Daniel Gibson
ac8eec932b
Add r_windowResizable to configure if window is resizable
...
incl. setting in SettingsMenu
With SDL 2.0.5 and newer this change is applied immediately,
2.0.0 to 2.0.4 need a vid_restart
(with SDL1.2 we don't support it at all)
2024-06-08 11:39:21 +02:00
Daniel Gibson
ab5d590b6f
Update Changelog, mention new settings menu in Readme
2024-06-04 12:40:43 +02:00
Daniel Gibson
7f62e9aa94
Better descriptions for screenshot CVars; document new CVars
2024-06-02 15:40:09 +02:00
Daniel Gibson
c9a8901dbd
ImGui: Improve integration, use scalable font, Control Options menu
2024-05-22 19:46:38 +02:00
Daniel Gibson
9ccce9b4b6
in_namePressed: Only print key name on down events; document it
2024-03-25 02:39:34 +01:00
Daniel Gibson
606a6c8e85
Configuration.md: document CVars, link alternative gamepad configs
2024-02-06 17:21:50 +01:00
Daniel Gibson
e63b63fcff
Turn assertion in idRenderWorldLocal::BoundsInAreas() into Warning
...
apparently this happens sometimes, but not often enough to reproduce
properly?
also some small changes (mostly formatting) to Configuration.md
refs #540
2024-02-03 15:43:59 +01:00
Daniel Gibson
94a208ea18
Configuration.md: Document the bindings in gamepad.cfg
...
and made the list of button/stick/trigger names prettier
2024-01-22 17:12:52 +01:00
Daniel Gibson
d5f2dc4916
Add and link Configuration.md and gamepad configs
...
it documents dhewm3-specific configuration, esp. for gamepads
(but also listing other CVars added in dhewm3)
2024-01-22 06:18:41 +01:00