mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-23 12:53:09 +00:00
cmake: Whitespace fixes for consistency
This commit is contained in:
parent
28d127b230
commit
f3ce725f8e
1 changed files with 40 additions and 40 deletions
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@ -30,41 +30,41 @@ option(D3XP "Build the d3xp game code" ON)
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option(DEDICATED "Build the dedicated server" OFF)
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option(ONATIVE "Optimize for the host CPU" OFF)
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if (NOT CMAKE_SYSTEM_PROCESSOR)
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if(NOT CMAKE_SYSTEM_PROCESSOR)
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message(FATAL_ERROR "No target CPU architecture set")
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endif()
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if (NOT CMAKE_SYSTEM_NAME)
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if(NOT CMAKE_SYSTEM_NAME)
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message(FATAL_ERROR "No target OS set")
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endif()
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# target cpu
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set(cpu ${CMAKE_SYSTEM_PROCESSOR})
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if (cpu STREQUAL "powerpc")
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if(cpu STREQUAL "powerpc")
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set(cpu "ppc")
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elseif (cpu MATCHES "i.86")
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elseif(cpu MATCHES "i.86")
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set(cpu "x86")
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endif()
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if (MSVC AND CMAKE_CL_64)
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if(MSVC AND CMAKE_CL_64)
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set(cpu "amd64")
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endif()
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# target os
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if (APPLE)
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if(APPLE)
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set(os "macosx")
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else()
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string(TOLOWER "${CMAKE_SYSTEM_NAME}" os)
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endif()
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# build type
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if (NOT CMAKE_BUILD_TYPE)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "RelWithDebInfo")
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endif()
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# precompiled libraries from the dhewm3-libs repo
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if (DHEWM3LIBS)
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if (CMAKE_CROSSCOMPILING)
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if(DHEWM3LIBS)
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if(CMAKE_CROSSCOMPILING)
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set(CMAKE_FIND_ROOT_PATH ${DHEWM3LIBS})
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else()
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set(ENV{CMAKE_PREFIX_PATH} ${DHEWM3LIBS})
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@ -105,7 +105,7 @@ find_package(SDL REQUIRED)
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include_directories(${SDL_INCLUDE_DIR})
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find_package(CURL QUIET)
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if (CURL_FOUND)
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if(CURL_FOUND)
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set(ID_ENABLE_CURL ON)
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include_directories(${CURL_INCLUDE_DIR})
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else()
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@ -115,13 +115,13 @@ else()
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endif()
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# compiler specific flags
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if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_definitions(-pipe)
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add_definitions(-Wall)
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if (NOT CMAKE_CROSSCOMPILING AND ONATIVE)
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if(NOT CMAKE_CROSSCOMPILING AND ONATIVE)
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add_definitions(-march=native)
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elseif (NOT APPLE AND cpu STREQUAL "x86")
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elseif(NOT APPLE AND cpu STREQUAL "x86")
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add_definitions(-march=pentium3)
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endif()
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@ -138,7 +138,7 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_definitions(-fno-strict-aliasing)
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CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" cxx_has_fvisibility)
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if (NOT cxx_has_fvisibility)
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if(NOT cxx_has_fvisibility)
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message(FATAL_ERROR "Compiler does not support -fvisibility")
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endif()
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add_definitions(-fvisibility=hidden)
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@ -149,28 +149,28 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_definitions(-Wno-format-security)
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CHECK_CXX_COMPILER_FLAG("-Woverloaded-virtual" cxx_has_Woverload_virtual)
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if (cxx_has_Woverload_virtual)
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if(cxx_has_Woverload_virtual)
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add_definitions(-Woverloaded-virtual)
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endif()
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if (APPLE)
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if(APPLE)
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add_definitions(-DMACOS_X=1)
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if (cpu STREQUAL "x86_64")
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if(cpu STREQUAL "x86_64")
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add_definitions(-arch x86_64 -mmacosx-version-min=10.6)
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set(ldflags "${ldflags} -arch x86_64 -mmacosx-version-min=10.6")
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elseif (cpu STREQUAL "x86")
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elseif(cpu STREQUAL "x86")
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CHECK_CXX_COMPILER_FLAG("-arch i386" cxx_has_arch_i386)
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if (cxx_has_arch_i386)
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if(cxx_has_arch_i386)
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add_definitions(-arch i386)
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set(ldflags "${ldflags} -arch i386")
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endif()
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add_definitions(-mmacosx-version-min=10.4)
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set(ldflags "${ldflags} -mmacosx-version-min=10.4")
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elseif (cpu STREQUAL "ppc")
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elseif(cpu STREQUAL "ppc")
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CHECK_CXX_COMPILER_FLAG("-arch ppc" cxx_has_arch_ppc)
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if (cxx_has_arch_ppc)
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if(cxx_has_arch_ppc)
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add_definitions(-arch ppc)
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set(ldflags "${ldflags} -arch ppc")
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endif()
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@ -183,11 +183,11 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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set(sys_libs ${sys_libs} "-framework Carbon -framework Cocoa -framework OpenGL -framework IOKit")
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else()
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if (os STREQUAL "linux")
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if(os STREQUAL "linux")
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set(sys_libs ${sys_libs} dl)
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endif()
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endif()
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elseif (MSVC)
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elseif(MSVC)
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add_definitions(/W4)
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add_definitions(/wd4100) # unreferenced formal parameter
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add_definitions(/wd4127) # conditional expression is constant
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@ -210,7 +210,7 @@ set(CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO})
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set(CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL})
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# mingw and msvc
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if (WIN32)
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if(WIN32)
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add_definitions(-DWINVER=0x0501)
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add_definitions(-D_WIN32_WINNT=0x0501)
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@ -253,7 +253,7 @@ configure_file(
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message(STATUS "Building ${CMAKE_BUILD_TYPE} for ${os}-${cpu}")
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if (NOT APPLE AND NOT WIN32)
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if(NOT APPLE AND NOT WIN32)
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message(STATUS "The install target will use the following directories:")
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message(STATUS " Binary directory: ${bindir}")
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message(STATUS " Library directory: ${libdir}")
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@ -656,7 +656,7 @@ set(src_stub_openal sys/stub/openal_stub.cpp)
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set(src_stub_gl sys/stub/stub_gl.cpp)
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set(src_stub_util sys/stub/util_stub.cpp)
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if (APPLE)
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if(APPLE)
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set(OSX_RESOURCE_FILES
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"${CMAKE_SOURCE_DIR}/sys/osx/Doom3.icns"
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"${CMAKE_SOURCE_DIR}/sys/osx/Doom 3.rsrc"
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@ -681,7 +681,7 @@ if (APPLE)
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sys/osx/SDLMain.m
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${OSX_RESOURCE_FILES}
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)
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elseif (WIN32)
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elseif(WIN32)
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set(src_sys_base
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sys/cpu.cpp
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sys/threads.cpp
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@ -720,11 +720,11 @@ include_directories(${CMAKE_BINARY_DIR})
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include_directories(${CMAKE_SOURCE_DIR})
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add_library(idlib STATIC ${src_idlib})
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if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang" AND NOT MINGW)
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if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang" AND NOT MINGW)
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set_target_properties(idlib PROPERTIES COMPILE_FLAGS "-fPIC")
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endif()
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if (CORE)
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if(CORE)
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add_executable(dhewm3 WIN32 MACOSX_BUNDLE
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${src_core}
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${src_sys_base}
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@ -749,16 +749,16 @@ if (CORE)
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${sys_libs}
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)
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if (NOT APPLE AND NOT WIN32)
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if(NOT APPLE AND NOT WIN32)
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install(TARGETS dhewm3
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RUNTIME DESTINATION "${bindir}"
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LIBRARY DESTINATION "${libdir}"
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ARCHIVE DESTINATION "${libdir}"
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)
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endif ()
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endif()
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endif()
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if (DEDICATED)
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if(DEDICATED)
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add_executable(dhewm3ded WIN32 MACOSX_BUNDLE
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${src_core}
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${src_stub_openal}
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@ -780,16 +780,16 @@ if (DEDICATED)
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${sys_libs}
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)
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if (NOT APPLE AND NOT WIN32)
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if(NOT APPLE AND NOT WIN32)
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install(TARGETS dhewm3ded
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RUNTIME DESTINATION "${bindir}"
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LIBRARY DESTINATION "${libdir}"
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ARCHIVE DESTINATION "${libdir}"
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)
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endif ()
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endif()
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endif()
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if (BASE)
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if(BASE)
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add_library(base SHARED ${src_game})
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set_target_properties(base PROPERTIES PREFIX "")
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set_target_properties(base PROPERTIES COMPILE_DEFINITIONS "GAME_DLL")
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@ -798,16 +798,16 @@ if (BASE)
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set_target_properties(base PROPERTIES INSTALL_NAME_DIR "@executable_path")
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target_link_libraries(base idlib)
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if (NOT APPLE AND NOT WIN32)
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if(NOT APPLE AND NOT WIN32)
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install(TARGETS base
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RUNTIME DESTINATION "${bindir}"
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LIBRARY DESTINATION "${libdir}"
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ARCHIVE DESTINATION "${libdir}"
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)
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endif ()
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endif()
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endif()
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if (D3XP)
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if(D3XP)
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add_library(d3xp SHARED ${src_d3xp})
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set_target_properties(d3xp PROPERTIES PREFIX "")
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set_target_properties(d3xp PROPERTIES COMPILE_DEFINITIONS "GAME_DLL;_D3XP;CTF")
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set_target_properties(d3xp PROPERTIES INSTALL_NAME_DIR "@executable_path")
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target_link_libraries(d3xp idlib)
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if (NOT APPLE AND NOT WIN32)
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if(NOT APPLE AND NOT WIN32)
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install(TARGETS d3xp
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RUNTIME DESTINATION "${bindir}"
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LIBRARY DESTINATION "${libdir}"
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ARCHIVE DESTINATION "${libdir}"
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)
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endif ()
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endif()
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endif()
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