TOPLEFT, HT_SIZE_TOP, HT_SIZE_TOPRIGHT, HT_SIZE_RIGHT, HT_SIZE_BOTTOMRIGHT, HT_SIZE_BOTTOM, HT_SIZE_BOTTOMLEFT, HT_SIZE_LEFT }; rvGESelectionMgr ( ); void SetWorkspace ( rvGEWorkspace* workspace ); void Set ( idWindow* ); void Add ( idWindow* window, bool expand = true ); void Remove ( idWindow* ); void Clear ( void ); int Num ( void ); void Render ( void ); EHitTest HitTest ( float x, float y ); bool IsSelected ( idWindow* window ); bool IsExpression ( void ); idRectangle& GetRect ( void ); idWindow* GetBottomMost ( void ); idWindow*& operator[]( int index ); protected: void UpdateRectangle ( void ); void UpdateExpression ( void ); idList mSelections; idRectangle mRect; rvGEWorkspace* mWorkspace; bool mExpression; }; ID_INLINE int rvGESelectionMgr::Num ( void ) { return mSelections.Num ( ); } ID_INLINE idWindow*& rvGESelectionMgr::operator[]( int index ) { assert( index >= 0 ); assert( index < mSelections.Num() ); return mSelections[ index ]; } ID_INLINE void rvGESelectionMgr::SetWorkspace ( rvGEWorkspace* workspace ) { mWorkspace = workspace; } ID_INLINE idRectangle& rvGESelectionMgr::GetRect ( void ) { UpdateRectangle ( ); return mRect; } ID_INLINE bool rvGESelectionMgr::IsSelected ( idWindow* window ) { return mSelections.FindIndex ( window ) != -1 ? true : false; } ID_INLINE bool rvGESelectionMgr::IsExpression ( void ) { return mExpression; } #endif // GESELECTIONMGR_H_