Daniel Gibson
279a40a981
Fix -Wformat-security warnings - thanks James Addison!
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This is based on https://github.com/dhewm/dhewm3/pull/500
by https://github.com/jayaddison
See also https://github.com/blendogames/quadrilateralcowboy/pull/4
2023-01-05 04:45:34 +01:00
Daniel Gibson
ea781c577e
Use idStr::Copynz() instead of strncpy()
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to guarantee \0-termination
2022-01-08 16:58:48 +01:00
dhewg
902a9cee8a
s/ReadDeltaLong/ReadDeltaInt/
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to match the argument type
2012-06-28 13:52:25 +02:00
dhewg
f767af9d72
s/WriteDeltaLong/WriteDeltaInt/
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to match the return type
2012-06-28 13:52:25 +02:00
dhewg
9034da11d0
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
dhewg
94df46637a
s/WriteLong/WriteInt/ to match the argument type
2012-06-28 13:52:23 +02:00
dhewg
6d6c5c8ce7
Fix "unreachable code" warnings
2012-01-15 14:13:44 +01:00
dhewg
736ec20d4d
Untangle the epic precompiled.h mess
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Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2011-12-19 23:21:47 +01:00
dhewg
be40e9d661
Mark unused variables in a non-debug build as such
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Variables which are only used in assert().
2011-12-10 15:36:07 +01:00
dhewg
79ad905e05
Fix all whitespace errors
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Excluding 3rd party files.
2011-12-10 15:35:54 +01:00
dhewg
ff493f6847
Fix quoting in GPL headers
2011-12-10 15:34:48 +01:00
Timothee 'TTimo' Besset
fb1609f554
hello world
2011-11-22 15:28:15 -06:00