Fix compilation for *BSD

Change most __linux__ defines to __unix__ for all UNIX like systems.
This commit is contained in:
dhewg 2011-12-07 19:31:01 +01:00
parent 56bd47ac43
commit 9678020677
10 changed files with 11 additions and 11 deletions

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@ -2003,7 +2003,7 @@ void idMultiplayerGame::UpdateMainGui( void ) {
mainGui->SetStateString( keyval->GetKey(), keyval->GetValue() ); mainGui->SetStateString( keyval->GetKey(), keyval->GetValue() );
} }
mainGui->StateChanged( gameLocal.time ); mainGui->StateChanged( gameLocal.time );
#if defined( __linux__ ) #if defined( __unix__ )
// replacing the oh-so-useful s_reverse with sound backend prompt // replacing the oh-so-useful s_reverse with sound backend prompt
mainGui->SetStateString( "driver_prompt", "1" ); mainGui->SetStateString( "driver_prompt", "1" );
#else #else

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@ -100,7 +100,7 @@ If you have questions concerning this license or the applicable additional terms
// atm, we have no useful way to reconstruct the trace, so let's leave it off // atm, we have no useful way to reconstruct the trace, so let's leave it off
#define ID_BT_STUB #define ID_BT_STUB
#ifndef ID_BT_STUB #ifndef ID_BT_STUB
#if defined( __linux__ ) #if defined( __unix__ )
#if defined( _DEBUG ) #if defined( _DEBUG )
#define ID_BT_STUB #define ID_BT_STUB
#endif #endif

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@ -62,7 +62,7 @@ idCVar com_asyncInput( "com_asyncInput", "0", CVAR_BOOL|CVAR_SYSTEM, "sample inp
#define ASYNCSOUND_INFO "0: mix sound inline, 1: memory mapped async mix, 2: callback mixing, 3: write async mix" #define ASYNCSOUND_INFO "0: mix sound inline, 1: memory mapped async mix, 2: callback mixing, 3: write async mix"
#if defined( MACOS_X ) #if defined( MACOS_X )
idCVar com_asyncSound( "com_asyncSound", "2", CVAR_INTEGER|CVAR_SYSTEM|CVAR_ROM, ASYNCSOUND_INFO ); idCVar com_asyncSound( "com_asyncSound", "2", CVAR_INTEGER|CVAR_SYSTEM|CVAR_ROM, ASYNCSOUND_INFO );
#elif defined( __linux__ ) #elif defined( __unix__ )
idCVar com_asyncSound( "com_asyncSound", "3", CVAR_INTEGER|CVAR_SYSTEM|CVAR_ROM, ASYNCSOUND_INFO ); idCVar com_asyncSound( "com_asyncSound", "3", CVAR_INTEGER|CVAR_SYSTEM|CVAR_ROM, ASYNCSOUND_INFO );
#else #else
idCVar com_asyncSound( "com_asyncSound", "1", CVAR_INTEGER|CVAR_SYSTEM, ASYNCSOUND_INFO, 0, 1 ); idCVar com_asyncSound( "com_asyncSound", "1", CVAR_INTEGER|CVAR_SYSTEM, ASYNCSOUND_INFO, 0, 1 );

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@ -321,7 +321,7 @@ void idSessionLocal::SetMainMenuGuiVars( void ) {
guiMsg->SetStateString( "visible_hasxp", fileSystem->HasD3XP() ? "1" : "0" ); guiMsg->SetStateString( "visible_hasxp", fileSystem->HasD3XP() ? "1" : "0" );
#if defined( __linux__ ) #if defined( __unix__ )
guiMainMenu->SetStateString( "driver_prompt", "1" ); guiMainMenu->SetStateString( "driver_prompt", "1" );
#else #else
guiMainMenu->SetStateString( "driver_prompt", "0" ); guiMainMenu->SetStateString( "driver_prompt", "0" );

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@ -1485,7 +1485,7 @@ void idMultiplayerGame::UpdateMainGui( void ) {
mainGui->SetStateString( keyval->GetKey(), keyval->GetValue() ); mainGui->SetStateString( keyval->GetKey(), keyval->GetValue() );
} }
mainGui->StateChanged( gameLocal.time ); mainGui->StateChanged( gameLocal.time );
#if defined( __linux__ ) #if defined( __unix__ )
// replacing the oh-so-useful s_reverse with sound backend prompt // replacing the oh-so-useful s_reverse with sound backend prompt
mainGui->SetStateString( "driver_prompt", "1" ); mainGui->SetStateString( "driver_prompt", "1" );
#else #else

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@ -2044,7 +2044,7 @@ bool idFrustum::ProjectionBounds( const idBounds &bounds, idBounds &projectionBo
return ProjectionBounds( idBox( bounds, vec3_origin, mat3_identity ), projectionBounds ); return ProjectionBounds( idBox( bounds, vec3_origin, mat3_identity ), projectionBounds );
} }
#ifndef __linux__ #ifndef __GNUC__
/* /*
============ ============

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@ -42,7 +42,7 @@ If you have questions concerning this license or the applicable additional terms
#define GL_GLEXT_LEGACY #define GL_GLEXT_LEGACY
#include <OpenGL/gl.h> #include <OpenGL/gl.h>
#elif defined( __linux__ ) #elif defined( __unix__ )
// using our local glext.h // using our local glext.h
// http://oss.sgi.com/projects/ogl-sample/ABI/ // http://oss.sgi.com/projects/ogl-sample/ABI/
@ -544,7 +544,7 @@ extern BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
#endif // _WIN32 #endif // _WIN32
#if defined( __linux__ ) #if defined( __unix__ )
//GLX Functions //GLX Functions
extern XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList ); extern XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList );

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@ -26,10 +26,10 @@ If you have questions concerning this license or the applicable additional terms
=========================================================================== ===========================================================================
*/ */
#include <stdio.h> #include <stdio.h>
#include <stdlib.h>
#include <unistd.h> #include <unistd.h>
#include <fcntl.h> #include <fcntl.h>
#include <errno.h> #include <errno.h>
#include <malloc.h>
#include <sys/ioctl.h> #include <sys/ioctl.h>
#include <sys/mman.h> #include <sys/mman.h>
// OSS sound interface // OSS sound interface

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@ -123,7 +123,7 @@ void idSysLocal::DLL_Unload( uintptr_t dllHandle ) {
void idSysLocal::DLL_GetFileName( const char *baseName, char *dllName, int maxLength ) { void idSysLocal::DLL_GetFileName( const char *baseName, char *dllName, int maxLength ) {
#ifdef _WIN32 #ifdef _WIN32
idStr::snPrintf( dllName, maxLength, "%s" CPUSTRING ".dll", baseName ); idStr::snPrintf( dllName, maxLength, "%s" CPUSTRING ".dll", baseName );
#elif defined( __linux__ ) #elif defined( __unix__ )
idStr::snPrintf( dllName, maxLength, "%s" CPUSTRING ".so", baseName ); idStr::snPrintf( dllName, maxLength, "%s" CPUSTRING ".so", baseName );
#elif defined( MACOS_X ) #elif defined( MACOS_X )
idStr::snPrintf( dllName, maxLength, "%s" ".dylib", baseName ); idStr::snPrintf( dllName, maxLength, "%s" ".dylib", baseName );

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@ -181,7 +181,7 @@ static void LinkEdge( optEdge_t *e ) {
e->v2->edges = e; e->v2->edges = e;
} }
#ifdef __linux__ #ifdef __unix__
optVertex_t *FindOptVertex( idDrawVert *v, optimizeGroup_t *opt ); optVertex_t *FindOptVertex( idDrawVert *v, optimizeGroup_t *opt );