diff --git a/neo/game/script/Script_Program.h b/neo/game/script/Script_Program.h index 59756770..ae602841 100644 --- a/neo/game/script/Script_Program.h +++ b/neo/game/script/Script_Program.h @@ -44,7 +44,7 @@ class idSaveGame; class idRestoreGame; #define MAX_STRING_LEN 128 -#define MAX_GLOBALS 196608 // in bytes +#define MAX_GLOBALS 296608 // in bytes - DG: increased this for better support of mods that use the vanilla game dll #define MAX_STRINGS 1024 #define MAX_FUNCS 3072 #define MAX_STATEMENTS 81920 // statement_t - 18 bytes last I checked