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Add SDL2 support to sys/osx/DOOMController.mm
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@ -172,7 +172,7 @@ void OSX_GetVideoCard( int& outVendorId, int& outDeviceId )
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main
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===============
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*/
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int main( int argc, char *argv[] ) {
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int SDL_main( int argc, char *argv[] ) {
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NSAutoreleasePool *pool;
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pool = [[NSAutoreleasePool alloc] init];
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