diff --git a/neo/d3xp/gamesys/SysCvar.cpp b/neo/d3xp/gamesys/SysCvar.cpp index e1704cc2..01de76a4 100644 --- a/neo/d3xp/gamesys/SysCvar.cpp +++ b/neo/d3xp/gamesys/SysCvar.cpp @@ -65,7 +65,7 @@ const char *ui_skinArgs[] = { "skins/characters/player/marine_mp", "skins/char const char *ui_teamArgs[] = { "Red", "Blue", NULL }; struct gameVersion_s { - gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU, ID__DATE__, ID__TIME__ ); } + gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, D3_ARCH, ID__DATE__, ID__TIME__ ); } char string[256]; } gameVersion; diff --git a/neo/framework/Common.cpp b/neo/framework/Common.cpp index 668b25ab..85affed3 100644 --- a/neo/framework/Common.cpp +++ b/neo/framework/Common.cpp @@ -82,7 +82,7 @@ typedef enum { #endif struct version_s { - version_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU, ID__DATE__, ID__TIME__ ); } + version_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, D3_ARCH, ID__DATE__, ID__TIME__ ); } char string[256]; } version; diff --git a/neo/game/gamesys/SysCvar.cpp b/neo/game/gamesys/SysCvar.cpp index 940c1d88..824d9c2e 100644 --- a/neo/game/gamesys/SysCvar.cpp +++ b/neo/game/gamesys/SysCvar.cpp @@ -55,7 +55,7 @@ const char *ui_skinArgs[] = { "skins/characters/player/marine_mp", "skins/char const char *ui_teamArgs[] = { "Red", "Blue", NULL }; struct gameVersion_s { - gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU, ID__DATE__, ID__TIME__ ); } + gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, D3_ARCH, ID__DATE__, ID__TIME__ ); } char string[256]; } gameVersion;