Get rid of unhooked draw_exp.cpp

Unused experimental Windows-only renderer.
This commit is contained in:
dhewg 2012-01-04 20:41:02 +01:00
parent 13bf514a8f
commit 8ae3ab7641
3 changed files with 1 additions and 2655 deletions

View file

@ -49,7 +49,7 @@ If you have questions concerning this license or the applicable additional terms
glconfig_t glConfig;
const char *r_rendererArgs[] = { "best", "arb", "arb2", "exp", "nv10", "nv20", "r200", NULL };
const char *r_rendererArgs[] = { "best", "arb", "arb2", "nv10", "nv20", "r200", NULL };
idCVar r_inhibitFragmentProgram( "r_inhibitFragmentProgram", "0", CVAR_RENDERER | CVAR_BOOL, "ignore the fragment program extension" );
idCVar r_useLightPortalFlow( "r_useLightPortalFlow", "1", CVAR_RENDERER | CVAR_BOOL, "use a more precise area reference determination" );

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@ -813,8 +813,6 @@ extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared du
//
// cvars
//
extern idCVar r_ext_vertex_array_range;
extern idCVar r_mode; // video mode number
extern idCVar r_displayRefresh; // optional display refresh rate option for vid mode
extern idCVar r_fullscreen; // 0 = windowed, 1 = full screen