spiral
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1507a657d4
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Add ID_GAME_API for dllexport/attribute(visibility)
Delete obsolete Game.def exports files
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2011-12-23 13:24:47 +01:00 |
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spiral
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13bab7a7e5
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Remove MWERKS stuff
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2011-12-23 13:04:21 +01:00 |
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spiral
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7e5795dd56
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Add missing includes for MSVC
- MSVC doesn't provide C99 headers
- Default to min. req. 64Mb video mem if no COM present
- Move misplaced __attribute__((packed)) from MSVC to MinGW
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2011-12-22 11:07:01 +01:00 |
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dhewg
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e7482b4957
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Port all thread related functions to SDL
Setting thread priorities has been dropped (it is not portable).
The background download thread now exits gracefully.
g_threads is not public anymore.
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2011-12-22 10:38:37 +01:00 |
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dhewg
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0f3c2ebf52
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Use SDL for everything endian
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2011-12-21 17:40:38 +01:00 |
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dhewg
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966a380793
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Move BuildDefines.h include to platform.h
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2011-12-19 20:33:09 +01:00 |
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dhewg
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5d8d3b726e
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Include cstddef for ptrdiff_t in platform.h
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2011-12-19 20:33:09 +01:00 |
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dhewg
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90a53d0977
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Move idlib typedefs to platform.h
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2011-12-19 20:33:03 +01:00 |
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dhewg
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cf57db42e9
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Move common includes from precompiled.h to platform.h
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2011-12-19 20:31:32 +01:00 |
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dhewg
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96ef0754e2
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Split platform specific code from precompiled.h
New header sys/platform.h.
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2011-12-19 20:31:28 +01:00 |
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