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Dhewm3SettingsMenu: Add button to copy current style to clipboard as C++
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3 changed files with 18 additions and 0 deletions
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@ -1602,6 +1602,11 @@ static void DrawOtherOptionsMenu()
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}
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}
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AddTooltip( "Writes the current style settings (incl. colors) as userstyle" );
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AddTooltip( "Writes the current style settings (incl. colors) as userstyle" );
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if ( ImGui::Button( "Copy style code to clipboard" ) ) {
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D3::ImGuiHooks::CopyCurrentStyle();
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}
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AddTooltip( "Generates C++ code for the current style settings (incl. colors) and copies it into the clipboard" );
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ImGui::Spacing();
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ImGui::Spacing();
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if ( ImGui::Button( "Show ImGui Demo" ) ) {
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if ( ImGui::Button( "Show ImGui Demo" ) ) {
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@ -39,6 +39,10 @@ namespace DG {
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// style to a sane default before calling that function.
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// style to a sane default before calling that function.
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// returns true on success, false if opening the file failed
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// returns true on success, false if opening the file failed
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extern bool ReadImGuiStyle( ImGuiStyle& style, const char* filename );
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extern bool ReadImGuiStyle( ImGuiStyle& style, const char* filename );
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// generate C++ code that replicates the given style into a text buffer
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// (that you can either write to a file or set the clipboard from or whatever)
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extern ImGuiTextBuffer WriteImGuiStyleToCode( const ImGuiStyle& s );
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} //namespace DG
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} //namespace DG
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namespace D3 {
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namespace D3 {
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@ -522,4 +526,10 @@ bool WriteUserStyle()
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return true;
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return true;
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}
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}
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void CopyCurrentStyle()
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{
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ImGuiTextBuffer buf = DG::WriteImGuiStyleToCode( ImGui::GetStyle() );
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Sys_SetClipboardData( buf.c_str() );
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}
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}} //namespace D3::ImGuiHooks
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}} //namespace D3::ImGuiHooks
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@ -77,6 +77,9 @@ extern void SetUserStyleColors();
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// write current style settings (incl. colors) as userStyle
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// write current style settings (incl. colors) as userStyle
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extern bool WriteUserStyle();
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extern bool WriteUserStyle();
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// copy current style to clipboard
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extern void CopyCurrentStyle();
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#else // IMGUI_DISABLE - just stub out everything
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#else // IMGUI_DISABLE - just stub out everything
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inline bool IsImguiEnabled()
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inline bool IsImguiEnabled()
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