/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "tools/edit_gui_common.h" #include "FindDialog.h" #include "MEMainFrame.h" IMPLEMENT_DYNAMIC(FindDialog, CDialog) BEGIN_MESSAGE_MAP(FindDialog, CDialog) ON_BN_CLICKED(ID_FIND_NEXT, OnBnClickedFindNext) END_MESSAGE_MAP() /** * Constructor for FindDialog. */ FindDialog::FindDialog(CWnd* pParent) : CDialog(FindDialog::IDD, pParent) { registry.Init("Software\\id Software\\DOOM3\\Tools\\MaterialEditor\\Find"); parent = (MEMainFrame*)pParent; } /** * Destructor for FindDialog. */ FindDialog::~FindDialog() { } /** * Creates and instance of the find dialog. */ BOOL FindDialog::Create() { return CDialog::Create(FindDialog::IDD, parent); } /** * Transfers data to and from the controls in the find dialog. */ void FindDialog::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); CString temp = searchData.searchText; DDX_Text(pDX, IDC_EDIT_FINDTEXT, temp); DDX_Check(pDX, IDC_CHECK_NAME_ONLY, searchData.nameOnly); DDX_Radio(pDX, IDC_RADIO_SEARCHFILE, searchData.searchScope); searchData.searchText = temp; } /** * Called while the dialog is being initialized to load the find parameters * from the registry and set the focus to the correct control. */ BOOL FindDialog::OnInitDialog() { CDialog::OnInitDialog(); LoadFindSettings(); GetDlgItem(IDC_EDIT_FINDTEXT)->SetFocus(); return FALSE; } /** * Triggers a search based on the parameters in the dialog. */ void FindDialog::OnBnClickedFindNext() { UpdateData(); searchData.searched = false; parent->FindNext(&searchData); } /** * Saves the search parameters and closes the find dialog. */ void FindDialog::OnCancel() { SaveFindSettings(); parent->CloseFind(); DestroyWindow(); } /** * Loads the search parameters from the registry and makes sure the controls are properly * initialized. */ void FindDialog::LoadFindSettings() { registry.Load(); searchData.searchText = registry.GetString("searchText"); searchData.nameOnly = (int)registry.GetFloat("nameOnly"); searchData.searchScope = (int)registry.GetFloat("searchScope"); registry.GetWindowPlacement("findDialog", GetSafeHwnd()); UpdateData(FALSE); } /** * Saves the search parameters to the registry. */ void FindDialog::SaveFindSettings() { UpdateData(); registry.SetString("searchText", searchData.searchText); registry.SetFloat("nameOnly", searchData.nameOnly); registry.SetFloat("searchScope", searchData.searchScope); registry.SetWindowPlacement("findDialog", GetSafeHwnd()); registry.Save(); }