/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "tools/edit_gui_common.h" #include "../../sys/win32/win_local.h" #include "MaterialEditor.h" #include "MEMainFrame.h" #ifdef _DEBUG #define new DEBUG_NEW #endif MEMainFrame* meMainFrame = NULL; CFont* materialEditorFont = NULL; /** * Initializes the material editor tool. */ void MaterialEditorInit( void ) { InitPropTree(win32.hInstance); com_editors = EDITOR_MATERIAL; Sys_GrabMouseCursor( false ); InitAfx(); InitCommonControls(); // Initialize OLE libraries if (!AfxOleInit()) { return; } AfxEnableControlContainer(); NONCLIENTMETRICS info; info.cbSize = sizeof(info); ::SystemParametersInfo(SPI_GETNONCLIENTMETRICS, sizeof(info), &info, 0); LOGFONT lf; memset(&lf, 0, sizeof (LOGFONT)); CWindowDC dc(NULL); lf.lfCharSet = (BYTE)GetTextCharsetInfo(dc.GetSafeHdc(), NULL, 0); lf.lfHeight = info.lfMenuFont.lfHeight; lf.lfWeight = info.lfMenuFont.lfWeight; lf.lfItalic = info.lfMenuFont.lfItalic; // check if we should use system font _tcscpy(lf.lfFaceName, info.lfMenuFont.lfFaceName); materialEditorFont = new CFont; materialEditorFont->CreateFontIndirect(&lf); // To create the main window, this code creates a new frame window // object and then sets it as the application's main window object meMainFrame = new MEMainFrame; // create and load the frame with its resources meMainFrame->LoadFrame(IDR_ME_MAINFRAME, WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL, NULL); // hide the doom window by default ::ShowWindow ( win32.hWnd, SW_HIDE ); // The one and only window has been initialized, so show and update it meMainFrame->ShowWindow(SW_SHOW); meMainFrame->UpdateWindow(); } /** * Called every frame by the doom engine to allow the material editor to process messages. */ void MaterialEditorRun( void ) { MSG *msg = AfxGetCurrentMessage(); while( ::PeekMessage(msg, NULL, NULL, NULL, PM_NOREMOVE) ) { // pump message if ( !AfxGetApp()->PumpMessage() ) { } } } /** * Called by the doom engine when the material editor needs to be destroyed. */ void MaterialEditorShutdown( void ) { delete meMainFrame; delete materialEditorFont; meMainFrame = NULL; } /** * Allows the doom engine to reflect console output to the material editors console. */ void MaterialEditorPrintConsole( const char *msg ) { //meMainFrame can be null when starting immedeatly from commandline. if(meMainFrame && com_editors & EDITOR_MATERIAL) meMainFrame->PrintConsoleMessage(msg); } /** * Returns the handle to the main Material Editor Window */ HWND GetMaterialEditorWindow() { return meMainFrame->GetSafeHwnd(); } /** * Simple about box for the material editor. */ class CAboutDlg : public CDialog { public: CAboutDlg(); enum { IDD = IDD_ME_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support DECLARE_MESSAGE_MAP() }; /** * Constructor for the about box. */ CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { } /** * Called by the MFC framework to exchange data with the window controls. */ void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) END_MESSAGE_MAP()