mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-29 23:51:49 +00:00
Merge pull request #626 from DanielGibson/fix-ppc64be
Fix dhewm3 on 64bit Big Endian platforms like PPC64 BE
This commit is contained in:
commit
d94bb42d50
10 changed files with 1890 additions and 4178 deletions
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@ -444,10 +444,10 @@ idClass::new
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#endif
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void * idClass::operator new( size_t s ) {
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int *p;
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intptr_t *p;
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s += sizeof( int );
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p = (int *)Mem_Alloc( s );
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s += sizeof( intptr_t );
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p = (intptr_t *)Mem_Alloc( s );
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*p = s;
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memused += s;
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numobjects++;
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@ -455,7 +455,7 @@ void * idClass::operator new( size_t s ) {
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#ifdef ID_DEBUG_UNINITIALIZED_MEMORY
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unsigned int *ptr = (unsigned int *)p;
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int size = s;
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assert( ( size & 3 ) == 0 );
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assert( ( size & (sizeof(intptr_t) - 1) ) == 0 );
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size >>= 3;
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for ( int i = 1; i < size; i++ ) {
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ptr[i] = 0xcdcdcdcd;
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@ -466,10 +466,10 @@ void * idClass::operator new( size_t s ) {
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}
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void * idClass::operator new( size_t s, int, int, char *, int ) {
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int *p;
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intptr_t *p;
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s += sizeof( int );
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p = (int *)Mem_Alloc( s );
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s += sizeof( intptr_t );
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p = (intptr_t *)Mem_Alloc( s );
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*p = s;
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memused += s;
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numobjects++;
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@ -477,7 +477,7 @@ void * idClass::operator new( size_t s, int, int, char *, int ) {
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#ifdef ID_DEBUG_UNINITIALIZED_MEMORY
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unsigned int *ptr = (unsigned int *)p;
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int size = s;
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assert( ( size & 3 ) == 0 );
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assert( ( size & (sizeof(intptr_t) - 1) ) == 0 );
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size >>= 3;
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for ( int i = 1; i < size; i++ ) {
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ptr[i] = 0xcdcdcdcd;
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@ -497,10 +497,10 @@ idClass::delete
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================
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*/
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void idClass::operator delete( void *ptr ) {
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int *p;
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intptr_t *p;
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if ( ptr ) {
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p = ( ( int * )ptr ) - 1;
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p = ( ( intptr_t * )ptr ) - 1;
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memused -= *p;
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numobjects--;
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Mem_Free( p );
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@ -508,10 +508,10 @@ void idClass::operator delete( void *ptr ) {
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}
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void idClass::operator delete( void *ptr, int, int, char *, int ) {
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int *p;
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intptr_t *p;
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if ( ptr ) {
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p = ( ( int * )ptr ) - 1;
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p = ( ( intptr_t * )ptr ) - 1;
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memused -= *p;
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numobjects--;
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Mem_Free( p );
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@ -785,11 +785,22 @@ void idInterpreter::CallEvent( const function_t *func, int argsize ) {
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switch( format[ i ] ) {
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case D_EVENT_INTEGER :
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var.intPtr = ( int * )&localstack[ start + pos ];
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( *( int * )&data[ i ] ) = int( *var.floatPtr );
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//( *( int * )&data[ i ] ) = int( *var.floatPtr );
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// DG: for int/intrptr_t arguments, the callbacks from Callbacks.cpp pass
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// data[i] directly, not *(int*)&data[i] or some nonsense like that
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// so the integer must be assigned to the intptr_t for the value to be
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// passed correctly, esp. on 64bit Big Endian machines.
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data[ i ] = int( *var.floatPtr );
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break;
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case D_EVENT_FLOAT :
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var.intPtr = ( int * )&localstack[ start + pos ];
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// NOTE: floats are the only type not passed as int or pointer in intptr_t,
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// but as float-data in the first 4 bytes of data[i].
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// So (unlike in the other cases), here this awkward code casting &data[i]
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// to another pointer type is actually necessary (same in CallSysEvent()).
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// In the other cases one could also use `data[i] = (intptr_t)var.blaPtr;`
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// (not doing those changes here now to minimize potential merge conflicts)
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( *( float * )&data[ i ] ) = *var.floatPtr;
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break;
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@ -915,7 +926,12 @@ void idInterpreter::CallSysEvent( const function_t *func, int argsize ) {
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switch( format[ i ] ) {
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case D_EVENT_INTEGER :
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source.intPtr = ( int * )&localstack[ start + pos ];
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*( int * )&data[ i ] = int( *source.floatPtr );
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//*( int * )&data[ i ] = int( *source.floatPtr );
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// DG: for int/intrptr_t arguments, the callbacks from Callbacks.cpp pass
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// data[i] directly, not *(int*)&data[i] or some nonsense like that
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// so the integer must be assigned to the intptr_t for the value to be
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// passed correctly, esp. on 64bit Big Endian machines.
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data[ i ] = int( *source.floatPtr );
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break;
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case D_EVENT_FLOAT :
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@ -146,7 +146,26 @@ ID_INLINE void idInterpreter::Push( intptr_t value ) {
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if ( localstackUsed + sizeof( intptr_t ) > LOCALSTACK_SIZE ) {
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Error( "Push: locals stack overflow\n" );
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}
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*( intptr_t * )&localstack[ localstackUsed ] = value;
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// DG: fix for 64bit Big Endian machines
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//*( intptr_t * )&localstack[ localstackUsed ] = value;
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int val = value;
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assert(value == val && "I really assumed that value would always fit into 32bit");
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// dhewm3 used to store these values on localstack[] as intptr_t, even though
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// they always seem to be int32. Unfortunately, all the code reading localstack[]
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// gets the pointer to &localstack[ localstackUsed ] and then interprets that
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// as int* or float* or whatever.
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// So with 64bit machines it's stored as the wrong size (intptr_t is int64, int is int32),
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// and on Big Endian the values are just 0 (or UINT_MAX if value < 0) - on Little Endian
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// the first 4 bytes are the ones with actual data so the bug was hidden).
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// To fix this, now a regular itn is stored at `&localstack[ localstackUsed ]`,
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// as expected by the code using localstack[].
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// TODO: once this has been tested more (and the assertion above has never triggered),
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// change idInterpreter::Push() to take a regular int argument instead of intptr_t.
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int *stackVar = ( int * )&localstack[ localstackUsed ];
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*stackVar = val;
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// even though a 32bit int is put onto the stack, increase it by sizeof(intptr_t)
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// so it remains aligned to multiples of the native pointer size
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localstackUsed += sizeof( intptr_t );
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}
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@ -444,10 +444,10 @@ idClass::new
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#endif
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void * idClass::operator new( size_t s ) {
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int *p;
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intptr_t *p;
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s += sizeof( int );
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p = (int *)Mem_Alloc( s );
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s += sizeof( intptr_t );
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p = (intptr_t *)Mem_Alloc( s );
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*p = s;
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memused += s;
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numobjects++;
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@ -455,7 +455,7 @@ void * idClass::operator new( size_t s ) {
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#ifdef ID_DEBUG_UNINITIALIZED_MEMORY
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unsigned int *ptr = (unsigned int *)p;
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int size = s;
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assert( ( size & 3 ) == 0 );
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assert( ( size & (sizeof(intptr_t) - 1) ) == 0 );
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size >>= 3;
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for ( int i = 1; i < size; i++ ) {
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ptr[i] = 0xcdcdcdcd;
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@ -466,10 +466,10 @@ void * idClass::operator new( size_t s ) {
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}
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void * idClass::operator new( size_t s, int, int, char *, int ) {
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int *p;
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intptr_t *p;
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s += sizeof( int );
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p = (int *)Mem_Alloc( s );
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s += sizeof( intptr_t );
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p = (intptr_t *)Mem_Alloc( s );
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*p = s;
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memused += s;
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numobjects++;
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@ -477,7 +477,7 @@ void * idClass::operator new( size_t s, int, int, char *, int ) {
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#ifdef ID_DEBUG_UNINITIALIZED_MEMORY
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unsigned int *ptr = (unsigned int *)p;
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int size = s;
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assert( ( size & 3 ) == 0 );
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assert( ( size & (sizeof(intptr_t) - 1) ) == 0 );
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size >>= 3;
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for ( int i = 1; i < size; i++ ) {
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ptr[i] = 0xcdcdcdcd;
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@ -497,10 +497,10 @@ idClass::delete
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================
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*/
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void idClass::operator delete( void *ptr ) {
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int *p;
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intptr_t *p;
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if ( ptr ) {
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p = ( ( int * )ptr ) - 1;
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p = ( ( intptr_t * )ptr ) - 1;
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memused -= *p;
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numobjects--;
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Mem_Free( p );
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@ -508,10 +508,10 @@ void idClass::operator delete( void *ptr ) {
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}
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void idClass::operator delete( void *ptr, int, int, char *, int ) {
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int *p;
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intptr_t *p;
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if ( ptr ) {
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p = ( ( int * )ptr ) - 1;
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p = ( ( intptr_t * )ptr ) - 1;
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memused -= *p;
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numobjects--;
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Mem_Free( p );
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@ -785,11 +785,22 @@ void idInterpreter::CallEvent( const function_t *func, int argsize ) {
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switch( format[ i ] ) {
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case D_EVENT_INTEGER :
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var.intPtr = ( int * )&localstack[ start + pos ];
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( *( int * )&data[ i ] ) = int( *var.floatPtr );
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//( *( int * )&data[ i ] ) = int( *var.floatPtr );
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// DG: for int/intrptr_t arguments, the callbacks from Callbacks.cpp pass
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// data[i] directly, not *(int*)&data[i] or some nonsense like that
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// so the integer must be assigned to the intptr_t for the value to be
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// passed correctly, esp. on 64bit Big Endian machines.
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data[ i ] = int( *var.floatPtr );
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break;
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case D_EVENT_FLOAT :
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var.intPtr = ( int * )&localstack[ start + pos ];
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// NOTE: floats are the only type not passed as int or pointer in intptr_t,
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// but as float-data in the first 4 bytes of data[i].
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// So (unlike in the other cases), here this awkward code casting &data[i]
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// to another pointer type is actually necessary (same in CallSysEvent()).
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// In the other cases one could also use `data[i] = (intptr_t)var.blaPtr;`
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// (not doing those changes here now to minimize potential merge conflicts)
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( *( float * )&data[ i ] ) = *var.floatPtr;
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break;
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@ -915,7 +926,12 @@ void idInterpreter::CallSysEvent( const function_t *func, int argsize ) {
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switch( format[ i ] ) {
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case D_EVENT_INTEGER :
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source.intPtr = ( int * )&localstack[ start + pos ];
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*( int * )&data[ i ] = int( *source.floatPtr );
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//*( int * )&data[ i ] = int( *source.floatPtr );
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// DG: for int/intrptr_t arguments, the callbacks from Callbacks.cpp pass
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// data[i] directly, not *(int*)&data[i] or some nonsense like that
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// so the integer must be assigned to the intptr_t for the value to be
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// passed correctly, esp. on 64bit Big Endian machines.
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data[ i ] = int( *source.floatPtr );
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break;
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case D_EVENT_FLOAT :
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@ -146,7 +146,26 @@ ID_INLINE void idInterpreter::Push( intptr_t value ) {
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if ( localstackUsed + sizeof( intptr_t ) > LOCALSTACK_SIZE ) {
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Error( "Push: locals stack overflow\n" );
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}
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*( intptr_t * )&localstack[ localstackUsed ] = value;
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// DG: fix for 64bit Big Endian machines
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//*( intptr_t * )&localstack[ localstackUsed ] = value;
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int val = value;
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assert(value == val && "I really assumed that value would always fit into 32bit");
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// dhewm3 used to store these values on localstack[] as intptr_t, even though
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// they always seem to be int32. Unfortunately, all the code reading localstack[]
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// gets the pointer to &localstack[ localstackUsed ] and then interprets that
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// as int* or float* or whatever.
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// So with 64bit machines it's stored as the wrong size (intptr_t is int64, int is int32),
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// and on Big Endian the values are just 0 (or UINT_MAX if value < 0) - on Little Endian
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// the first 4 bytes are the ones with actual data so the bug was hidden).
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// To fix this, now a regular itn is stored at `&localstack[ localstackUsed ]`,
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// as expected by the code using localstack[].
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// TODO: once this has been tested more (and the assertion above has never triggered),
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// change idInterpreter::Push() to take a regular int argument instead of intptr_t.
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int *stackVar = ( int * )&localstack[ localstackUsed ];
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*stackVar = val;
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// even though a 32bit int is put onto the stack, increase it by sizeof(intptr_t)
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// so it remains aligned to multiples of the native pointer size
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localstackUsed += sizeof( intptr_t );
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}
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@ -137,3 +137,13 @@ namespace ImGui
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void MyFunction(const char* name, MyMatrix44* mtx);
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}
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*/
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// DG: on Big Endian systems the order of color channels in an uint32 color is inverted.
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// this seems to be the official way to support Big Endian platforms in ImGUI:
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#if D3_IS_BIG_ENDIAN
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#define IM_COL32_R_SHIFT 24
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#define IM_COL32_G_SHIFT 16
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#define IM_COL32_B_SHIFT 8
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#define IM_COL32_A_SHIFT 0
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#define IM_COL32_A_MASK 0x000000FF
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#endif
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File diff suppressed because it is too large
Load diff
1778
neo/sys/proggyvector_font_base85.h
Normal file
1778
neo/sys/proggyvector_font_base85.h
Normal file
File diff suppressed because it is too large
Load diff
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@ -79,7 +79,7 @@ extern ImGuiTextBuffer WriteImGuiStyleToCode( const ImGuiStyle& style, const ImG
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namespace D3 {
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namespace ImGuiHooks {
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#include "proggyvector_font.h"
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#include "proggyvector_font_base85.h"
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static SDL_Window* sdlWindow = NULL;
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ImGuiContext* imguiCtx = NULL;
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@ -365,7 +365,7 @@ void NewFrame()
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strcpy( fontCfg.Name, "ProggyVector" );
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float fontSize = 18.0f * GetScale();
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float fontSizeInt = roundf( fontSize ); // font sizes are supposed to be rounded to integers
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ImFont* font = io.Fonts->AddFontFromMemoryCompressedTTF(ProggyVector_compressed_data, ProggyVector_compressed_size, fontSizeInt, nullptr);
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io.Fonts->AddFontFromMemoryCompressedBase85TTF(ProggyVector_compressed_data_base85, fontSizeInt, &fontCfg);
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}
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// Start the Dear ImGui frame
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