dhewg
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e5ec63ce06
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Move the game include directory to the build system
Don't include based on a preprocessor symbol, let the build
system make the correct decision.
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2011-12-19 20:05:20 +01:00 |
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dhewg
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8ca99602aa
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TypeInfoGen is standalone, don't compile/link it
Neither the core or the game libraries need it.
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2011-12-16 16:37:58 +01:00 |
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dhewg
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506569529a
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Fix compilation of demo binaries
invalid conversion from ‘const char*’ to ‘char*’
There are no demo pk4 files available compatible to this 1.3.1
codebase. Add a note about it.
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2011-12-16 00:07:16 +01:00 |
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dhewg
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b3999a264c
|
Overwrite CMake default C[XX]FLAGS
CMake sets default flags for the standard build types.
We want to replace them, not merge them.
Reported by azalyn.
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2011-12-15 17:51:56 +01:00 |
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dhewg
|
76939c6de7
|
Delete redundant files
|
2011-12-15 17:51:36 +01:00 |
|
dhewg
|
b62b033b88
|
Get rid of all idAudioHardware implementations
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2011-12-14 18:37:03 +01:00 |
|
dhewg
|
1dad3d711f
|
cmake: Get rid of "-m32" check
This doesn't work. Always add -m32 when X86 was set.
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2011-12-14 18:20:31 +01:00 |
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dhewg
|
5c3a28e027
|
Basic infrastructure to build with MinGW
Add WIN32 support to CMake (core and games, no dedicated for now).
Only use MFC when it is available.
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2011-12-14 18:19:38 +01:00 |
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dhewg
|
5052f42c9e
|
Add a CMake build system
Tested on FreeBSD, Linux, and a ghetto rigged OSX i686 cross
compiler.
Find[OGG|Vorbis|VorbisFile].cmake borrowed from osgAudio
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2011-12-14 02:40:49 +01:00 |
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