Commit graph

  • 73779eca39 Get rid of unused GLW_InitExtensions() dhewg 2011-12-29 17:20:55 +0100
  • 32530bf7a2 Get rid of GLimp_EnableLogging dhewg 2011-12-29 17:18:12 +0100
  • 3be7fae15c Always link the Windows binaries against OpenGL dhewg 2011-12-29 17:13:29 +0100
  • 21f6eeaaeb Move wgl* function pointers dhewg 2011-12-29 16:50:35 +0100
  • e6d8509752 Remove wglGetExtensionsStringARB from win_local.h dhewg 2011-12-29 16:45:35 +0100
  • 1afe61cc8d Get rid of dead render thread code dhewg 2011-12-29 16:33:19 +0100
  • 475f49dad2 Get rid of the redundant com_shuttingDown dhewg 2011-12-29 16:26:36 +0100
  • 57dc097fb0 Use correct idStr::Append() while saving event strings dhewg 2011-12-27 22:26:02 +0100
  • 239b165798 Use com_ticNumber for the async timer dhewg 2011-12-27 21:03:47 +0100
  • fad995722c Implement saving and restoring of event strings dhewg 2011-12-27 18:01:26 +0100
  • 1507a657d4 Add ID_GAME_API for dllexport/attribute(visibility) spiral 2011-12-23 00:20:43 +0000
  • d214a0f819 VS Pro doesn't choose the right default like Express, so be explicit spiral 2011-12-22 16:53:25 +0000
  • 13bab7a7e5 Remove MWERKS stuff spiral 2011-12-23 00:45:28 +0000
  • 826dfb0e5b Fix alignment issue with idBlockAlloc::Free() dhewg 2011-12-22 18:46:42 +0100
  • 9e715ba7cc Check for jpeg_mem_src() dhewg 2011-12-22 13:40:12 +0100
  • 2c1186dc1b Fix -Woverloaded-virtual warnings dhewg 2011-12-22 12:27:09 +0100
  • acdfb93552 Fix compiler checks for newer gcc versions dhewg 2011-12-22 11:53:33 +0100
  • 6997848645 Use HUGE_VAL instead of HUGE dhewg 2011-12-22 11:48:53 +0100
  • d37fe69f85 Change another _WIN32 to _MSC_VER for MinGW dhewg 2011-12-22 11:46:24 +0100
  • 469031be21 Remove win32 special case in idSession::Frame() dhewg 2011-12-22 11:43:24 +0100
  • cdf6fa3702 New define IDSTR_NO_REDIRECT dhewg 2011-12-22 03:02:29 +0100
  • 540bbae490 CMake support for MSVC spiral 2011-12-21 23:08:10 +0000
  • 7e5795dd56 Add missing includes for MSVC spiral 2011-12-21 23:08:10 +0000
  • ca04dd36d8 Get rid of the unused Sys_FPU_ClearStack dhewg 2011-12-21 18:13:35 +0100
  • 6e0c766d14 Unify all Sys_GetProcessorId() dhewg 2011-12-21 23:20:08 +0100
  • d4281b56bf Get rid of Sys_GetProcessorString() dhewg 2011-12-21 22:59:49 +0100
  • 4150029322 Unify CPUID_FTZ and CPUID_DAZ dhewg 2011-12-21 21:37:40 +0100
  • acfe2489e4 Get rid of unused CPUID flags dhewg 2011-12-21 17:31:52 +0100
  • e2b46a5a34 Get rid of Sys_GetClockticks() and Sys_ClockTicksPerSecond() dhewg 2011-12-21 17:00:56 +0100
  • 2e3653ce9f Get rid of CPU speed check in SetMachineSpec() dhewg 2011-12-21 17:17:31 +0100
  • 280c95b52c Use idSys::GetMilliseconds() for idTimer dhewg 2011-12-21 16:51:54 +0100
  • a99971f44c Add GetMilliseconds to idSys dhewg 2011-12-21 16:03:15 +0100
  • c994974ffc Port Sys_Milliseconds() to SDL dhewg 2011-12-21 13:08:44 +0100
  • 317e63887c Port Sys_Sleep() to SDL dhewg 2011-12-21 14:13:16 +0100
  • e7482b4957 Port all thread related functions to SDL dhewg 2011-12-20 22:03:26 +0100
  • 7865e432a7 Port the async thread to a SDL timer dhewg 2011-12-20 20:30:20 +0100
  • 5a052e846f Move MAX_THREADS as define to BuildDefines.h dhewg 2011-12-20 20:40:55 +0100
  • 1a25b165b0 Port critical sections and events to SDL dhewg 2011-12-20 18:46:08 +0100
  • 0f3c2ebf52 Use SDL for everything endian dhewg 2011-12-20 17:22:17 +0100
  • 005677494f Initial SDL setup dhewg 2011-12-20 16:12:17 +0100
  • efc71124b1 TypeInfoGen is standalone, don't compile/link it dhewg 2011-12-21 13:50:57 +0100
  • 45566d9727 Fix compilation via scons dhewg 2011-12-21 13:46:03 +0100
  • 1358d397e4 Link MinGW binaries with -mwindows dhewg 2011-12-20 01:22:51 +0100
  • 278dae9345 Get rid of -Wno-unknown-pragmas dhewg 2011-12-19 16:39:22 +0100
  • 736ec20d4d Untangle the epic precompiled.h mess dhewg 2011-12-16 23:28:29 +0100
  • 18526bf4eb Split Game_local.h dhewg 2011-12-18 22:11:29 +0100
  • cfbed87fa8 Move constants from AsyncNetwork.h dhewg 2011-12-18 18:41:01 +0100
  • da60a2a631 Adapt structs for easy forward declarations dhewg 2011-12-18 17:20:00 +0100
  • 966a380793 Move BuildDefines.h include to platform.h dhewg 2011-12-19 16:19:37 +0100
  • 5d8d3b726e Include cstddef for ptrdiff_t in platform.h dhewg 2011-12-17 09:51:51 +0100
  • 90a53d0977 Move idlib typedefs to platform.h dhewg 2011-12-16 23:15:09 +0100
  • cf57db42e9 Move common includes from precompiled.h to platform.h dhewg 2011-12-16 23:01:59 +0100
  • 96ef0754e2 Split platform specific code from precompiled.h dhewg 2011-12-16 22:58:44 +0100
  • 73008b0691 Only compile idlib once dhewg 2011-12-16 19:35:50 +0100
  • dbf3b43140 Move the virtual abstract idGame to framework/Game.h dhewg 2011-12-16 18:58:33 +0100
  • 8e34d86f8a Get rid of ID_ALLOW_D3XP dhewg 2011-12-19 16:16:03 +0100
  • e5ec63ce06 Move the game include directory to the build system dhewg 2011-12-16 18:03:58 +0100
  • 8ca99602aa TypeInfoGen is standalone, don't compile/link it dhewg 2011-12-16 16:37:58 +0100
  • 6017d8d7a1 Mark unused variable in a non-debug build as such dhewg 2011-12-16 16:01:52 +0100
  • d0e5555f72 Fix -Wuninitialized warnings in release builds dhewg 2011-12-16 14:36:30 +0100
  • 506569529a Fix compilation of demo binaries dhewg 2011-12-15 21:27:25 +0100
  • bc3b1c0883 Partly restore behaviour from c17b80e9 dhewg 2011-12-15 18:52:34 +0100
  • b3999a264c Overwrite CMake default C[XX]FLAGS dhewg 2011-12-15 17:48:59 +0100
  • 76939c6de7 Delete redundant files dhewg 2011-12-14 23:12:41 +0100
  • 044f745e0c Disable sound backend entry in the option menu dhewg 2011-12-14 19:04:19 +0100
  • b62b033b88 Get rid of all idAudioHardware implementations dhewg 2011-12-14 17:56:04 +0100
  • 18f9793732 Get rid of the intenal useOpenAL dhewg 2011-12-14 17:28:29 +0100
  • 93e5345fbc Don't use any idAudioHardware implementations dhewg 2011-12-14 17:16:30 +0100
  • 4e26e1ac6f Don't use idAudioHardware to get the speaker count dhewg 2011-12-14 16:48:20 +0100
  • 66141935f5 Use OpenAL per default dhewg 2011-12-14 13:32:40 +0100
  • 9df3383b61 Remove Sys_LoadOpenAL() and Sys_FreeOpenAL() dhewg 2011-12-14 13:54:10 +0100
  • dfdb6b6d4a Remove the unused win32 exception handler dhewg 2011-12-14 12:46:30 +0100
  • 1dad3d711f cmake: Get rid of "-m32" check dhewg 2011-12-14 12:11:08 +0100
  • b2ccf9240c Fix Wwrite-strings warnings in sys/win32 dhewg 2011-12-14 03:22:03 +0100
  • 3e25cc751a Always link the win32 binary against OpenAL dhewg 2011-12-14 02:08:54 +0100
  • b6bcd0a9cb Fix compilation for MinGW dhewg 2011-12-14 00:11:56 +0100
  • 661e8f453b Stub out win32 CPU functions for MinGW dhewg 2011-12-14 00:41:01 +0100
  • ed349d71cc Fix Sys_QueMouseEvents for MinGW dhewg 2011-12-14 00:22:24 +0100
  • 216c83b130 Undef strcasecmp before redefining it dhewg 2011-12-13 23:46:38 +0100
  • b8dc464dc7 Replace one unnecessary afxwin.h dhewg 2011-12-14 00:50:31 +0100
  • f54752c209 Case corrections for includes on case sensitive fs' dhewg 2011-12-13 23:45:40 +0100
  • 88d2dc6f33 Only use MSVC style asm with MSVC dhewg 2011-12-13 23:43:27 +0100
  • 5c3a28e027 Basic infrastructure to build with MinGW dhewg 2011-12-13 23:35:10 +0100
  • 36c5b05f1f Remove the unused and ugly HackChkStk() dhewg 2011-12-14 00:09:00 +0100
  • 5052f42c9e Add a CMake build system dhewg 2011-12-12 19:15:16 +0100
  • 41a1122a82 Remove the unused and useless CallStack code dhewg 2011-12-14 01:47:08 +0100
  • 758a954c0d Fix -Wdynamic-class-memaccess warning dhewg 2011-12-13 17:21:31 +0100
  • 09ea2ca819 Fix -Wsizeof-pointer-memaccess warnings dhewg 2011-12-13 17:18:32 +0100
  • 10e9ef2a52 Fix -Wdelete-non-virtual-dtor warnings dhewg 2011-12-13 17:14:07 +0100
  • a3cd1cf54b Get rid of all #pragma mark dhewg 2011-12-13 16:03:27 +0100
  • f81d32918f Implement Sys_GetProcessorId for x86 and x86_64 dhewg 2011-12-13 18:56:17 +0100
  • 18762483e6 Change return type of [Sys_]GetProcessorId to int dhewg 2011-12-12 23:24:06 +0100
  • 8023bc5d56 Always compile all SIMD code dhewg 2011-12-13 01:06:39 +0100
  • c17b80e950 Fix SIMD pointer casts/offsets for x86_64 dhewg 2011-12-13 17:03:33 +0100
  • f751d7e1b8 Protect __m128i intrinsic with __SSE2__ dhewg 2011-12-12 22:58:39 +0100
  • 798de99dfb Only include ppc_intrinsics.h when required dhewg 2011-12-11 20:40:28 +0100
  • c15e761bae Get rid of frustum code specialized for gcc dhewg 2011-12-12 00:11:09 +0100
  • 4c38aaae78 Get rid of dmap code specialized for gcc dhewg 2011-12-12 00:01:58 +0100
  • f6fa194044 Don't load EAX sound effects when EAX is disabled dhewg 2011-12-11 18:28:18 +0100
  • 74acc03147 Enable OpenAL for all platforms dhewg 2011-12-11 15:58:00 +0100