diff --git a/neo/renderer/Model_md5.cpp b/neo/renderer/Model_md5.cpp index 59e8b314..30b91118 100644 --- a/neo/renderer/Model_md5.cpp +++ b/neo/renderer/Model_md5.cpp @@ -235,13 +235,16 @@ void idMD5Mesh::ParseMesh( idLexer &parser, int numJoints, const idJointMat *joi // build the information that will be common to all animations of this mesh: // silhouette edge connectivity and normal / tangent generation information // - idDrawVert *verts = (idDrawVert *) _alloca16( texCoords.Num() * sizeof( idDrawVert ) ); + bool onStack; + idDrawVert *verts = (idDrawVert*)Mem_MallocA( texCoords.Num()*sizeof(idDrawVert), onStack ); + for ( i = 0; i < texCoords.Num(); i++ ) { verts[i].Clear(); verts[i].st = texCoords[i]; } TransformVerts( verts, joints ); deformInfo = R_BuildDeformInfo( texCoords.Num(), verts, tris.Num(), tris.Ptr(), shader->UseUnsmoothedTangents() ); + Mem_FreeA( verts, onStack ); } /* @@ -352,12 +355,15 @@ idMD5Mesh::CalcBounds */ idBounds idMD5Mesh::CalcBounds( const idJointMat *entJoints ) { idBounds bounds; - idDrawVert *verts = (idDrawVert *) _alloca16( texCoords.Num() * sizeof( idDrawVert ) ); + bool onStack; + idDrawVert *verts = (idDrawVert*)Mem_MallocA( texCoords.Num()*sizeof(idDrawVert), onStack ); TransformVerts( verts, entJoints ); SIMDProcessor->MinMax( bounds[0], bounds[1], verts, texCoords.Num() ); + Mem_FreeA( verts, onStack ); + return bounds; }