Daniel Gibson
8c6e4eb38a
Add support for norwegian keyboard layout
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via "in_kbd norwegian". It's the '|' and 'ยง' chars (124, 167)
Fixes #33
2012-11-13 23:18:45 +01:00
Daniel Gibson
6d9a43cb23
On Linux/Unix, return EXE-path as base-path if BUILD_DATADIR fails
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Using this path was the old behavior and is expected by many users.
2012-11-13 23:16:03 +01:00
Daniel Gibson
5936422d9d
Fix freezing of dedicated server window on Windows
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The code was donated by motorsep, thanks!
2012-11-12 20:18:00 +01:00
Daniel Gibson
105fdb0624
Fix dedicated server for Windows
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* the OpenAL function definitions mustn't include __declspec(dllimport)
=> fixed by pretending to compile OpenAL statically
* glimp.cpp shouldn't be used in dedicated-only mode (as it was already
the case on Linux and OSX)
=> No special handling for ID_DEDICATED needed in glimp.cpp, as it's not
used anyway
* add APIENTRY to every gl function in stub_gl.cpp for compatibility
with windows headers and MSVC
* remove GL/gl.h #include from win_local.h as it's not needed
* in qgl.h, when building dedicated server for windows, redefine WINGDIAPI
to nothing for SDL_opengl.h #include to get rid off __declspec(dllimport)
by using #pragma push_macro and pop_macro, because our stub is no dll.
Fixes https://github.com/dhewm/dhewm3/issues/39
2012-11-12 20:18:00 +01:00
Daniel Gibson
1f25568762
Remove duplicate functions from openal_stub.cpp + extern C
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Some functions were duplicated, the only difference was a const in one
parameter. The definitions in the header were with const, so I kept
those versions.
Also, the functions in the header are pure C, so add extern "C",
this fixes issues with MSVC and the formerly duplicated functions.
2012-11-12 20:15:08 +01:00
Daniel Gibson
fa8f092e67
Unset key modifiers when regaining focus to unset ALT
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There used to be a bug (discussed in #40 ), that ALT was still set after
using ALT-Tab. Thus when next pressing enter fullscreen was toggled.
This should now be fixed by unsetting the modifiers when focus is
regained (SDL_ACTIVEEVENT or SDL_WINDOWEVENT_FOCUS_GAINED).
2012-09-08 16:45:07 +02:00
dhewg
1b1787bb50
Disable the warning if the mouse grab request fails
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This fails on some SDL drivers and just spams the console.
2012-07-28 12:54:25 +02:00
dhewg
9e15847083
Don't use alpha bits for the GL config
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Wayland actually uses this.
2012-07-28 12:51:02 +02:00
dhewg
89071f1f57
Provide a stub for GLimp_GrabInput()
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Fixes compilation of the dedicated server.
2012-07-20 21:04:04 +02:00
dhewg
918e06cf00
Add SDL2 support to sys/osx/DOOMController.mm
2012-07-20 17:41:40 +02:00
dhewg
ed121102f4
Add SDL2 support to sys/win32/SDL_win32_main.c
2012-07-20 17:34:38 +02:00
dhewg
454bebf99f
Add SDL2 support in sys/glimp.cpp
2012-07-20 17:34:37 +02:00
dhewg
4f2f855105
Add SDL2 support in sys/events.cpp
2012-07-20 17:34:36 +02:00
dhewg
b8765ccf22
Move GrabInput() and rename to GLimp_GrabInput()
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SDL2 supports multiple windows, and the grabbing is set per
window, so move it to sys/glimp.cpp.
2012-07-20 17:34:34 +02:00
dhewg
6dcf07974d
Cleanup GrabInput()
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Convert to bitflags to ease moving it.
2012-07-20 17:34:34 +02:00
dhewg
a75387c55e
Add SDL2 support in sys/threads.cpp
2012-07-20 17:34:33 +02:00
dhewg
5639720c1c
Add FindSDL2.cmake for SDL2
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This is just a modified version of FindSDL.cmake
2012-07-20 16:43:39 +02:00
dhewg
63fdea82b4
Get rid of wglext.h
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Good riddance.
2012-07-20 16:43:37 +02:00
dhewg
ac921bc99f
Get rid of editor specific win32 vars
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We don't compile any mfc crap for our own good, so get rid of these.
2012-07-20 16:43:36 +02:00
dhewg
bf922dfc59
Get rid of glConfig.wgl_extensions_string
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Unused and nobody cares.
2012-07-20 00:13:05 +02:00
dhewg
138b7b1def
Remove the ATI fragment shader emulation
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This was only used by the r200 renderer on OSX.
2012-07-20 00:12:59 +02:00
dhewg
2cad07c38e
Delete util_stub.cpp
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Unused.
2012-07-20 00:12:57 +02:00
dhewg
a96635219c
Fix pointer check/access in Sys_InitNetworking()
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Reported by scaronni.
Fixes #25 .
2012-07-17 18:25:06 +02:00
dhewg
390b6a493d
Try to find a steam install for the base path
2012-07-06 19:47:34 +02:00
dhewg
90bd14564f
Remove redundant setenv() call
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The version which overwrites existing envvars is just below.
2012-07-06 01:41:12 +02:00
dhewg
5a9c2006ff
Get rid of Posix_EarlyInit() and Posix_LateInit()
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Since we don't have our own signal handler anymore, those two
init functions can be merged into the existing Sys_Init(), which
is already called by common->Init().
2012-07-06 01:39:01 +02:00
dhewg
0bc457063f
Get rid of the signal handler
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SDL covers this via e.g. SDL_QUIT event on ctrl+c.
2012-07-06 01:31:27 +02:00
dhewg
d2b7eac843
Get rid of Sys_SetFatalError()
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Unnecessary.
2012-07-06 01:24:25 +02:00
dhewg
33c841ef4c
Get rid of socks proxy code in win_net.cpp
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That was never active.
2012-07-06 01:07:02 +02:00
dhewg
7c06aa16b8
Fix warnings in win_net.cpp
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warning: variable โerrโ set but not used [-Wunused-but-set-variable]
warning: unused variable โlenโ [-Wunused-variable]
warning: format โ%dโ expects argument of type โintโ, but argument 3
has type โlong long unsigned intโ [-Wformat]
2012-07-06 01:07:01 +02:00
dhewg
d6dd8c636b
Fix sys/cpu.cpp for msvc 64bit
2012-07-06 01:06:59 +02:00
dhewg
84717833e1
Get rid of sysMemoryStats_t
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Unused.
2012-07-06 01:06:56 +02:00
dhewg
68284f9a09
Get rid of empty sys/linux/dedicated.cpp
2012-07-06 01:06:56 +02:00
dhewg
d53c91b023
Get rid of useless files in sys/linux
2012-07-06 01:06:55 +02:00
dhewg
b073f281ad
Get rid of the SIGFPE handler
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If shit happens, let it crash.
2012-07-06 01:06:55 +02:00
dhewg
9cbc9ff6db
Get rid of win_cpu.cpp
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All unused now.
2012-07-06 01:06:54 +02:00
dhewg
b58f51dbfa
Get rid of Sys_FPU_StackIsEmpty()
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Same as with Sys_FPU_GetState().
2012-07-06 01:06:53 +02:00
dhewg
0ccef1eba8
Get rid of Sys_FPU_GetState()
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This was only implemented with MSVC style asm.
Comments suggest that it was used to help catch invalid FOV calculations,
which were probably only happening with ancient compiler bugs.
2012-07-06 01:06:53 +02:00
dhewg
93fdc96e60
Get rid of Sys_FPU_EnableExceptions()
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No exceptions were ever enabled.
2012-07-06 01:06:51 +02:00
dhewg
65b13cb73e
Use a more modern way to set the fpu precision
2012-07-06 01:06:51 +02:00
dhewg
a4558bb080
Get rid of Sys_FPU_SetRounding()
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Unused.
2012-07-05 21:31:49 +02:00
dhewg
0ef470de6c
Use common->Warning() in linux/main.cpp
2012-07-05 19:15:12 +02:00
dhewg
8f157e63db
Convert backslashes in the windows EXE path
2012-07-05 19:15:11 +02:00
dhewg
571f6b3d3b
Overhaul the windows BASE path
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Look for "base" next to the binary first, then the vanilla
doom3 path (written to the registry by the original installer).
2012-07-05 19:14:13 +02:00
dhewg
f6c0e2a174
Split GetHomeDir()
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Makes the WCHAR to char path code reusable.
2012-07-05 18:18:01 +02:00
Andre d
7a5b8b1ec0
Remove (faulty/outdated) video ram detection
2012-07-04 22:47:38 +02:00
dhewg
1da44eb856
Fix Sys_IsLANAddress() on *nix
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Don't just convert the first char of the IP.
LAN clients now get properly detected and don't need to auth
against the master server.
2012-07-04 02:18:51 +02:00
dhewg
0b08240e02
Remove all OS specific gamepak code
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Useless since there are no gamepaks.
2012-07-04 02:18:48 +02:00
dhewg
3e9545fb71
Overhaul the *nix based BASE path
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Try BUILD_DATADIR first (build time setting), then the vanilla
doom3 path.
2012-07-04 02:18:44 +02:00
dhewg
b242041319
Make Sys_DLL_Load() on *nix non verbose on errors
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Just like the windows port.
2012-07-04 02:18:44 +02:00