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Increase Script MAX_GLOBALS in vanilla game DLL
It's the same value d3xp uses. This is for mods that have their own (more complex) scripts, but use the standard base.dll/.so
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@ -44,7 +44,7 @@ class idSaveGame;
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class idRestoreGame;
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#define MAX_STRING_LEN 128
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#define MAX_GLOBALS 196608 // in bytes
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#define MAX_GLOBALS 296608 // in bytes - DG: increased this for better support of mods that use the vanilla game dll
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#define MAX_STRINGS 1024
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#define MAX_FUNCS 3072
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#define MAX_STATEMENTS 81920 // statement_t - 18 bytes last I checked
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