suggest explicit braces to avoid ambiguous ‘else’
suggest parentheses around ‘&&’ within ‘||’
suggest parentheses around ‘-’ in operand of ‘&’
suggest parentheses around arithmetic in operand of ‘|’
equality comparison with extraneous parentheses
Functional change:
Proper HELLTIME check in Playerview due to missing parentheses.
hides overloaded virtual function
Fix member signatures of deriving classes to its super classes.
Removes the unused idGameBustOutWindow::Activate() and the
useless idMarkerWindow::GetWinVarByName().
variable set but not used
Removes some CollisionModel code under _DEBUG which was probably a
leftover, since it was completely useless (its done later anyways).
the address of ‘hwparams’ will always evaluate as ‘true’
This was only in idAudioHardwareALSA::Initialize(), add the
missing return statement too while I'm at it.
The unused WriteLossless() was using libjpeg internals found in
jpegint.h. This header is available with libjpeg8, but not shipped
by most distros. Disable the relevant code - no functional
changes.