Add idGameEditBase base class for idGameEdit

This commit is contained in:
Turo Lamminen 2021-01-26 13:40:44 +02:00
parent 4d12093a54
commit bb72a2d81c

View file

@ -239,8 +239,14 @@ class idProgram;
class idInterpreter;
typedef struct prstack_s prstack_t;
// FIXME: this interface needs to be reworked but it properly separates code for the time being
class idGameEdit {
class idGameEditBase {
public:
virtual ~idGameEditBase( void ) {}
};
class idGameEdit : public idGameEditBase {
public:
virtual ~idGameEdit( void ) {}