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Fix uninitialized members of drawInteraction_t in RB_CreateSingleDrawInteractions
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@ -694,6 +694,10 @@ void RB_CreateSingleDrawInteractions( const drawSurf_t *surf, void (*DrawInterac
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const idMaterial *lightShader = vLight->lightShader;
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const float *lightRegs = vLight->shaderRegisters;
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drawInteraction_t inter;
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inter.diffuseMatrix[0].Zero();
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inter.diffuseMatrix[1].Zero();
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inter.specularMatrix[0].Zero();
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inter.specularMatrix[1].Zero();
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if ( r_skipInteractions.GetBool() || !surf->geo || !surf->geo->ambientCache ) {
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return;
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