diff --git a/neo/ui/Window.cpp b/neo/ui/Window.cpp index 5c1196d6..bf900ae8 100644 --- a/neo/ui/Window.cpp +++ b/neo/ui/Window.cpp @@ -55,7 +55,7 @@ bool idWindow::registerIsTemporary[MAX_EXPRESSION_REGISTERS]; // statics to ass idCVar idWindow::gui_debug( "gui_debug", "0", CVAR_GUI | CVAR_BOOL, "" ); idCVar idWindow::gui_edit( "gui_edit", "0", CVAR_GUI | CVAR_BOOL, "" ); //#modified-fva; BEGIN -idCVar cst_hudAdjustAspect("cst_hudAdjustAspect", "0", CVAR_GUI | CVAR_BOOL | CVAR_ARCHIVE, "adjust the HUD's aspect when the screen aspect ratio isn't 4:3"); +idCVar cst_hudAdjustAspect("cst_hudAdjustAspect", "1", CVAR_GUI | CVAR_BOOL | CVAR_ARCHIVE, "adjust the HUD's aspect when the screen aspect ratio isn't 4:3"); //#modified-fva; END extern idCVar r_skipGuiShaders; // 1 = don't render any gui elements on surfaces